* Part 1
* Refactor signals into different files
* Remove redundant file
* Add missing movable signals
* Add signals log
* Split signal registering with list into new proc
* Add comments to component.dm and remove signal_enabled
* Fix yogs code
* Not this one
* Hopefully make linter happy
* Remove duplicate file
* More duplicates signals
* Initial version
Ripped out old version and added new version
* Update some of the keybinds
* More changes
* Added hotkey sanity checks
* Misc. fixes and features
* Small fix
* Refactor keys_held
* Adds emote keybinds
* Small spelling fixes
* I always forget this one
* Add 1 second cooldown on emotes
* Fix DME
* Don't spam
* Make linter happy
* New MC init
* Cleaver Buff
Cleaver Buffed
* Lavaland bleeds more now
The bloodletter and co are no longer buffed.
* Drink more blood
The healing was too negligible in testing to be noticeably good.
* File creation, basic structure, cryo system, uninjured passenger room.
* Layout testing, temporary
* design flaw fixes
* Final Construction
* Code for shuttle to be pulled and purchased.
* Blood and IV drip, Toolbox for Preternis/IPC mending, Plasmaman Supply Locker (locked to medical general access)
* I promise I can count and totally didn't misalign the bottom airlocks to the station.
* Last touches I forgot after having to change to redo the doors.
* Totally not me changing the smallest little thing (light placement) to get the checks to run again.
* Moved the firedoors by the surgery beds so if there's a breach it won't block access from the correct side as the computers are facing up.
* Defibs mounted ha ha I am such a bad doctor.
* Change the interior brig corner to no-diag to avoid lights floating in mid-air.
* Testing showed cryo system doesn't like the giant O2 tank. A can that needs to be wrenched it is.
* Tweaks to IPC martial arts
* bullet stuff
* Other tweaks
* remove one gibs from execute, two is enough
undefine forgotten ability
* new dash sound
* servostep louder
* rename and thing
* might work, but need to do more scent descriptions
* very good progress
* big commit for madam
* unused sprite
* comment cleanup
* cleaning up descriptions
* more scent desc changes
* p
* 20 seconds
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* Reworks EVA suits to instead be a clothing variable
* Now a component instead of a variable
* random recompile
* Lets people also get the component, not just clothing
* random recompile to fix lintbot
* Updates melee weapons
* only checks the jumpsuit rather than every clothing item
* fixes contractions to proper english in negative.dm
* fixes possessives in miscellaneous.dm
* fixes capitalization in brain_item.dm
* fixes capitalization in liver.dm
* Fixes negative.dm typo
* adds a missing i to ai _DEFINES
* Fixes typo in cargo defines to spell auxiliary properly
* fixes contractions in code\datums\action.dm
* fixes capitalization in code\datums\components\religious_tool.dm
* Fixes spelling of sudoriferous in code\datums\diseases\advance\symptoms\fire.dm
* changes necrotizing tissues and organs to necrosing tissues and organs in code\datums\diseases\advance\symptoms\flesh_eating.dm
necrosing is proper english here
* Fixes a missing letter in code\datums\diseases\advance\symptoms\itching.dm
* Changes s to z in code\datums\diseases\advance\symptoms\radiation.dm
* Updates clarity in code\datums\diseases\brainrot.dm
* spells vengeance properly in code\datums\diseases\parrotpossession.dm
* fixes grammar in code\datums\diseases\wizarditis.dm
* fixes the spelling of "casualties" in code\datums\ert.dm
* removes extra t in code\datums\martial\cqc.dm
* Updates code\datums\martial\flying_fang.dm to match style of previous code
* adds t to code\datums\mutations\antenna.dm
* spells agitation right in code\datums\mutations\hulk.dm
* spells perceive right in code\datums\mutations\sight.dm
* fixes a contraction in code\datums\ruins\lavaland.dm
* changes "unbreachable" to "impenetrable" and "tradestation" to "trade station", as well as fixing a typo in code\datums\ruins\space.dm
