Commit Graph

5523 Commits

Author SHA1 Message Date
SuperSlayer
c264ea025d Ports "Give mood buff for defibbing someone" (#14423)
* Update computer.dm

* Update meat.dm

* Update objects.dm

* Update generic_positive_events.dm

* Update defib.dm

* Update human.dm

* Update objects.dm

* Update meat.dm

* Update computer.dm
2022-06-18 09:20:54 -04:00
nmajask
55f49c54cb Ports "Revives "Adds sound effects to surgeries"" and others (#14390)
* surgery sounds

* Apply suggestions from code review

Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-06-14 18:31:20 +01:00
TheGamerdk
e403ee6a16 Update mood.dm (#14375) 2022-06-11 15:45:15 +01:00
nmajask
8d5235713c Bones, Bows, and Bamboo - Ports "Tribal crafting expansion", "Adds bamboo walls, stools, benches, recolours and resprites existing bamboo items" and other assorted Bee PRs [IDB IGNORE] (#13634)
* Add files via upload

* changed sigtech, tourist, and clerk icons

added more detail to sigtech icon
new tourist and clerk icons

* Some more icon changes

I uploaded the wrong file

* applied grimm-hollowknight requested changes

Adds new signal technician and paramedic hud icons and reverts clerk's back, all requested by grimm-hollowknight

* ah, so thats why you reverted that change

im dumb

* why cant i merge upstream

why github

* Adds brig physicians

Adds brig physicians as a new job. There are a lot of changes, but in short:
- Added the job and many required things for it to work
- Edited maps to add lockers, landmarks, and update the brig medbay
- Added new clothing, PDAs, IDs, ect.

* Fixed some stuff

- Fixed some stuff I forget to change on some maps
- Added new landmark icons

* Removed Brig Physician's ability to be an antag

Removed Brig Physician's ability to be antag and gave them a mindshield

* Many requested changes

- Removed the flash from the Brig Physician's starting equipment
- Removed security access for non-skeleton crew and weapon access from the Brig Physician
- Added skillcapes
- Updated the Infirmary in eclipse and omega
- Added a wall mounted flash on box
- Added an anesthetic tank and medical mask to the Brig Physician's locker
- Added icons for potential future support for the changes in #11744

* Another bunch of changes

- Fixed a bunch of typos and minor mistakes (thanks TheGamerdk for pointing most of them out)
- Added support for #11744 now that its merged
- Fixed a merge conflict

* Might fix one of the merge conflicts

ahhhhhhhhhhhhhhh
I had to redo ALL of the map changes, so that was fun

* Should finally bring this back to a functional state

Should fix some of the checks failing cause the Kilo file was messed up
- Re-did the changes to Kilo
- Fixed something I left in while testing stuff

* Thought I fixed this

- Fixes the Brig Physician's skill capes using the wrong job

* Should fix wejengin2's issues with the maps

Should fix most of wejengin2's issues with the map changes.
- Changes all the emergency wall meds to normal wall meds
- Might have fixed the APCs, but I don't know if I did it right
- MapMerged Kilo
- In Omega, I fixed the decals, added firelocks, and added vents/scrubbers in the brig infirmary
- In Box, I re-added some of the missing items
- In Delta, rearranged the lights and replaced them with tubes
- In Meta, I moved the morgue tray into the unused space, moved the blood freezer into the office, and added a shelf in the infirmary

* Bows, bamboo, and bones

Ports the stuff

* Before i get yelled at

* ack

* Some sprites I forgot to save

* Syndicate bow

* Map changes

* Other bee ports

This might be a bit too much to add

* Fixes invisible bows in Fastdmm2 and a build error

* oops

* Some tweeks/fixes

* More stuff

Added more footwraps, ported tribal skirts, and fixed hardlight bows

* merg

* oops

* aaa

* Gramger

Thanks Anvilman

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Revert "Merge branch 'yogstation13-master' into tribal-crafting-port"

This reverts commit b0396f5085, reversing
changes made to 3085d93160.

* Revert "Merge branch 'tribal-crafting-port' of https://github.com/nmajask/Yogstation-But-Worse into tribal-crafting-port"

This reverts commit 32967243c7, reversing
changes made to b0396f5085.

