mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
upped zas a bit
This commit is contained in:
@@ -25,35 +25,35 @@ vs_control/var
|
||||
airflow_lightest_pressure_NAME = "Airflow - Small Movement Threshold %"
|
||||
airflow_lightest_pressure_DESC = "Percent of 1 Atm. at which items with the small weight classes will move."
|
||||
|
||||
airflow_light_pressure = 40 //default 35
|
||||
airflow_light_pressure = 35 //default 35
|
||||
airflow_light_pressure_NAME = "Airflow - Medium Movement Threshold %"
|
||||
airflow_light_pressure_DESC = "Percent of 1 Atm. at which items with the medium weight classes will move."
|
||||
|
||||
airflow_medium_pressure = 75 //default 50
|
||||
airflow_medium_pressure = 55 //default 50
|
||||
airflow_medium_pressure_NAME = "Airflow - Heavy Movement Threshold %"
|
||||
airflow_medium_pressure_DESC = "Percent of 1 Atm. at which items with the largest weight classes will move."
|
||||
|
||||
airflow_heavy_pressure = 85 //default 65
|
||||
airflow_heavy_pressure = 70 //default 65
|
||||
airflow_heavy_pressure_NAME = "Airflow - Mob Movement Threshold %"
|
||||
airflow_heavy_pressure_DESC = "Percent of 1 Atm. at which mobs will move."
|
||||
|
||||
airflow_dense_pressure = 135 //default 85
|
||||
airflow_dense_pressure = 80 //default 85
|
||||
airflow_dense_pressure_NAME = "Airflow - Dense Movement Threshold %"
|
||||
airflow_dense_pressure_DESC = "Percent of 1 Atm. at which items with canisters and closets will move."
|
||||
|
||||
airflow_stun_pressure = 95 //default 60
|
||||
airflow_stun_pressure = 60 //default 60
|
||||
airflow_stun_pressure_NAME = "Airflow - Mob Stunning Threshold %"
|
||||
airflow_stun_pressure_DESC = "Percent of 1 Atm. at which mobs will be stunned by airflow."
|
||||
|
||||
airflow_stun_cooldown = 90 //default 60
|
||||
airflow_stun_cooldown = 60 //default 60
|
||||
airflow_stun_cooldown_NAME = "Aiflow Stunning - Cooldown"
|
||||
airflow_stun_cooldown_DESC = "How long, in tenths of a second, to wait before stunning them again."
|
||||
|
||||
airflow_stun = 0.5 //default 1
|
||||
airflow_stun = 0.75 //default 1
|
||||
airflow_stun_NAME = "Airflow Impact - Stunning"
|
||||
airflow_stun_DESC = "How much a mob is stunned when hit by an object."
|
||||
|
||||
airflow_damage = 1 //default 2
|
||||
airflow_damage = 2 //default 2
|
||||
airflow_damage_NAME = "Airflow Impact - Damage"
|
||||
airflow_damage_DESC = "Damage from airflow impacts."
|
||||
|
||||
|
||||
Reference in New Issue
Block a user