* port: cargo mail
* fix: forgot .dme file in commit
* chore: fix lints
* add postmark/stamp icons
* setup delta_time
* more of the port
* more job goodies ported
* fix sec officer
* fix some tg->yog stuff
* fix check for station faction
* only remove the waiting mail amount that was actually delivered
* fix fake nude code being obvious and check if code is already set
* fix variable name
* re-add strange reagent for HoP
* more atmostech goodies
* station engineer goodies
* warden goodies
* more goodies
* Adds null check
* Fixed small parcels not being mailable, and set the default sort for junk mail to disposals
* Makes lootdrops drop loot in the same loc in which they are, rather than just on the floor
* add purple hat icon
* fix: envelopes with two items should give both now
* fix: mail amount was using incorrect calculation
* fix typo
* Fuck your tails
* Why didn't these commit?
* Added debug verb to dump loot
Co-authored-by: Inari Whitebear <inari_whitebear@fastmail.jp>
* more bullets
Previously the total worth of the bullets was 8 TC, now that bullets are cheaper I added more so it's still worth 8 TC, I gave it more AP since let's be real it's what you want to use because it's just 10mm+1, I didn't gave it more standard because you can already print them to refill the mags, the soporific rounds are to bring more variety because I don't want it to be just AP, AP and more AP and gave it one more incendiary mag so you can akimbo the burning bullets.
* Redpill injector now give you a real redpill
Sorry Jamie, I couldn't find a good name for the variable
* Add a few more redpills
Everyone got their own language now so the line about lizard language doesn't make any sense now.
* Update is_helpers.dm
* Update role_preferences.dm
* Update traits.dm
* Update names.dm
* Update traumas.dm
* Update miscellaneous.dm
* Update scanners.dm
* Update sql_ban_system.dm
* Add files via upload
* Update headcrab.dm
* Update panacea.dm
* Create e
* Delete e
* adds horror
* Add files via upload
* Update suicide.dm
* Add files via upload
* Update brain_item.dm
* Update death.dm
* Update human.dm
* Update transform_procs.dm
* Update gun.dm
* Update organ_manipulation.dm
* Update uplink_items.dm
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Create horror.txt
* Add files via upload
* Update yogstation.dme
* adds horror-relatated tips
* fixes a typo
* Update code/_onclick/hud/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/game/objects/effects/temporary_visuals/miscellaneous.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/game/objects/effects/temporary_visuals/miscellaneous.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update code/modules/antagonists/horror/horror.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* Update scanners.dm
* Update code/modules/antagonists/changeling/powers/headcrab.dm
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* i hope this won't break again
* actually makes horror unable to force lings to suicide
* fixes duplicate definition
* Not needed, changeling code already checks for that
* Cleans up a lot of code
* thank you theos for absolutely nerfing the crap out of horror tentacle
* cleans up a lot of bibby's suggestions and fixes a few bugs
* not sure if i changed anything in this file, but fuck it
* lets fix that merge conflict
* i sure hope github doesn't go nuclear
* oops made horror unable to work
* i hate logic gates
* sorry for commit spam but this thing literally broke horror and i wanna fix it as soon as possibles
* HAHA STUPID DE MORGAN! (tested works as intended)
* abominations summoned by curator horn should not attack horror anymore
* adds missing "
* cannot use lube ability whilst dead anymore
* Update horror_abilities_and_upgrades.dm
* flailing lube stops when you're killed while doing it
* fixes ordering so you can't get stuck in wrong animation at the last spin
* Horror can no longer squeeze through welded airlocks
* Infesting people is now assigned to Alt+Click
* makes tentacle arm no longer affected by range multipliers
Co-authored-by: TheGamerdk <5618080+TheGamerdk@users.noreply.github.com>
* piss
* second set of files
* theos feels pain and dies
* code works lmao
* other stuff
* YES YES YES
* Update zombies.dm
* egg
* whoops
* bubblegum alt attacks won't wound
* bone hurting juice hurts bones
* something's fucky wucky
* humans are no longer blue space babes but projectile damage is still wack
* IT WORKS???????