* fixes typos in code\datums\shuttles.dm
* fixes a typo in code\datums\station_traits\negative_traits.dm
* Fixes a typo in code\datums\station_traits\positive_traits.dm
* Fixes spelling in code\datums\wires\mech_fabricator.dm
* fixes typo in code\datums\wounds\burns.dm
* resanguination is not a real word
* fixes typo in code\game\gamemodes\changeling\traitor_chan.dm
* fixes typos in code\game\gamemodes\clock_cult\clock_cult.dm
* fixes spelling in code\game\gamemodes\cult\cult.dm
* adds an s to posses in code\game\gamemodes\eldritch_cult\eldritch_cult.dm
* fixes a spelling mistake in code\game\gamemodes\hivemind\radar.dm
* fixes a typo in code\game\gamemodes\malfunction\malf.dm
* fixes spelling mistake in code\game\gamemodes\wizard\wizard.dm
* Fixes a spelling mistake in code\game\machinery\bounty_board.dm
* fixes whatever the fuck medical kiosks were spelling wise
* removes a t and lowercases bluespace as it isn't a proper noun in code\game\machinery\sci_bombardment.dm
* Fixes spelling mistake in code\game\machinery\shuttle\shuttle_heater.dm
* Fixes spelling issue in code\game\machinery\stasis.dm
* Fixes spelling issue in code\game\machinery\telecomms\computers\logbrowser.dm
* oranges can't fucking spell in code\game\mecha\equipment\tools\medical_tools.dm
* authentication is now spelled correctly in code\game\mecha\mech_fabricator.dm
* fixes spelling mistake in code\game\mecha\mecha.dm
* Updates "Defence" to "Defense" to be more in line with sprite information
* Fixes spelling issue in code\game\objects\items\grenades\chem_grenade.dm
* updates mecha defence mode to defense mode to be more in line with what is written as the icon_state
* Fixes english in code\game\objects\items\implants\implant_greytide.dm
* fixes spelling issue in code\game\objects\items\robot\robot_parts.dm
* fixes spelling issues in code\game\objects\items\storage\lockbox.dm
* Revert "Changes s to z in code\datums\diseases\advance\symptoms\radiation.dm"
This reverts commit 170f514f67 to change the z back to an s
* updates an extra m in object path in code\game\objects\structures\signs\signs_departments.dm
* spelling fix in code\game\objects\structures\crates_lockers\closets\bodybag.dm
* spells otherworldly correctly in code\game\objects\items\twohanded.dm
* food service is 2 separate words in code\game\objects\structures\crates_lockers\closets\job_closets.dm
* Fixes a spelling mistake in code\game\objects\items\toys.dm
* Fixes spelling of Nanotrasen in code\game\objects\items\supermatter_delaminator.dm
* Adderall is a proper noun in code\game\objects\items\sharpener.dm
* fixes spelling mistake in code\game\objects\items\religion.dm
* code\game\objects\items\puzzle_pieces.dm
* Janitalia is a proper noun
* Fixes spelling of occurrence in code\game\objects\items\miscellaneous.dm
* fixes the spelling of nurture and fixes a title in code\game\objects\items\manuals.dm
* @cuackles can't capitalize in code\game\objects\items\holy_weapons.dm
* nobody can spell environment in code\game\objects\items\holosign_creator.dm
* code\game\objects\items\gems.dm spelling fix
* spelling fix in code\game\objects\items\cards_ids.dm
* spelling fix code\game\objects\items\airlock_painter.dm
* map object paths updated for the one letter change to an object path
* more fixes
* Revert "updates an extra m in object path in code\game\objects\structures\signs\signs_departments.dm"
This reverts commit 98cb63b396.
* Revert "map object paths updated for the one letter change to an object path"
This reverts commit f4220a3505.
* Update mecha_topic.dm
* i hate myself
* Makes OpenDream compilation ignore the max BYOND version stuff
OD doesn't really have a consistent, exact BYOND version it's even trying to mimic, necessarily, so
* Removes dead members with types that don't even exist
OpenDream picked these up after I made it actually require that typed members actually get their type defined at any point.
Some interesting examples include a riding_datum member that is some left-over before we moved riding into a component, and a reference to some old aspect of goonchat.