Files
Yogstation/code/modules/research/designs/mechfabricator_designs.dm
GunHog ac4d69254b Revival of "Allows AIs to deploy to borgs" by Shadowlight213 (#25184)
The AI may now deploy to cyborgs prepared as AI shells. The module to do this may be research in the exosuit fabricator. Simply slot the module into a completed cyborg frame as with an MMI, or into a playerless (with no ckey) cyborg.
2017-03-24 21:42:48 -03:00

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//Cyborg
/datum/design/borg_suit
name = "Cyborg Endoskeleton"
id = "borg_suit"
build_type = MECHFAB
build_path = /obj/item/robot_suit
materials = list(MAT_METAL=15000)
construction_time = 500
category = list("Cyborg")
/datum/design/borg_chest
name = "Cyborg Torso"
id = "borg_chest"
build_type = MECHFAB
build_path = /obj/item/bodypart/chest/robot
materials = list(MAT_METAL=40000)
construction_time = 350
category = list("Cyborg")
/datum/design/borg_head
name = "Cyborg Head"
id = "borg_head"
build_type = MECHFAB
build_path = /obj/item/bodypart/head/robot
materials = list(MAT_METAL=5000)
construction_time = 350
category = list("Cyborg")
/datum/design/borg_l_arm
name = "Cyborg Left Arm"
id = "borg_l_arm"
build_type = MECHFAB
build_path = /obj/item/bodypart/l_arm/robot
materials = list(MAT_METAL=10000)
construction_time = 200
category = list("Cyborg")
/datum/design/borg_r_arm
name = "Cyborg Right Arm"
id = "borg_r_arm"
build_type = MECHFAB
build_path = /obj/item/bodypart/r_arm/robot
materials = list(MAT_METAL=10000)
construction_time = 200
category = list("Cyborg")
/datum/design/borg_l_leg
name = "Cyborg Left Leg"
id = "borg_l_leg"
build_type = MECHFAB
build_path = /obj/item/bodypart/l_leg/robot
materials = list(MAT_METAL=10000)
construction_time = 200
category = list("Cyborg")
/datum/design/borg_r_leg
name = "Cyborg Right Leg"
id = "borg_r_leg"
build_type = MECHFAB
build_path = /obj/item/bodypart/r_leg/robot
materials = list(MAT_METAL=10000)
construction_time = 200
category = list("Cyborg")
//Ripley
/datum/design/ripley_chassis
name = "Exosuit Chassis (APLU \"Ripley\")"
id = "ripley_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/ripley
materials = list(MAT_METAL=20000)
construction_time = 100
category = list("Ripley")
//firefighter subtype
/datum/design/firefighter_chassis
name = "Exosuit Chassis (APLU \"Firefighter\")"
id = "firefighter_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/firefighter
materials = list(MAT_METAL=20000)
construction_time = 100
category = list("Firefighter")
/datum/design/ripley_torso
name = "Exosuit Torso (APLU \"Ripley\")"
id = "ripley_torso"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/ripley_torso
materials = list(MAT_METAL=20000, MAT_GLASS=7500)
construction_time = 200
category = list("Ripley","Firefighter")
/datum/design/ripley_left_arm
name = "Exosuit Left Arm (APLU \"Ripley\")"
id = "ripley_left_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/ripley_left_arm
materials = list(MAT_METAL=15000)
construction_time = 150
category = list("Ripley","Firefighter")
/datum/design/ripley_right_arm
name = "Exosuit Right Arm (APLU \"Ripley\")"
id = "ripley_right_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/ripley_right_arm
materials = list(MAT_METAL=15000)
construction_time = 150
category = list("Ripley","Firefighter")
/datum/design/ripley_left_leg
name = "Exosuit Left Leg (APLU \"Ripley\")"
id = "ripley_left_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/ripley_left_leg
materials = list(MAT_METAL=15000)
construction_time = 150
category = list("Ripley","Firefighter")
/datum/design/ripley_right_leg
name = "Exosuit Right Leg (APLU \"Ripley\")"
id = "ripley_right_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/ripley_right_leg
materials = list(MAT_METAL=15000)
construction_time = 150
category = list("Ripley","Firefighter")
//Odysseus
/datum/design/odysseus_chassis
name = "Exosuit Chassis (\"Odysseus\")"
id = "odysseus_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/odysseus
materials = list(MAT_METAL=20000)
construction_time = 100
category = list("Odysseus")
/datum/design/odysseus_torso