* Fix

* More fix

* removes some stuff

for now

* fixed dart guns

* Embed stuff

pain

* Update code/game/objects/items/stacks/sheets/sheet_types.dm

Co-authored-by: Theos <theubernyan@gmail.com>

* ADMIN LOG: A

* fixes

* pain

* less debug

* Readd the changes

* balance

* hardlight bow stuff

* bamboo

* starting recipes and stuff

* More clothes

Ports some stuff

* Adds the clothing to the map

* balance

* Slug fix

* MELEE!

* Crossbows

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Update code/modules/projectiles/projectile/reusable/arrow.dm

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Hardlight bow arrow embedding

* Ashwalker nest tweaks

* Balance

Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>

* Bow fixes and minor balance changes

* Im dum

* fix

* Update code/modules/projectiles/boxes_magazines/_box_magazine.dm

* reorganized crafting menu

aaaaaa

* huh

* fex

* removed broken code

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: Skrem_7 <98909416+Skrem7@users.noreply.github.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-06-11 14:58:17 +01:00
Byemoh
c05cb71730 Mining Rework 1.5 - Okay now lets blow things up! (#14173)
* moves stuff + upgrade parts

* yes

* Update world_anvil.dm

* removes world anvil

* world anvil

* simplifies world anvil code

* Update world_anvil.dm

* blasma shotgun

* bruv

* Update layout.dm

* Update machine_vending.dm

* Update machine_vending.dm

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update upgrades.dm

* Apply suggestions from code review

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update miningbase.dmm

* whoops

* Update upgrades.dm

* Update world_anvil.dm

* Update world_anvil.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
2022-06-11 13:50:12 +01:00
Chubbygummibear
2922c6c66f implant in your guts (#14312) 2022-06-06 12:30:15 -04:00
Bluedazzled
2413e9f691 Ports Motorized Wheelchairs (#14210)
* ඞ

* suggestions applied

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* i love suggestions

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>
2022-06-06 17:54:41 +02:00
Chubbygummibear
4cf04e9dad Ports TG's eye contact: social anxiety harder, get caught staring at your obsession target, and new quirk Shifty Eyes (#14258)
* eyeeyeseyes

* updated
2022-06-04 16:05:57 +01:00
Chubbygummibear
baecbab71c Ports TG's Limbgrower refactor, design expansion, and TGUI update. With added Yog feature (#14220)
* limbed

* research cost reduction

* tech node

* capitalize

* more caps

* smorphed

* roundstart feet for mqiib
2022-06-02 12:47:33 +01:00
cuackles
f541289656 new makeshift weapon, removed makeshift laser rifle (#14081)
* Update projectile.dmi

* Update launchers.dm

* hehehe

* bolts and stuff

* adds the fancy

* Update launchers.dm

* yea

* Update rocket.dm

* ssssssssss

* stuff

* Update launchers.dm

* aaaaaaaaaaaaa

* Update rocket.dm

* mhm

* begone

* Update rocket.dm

* Update ammo.dmi

* aaaaaaaaaaaaaaamhm
2022-06-02 12:21:55 +01:00
adamsong
48a2ee1b5c [s] Fix server_hop not requiring the comms key (#14284) 2022-05-31 00:32:59 +00:00
tattax
c278cf30cf moves atom/target in do_after() forward (#14161)
* wowzers

* s2

Co-authored-by: Maxim Nikitin <mnmaxim@gmail.com>

* s3

Co-authored-by: Maxim Nikitin <mnmaxim@gmail.com>

Co-authored-by: Maxim Nikitin <mnmaxim@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-05-30 21:25:59 +01:00
ynot01
a94aa9a6f4 round actually ends on narsie & time defines (#14207)
* round actually ends on narsie

* time defines

* time defines
2022-05-28 22:56:57 +01:00
tattax
d471328b46 mice // rats fixes and additions (#14256)
* mous

