* tgu
* utter bullshit
* fixes more bugs
* a
* barsign bullshit
* Update barsigns.dm
* bitrunner update
* infiltrator bullshit
* ports 2 gamebreaking bug fixes
* mentorwho is now in a block
* Sec mech bay for fulp maps
* merge conflict
* oh man im pushing this to map depot
---------
Co-authored-by: SgtHunk <68669754+SgtHunk@users.noreply.github.com>
* September TGU: Initial commit
* September TGU: Updates wounds
* some mob changes
* September TGU: Removed infil tool parcel
* September TGU: Spider path change
* September TGU: Updated m_intent to move_intent
* September TGU: Refactor of no_transform to trait
* September TGU: Removes BEPIS machines o7
* September TGU: Vomit refactor
* September TGU: Fixs typo
* September TGU: FULP EDIT
Adds our greyscales folder to a sanity check
* September TGU: Implemented icon_for for beefmen
* September TGU: Occupancy limits for shuttles
* September TGU: Added bitrunning to helio
* September TGU: Added bitrunning to selene
* September TGU: Pubbystation bitrunning
* September TGU: Added cams to bitrunner rooms
* September TGU: Appeasing linter
* September TGU: More linter appeasment
* More linter
* i love unit testing !!!
* more unit test fixes
* Maybe fixes screenshot test
* Removes bitrunning unit test.
This exact change has already been made on TG's master, right after
i copied stuff over from there
* Nah we just ignore it whatever
* Accidentally updated maps.txt oopsie
* Removes bitrunning unit tests
This has already been done on TG
* Fixed TGUI (missed a tg edit)
* Made a TG edit more visible
* Removing self-assigning objectives until we have a policy on that
* Maps now use proper MOD crate
* Ports chaplain offering fixes
* Ported #78622 from TG
* Merges helio rewiring
* oooooh spooky
Ports #79062 from upstream
* Fixing mapping issues
* Initial commit
* I think that's all of them
* Post Mapping Verbs
* Pepsi spotter
* uhhhh, I don't know what i did here?
* oopsie doopsie
* oopsie doopsie (x2)
* moved pharm wire
* guh
* Issues
* Extra tweaks
* modified Heliostation.dmm
* i hate when it cancels workflows like that
* Added Electrical signs
* idiocy
* hopefully no errors
* donutwiring
* areas
* rod layers
* layers
* lights
* change torpor to not work at all whilst frenzied
* corrected var name
* newline removed
* change torpor to not work at all whilst frenzied
* corrected var name
* newline removed
* adjust logic to kick out of torpor conditionally
* this shit is like the ship of theseus bruh
* forgor dme
* updates maps
* some fixes just halfway through
* guhh
* ok
* whoops
* this one too
* that was such a stupid fix WHY
* fixes fulp ruin
* maint stuff
* m ore
* bit more
* umm yeah
* heeoo
* maint idea so good kilo stole it 5 years prior
* h
* fucked up the society we live in
* fixies
* m
* yea
* gambling
* j
* some nice stuff
* m
* m
* thh
* never meant to be
* wowowow
* re-applies changes
* linters
* linter 2
* fixes stripe/decal priority
* I HATE HELIO POSTERS
* integration test fix
* maybe this time for realsies
* update paths more like nerd
* broken flooring
* whiteship dock ig
* what was i cooking?
* this doesn't look so bad when everything is set up
* wall disposal be gone
* fix
* yea
* updates ventrue description to be more accurate
* de-hardcodes more bloodsucker stuff
* Removes frenzy_stun_immune and organizes defines
* Prevents admins from breaking clans
* Fixes bloodbags and holoparasite