name = "Exosuit Torso (\"Odysseus\")"
id = "odysseus_torso"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_torso
materials = list(MAT_METAL=12000)
construction_time = 180
category = list("Odysseus")
/datum/design/odysseus_head
name = "Exosuit Head (\"Odysseus\")"
id = "odysseus_head"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_head
materials = list(MAT_METAL=6000,MAT_GLASS=10000)
construction_time = 100
category = list("Odysseus")
/datum/design/odysseus_left_arm
name = "Exosuit Left Arm (\"Odysseus\")"
id = "odysseus_left_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_left_arm
materials = list(MAT_METAL=6000)
construction_time = 120
category = list("Odysseus")
/datum/design/odysseus_right_arm
name = "Exosuit Right Arm (\"Odysseus\")"
id = "odysseus_right_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_right_arm
materials = list(MAT_METAL=6000)
construction_time = 120
category = list("Odysseus")
/datum/design/odysseus_left_leg
name = "Exosuit Left Leg (\"Odysseus\")"
id = "odysseus_left_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_left_leg
materials = list(MAT_METAL=7000)
construction_time = 130
category = list("Odysseus")
/datum/design/odysseus_right_leg
name = "Exosuit Right Leg (\"Odysseus\")"
id = "odysseus_right_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_right_leg
materials = list(MAT_METAL=7000)
construction_time = 130
category = list("Odysseus")
/*/datum/design/odysseus_armor
name = "Exosuit Armor (\"Odysseus\")"
id = "odysseus_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/odysseus_armor
materials = list(MAT_METAL=15000)
construction_time = 200
category = list("Odysseus")
*/
//Gygax
/datum/design/gygax_chassis
name = "Exosuit Chassis (\"Gygax\")"
id = "gygax_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/gygax
materials = list(MAT_METAL=20000)
construction_time = 100
category = list("Gygax")
/datum/design/gygax_torso
name = "Exosuit Torso (\"Gygax\")"
id = "gygax_torso"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_torso
materials = list(MAT_METAL=20000,MAT_GLASS=10000,MAT_DIAMOND=2000)
construction_time = 300
category = list("Gygax")
/datum/design/gygax_head
name = "Exosuit Head (\"Gygax\")"
id = "gygax_head"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_head
materials = list(MAT_METAL=10000,MAT_GLASS=5000, MAT_DIAMOND=2000)
construction_time = 200
category = list("Gygax")
/datum/design/gygax_left_arm
name = "Exosuit Left Arm (\"Gygax\")"
id = "gygax_left_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_left_arm
materials = list(MAT_METAL=15000, MAT_DIAMOND=1000)
construction_time = 200
category = list("Gygax")
/datum/design/gygax_right_arm
name = "Exosuit Right Arm (\"Gygax\")"
id = "gygax_right_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_right_arm
materials = list(MAT_METAL=15000, MAT_DIAMOND=1000)
construction_time = 200
category = list("Gygax")
/datum/design/gygax_left_leg
name = "Exosuit Left Leg (\"Gygax\")"
id = "gygax_left_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_left_leg
materials = list(MAT_METAL=15000, MAT_DIAMOND=2000)
construction_time = 200
category = list("Gygax")
/datum/design/gygax_right_leg
name = "Exosuit Right Leg (\"Gygax\")"
id = "gygax_right_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_right_leg
materials = list(MAT_METAL=15000, MAT_DIAMOND=2000)
construction_time = 200
category = list("Gygax")
/datum/design/gygax_armor
name = "Exosuit Armor (\"Gygax\")"
id = "gygax_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/gygax_armor
materials = list(MAT_METAL=15000,MAT_DIAMOND=10000,MAT_TITANIUM=10000)
construction_time = 600
category = list("Gygax")
//Durand
/datum/design/durand_chassis
name = "Exosuit Chassis (\"Durand\")"
id = "durand_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/durand
materials = list(MAT_METAL=25000)
construction_time = 100
category = list("Durand")
/datum/design/durand_torso
name = "Exosuit Torso (\"Durand\")"
id = "durand_torso"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_torso
materials = list(MAT_METAL=25000,MAT_GLASS=10000,MAT_SILVER=10000)
