Files
fulpstation/fulp_modules/tg_edits.md
John Willard 7be3d5e69a Modularizes a ton of Fulp edits within TG code (#362)
* removes fulp edits from job.dm

* crew monitor and basemap

* revert

* MODULAR BLOODSUCKER HUDS FINALLY

* 2 more fulp edits knocked out

* re-adds chain of command but modular

* moves bloodsucker define to new bloodsucker defines file

* chain of command fix

* ok good enough

* Update mentor_clientprocs.dm
2021-09-26 19:16:16 -06:00

2.4 KiB

List of all TG edits:

  • _maps/_basemap.dm > Adds our maps to the list of playable maps

  • code/__DEFINES/role_preferences.dm > Bloodsuckers/Monster Hunters as antagonist preference options

  • code/__HELPERS/roundend.dm > Plays our roundend music instead

  • code/controllers/subsystem/ticker.dm > Adds pick_round_end_sound() to the round_end_song

  • code/game/area/areas/shuttle.dm > Plays ApproachingFulp instead of ApproachingTG

  • code/game/gamemodes/objective.dm > Added Bloodsucker objectives to the list of objectives Admins can make

  • code/game/objects/items/devices/scanners.dm > Falsifies health analyzers if you're on Masquerade

  • code/modules/mob/living/carbon/human/examine.dm > Changes examine text for Beefmen || Added examining Bloodsuckers/Vassals || adds ShowAsPaleExamine()

  • code/modules/mob/living/carbon/human/species.dm > Beefmen customization/preferences || Makes Digitigrade shoes fit Digi Lizards.

  • code/modules/surgery/bodyparts/_bodyparts.dm > Changes bodypart .dmi files for Beefmen

  • tools/build/build.js > Adds our folder to be read for changes when compiling.

List of all files not withing fulp_modules:

Maps

  • _maps/map_files/Heliostation.dmm
  • _maps/heliostation.json
  • _maps/map_files/SeleneStation.dmm
  • _maps/Selenestation.json
  • _maps/map_files/PubbyStation.dmm
  • _maps/pubbystation.json

TGUI

  • tgui/packages/tgui/interfaces/KindredArchives.js
  • tgui/packages/tgui/interfaces/PreferencesMenu/antagonists/antagonists/bloodsucker.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/antagonists/antagonists/bloodsuckerbreakout.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/antagonists/antagonists/monsterhunter.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/antagonists/antagonists/vampiricaccident.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/brig_physician.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/deputy.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/engineering_deputy.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/medical_deputy.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/science_deputy.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/service_deputy.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/jobs/jobs/supply_deputy.ts
  • tgui/packages/tgui/interfaces/PreferencesMenu/preferences/features/character_preferences/antag_tips.tsx
  • tgui/packages/tgui/interfaces/PreferencesMenu/preferences/species/beefman.ts