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* Part 1 * Refactor signals into different files * Remove redundant file * Add missing movable signals * Add signals log * Split signal registering with list into new proc * Add comments to component.dm and remove signal_enabled * Fix yogs code * Not this one * Hopefully make linter happy * Remove duplicate file * More duplicates signals
53 lines
1.4 KiB
Plaintext
53 lines
1.4 KiB
Plaintext
/datum/component/spawner
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var/mob_types = list(/mob/living/simple_animal/hostile/carp)
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var/spawn_time = 300 //30 seconds default
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var/list/spawned_mobs = list()
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var/spawn_delay = 0
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var/max_mobs = 5
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var/spawn_text = "emerges from"
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var/list/faction = list("mining")
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/datum/component/spawner/Initialize(_mob_types, _spawn_time, _faction, _spawn_text, _max_mobs)
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if(_spawn_time)
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spawn_time=_spawn_time
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if(_mob_types)
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mob_types=_mob_types
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if(_faction)
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faction=_faction
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if(_spawn_text)
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spawn_text=_spawn_text
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if(_max_mobs)
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max_mobs=_max_mobs
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RegisterSignals(parent, list(COMSIG_PARENT_QDELETING), .proc/stop_spawning)
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START_PROCESSING(SSprocessing, src)
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/datum/component/spawner/process()
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try_spawn_mob()
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/datum/component/spawner/proc/stop_spawning(force, hint)
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SIGNAL_HANDLER
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STOP_PROCESSING(SSprocessing, src)
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for(var/mob/living/simple_animal/L in spawned_mobs)
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if(L.nest == src)
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L.nest = null
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spawned_mobs = null
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/datum/component/spawner/proc/try_spawn_mob()
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var/atom/P = parent
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if(spawned_mobs.len >= max_mobs)
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return 0
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if(spawn_delay > world.time)
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return 0
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spawn_delay = world.time + spawn_time
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var/chosen_mob_type = pick(mob_types)
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var/mob/living/simple_animal/L = new chosen_mob_type(P.loc)
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L.flags_1 |= (P.flags_1 & ADMIN_SPAWNED_1)
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spawned_mobs += L
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L.nest = src
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L.faction = src.faction
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P.visible_message(span_danger("[L] [spawn_text] [P]."))
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