construction_time = 300
category = list("Durand")
/datum/design/durand_head
name = "Exosuit Head (\"Durand\")"
id = "durand_head"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_head
materials = list(MAT_METAL=10000,MAT_GLASS=15000,MAT_SILVER=2000)
construction_time = 200
category = list("Durand")
/datum/design/durand_left_arm
name = "Exosuit Left Arm (\"Durand\")"
id = "durand_left_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_left_arm
materials = list(MAT_METAL=10000,MAT_SILVER=4000)
construction_time = 200
category = list("Durand")
/datum/design/durand_right_arm
name = "Exosuit Right Arm (\"Durand\")"
id = "durand_right_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_right_arm
materials = list(MAT_METAL=10000,MAT_SILVER=4000)
construction_time = 200
category = list("Durand")
/datum/design/durand_left_leg
name = "Exosuit Left Leg (\"Durand\")"
id = "durand_left_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_left_leg
materials = list(MAT_METAL=15000,MAT_SILVER=4000)
construction_time = 200
category = list("Durand")
/datum/design/durand_right_leg
name = "Exosuit Right Leg (\"Durand\")"
id = "durand_right_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_right_leg
materials = list(MAT_METAL=15000,MAT_SILVER=4000)
construction_time = 200
category = list("Durand")
/datum/design/durand_armor
name = "Exosuit Armor (\"Durand\")"
id = "durand_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/durand_armor
materials = list(MAT_METAL=30000,MAT_URANIUM=25000,MAT_TITANIUM=20000)
construction_time = 600
category = list("Durand")
//H.O.N.K
/datum/design/honk_chassis
name = "Exosuit Chassis (\"H.O.N.K\")"
id = "honk_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/honker
materials = list(MAT_METAL=20000)
construction_time = 100
category = list("H.O.N.K")
/datum/design/honk_torso
name = "Exosuit Torso (\"H.O.N.K\")"
id = "honk_torso"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/honker_torso
materials = list(MAT_METAL=20000,MAT_GLASS=10000,MAT_BANANIUM=10000)
construction_time = 300
category = list("H.O.N.K")
/datum/design/honk_head
name = "Exosuit Head (\"H.O.N.K\")"
id = "honk_head"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/honker_head
materials = list(MAT_METAL=10000,MAT_GLASS=5000,MAT_BANANIUM=5000)
construction_time = 200
category = list("H.O.N.K")
/datum/design/honk_left_arm
name = "Exosuit Left Arm (\"H.O.N.K\")"
id = "honk_left_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/honker_left_arm
materials = list(MAT_METAL=15000,MAT_BANANIUM=5000)
construction_time = 200
category = list("H.O.N.K")
/datum/design/honk_right_arm
name = "Exosuit Right Arm (\"H.O.N.K\")"
id = "honk_right_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/honker_right_arm
materials = list(MAT_METAL=15000,MAT_BANANIUM=5000)
construction_time = 200
category = list("H.O.N.K")
/datum/design/honk_left_leg
name = "Exosuit Left Leg (\"H.O.N.K\")"
id = "honk_left_leg"
build_type = MECHFAB
build_path =/obj/item/mecha_parts/part/honker_left_leg
materials = list(MAT_METAL=20000,MAT_BANANIUM=5000)
construction_time = 200
category = list("H.O.N.K")
/datum/design/honk_right_leg
name = "Exosuit Right Leg (\"H.O.N.K\")"
id = "honk_right_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/honker_right_leg
materials = list(MAT_METAL=20000,MAT_BANANIUM=5000)
construction_time = 200
category = list("H.O.N.K")
//Phazon
/datum/design/phazon_chassis
name = "Exosuit Chassis (\"Phazon\")"
id = "phazon_chassis"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/chassis/phazon
materials = list(MAT_METAL=20000)
construction_time = 100
category = list("Phazon")
/datum/design/phazon_torso
name = "Exosuit Torso (\"Phazon\")"
id = "phazon_torso"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_torso
materials = list(MAT_METAL=35000,MAT_GLASS=10000,MAT_PLASMA=20000)
construction_time = 300
category = list("Phazon")
/datum/design/phazon_head
name = "Exosuit Head (\"Phazon\")"
id = "phazon_head"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_head
