Welding mask change reverted.
Green lab coat can now be spawned. Tweak to several sprites, nothing major. Default sprite added to masks, so that some gimmick items may be spawned now. Tea has a funnier name and description. Vending machine changed to "Hot" from "Warm" to better reflect contents. Service Cyborgs can be picked! Shaker, dropper, tray, pen+paper for note/order taking and DOSH to show their class off. When emagged, Colonel Butlertron did it in Atmosia with the Energy Sword. Possibly bugged, must investigate further. (SoS authorized some live testing!) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1197 316c924e-a436-60f5-8080-3fe189b3f50e
@@ -194,25 +194,6 @@
|
||||
beakers += B1
|
||||
beakers += B2
|
||||
icon_state = "chemg_locked"
|
||||
/*
|
||||
/obj/item/weapon/chem_grenade/poo
|
||||
name = "poo grenade"
|
||||
desc = "A ShiTastic! brand biological warfare charge. Not very effective unless the target is squeamish."
|
||||
icon_state = "chemg3"
|
||||
stage = 2
|
||||
|
||||
New()
|
||||
..()
|
||||
var/obj/item/weapon/reagent_containers/glass/B1 = new(src)
|
||||
var/obj/item/weapon/reagent_containers/glass/B2 = new(src)
|
||||
|
||||
B1.reagents.add_reagent("poo", 30)
|
||||
B2.reagents.add_reagent("poo", 30)
|
||||
|
||||
beakers += B1
|
||||
beakers += B2
|
||||
*/
|
||||
///////////////////////////////Grenades
|
||||
|
||||
/obj/syringe_gun_dummy
|
||||
name = ""
|
||||
@@ -306,8 +287,6 @@
|
||||
return
|
||||
|
||||
|
||||
|
||||
|
||||
/obj/reagent_dispensers
|
||||
name = "Dispenser"
|
||||
desc = "..."
|
||||
@@ -2254,8 +2233,8 @@
|
||||
src.pixel_y = rand(-10.0, 10)
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/tea
|
||||
name = "Sandy Balls Tea"
|
||||
desc = "The perfect tea for those who enjoy life's simple pleasures."
|
||||
name = "Duke Purple Tea"
|
||||
desc = "For excellent taste, you can always bet on Duke Purple."
|
||||
icon_state = "tea"
|
||||
New()
|
||||
..()
|
||||
|
||||
@@ -71,7 +71,7 @@ var
|
||||
enter_allowed = 1
|
||||
shuttle_frozen = 0
|
||||
shuttle_left = 0
|
||||
tinted_weldhelh = 1
|
||||
tinted_weldhelh = 0
|
||||
|
||||
captainMax = 1
|
||||
engineerMax = 5
|
||||
|
||||
@@ -89,6 +89,12 @@
|
||||
icon_state = "labcoat_cmo"
|
||||
item_state = "labcoat_cmo"
|
||||
|
||||
/obj/item/clothing/suit/labcoat/mad
|
||||
name = "The Mad's labcoat"
|
||||
desc = "It makes you look capable of konking someone on the noggin and shooting them into space."
|
||||
icon_state = "labcoat_cmo"
|
||||
item_state = "labcoat_cmo"
|
||||
|
||||
/obj/item/clothing/suit/straight_jacket
|
||||
name = "straight jacket"
|
||||
desc = "A suit that totally restrains an individual"
|
||||
|
||||
@@ -47,8 +47,8 @@
|
||||
product_hideamt = "5;2"
|
||||
|
||||
/obj/machinery/vending/coffee
|
||||
name = "Warm drinks machine"
|
||||
desc = "A vending machine which dispenses warm drinks."
|
||||
name = "Hot Drinks machine"
|
||||
desc = "A vending machine which dispenses hot drinks."
|
||||
icon_state = "coffee"
|
||||
icon_vend = "coffee-vend"
|
||||
product_paths = "/obj/item/weapon/reagent_containers/food/drinks/coffee;/obj/item/weapon/reagent_containers/food/drinks/tea"
|
||||
|
||||
@@ -38,8 +38,8 @@
|
||||
/mob/living/silicon/robot/proc/pick_module()
|
||||
if(src.module)
|
||||
return
|
||||
//var/mod = input("Please, select a module!", "Robot", null, null) in list("Standard", "Engineering", "Medical", "Janitor", "Brobot")
|
||||
var/mod = input("Please, select a module!", "Robot", null, null) in list("Standard", "Engineering", "Janitor", "Brobot", "Security")
|
||||
//var/mod = input("Please, select a module!", "Robot", null, null) in list("Standard", "Engineering", "Medical", "Janitor", "Service", "Brobot")
|
||||
var/mod = input("Please, select a module!", "Robot", null, null) in list("Standard", "Engineering", "Janitor", "Brobot", "Service", "Security")
|
||||
if(src.module)
|
||||
return
|
||||
switch(mod)
|
||||
@@ -48,6 +48,13 @@
|
||||
src.hands.icon_state = "standard"
|
||||
src.icon_state = "robot"
|
||||
src.modtype = "Stand"
|
||||
|
||||
if("Service")
|
||||
src.module = new /obj/item/weapon/robot_module/butler(src)
|
||||
src.hands.icon_state = "service"
|
||||
src.icon_state = "Service"
|
||||
src.modtype = "Butler"
|
||||
|
||||
/*
|
||||
if("Medical")
|
||||
src.module = new /obj/item/weapon/robot_module/medical(src)
|
||||
|
||||
@@ -34,6 +34,9 @@
|
||||
/obj/item/weapon/robot_module/brobot
|
||||
name = "brobot robot module"
|
||||
|
||||
/obj/item/weapon/robot_module/butler
|
||||
name = "service robot module"
|
||||
|
||||
/obj/item/weapon/robot_module/New()//Shit all the mods have
|
||||
src.modules += new /obj/item/device/flash(src)
|
||||
src.emag = new /obj/item/toy/sword(src)
|
||||
@@ -92,6 +95,19 @@
|
||||
src.modules += new /obj/item/weapon/circular_saw(src)
|
||||
*/
|
||||
|
||||
|
||||
/obj/item/weapon/robot_module/butler/New()
|
||||
..()
|
||||
src.modules += new /obj/item/weapon/spacecash(src)
|
||||
src.modules += new /obj/item/weapon/pen(src)
|
||||
src.modules += new /obj/item/weapon/paper(src)
|
||||
src.modules += new /obj/item/weapon/reagent_containers/dropper(src)
|
||||
src.modules += new /obj/item/weapon/tray(src)
|
||||
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src)
|
||||
src.emag = new /obj/item/weapon/sword(src)
|
||||
src.emag.name = "Helper's Little Helper"
|
||||
|
||||
|
||||
/obj/item/weapon/robot_module/security/New()
|
||||
..()
|
||||
src.modules += new /obj/item/weapon/baton(src)
|
||||
|
||||
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 6.7 KiB |
|
Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 4.1 KiB |