Imprinter and protolathe build single items immediately (unless you use the queue button)

This commit is contained in:
Rob Nelson
2014-01-20 22:11:37 -08:00
parent 66ef36bef9
commit 52851ea2e2
2 changed files with 10 additions and 2 deletions

View File

@@ -361,6 +361,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/i=1;i<=text2num(href_list["n"]);i++)
use_power(power)
linked_lathe.enqueue(usr.key,being_built)
if(href_list["now"]=="1")
linked_lathe.stopped=0
updateUsrDialog()
else if(href_list["imprint"]) //Causes the Circuit Imprinter to build something.
@@ -378,6 +380,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
for(var/i=1;i<=text2num(href_list["n"]);i++)
use_power(power)
linked_imprinter.enqueue(usr.key,being_built)
if(href_list["now"]=="1")
linked_imprinter.stopped=0
updateUsrDialog()
else if(href_list["disposeI"] && linked_imprinter) //Causes the circuit imprinter to dispose of a single reagent (all of it)
@@ -788,7 +792,9 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(!upTo)
break
if (upTo)
dat += "<li><A href='?src=\ref[src];build=[D.id];n=1'>[temp_dat]</A> "
dat += {"<li>
<A href='?src=\ref[src];build=[D.id];n=1;now=1'>[temp_dat]</A>
<A href='?src=\ref[src];build=[D.id];n=1'>(Queue &times;1)</A>"}
if(upTo>=5)
dat += "<A href='?src=\ref[src];build=[D.id];n=5'>(&times;5)</A>"
if(upTo>=10)
@@ -877,7 +883,8 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(!upTo)
break
if (upTo)
dat += "<li><A href='?src=\ref[src];imprint=[D.id];n=1'>[temp_dat]</A> "
dat += {"<li><A href='?src=\ref[src];imprint=[D.id];n=1;now=1'>[temp_dat]</A>
<A href='?src=\ref[src];imprint=[D.id];n=1'>(Queue &times;1)</A>"}
if(upTo>=5)
dat += "<A href='?src=\ref[src];imprint=[D.id];n=5'>(&times;5)</A>"
if(upTo>=10)

View File

@@ -82,6 +82,7 @@
<li class="experiment">Xenoarch updated from Bay.</li>
<li class="rscadd">Ghosts can no longer interact with an object if it's blessed with holy water.</li>
<li class="rscadd">Humans now have two ears.</li>
<li class="rscadd">Clicking on the name of a design in a circuit imprinter or protolathe will build it immediately.</li>
<li class="rscadd">Genetics has a vast new array of powers and disabilities, and nearly twice as many blocks to contend with.</li>
<li class="bugfix">People who fail to spawn with their items (e.g. fatties) will now get them in a plastic bag held in their hand.</li>
<li class="bugfix">Magboots can be stored in Suit Storage Units.</li>