2 using System.ComponentModel.DataAnnotations;
15 public bool? AllowWebClient {
get;
set; }
29 public ushort? PrimaryPort {
get;
set; }
36 public ushort? SecondaryPort {
get;
set; }
42 public uint? StartupTimeout {
get;
set; }
48 public uint? HeartbeatSeconds {
get;
set; }
56 AllowWebClient == (otherParameters?.
AllowWebClient ??
throw new ArgumentNullException(nameof(otherParameters)))
Use server authentication
Launch settings for DreamDaemon
DreamDaemonSecurity SecurityLevel
The DreamDaemonSecurity level of DreamDaemon
ushort SecondaryPort
The second port DreamDaemon uses
DreamDaemonSecurity
DreamDaemon's security level
ushort PrimaryPort
The first port DreamDaemon uses. This should be the publically advertised port
bool AllowWebClient
If the BYOND web client can be used to connect to the game server