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46 lines
1.5 KiB
Plaintext
46 lines
1.5 KiB
Plaintext
/datum/targetable/vampire/vampire_scream
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name = "Chiropteran screech"
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desc = "Deafens nearby foes, smashes windows and lights. Blocked by ear protection."
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targeted = 0
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target_nodamage_check = 0
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max_range = 0
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cooldown = 1200
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pointCost = 60
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when_stunned = 1
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not_when_handcuffed = 0
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unlock_message = "You have gained chiropteran screech. It deafens nearby foes, smashes windows and lights."
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cast(mob/target)
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if (!holder)
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return 1
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var/mob/living/M = holder.owner
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var/datum/abilityHolder/vampire/H = holder
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if (!M)
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return 1
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if (M.wear_mask && istype(M.wear_mask, /obj/item/clothing/mask/muzzle))
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boutput(M, __red("How do you expect this to work? You're muzzled!"))
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M.visible_message("<span style=\"color:red\"><b>[M]</b> makes a loud noise.</span>")
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if (istype(H)) H.blood_tracking_output(src.pointCost)
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return 0 // Cooldown because spam is bad.
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M.emote("scream")
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for (var/mob/living/HH in hearers(M, null))
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if (HH == M) continue
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if (isvampire(HH) && HH.check_vampire_power(3) == 1)
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boutput(HH, __blue("You are immune to [M]'s screech!"))
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continue
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if (HH.bioHolder && HH.bioHolder.HasEffect("training_chaplain"))
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boutput(HH, __blue("[M]'s scream only strengthens your resolve!"))
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continue
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HH.apply_sonic_stun(0, 0, 40, 0, 15, 8, 12)
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sonic_attack_environmental_effect(M, 7, list("light", "window", "r_window"))
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if (istype(H)) H.blood_tracking_output(src.pointCost)
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logTheThing("combat", M, null, "uses chiropteran screech at [log_loc(M)].")
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return 0 |