1 using System.Collections.Generic;
2 using System.Threading;
3 using System.Threading.Tasks;
19 Task<IReadOnlyList<ConfigurationFile>>
List(
string directory, CancellationToken cancellationToken);
Task< ConfigurationFile > Write(ConfigurationFile file, CancellationToken cancellationToken)
Overwrite a ConfigurationFile file
Task< ConfigurationFile > CreateDirectory(ConfigurationFile directory, CancellationToken cancellationToken)
Creates an empty directory
Task< IReadOnlyList< ConfigurationFile > > List(string directory, CancellationToken cancellationToken)
List configuration files
Task DeleteEmptyDirectory(ConfigurationFile directory, CancellationToken cancellationToken)
Delete an empty directory
Represents a game configuration file. Create and delete actions uncerimonuously overwrite/delete file...
For managing ConfigurationFile files
Task< ConfigurationFile > Read(ConfigurationFile file, CancellationToken cancellationToken)
Read a ConfigurationFile file