Files
Yogstation/code/game/objects/structures/crates_lockers/crates/secure.dm
Screemonster 60180cb0fd Makes the antitamper mechanism prevent tampering 2: electric boomaloo (#20893)
* Sanitises input on abandoned crates

* Makes anti-tamper mechanisms detect tampering.

* Makes explosion trigger on take_damage() instead.
2016-10-21 15:30:46 +13:00

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/obj/structure/closet/crate/secure
desc = "A secure crate."
name = "secure crate"
icon_state = "securecrate"
secure = 1
locked = 1
obj_integrity = 500
max_integrity = 500
armor = list(melee = 30, bullet = 50, laser = 50, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 80, acid = 80)
var/tamperproof = 0
/obj/structure/closet/crate/secure/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
if(damage_flag == "melee" && damage_amount < 25)
return 0
. = ..()
/obj/structure/closet/crate/secure/update_icon()
..()
if(broken)
add_overlay("securecrateemag")
else if(locked)
add_overlay("securecrater")
else
add_overlay("securecrateg")
/obj/structure/closet/crate/secure/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1)
if(prob(tamperproof))
boom()
..()
/obj/structure/closet/crate/secure/proc/boom(mob/user)
if(user)
user << "<span class='danger'>The crate's anti-tamper system activates!</span>"
for(var/atom/movable/AM in src)
qdel(AM)
explosion(get_turf(src), 0, 1, 5, 5)
qdel(src)
/obj/structure/closet/crate/secure/weapon
desc = "A secure weapons crate."
name = "weapons crate"
icon_state = "weaponcrate"
/obj/structure/closet/crate/secure/plasma
desc = "A secure plasma crate."
name = "plasma crate"
icon_state = "plasmacrate"
/obj/structure/closet/crate/secure/gear
desc = "A secure gear crate."
name = "gear crate"
icon_state = "secgearcrate"
/obj/structure/closet/crate/secure/hydroponics
desc = "A crate with a lock on it, painted in the scheme of the station's botanists."
name = "secure hydroponics crate"
icon_state = "hydrosecurecrate"
/obj/structure/closet/crate/secure/engineering
desc = "A crate with a lock on it, painted in the scheme of the station's engineers."
name = "secure engineering crate"
icon_state = "engi_secure_crate"