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https://github.com/yogstation13/Yogstation.git
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* c++ monstermos
fuck
Fixes the server hemorrhaging memory due to extools not decrementing ref counts
Increases defauilt tank pressure
make space cold or some shit
floor tile rips
Fixes code assuming that the heat capacity is nonzero
🤦
Fixes crash
fixes some bugs
fuck *facepalm*
the fastening
removes Del() in favor of an internal c++ hook
Fixes vent-pump math
* Fix the invisible gases bug
* Linux support
* fix the deploy.sh
* Uses newer BYOND 513 because older one is probably missing an important pattern (it segfaulted on pattern search)
* Updates windows dll to match linux version and cleans up unused BYOND code
166 lines
5.4 KiB
Plaintext
166 lines
5.4 KiB
Plaintext
// teleatom: atom to teleport
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// destination: destination to teleport to
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// precision: teleport precision (0 is most precise, the default)
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// effectin: effect to show right before teleportation
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// effectout: effect to show right after teleportation
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// asoundin: soundfile to play before teleportation
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// asoundout: soundfile to play after teleportation
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// forceMove: if false, teleport will use Move() proc (dense objects will prevent teleportation)
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// no_effects: disable the default effectin/effectout of sparks
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// forced: whether or not to ignore no_teleport
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/proc/do_teleport(atom/movable/teleatom, atom/destination, precision=null, forceMove = TRUE, datum/effect_system/effectin=null, datum/effect_system/effectout=null, asoundin=null, asoundout=null, no_effects=FALSE, channel=TELEPORT_CHANNEL_BLUESPACE, forced = FALSE)
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// teleporting most effects just deletes them
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var/static/list/delete_atoms = typecacheof(list(
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/obj/effect,
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)) - typecacheof(list(
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/obj/effect/dummy/chameleon,
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/obj/effect/wisp,
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/obj/effect/mob_spawn,
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))
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if(delete_atoms[teleatom.type])
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qdel(teleatom)
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return FALSE
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// argument handling
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// if the precision is not specified, default to 0, but apply BoH penalties
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if (isnull(precision))
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precision = 0
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switch(channel)
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if(TELEPORT_CHANNEL_BLUESPACE)
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if(istype(teleatom, /obj/item/storage/backpack/holding))
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precision = rand(1,100)
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var/static/list/bag_cache = typecacheof(/obj/item/storage/backpack/holding)
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var/list/bagholding = typecache_filter_list(teleatom.GetAllContents(), bag_cache)
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if(bagholding.len)
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precision = max(rand(1,100)*bagholding.len,100)
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if(isliving(teleatom))
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var/mob/living/MM = teleatom
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to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
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// if effects are not specified and not explicitly disabled, sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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if(TELEPORT_CHANNEL_QUANTUM)
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// if effects are not specified and not explicitly disabled, rainbow sparks
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if ((!effectin || !effectout) && !no_effects)
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var/datum/effect_system/spark_spread/quantum/sparks = new
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sparks.set_up(5, 1, teleatom)
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if (!effectin)
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effectin = sparks
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if (!effectout)
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effectout = sparks
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// perform the teleport
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var/turf/curturf = get_turf(teleatom)
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var/turf/destturf = get_teleport_turf(get_turf(destination), precision)
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if(!destturf || !curturf || destturf.is_transition_turf())
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return FALSE
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var/area/A = get_area(curturf)
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var/area/B = get_area(destturf)
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if(!forced && (HAS_TRAIT(teleatom, TRAIT_NO_TELEPORT) || A.noteleport || B.noteleport))
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return FALSE
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if(SEND_SIGNAL(destturf, COMSIG_ATOM_INTERCEPT_TELEPORT, channel, curturf, destturf))
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return FALSE
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tele_play_specials(teleatom, curturf, effectin, asoundin)
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var/success = forceMove ? teleatom.forceMove(destturf) : teleatom.Move(destturf)
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if (success)
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log_game("[key_name(teleatom)] has teleported from [loc_name(curturf)] to [loc_name(destturf)]")
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tele_play_specials(teleatom, destturf, effectout, asoundout)
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if(ismegafauna(teleatom))
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message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_VERBOSEJMP(curturf)] to [ADMIN_VERBOSEJMP(destturf)].")
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if(ismob(teleatom))
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var/mob/M = teleatom
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M.cancel_camera()
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return TRUE
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/proc/tele_play_specials(atom/movable/teleatom, atom/location, datum/effect_system/effect, sound)
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if (location && !isobserver(teleatom))
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if (sound)
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playsound(location, sound, 60, 1)
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if (effect)
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effect.attach(location)
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effect.start()
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// Safe location finder
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/proc/find_safe_turf(zlevel, list/zlevels, extended_safety_checks = FALSE)
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if(!zlevels)
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if (zlevel)
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zlevels = list(zlevel)
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else
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zlevels = SSmapping.levels_by_trait(ZTRAIT_STATION)
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var/cycles = 1000
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for(var/cycle in 1 to cycles)
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// DRUNK DIALLING WOOOOOOOOO
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var/x = rand(1, world.maxx)
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var/y = rand(1, world.maxy)
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var/z = pick(zlevels)
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var/random_location = locate(x,y,z)
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if(!isfloorturf(random_location))
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continue
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var/turf/open/floor/F = random_location
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if(!F.air)
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continue
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var/datum/gas_mixture/A = F.air
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var/trace_gases
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for(var/id in A.get_gases())
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if(id in GLOB.hardcoded_gases)
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continue
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trace_gases = TRUE
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break
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// Can most things breathe?
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if(trace_gases)
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continue
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if(A.get_moles(/datum/gas/oxygen) < 16)
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continue
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if(A.get_moles(/datum/gas/plasma))
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continue
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if(A.get_moles(/datum/gas/carbon_dioxide) >= 10)
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continue
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// Aim for goldilocks temperatures and pressure
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if((A.return_temperature() <= 270) || (A.return_temperature() >= 360))
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continue
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var/pressure = A.return_pressure()
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if((pressure <= 20) || (pressure >= 550))
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continue
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if(extended_safety_checks)
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if(islava(F)) //chasms aren't /floor, and so are pre-filtered
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var/turf/open/lava/L = F
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if(!L.is_safe())
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continue
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// DING! You have passed the gauntlet, and are "probably" safe.
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return F
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/proc/get_teleport_turfs(turf/center, precision = 0)
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if(!precision)
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return list(center)
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var/list/posturfs = list()
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for(var/turf/T in range(precision,center))
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if(T.is_transition_turf())
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continue // Avoid picking these.
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var/area/A = T.loc
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if(!A.noteleport)
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posturfs.Add(T)
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return posturfs
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/proc/get_teleport_turf(turf/center, precision = 0)
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return safepick(get_teleport_turfs(center, precision))
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