Files
Yogstation/code/datums/helper_datums/teleport.dm
monster860 bf810f49c2 C++ Monstermos - Putting the 99% LAG FREE in 99% LAG FREE (#7981)
* c++ monstermos

fuck

Fixes the server hemorrhaging memory due to extools not decrementing ref counts

Increases defauilt tank pressure

make space cold or some shit

floor tile rips

Fixes code assuming that the heat capacity is nonzero

🤦

Fixes crash

fixes some bugs

fuck *facepalm*

the fastening

removes Del() in favor of an internal c++ hook

Fixes vent-pump math

* Fix the invisible gases bug

* Linux support

* fix the deploy.sh

* Uses newer BYOND 513 because older one is probably missing an important pattern (it segfaulted on pattern search)

* Updates windows dll to match linux version and cleans up unused BYOND code
2020-04-24 10:29:51 -04:00

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// teleatom: atom to teleport
// destination: destination to teleport to
// precision: teleport precision (0 is most precise, the default)
// effectin: effect to show right before teleportation
// effectout: effect to show right after teleportation
// asoundin: soundfile to play before teleportation
// asoundout: soundfile to play after teleportation
// forceMove: if false, teleport will use Move() proc (dense objects will prevent teleportation)
// no_effects: disable the default effectin/effectout of sparks
// forced: whether or not to ignore no_teleport
/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE)
// teleporting most effects just deletes them
var/static/list/delete_atoms = typecacheof(list(
/obj/effect,
)) - typecacheof(list(
/obj/effect/dummy/chameleon,
/obj/effect/wisp,
/obj/effect/mob_spawn,
))
if(delete_atoms[teleatom.type])
qdel(teleatom)
return FALSE
// argument handling
// if the precision is not specified, default to 0, but apply BoH penalties
if (isnull(precision))
precision = 0
switch(channel)
if(TELEPORT_CHANNEL_BLUESPACE)
if(istype(teleatom, /obj/item/storage/backpack/holding))
precision = rand(1,100)
var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding)
var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache)
if(bagholding.len)
precision = max(rand(1,100)*bagholding.len,100)
if(isliving(teleatom))
var/mob/living/MM = teleatom
to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
// if effects are not specified and not explicitly disabled, sparks
if ((!effectin || !effectout) && !no_effects)
var/datum/effect_system/spark_spread/sparks = new
sparks.set_up(5, 1, teleatom)
if (!effectin)
effectin = sparks
if (!effectout)
effectout = sparks
if(TELEPORT_CHANNEL_QUANTUM)
// if effects are not specified and not explicitly disabled, rainbow sparks
if ((!effectin || !effectout) && !no_effects)
var/datum/effect_system/spark_spread/quantum/sparks = new
sparks.set_up(5, 1, teleatom)
if (!effectin)
effectin = sparks
if (!effectout)
effectout = sparks
// perform the teleport
var/turf/curturf = get_turf(teleatom)
var/turf/destturf = get_teleport_turf(get_turf(destination), precision)
if(!destturf || !curturf || destturf.is_transition_turf())
return FALSE
var/area/A = get_area(curturf)
var/area/B = get_area(destturf)
if(!forced && (HAS_TRAIT(teleatom, TRAIT_NO_TELEPORT) || A.noteleport || B.noteleport))
return FALSE
if(SEND_SIGNAL(destturf, COMSIG_ATOM_INTERCEPT_TELEPORT, channel, curturf, destturf))
return FALSE
tele_play_specials(teleatom, curturf, effectin, asoundin)
var/success = forceMove ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
if (success)
log_game("[key_name(teleatom)] has teleported from [loc_name(curturf)] to [loc_name(destturf)]")
tele_play_specials(teleatom, destturf, effectout, asoundout)
if(ismegafauna(teleatom))
message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_VERBOSEJMP(curturf)] to [ADMIN_VERBOSEJMP(destturf)].")
if(ismob(teleatom))
var/mob/M = teleatom
M.cancel_camera()
return TRUE
/proc/tele_play_specials(atom/movable/teleatom, atom/location, datum/effect_system/effect, sound)
if (location && !isobserver(teleatom))
if (sound)
playsound(location, sound, 60, 1)
if (effect)
effect.attach(location)
effect.start()
// Safe location finder
/proc/find_safe_turf(zlevel, list/zlevels, extended_safety_checks = FALSE)
if(!zlevels)
if (zlevel)
zlevels = list(zlevel)
else
zlevels = SSmapping.levels_by_trait(ZTRAIT_STATION)
var/cycles = 1000
for(var/cycle in 1 to cycles)
// DRUNK DIALLING WOOOOOOOOO
var/x = rand(1, world.maxx)
var/y = rand(1, world.maxy)
var/z = pick(zlevels)
var/random_location = locate(x,y,z)
if(!isfloorturf(random_location))
continue
var/turf/open/floor/F = random_location
if(!F.air)
continue
var/datum/gas_mixture/A = F.air
var/trace_gases
for(var/id in A.get_gases())
if(id in GLOB.hardcoded_gases)
continue
trace_gases = TRUE
break
// Can most things breathe?
if(trace_gases)
continue
if(A.get_moles(/datum/gas/oxygen) < 16)
continue
if(A.get_moles(/datum/gas/plasma))
continue
if(A.get_moles(/datum/gas/carbon_dioxide) >= 10)
continue
// Aim for goldilocks temperatures and pressure
if((A.return_temperature() <= 270) || (A.return_temperature() >= 360))
continue
var/pressure = A.return_pressure()
if((pressure <= 20) || (pressure >= 550))
continue
if(extended_safety_checks)
if(islava(F)) //chasms aren't /floor, and so are pre-filtered
var/turf/open/lava/L = F
if(!L.is_safe())
continue
// DING! You have passed the gauntlet, and are "probably" safe.
return F
/proc/get_teleport_turfs(turf/center, precision = 0)
if(!precision)
return list(center)
var/list/posturfs = list()
for(var/turf/T in range(precision,center))
if(T.is_transition_turf())
continue // Avoid picking these.
var/area/A = T.loc
if(!A.noteleport)
posturfs.Add(T)
return posturfs
/proc/get_teleport_turf(turf/center, precision = 0)
return safepick(get_teleport_turfs(center, precision))