materials = list(MAT_METAL=15000,MAT_GLASS=5000,MAT_PLASMA=10000)
construction_time = 200
category = list("Phazon")
/datum/design/phazon_left_arm
name = "Exosuit Left Arm (\"Phazon\")"
id = "phazon_left_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_left_arm
materials = list(MAT_METAL=20000,MAT_PLASMA=10000)
construction_time = 200
category = list("Phazon")
/datum/design/phazon_right_arm
name = "Exosuit Right Arm (\"Phazon\")"
id = "phazon_right_arm"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_right_arm
materials = list(MAT_METAL=20000,MAT_PLASMA=10000)
construction_time = 200
category = list("Phazon")
/datum/design/phazon_left_leg
name = "Exosuit Left Leg (\"Phazon\")"
id = "phazon_left_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_left_leg
materials = list(MAT_METAL=20000,MAT_PLASMA=10000)
construction_time = 200
category = list("Phazon")
/datum/design/phazon_right_leg
name = "Exosuit Right Leg (\"Phazon\")"
id = "phazon_right_leg"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_right_leg
materials = list(MAT_METAL=20000,MAT_PLASMA=10000)
construction_time = 200
category = list("Phazon")
/datum/design/phazon_armor
name = "Exosuit Armor (\"Phazon\")"
id = "phazon_armor"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/part/phazon_armor
materials = list(MAT_METAL=25000,MAT_PLASMA=20000,MAT_TITANIUM=20000)
construction_time = 300
category = list("Phazon")
//Exosuit Equipment
/datum/design/mech_hydraulic_clamp
name = "Exosuit Engineering Equipment (Hydraulic Clamp)"
id = "mech_hydraulic_clamp"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/hydraulic_clamp
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_drill
name = "Exosuit Engineering Equipment (Drill)"
id = "mech_drill"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/drill
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_mining_scanner
name = "Exosuit Engineering Equipment (Mining Scanner)"
id = "mech_mscanner"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/mining_scanner
materials = list(MAT_METAL=5000,MAT_GLASS=2500)
construction_time = 50
category = list("Exosuit Equipment")
/datum/design/mech_extinguisher
name = "Exosuit Engineering Equipment (Extinguisher)"
id = "mech_extinguisher"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/extinguisher
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_cable_layer
name = "Exosuit Engineering Equipment (Cable Layer)"
id = "mech_cable_layer"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/cable_layer
materials = list(MAT_METAL=10000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_generator
name = "Exosuit Equipment (Plasma Generator)"
id = "mech_generator"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/generator
materials = list(MAT_METAL=10000,MAT_GLASS=1000,MAT_SILVER=2000,MAT_PLASMA=5000)
construction_time = 100
category = list("Exosuit Equipment")
/datum/design/mech_mousetrap_mortar
name = "H.O.N.K Mousetrap Mortar"
id = "mech_mousetrap_mortar"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/mousetrap_mortar
materials = list(MAT_METAL=20000,MAT_BANANIUM=5000)
construction_time = 300
category = list("Exosuit Equipment")
/datum/design/mech_banana_mortar
name = "H.O.N.K Banana Mortar"
id = "mech_banana_mortar"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/banana_mortar
materials = list(MAT_METAL=20000,MAT_BANANIUM=5000)
construction_time = 300
category = list("Exosuit Equipment")
/datum/design/mech_honker
name = "HoNkER BlAsT 5000"
id = "mech_honker"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/honker
materials = list(MAT_METAL=20000,MAT_BANANIUM=10000)
construction_time = 500
category = list("Exosuit Equipment")
/datum/design/mech_punching_glove
name = "Oingo Boingo Punch-face"
id = "mech_punching_face"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/punching_glove
materials = list(MAT_METAL=20000,MAT_BANANIUM=7500)
construction_time = 400
category = list("Exosuit Equipment")
/////////////////////////////////////////
//////////////Borg Upgrades//////////////
/////////////////////////////////////////
/datum/design/borg_upgrade_rename