* other stuff
* turns out im big brain and already handled that should be testable live now
* WHOOPS
* medical pens not in stupid area
* fix regen mesh icons
* tool_behavior and defines plus allowing wound healing to override surgical tool no touchy bit
* should help
* mapping problem
* fix monkies shitting out blood all the time
* going to remove examine_more being stupid
* this is stupid i think it works though
* Empty commit, more bad code
* this probably fdixes something
* buckshot buffed back to where it should be
* woundings
* missed this one
* fix gamebreaking bug
* turns out damaging ANYTHING causes suit sensors to break whoops
* stuff up to limb disable refactor
* aid scanner can no longer kill you if you use it too much, preventing the robot uprising for another few decades
* Update burn_dressing.dm
* wtf
* shotgun slugs have a wound bonus of -30 putting them in line with other high damage weaponry that has even less
* burn debriding uses the scalpel rather than the hemostat
* debriding for patch/treat no longer causes wounds
* Give syndicate medical cyborg a bonesetter
* like 5 more prs ported
* fixes burn ointment and mesh application not having a progress bar
* gamemode zombies get easydismember and easily wounded
* managed to screw up self cautery this fixes it
* carbons can't use check self for injuries but humans can
* honey gives +2 sanitization to burns
* re-add this if sensors get fixed
* should fix a runtime I made on accident when trying to make examine more less jank
* last 2 prs and some holdup fixes since these touched on that
* set target = src so the progress par shows up i think
* Update mutations.dm
* fixes twohanded reuqired weapons by reverting some change I don't understand
* fixes blood sprites
* actually properly fixes the thing
Co-authored-by: Gabriel Adamson <adamson.g@gmail.com>
Co-authored-by: Jamie D <993128+JamieD1@users.noreply.github.com>
* i am too tired to figure out if this actually gets used but council wanted it removed
* adds funny haha crew does not need shoes ion law
* council mandated pruning (hope you like prune juice)
* adds an item to ion things
* adds some yogstation legends to ion law list for crew
view yogstation\code\modules\events\ion_storm.dm for all the ion laws that can form using these lists
* Update yogs_ion_laws.json
removes the meta player references
Co-authored-by: Redd <breadisredd@gmail.com>
* AHHHHHHHHHHHHH
* oopsie
* Fucking extools, who would of guessed
* eee
* MAPS GO BRRRRR
* Icons
* Update code/modules/atmospherics/machinery/portable/canister.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/reagents/chemistry/reagents/other_reagents.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/reagents/chemistry/reagents/other_reagents.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/reagents/chemistry/reagents/other_reagents.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/game/objects/items/grenades/atmos_grenades.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/game/objects/items/twohanded.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/atmospherics/machinery/components/binary_devices/pressure_valve.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/atmospherics/gasmixtures/gas_mixture.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/reagents/chemistry/reagents/other_reagents.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* Update code/modules/reagents/chemistry/reagents/other_reagents.dm
Co-authored-by: Hopekz <hopekxx@gmail.com>
* More shit
* Update basemats.dm
* Cock and Balls
* oh my god kill me please I hate gases and colton is a slave master someone call the cops he is after me and I dont feel good. I need some help here because I dont know what im doing and im very scared.
* Fuck off linter
* HMMMMMMMM
* Hmm?
* afasggsag
* REEEE
* COMPI:E BAD
* Hmmmm
* icons maybe
* T mixer
* Icons
* Ree
* Please work
* Fucking yogs folder
* Reeee
* Icon and runtime
* Reee
* Indents
* MIXER GO BRRR
* E
* Last update of the night
* oopsie
* Linter go Brrr
* REEE
* MOre fixes
* e
* Electroshitter
* EEE
* FUCK
* Maybe makes this work
* tg bad
* Come at me linter.
* Fucking oops
* Update electrolyzer.dm
* LINTER GO TO HELL - GIMMIE DAT GREEN TICK
* Im dumb
* E
* Update electrolyzer.dm
* Fixes vents
* Fixes
* E
* Fucking Jank code is jank
* R
* r
* Update tgui.bundle.js
* fucking moja just used goddamn find and replace
* Theos
Co-authored-by: Hopekz <hopekxx@gmail.com>
Co-authored-by: Theos <theubernyan@gmail.com>
* Renames GLOB.accents to be more descriptive
* Converts accent code to using regexes instead
* (WARNING: REGEX REPLACE) Converts all accent keys into \b'd regexes
* Fixes bad list addition in mind.dm
* Fixes bad regex replace in accent data
* Re-implements the ability for accent replacements to be a randomly-selected list
* Optimizes word replacement with accents, to minimize regex use
* Reimplements accent GLOB rename to Random Quirk
borg man bad >:((((((((
* Makes word replace in accents preserve case
* Fixes bad list generation in mind.dm
* Moves accent_name2regexes creation to SSYogs
Also fixes a weird bug where the first player who spoke would determine the accent of everyone else.
* Fixes bad iteration over wordlist in mind.dm
* Fixes JSON re-interpreting regex's "\b" as a backspace character
Also cleans up other escaped characters.
BYOND's json parser apparently just treats normal backslashes as they are, so just doing this preserves the ability for accent creators to just have JSON keys be raw-af regular expressions.
* Fixes bad indexing of accent lists
* Fixes bad removal of \b wrapping of word patterns in yogs.dm
* Ditto
* Cleans up word replacements in some accent .jsons
* Removes stray debug code in yogs.dm