ZeWaka
8e57f3c93a
2020 Mapping Update #1
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Added placeholders for more objects added to the game since 2016, such as colored map lighting
2020-01-07 22:33:41 -10:00
Kyle2143
45130a1d79
repace lentext with length procs
2019-12-08 20:43:40 -05:00
ZeWaka
73bce6a90c
2019 Mapping Update #3
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Added firedoor spawners, as well as icons for the access spawners.
2019-05-23 23:17:06 +02:00
ZeWaka
acb4d0c027
2018 Mapping Update #2
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Carpets are now pathed.
Areas have been updated, along with their icons. Wingrille spawners have been updated.
Access spawner objects have been added, allowing for easy access setting on doors.
Drain placeholders have been added, allowing for pre-placement of drains on maps.
Updated the Map Submission Guidelines in the maps folder.
2018-06-26 17:02:08 -10:00
Mordent
a396a9247a
Rename DEBUG macro to DEBUG_MESSAGE, for compatibility with 512.1413
2018-03-22 17:06:23 -10:00
drsingh
6c5b1596a5
more changes to the process scheduling and LAGCHECK to spread things out properly under severe load
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sped up the delete loop because it shouldn't lock up the server anymore
fixed that door flicker because it was seriously annoying me
2016-03-12 23:53:34 -08:00
drsingh
dc4217b498
modified process scheduler, 510 compatibility, explosions moved to process
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this is all very alpha please don't hate me too much if i fucked it up
2016-03-12 16:36:00 -08:00
Tobba
b181d0b552
Initial Commit
2016-03-06 20:52:14 +01:00