name = "Cyborg Upgrade (Rename Board)"
id = "borg_upgrade_rename"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/rename
materials = list(MAT_METAL=35000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_restart
name = "Cyborg Upgrade (Emergency Reboot Board)"
id = "borg_upgrade_restart"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/restart
materials = list(MAT_METAL=60000 , MAT_GLASS=5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_vtec
name = "Cyborg Upgrade (VTEC Module)"
id = "borg_upgrade_vtec"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/vtec
req_tech = list("engineering" = 4, "materials" = 5, "programming" = 4)
materials = list(MAT_METAL=80000 , MAT_GLASS=6000 , MAT_URANIUM= 5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_thrusters
name = "Cyborg Upgrade (Ion Thrusters)"
id = "borg_upgrade_thrusters"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/thrusters
req_tech = list("engineering" = 4, "powerstorage" = 4)
materials = list(MAT_METAL=10000, MAT_PLASMA=5000, MAT_URANIUM = 6000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_disablercooler
name = "Cyborg Upgrade (Rapid Disabler Cooling Module)"
id = "borg_upgrade_disablercooler"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/disablercooler
req_tech = list("combat" = 5, "powerstorage" = 4, "engineering" = 4)
materials = list(MAT_METAL=80000 , MAT_GLASS=6000 , MAT_GOLD= 2000, MAT_DIAMOND = 500)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_diamonddrill
name = "Cyborg Upgrade (Diamond Drill)"
id = "borg_upgrade_diamonddrill"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/ddrill
req_tech = list("engineering" = 5, "materials" = 6)
materials = list(MAT_METAL=10000, MAT_DIAMOND=2000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_holding
name = "Cyborg Upgrade (Ore Satchel of Holding)"
id = "borg_upgrade_holding"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/soh
req_tech = list("engineering" = 4, "materials" = 4, "bluespace" = 4)
materials = list(MAT_METAL = 10000, MAT_GOLD = 250, MAT_URANIUM = 500)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_lavaproof
name = "Cyborg Upgrade (Lavaproof Tracks)"
id = "borg_upgrade_lavaproof"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/lavaproof
req_tech = list("plasmatech" = 4, "materials" = 4, "engineering" = 4)
materials = list(MAT_METAL = 10000, MAT_PLASMA = 4000, MAT_TITANIUM = 5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_syndicate_module
name = "Cyborg Upgrade (Illegal Modules)"
id = "borg_syndicate_module"
build_type = MECHFAB
req_tech = list("combat" = 4, "syndicate" = 2)
build_path = /obj/item/borg/upgrade/syndicate
materials = list(MAT_METAL=10000,MAT_GLASS=15000,MAT_DIAMOND = 10000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_selfrepair
name = "Cyborg Upgrade (Self-repair)"
id = "borg_upgrade_selfrepair"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/selfrepair
req_tech = list("materials" = 4, "engineering" = 4)
materials = list(MAT_METAL=15000, MAT_GLASS=15000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_expandedsynthesiser
name = "Cyborg Upgrade (Hypospray Expanded Synthesiser)"
id = "borg_upgrade_expandedsynthesiser"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/hypospray/expanded
req_tech = list("programming" = 5, "engineering" = 4, "biotech" = 5)
materials = list(MAT_METAL=15000, MAT_GLASS=15000, MAT_PLASMA=5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_highstrengthsynthesiser
name = "Cyborg Upgrade (Hypospray High-Strength Synthesiser)"
id = "borg_upgrade_highstrengthsynthesiser"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/hypospray/high_strength
req_tech = list("programming" = 5, "engineering" = 5, "biotech" = 6)
materials = list(MAT_METAL=15000, MAT_GLASS=15000, MAT_PLASMA=10000, MAT_URANIUM=5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_piercinghypospray
name = "Cyborg Upgrade (Piercing Hypospray)"
id = "borg_upgrade_piercinghypospray"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/piercing_hypospray
req_tech = list("materials" = 5, "engineering" = 7, "combat" = 3)
