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2016-03-06 20:52:14 +01:00

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/proc/getbrokeninhands()
//var/icon/IL = new('items_lefthand.dmi')
//var/list/Lstates = IL.IconStates()
//var/icon/IR = new('items_righthand.dmi')
//var/list/Rstates = IR.IconStates()
var/icon/I = new('icons/mob/inhand/hand_general.dmi')
var/list/states = I.IconStates()
var/text
for(var/A in typesof(/obj/item))
var/obj/item/O = new A( locate(1,1,1) )
if(!O) continue
var/icon/J = new(O.icon)
var/list/istates = J.IconStates()
if(!states.Find(O.icon_state) && !states.Find(O.item_state))
if(O.icon_state)
text += "[O.type] WANTS SPRITE CALLED<br>\"[O.icon_state]\".<br>"
if(O.icon_state)
if(!istates.Find(O.icon_state))
text += "[O.type] MISSING NORMAL ICON CALLED<br>\"[O.icon_state]\" IN \"[O.icon]\"<br>"
if(O.item_state)
if(!istates.Find(O.item_state))
text += "[O.type] MISSING NORMAL ICON CALLED<br>\"[O.item_state]\" IN \"[O.icon]\"<br>"
text+="<br>"
qdel(O)
if(text)
var/F = file("broken_icons.txt")
fdel(F)
boutput(F, text)
boutput(world, "Completely successfully and written to [F]")