Fix runtime preventing bomberman rounds from ending

This commit is contained in:
clusterfack
2016-01-05 12:57:38 -06:00
parent f19f14c977
commit 2f4fbf9702

View File

@@ -109,8 +109,9 @@ var/global/list/bombermangear = list()
/obj/item/weapon/bomberman/proc/lost()
if(arena)
arena.tools -= src
var/datum/bomberman_arena/pastarena = arena
spawn() //we're not waiting for the arena to close to despawn the BBD
arena.end()
pastarena.end()
var/list/turfs = list()
for(var/turf/T in range(loc,1))
if(!T.density)