materials = list(MAT_METAL=15000, MAT_GLASS=15000, MAT_TITANIUM=10000, MAT_DIAMOND=5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/borg_upgrade_defibrillator
name = "Cyborg Upgrade (Defibrillator)"
id = "borg_upgrade_defibrillator"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/defib
req_tech = list("programming" = 4, "engineering" = 5, "materials" = 5, "powerstorage" = 5, "biotech" = 5)
materials = list(MAT_METAL=15000, MAT_GLASS=15000, MAT_SILVER=10000, MAT_GOLD=10000, MAT_TITANIUM=5000, MAT_DIAMOND=5000)
construction_time = 120
category = list("Cyborg Upgrade Modules")
/datum/design/boris_ai_controller
name = "B.O.R.I.S. AI-Cyborg Remote Control Module"
id = "borg_ai_control"
build_type = MECHFAB
build_path = /obj/item/borg/upgrade/ai
materials = list(MAT_METAL = 1200, MAT_GLASS = 1500, MAT_GOLD = 200)
req_tech = list("programming" = 4, "magnets" = 4, "engineering" = 4)
construction_time = 50
category = list("Misc")
//Misc
/datum/design/mecha_tracking
name = "Exosuit Tracking Beacon"
id = "mecha_tracking"
build_type = MECHFAB
build_path =/obj/item/mecha_parts/mecha_tracking
materials = list(MAT_METAL=500)
construction_time = 50
category = list("Misc")
/datum/design/mecha_tracking_ai_control
name = "AI Control Beacon"
id = "mecha_tracking_ai_control"
build_type = MECHFAB
build_path = /obj/item/mecha_parts/mecha_tracking/ai_control
materials = list(MAT_METAL = 1000, MAT_GLASS = 500, MAT_SILVER = 200)
req_tech = list("programming" = 3, "magnets" = 2, "engineering" = 2)
construction_time = 50
category = list("Misc")
/datum/design/drone_shell
name = "Drone Shell"
desc = "A shell of a maintenance drone, an expendable robot built to perform station repairs."
id = "drone_shell"
req_tech = list("programming" = 2, "biotech" = 4)
build_type = MECHFAB | PROTOLATHE
materials = list(MAT_METAL = 800, MAT_GLASS = 350)
construction_time=150
build_path = /obj/item/drone_shell
category = list("Misc")
/datum/design/synthetic_flash
name = "Flash"
desc = "When a problem arises, SCIENCE is the solution."
id = "sflash"
req_tech = list("magnets" = 3, "combat" = 2)
build_type = MECHFAB
materials = list(MAT_METAL = 750, MAT_GLASS = 750)
construction_time = 100
build_path = /obj/item/device/assembly/flash/handheld
category = list("Misc")
/datum/design/flightsuit //Multi step build process/redo WIP
name = "Flight Suit"
desc = "A specialized hardsuit that is able to attach a flightpack and accessories.."
id = "flightsuit"
build_type = MECHFAB
build_path = /obj/item/clothing/suit/space/hardsuit/flightsuit
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 200, MAT_GOLD = 3000, MAT_SILVER = 3000, MAT_TITANIUM = 16000) //This expensive enough for you?
construction_time = 250
category = list("Misc")
req_tech = list("magnets" = 2, "combat" = 2, "plasmatech" = 2, "materials" = 4, "engineering" = 3, "powerstorage" = 2)
/datum/design/flightpack
name = "Flight Pack"
desc = "An advanced back-worn system that has dual ion engines powerful enough to grant a humanoid flight. Contains an internal self-recharging high-current capacitor for short, powerful boosts."
id = "flightpack"
build_type = MECHFAB
build_path = /obj/item/device/flightpack
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_DIAMOND = 4000, MAT_GOLD = 12000, MAT_SILVER = 12000, MAT_URANIUM = 20000, MAT_PLASMA = 16000, MAT_TITANIUM = 16000) //This expensive enough for you?
construction_time = 250
category = list("Misc")
req_tech = list("magnets" = 4, "combat" = 3, "plasmatech" = 4, "materials" = 5, "engineering" = 4, "powerstorage" = 4)
/datum/design/flightshoes
name = "Flight Shoes"
desc = "Flight shoes, attachable to a flight suit to provide additional functions."
id = "flightshoes"
build_type = MECHFAB
build_path = /obj/item/clothing/shoes/flightshoes
materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_GOLD = 1500, MAT_SILVER = 1500, MAT_PLASMA = 2000, MAT_TITANIUM = 2000)
construction_time = 100
category = list("Misc")
req_tech = list("magnets" = 2, "combat" = 2, "plasmatech" = 3, "materials" = 3, "engineering" = 2, "powerstorage" = 2)