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Minor README fixes
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This is a toolset to manage production BYOND servers. It includes the ability to update the server without having to stop or shutdown the server (the update will take effect on a "reboot" of the server) the ability start the server and restart it if it crashes, as well as systems for managing code and game files, and merging GitHub Pull Requests locally.
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### Legacy Servers
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* Older server versions can be found in the V# branches of this repository
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## Setup
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### Installation
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1. Download and install the [.NET Core Runtime (>= v2.1)](https://www.microsoft.com/net/download) for your system. If you plan to install tgstation-server as a Windows service, you should also ensure that your .NET Framework runtime version is >= v4.7.1 (Download can be found on same page). Enusre that the `dotnet` executable file is in your system's `PATH` variable (or the user's that will be running the server).
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1. Download and install the [.NET Core Runtime (>= v2.1)](https://www.microsoft.com/net/download) for your system. If you plan to install tgstation-server as a Windows service, you should also ensure that your .NET Framework runtime version is >= v4.7.1 (Download can be found on same page). On Windows, ensure that the `dotnet` executable file is in your system's `PATH` variable (or the user's that will be running the server).
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2. [Download the latest V4 release .zip](https://github.com/tgstation/tgstation-server/releases/latest). The ServerService package will only work on Windows. Choose ServerConsole if that is not your target OS or you prefer not to use the Windows service.
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3. Extract the .zip file to where you want the server to run from. Note the account running the server must have write access to the `lib` subdirectory.
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4. If using the ServerService package, run `Tgstation.Server.Host.Service.exe`. It should prompt you to install the service. Click `Yes` and accept a potential UAC elevation prompt. You should now be able to control the service using the Windows service control commandlet.
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