* not needed
2022-05-28 17:24:59 +01:00
Theos
7ee4944fed removes miming drill mining ruin for being free syndicate gear for miners (#14225) 2022-05-28 16:59:04 +01:00
GoreDem
2f751ffc89 Update teleport.dm (#14250) 2022-05-26 11:35:06 +00:00
Chubbygummibear
29578f88f7 GLOWIFICATION (#14200) 2022-05-22 21:44:07 +01:00
UselessTheremin
6e9281c7a2 Update body.dm (#14193) 2022-05-21 15:04:21 +01:00
SuperSlayer
ad458c28ff [READY]Plague rat (#13968)
* Le Ratto

* Description

* Update plague.dm

* Update plague.dm

* Update plague_rat.dm

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Ashleigh Carr <ashcorr20@gmail.com>

* Comments and plague meat

* Update code/datums/diseases/plague.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/datums/diseases/plague.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/datums/diseases/plague.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/snacks/meat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/plague_rat.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/reagents/chemistry/reagents/other_reagents.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* No more infecting people with space suits and armor

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

* Update plague_rat.dm

Co-authored-by: Ashleigh Carr <ashcorr20@gmail.com>
Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
2022-05-21 12:42:37 +01:00
Manatee
819e9d22db Depleted Uranium Recipe fix (#14159)
* haha oops

* Fixes the fact i am dumb and stupid
2022-05-17 16:32:27 -05:00
Manatee
f1fa921f15 Adds two new ammo types, and crafting recipes (#14097)
* Changes "APC Module" to "Power Control Module" for consitency

* fixes a fuckup

* Adds two new ammo types, and crafting recepies

* Makes the round hit mechs and penetrate people (probably)

* Gives each shell its own sprite, adds a sprite for a fired u shell.

* Removes incorrect documentation

* Fixes the one pixel that was there for some reason

* idk does something but it doesnt work still so idk.

* New sprite from orca

* Makes the penetration actually work. Thanks Bibby

* makes the ammo not op as fuck like when i was testing

* Update code/modules/projectiles/ammunition/ballistic/shotgun.dm

Changes from the man of anvil

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/projectiles/ammunition/ballistic/shotgun.dm

Changes from the man of anvil

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/projectiles/ammunition/ballistic/shotgun.dm

Changes from the man of anvil

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Avnil used the wrong slash like an IDIOT

* Update code/modules/projectiles/ammunition/ballistic/shotgun.dm

i cant spell

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/modules/projectiles/ammunition/ballistic/shotgun.dm

removes a single space.

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Fixes my own merge conflict

* Revert "Fixes my own merge conflict"

This reverts commit 710ec071f6.

* hopefully fixes merge conflits

* Update ammo.dmi

Co-authored-by: Manatee <74586965+Ptohms@users.noreply.github.com>
Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
2022-05-16 21:50:11 +01:00
TheGamerdk
ef5bd13cc9 [READY][AI] Reworks AI CPU + RAM. Turns the Sig Tech into the Network Admin. Adds overclocking (#13686)
* z-level restrictions

* Initial card rewrite

* UI Mockup

* e

* Functionality almost working

* test map

* pre-rename

* Network Admin Complete

* tiny tiny workshop

* tiny tiny tiny tiny workshop try 2

* makes tgui compile

* map files duh

* gax

* Update engineering.dm

* stuff should cost points

* ew

* Update rack_creator.dm

* attackby

* Update AiRackCreator.js

* Update rack.dm

* Update network_admin.dm

* Update network_admin.dm

* Update cpu.dm

* access and spelling stuff

* Unique imprinter

* maps

* netmin

* oops

* Fractional CPU and search for projects

* AI research points

* Assorted bug fixes

* Research booster upgrade

* netmin

* Examine

* overclocking

* Fractional CPU + Overclocking finished

* Rack upgrades + TGUI linter

* Yogstation

* access

* propers yogstation

* Meta + yogs fix

* kilo

* GAX

* oops

* Update overclocking.dm

* Update resource_distribution.dm

* spaces

* Update AiOverclocking.js

* Update induction.dm

* Update rack_creator.dm

* assorted bugfixes

* Core tracking

* Update AiServerConsole.js

* Update AiDashboard.js

* Update AiDashboard.js
2022-05-16 21:40:38 +01:00
Theos
7dbf1e71a7 Buffs advanced stack healing items (#14142)
* Update slash.dm

