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Automatic changelog compile [ci skip]
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@@ -73,6 +73,17 @@ ADDING CREDITS? EDIT templates/changelog.tmpl.html
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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<div class="commit sansserif">
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<h2 class="date">2024.10.03</h2>
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<h3 class="author">SECBATON-GRIFFON updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Mappers can now make use of more types of window-grille spawners, (for all windows except tinted and brass ones) with clearer, updated sprites.</li>
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<li class="tweak">The "construct window" option on RCDs now has a newer, cleaner looking sprite.</li>
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</ul>
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<h3 class="author">jwhitak updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds the proto-kinetic pump-shotgun modkit to mining vending machines under their premium selection.</li>
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<li class="tweak">Proto-kinetic accelerator shots now appear blue-white when they're shot at full force in low pressure environments.</li>
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</ul>
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<h2 class="date">2024.10.02</h2>
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<h3 class="author">SECBATON-GRIFFON updated:</h3>
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<ul class="changes bgimages16">
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@@ -1745,39 +1756,6 @@ ADDING CREDITS? EDIT templates/changelog.tmpl.html
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<li class="bugfix">Fixed the admin/attack logs for droppers not properly displaying reagents.</li>
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<li class="bugfix">Being turned into a statue and then getting staff of animation'd will no longer mute you forever.</li>
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</ul>
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<h2 class="date">2024.03.02</h2>
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<h3 class="author">Eneocho updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now make B.A.B.Y.P.A.C.M.A.N engines and P.R.O.F.E.S.S.O.R.P.A.C.M.A.N engines, consuming Bananium and Phazon respectively.</li>
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</ul>
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<h3 class="author">KingofHONK updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added new sound file to effects (delamination.ogg).</li>
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<li class="rscdel">Removed nothing. Explosion sounds up close will still be roughly the same.</li>
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</ul>
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<h3 class="author">boy2mantwicethefam updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">The Nuclear Operative shuttle on Castle Station is now the same as on other maps.</li>
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<li class="bugfix">Fixed an oversight that caused midround Dynamic rulesets that asked ghosts to participate to fire less times than intended.</li>
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<li class="tweak">Preference settings will no longer have an effect on what ghost-playable roles may appear during a round.</li>
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<li class="tweak">Traitors, wizards and space ninjas from freshly-arrived crewmembers now respect the same checks that midround traitors, wizards and ninjas do. As a consequence, this makes them (except for the wizard) significantly rarer.</li>
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<li class="rscadd">The Changeling's armblade now has a powerful spin attack! Keep your distance!</li>
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<li class="tweak">Midround rulesets will now roll more often.</li>
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<li class="tweak">Darkness vision changes such as from mesons will now apply instantly instead of gradually fading in or out.</li>
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</ul>
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<h3 class="author">hacker-on-steroids updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">landline cord stretching</li>
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</ul>
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<h3 class="author">nervere updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Vampire thrall deconversion text is now far more noticeable and clear as to what happened.</li>
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<li class="rscadd">Inacusiate now cures ear damage-induced deafness with a single unit.</li>
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<li class="rscadd">Imidazoline now cures eye damage-induced blindness with a single unit when administered to the eyes via dropper.</li>
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<li class="tweak">Ryetalyn no longer cures damage-induced blindness and deafness. Genetic blindness and deafness is, of course, still cured.</li>
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<li class="rscadd">Goonecode now has a tech origin and can be put in the destructive analyzer.</li>
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<li class="experiment">Active attack delays will no longer prevent you from storing/retrieving items from inventories, or picking up new items.</li>
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</ul>
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</div>
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<!--
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Credits Section
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@@ -1,39 +1,5 @@
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DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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---
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2024-03-02:
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Eneocho:
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- rscadd: You can now make B.A.B.Y.P.A.C.M.A.N engines and P.R.O.F.E.S.S.O.R.P.A.C.M.A.N
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engines, consuming Bananium and Phazon respectively.
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KingofHONK:
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- rscadd: Added new sound file to effects (delamination.ogg).
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- rscdel: Removed nothing. Explosion sounds up close will still be roughly the same.
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boy2mantwicethefam:
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- tweak: The Nuclear Operative shuttle on Castle Station is now the same as on other
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maps.
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- bugfix: Fixed an oversight that caused midround Dynamic rulesets that asked ghosts
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to participate to fire less times than intended.
|
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- tweak: Preference settings will no longer have an effect on what ghost-playable
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roles may appear during a round.
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- tweak: Traitors, wizards and space ninjas from freshly-arrived crewmembers now
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respect the same checks that midround traitors, wizards and ninjas do. As a
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consequence, this makes them (except for the wizard) significantly rarer.
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- rscadd: The Changeling's armblade now has a powerful spin attack! Keep your distance!
|
||||
- tweak: Midround rulesets will now roll more often.
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- tweak: Darkness vision changes such as from mesons will now apply instantly instead
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of gradually fading in or out.
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hacker-on-steroids:
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- spellcheck: landline cord stretching
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nervere:
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- tweak: Vampire thrall deconversion text is now far more noticeable and clear as
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to what happened.
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- rscadd: Inacusiate now cures ear damage-induced deafness with a single unit.
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- rscadd: Imidazoline now cures eye damage-induced blindness with a single unit
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when administered to the eyes via dropper.
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- tweak: Ryetalyn no longer cures damage-induced blindness and deafness. Genetic
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blindness and deafness is, of course, still cured.
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- rscadd: Goonecode now has a tech origin and can be put in the destructive analyzer.
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- experiment: Active attack delays will no longer prevent you from storing/retrieving
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items from inventories, or picking up new items.
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2024-03-05:
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13spacemen:
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- rscadd: Skeleton suit will hide tails
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@@ -1831,3 +1797,14 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: Fixed crate shelves allowing people to phase into walls.
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- rscadd: Added admin vars to crate shelves.
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- bugfix: Fixed fires spawning endlessly in breached rooms.
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2024-10-03:
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SECBATON-GRIFFON:
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- tweak: Mappers can now make use of more types of window-grille spawners, (for
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all windows except tinted and brass ones) with clearer, updated sprites.
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- tweak: The "construct window" option on RCDs now has a newer, cleaner looking
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sprite.
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jwhitak:
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- rscadd: Adds the proto-kinetic pump-shotgun modkit to mining vending machines
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under their premium selection.
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- tweak: Proto-kinetic accelerator shots now appear blue-white when they're shot
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at full force in low pressure environments.
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@@ -1,6 +0,0 @@
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author: SECBATON-GRIFFON
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delete-after: true
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changes:
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- tweak: Mappers can now make use of more types of window-grille spawners, (for all
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windows except tinted and brass ones) with clearer, updated sprites.
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- tweak: The "construct window" option on RCDs now has a newer, cleaner looking sprite.
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@@ -1,7 +0,0 @@
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author: jwhitak
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delete-after: true
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changes:
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- rscadd: Adds the proto-kinetic pump-shotgun modkit to mining vending machines under
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their premium selection.
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- tweak: Proto-kinetic accelerator shots now appear blue-white when they're shot at
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full force in low pressure environments.
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