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https://github.com/vgstation-coders/vgstation13.git
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Fix runtime.
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@@ -242,7 +242,7 @@
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if(3)
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A = getFromPool(/obj/item/projectile/beam/pulse, loc)
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if(4)
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A = new /obj/item/projectile/change( loc )
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A = getFromPool(/obj/item/projectile/change, loc)
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if(5)
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A = getFromPool(/obj/item/projectile/beam/lastertag/blue, loc)
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if(6)
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@@ -208,6 +208,7 @@ var/list/beam_master = list()
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if(kill_count < 1)
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//del(src)
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returnToPool(src)
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return
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kill_count--
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if(!bumped && !isturf(original))
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@@ -34,6 +34,7 @@
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resetVariables()
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temperature = initial(temperature)
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return ..()
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on_hit(var/atom/target, var/blocked = 0)//These two could likely check temp protection on the mob
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if(istype(target, /mob/living))
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@@ -151,6 +152,7 @@
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resetVariables()
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range = initial(range)
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return ..()
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obj/item/projectile/kinetic/New()
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var/turf/proj_turf = get_turf(src)
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