* Update pierce.dm

* Update medical.dm

* Update medical.dm

* sutures get +5 item in stack
2022-05-16 21:16:27 +01:00
Marmio64
934c3dd8cd sinful demon monster hunter interactions (#14129) 2022-05-16 21:10:26 +01:00
Manatee
f3faae0b20 Adds a new technical ammo type, Thundershot (#14074)
* Adds funny thunder ammo

* Makes it not suck, and not literally oneshot everyone

* Makes the ammo craftable

* removed a tab because byond was getting pissy
2022-05-16 20:25:58 +01:00
cuackles
72489c3691 New makeshift item: Makeshift ID (#14071)
* Update cards_ids.dm

* Update cards_ids.dm

* Update cards_ids.dm

* Update card.dmi

* Update cards_ids.dm

* funny

* Update recipes.dm

* Update code/game/objects/items/cards_ids.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/game/objects/items/cards_ids.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/game/objects/items/cards_ids.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

* Update code/game/objects/items/cards_ids.dm

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>

Co-authored-by: Anvilman6 <54463777+Anvilman6@users.noreply.github.com>
2022-05-16 20:24:08 +01:00
tattax
7cc7105157 damage flags are now defined from tg (#14050)
* 1st

* s

* d

Co-authored-by: Theos <theubernyan@gmail.com>
2022-05-16 20:14:12 +01:00
TheGamerdk
1d21a4cbef [PORT] Secret Gateways: Config loaded Away Missions + Anti-observing Z level traits (#13967)
* Secret Gateways: Config loaded Away Missions + Anti-observing Z level traits (#61719)

* Removed effect/dummy/phased_mob copypasta. Fixed squeak component triggering from abstract effects & co. (#54783)

* bonkies

* fix merge

* secret gateway update (#62003)

admins are now notified about a secret gateway load failing, also logs this
secret z levels are protected from incorporeal movement
fixes unpowered ruin areas being powered
adds a bunch of new areas for secret gateways, since var edited areas probably arent a good idea its good to have a few presets
adds cordon turfs and areas, ingame they just look like the z level border, they are completely indestructible, you cant pass them, and if you somehow do, the cordon area kills you (idea from goon but the code and sprites are mine)
adds a z level injector mapping trait, injects a z level trait into the z level its placed on, if you want to add something like ash storms or whatever to your map
adds an anti xray z level trait, you can optionally add this with the z level injector to protect your map against any xray or whatever

* yesss

* Update walks.dm

* last fixed

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
2022-05-16 19:53:46 +01:00
Chubbygummibear
b520ac6fff Reworks immortality amulet void effect into a status effect (#14131)
* explon't

* sorry dad
2022-05-13 20:38:12 -05:00
Theos
044fb40739 Update boxing.dm (#14058) 2022-05-10 23:31:21 +01:00
Byemoh
407b3980de [s] Fixes gun duplication exploit (#14006)
* Update atoms.dm

* Revert "Update atoms.dm"

This reverts commit 822bc143cb.

* Update crafting.dm

* Update crafting.dm

* Update crafting.dm

* Update crafting.dm

* Update crafting.dm
2022-05-10 23:21:19 +01:00
Manatee
55881fb495 Changes laser slug to laser buckshot (#14073)
* Changes laser slug to laser buckshot

* (almost) Halves damage, and adds custom laser type

* Reduces damage further down to 10 per laser
2022-05-10 23:18:54 +01:00
Theos
9300a55efc Reduces the costs of pathfinder gear since it was SUPPOSED to be a sort of half point between megafauna gear and basic gear but is excessively expensive (#14051) 2022-05-10 23:00:28 +01:00
cuackles
ba0500c8f6 Craftable tape (#14048)
* Update recipes.dm

* Update recipes.dm
2022-05-10 22:58:31 +01:00
Skrem_7
fcf2d4f863 Bandaid that poor pardner (#14029) 2022-05-10 22:43:53 +01:00
tattax
d99c370533 Bloodsucker fixes + balance + new clan + ports some stuff (#13918)
* t

* woop

* forgot to undo this

* finishes tasks

* s

* d

* adds demo midround tzimisce clan and rebalances stuff

i'll update the pr later

* l

* adds bs into rotation

* .

