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Fixed wooden walls having no floor underneath them when destroyed (#18253)
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@@ -28,10 +28,8 @@
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/turf/simulated/wall/mineral/wood/ex_act(var/severity)
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if(severity < 3)
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ChangeTurf(get_underlying_turf())
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getFromPool(/obj/item/stack/sheet/wood, src, 2)
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else
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dismantle_wall()
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..()
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/turf/simulated/wall/mineral/brick
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name = "brick wall"
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