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Changed the default number of changeling scaling coefficient from 10 to 7 in the configuration files.
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@@ -75,7 +75,7 @@
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var/allow_ai = 0 // allow ai job
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var/traitor_scaling_coeff = 6 //how much does the amount of players get divided by to determine traitors
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var/changeling_scaling_coeff = 10 //how much does the amount of players get divided by to determine changelings
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var/changeling_scaling_coeff = 7 //how much does the amount of players get divided by to determine changelings
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var/protect_roles_from_antagonist = 0// If security and such can be traitor/cult/other
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var/allow_latejoin_antagonists = 0 // If late-joining players can be traitor/changeling
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@@ -102,7 +102,7 @@ PROBABILITY SANDBOX 0
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## Used as (Antagonists = Population / Coeff)
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## Set to 0 to disable scaling and use default numbers instead.
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TRAITOR_SCALING_COEFF 6
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CHANGELING_SCALING_COEFF 10
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CHANGELING_SCALING_COEFF 7
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## Uncomment to prohibit jobs that start with loyalty
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## implants from being most antagonists.
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