Co-authored-by: Theos <theubernyan@gmail.com>

* try

* Update code/modules/events/tzimisce.dm

* adds a new message for info

clears up https://github.com/yogstation13/Yogstation/issues/13987

* does the thing uh huh

fixes the issue of the heartbeat @Sniblet

* aaggh

* f

* fixes runtimes

runtimes stopped frenzy from applying the burn effect ( i didn't even know about it cause it doesn't say it anywhre lol) + masquerade runtimes + gangrel runtimes which fucked everything and coffin runtimes (coffins have had 0 armor for some time)

* d

* a

* Apply suggestions from code review

Co-authored-by: Theos <theubernyan@gmail.com>
Co-authored-by: Byemoh <baiomurang@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
2022-05-10 22:07:47 +01:00
Byemoh
757179e76a yep (#13984) 2022-05-05 20:38:31 +01:00
Theos
7c07dd8386 fixes a bug where knuckle rooting would cause full damage to cyborgs (#14000)
* fixes a bug where knuckle rooting would cause full damage to cyborgs

* Update action.dm
2022-05-04 04:25:06 -05:00
Sniblet
cf497945b3 Update sensory.dm (#13985) 2022-05-03 05:29:40 +00:00
Theos
464c438010 Remove hulk recipe (#13946) 2022-05-02 11:29:46 +01:00
Byemoh
983cab99d1 New Lavaland Ruin: Shinobi Graveyard and Weapon: Basalt Katana (and moves katana out of necropolis chest) (#13917)
* shinobi

* fight

* basalt katana woo

* Update katana_grave.dm

* Update katana_grave.dm
2022-05-02 11:17:04 +01:00
Mqiib
b3e08f5bf7 Necroseed uses physiology mods instead of dna.species mods (#13908)
* Physiology

* underscores

* It only works on humans ANYWAYS

Necroseed expansion pack for monke and beno coming soon

* Literally dying inside

* Update necropolis.dm

Co-authored-by: Theos <theubernyan@gmail.com>
2022-05-01 00:22:36 +00:00
Mqiib
6cc3cdf2a4 Strength Makes You Strongerer (#13905)
* pluspunch

* Forgot the stun chance

* Procs are hard

* fuck
2022-04-30 20:15:22 -04:00
Byemoh
88fd9bd5f0 Update waddling.dm (#13929) 2022-04-30 14:32:32 +01:00
TheRyeGuyWhoWillNowDie
dcab99e251 cqc manual now tells you that the kick mutes (#13924) 2022-04-30 14:30:59 +01:00
nmajask
f664f6bab8 Adds more makeshift items (#13374)
* Adds more makeshift items

Adds more makeshift tools and weapons

* Forgot the important stuff

Now it should be locked behind syndicate crafting

* horror files and fixes

fun

* merge conflict

* ack

* Fixes, cleanup, and tape gags

aaaaaaa

* pain

* Update mask.dmi

* Update code/game/objects/items/kitchen.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* Update code/game/objects/items/devices/multitool.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

* Update code/game/objects/items/devices/multitool.dm

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>

Co-authored-by: tattax <71668564+tattax@users.noreply.github.com>
2022-04-30 14:05:59 +01:00
Theos
b8cc2c16ac Revert "Update space.dm (#13664)" (#13931) 2022-04-29 18:19:11 +01:00
Byemoh
1f2a2ddf6d Revert "Slightly alters the height dwarfism sets you to (#13784)" (#13873)
This reverts commit d01e6bf7a7.
2022-04-24 14:20:45 +01:00
Simplehorror
01990a27e3 fix a ruin reusing the same datum name (#13836) 2022-04-23 03:13:50 +01:00
Altoids1
a8caca08b6 Fixes radiation symptom not properly giving rad stacks (#13825) 2022-04-22 18:15:53 -05:00