Adds admin memos. It allows admins to leave all the other admins little messages which they can see when they log in. It is available to Game Admin rank and upwards.

type "memo" to access the memo features:
>write: write a memo
>show: shows memos from all admins
>delete: delete your own. (Game Masters may delete other admins' memos)
Typing "memo write" etc works too.

Feature can be disabled by defining ENABLE_MEMOS as 0

MOTD moved to new_player/Login so peole don't see that big motd everytime they DC

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3650 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-05-24 17:53:38 +00:00
parent 6fee9fe4cc
commit 86149b1c0b
5 changed files with 66 additions and 10 deletions

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@@ -0,0 +1,54 @@
#define MEMOFILE "data/memo.sav" //where the memos are saved
#define ENABLE_MEMOS 1 //using a define because screw making a config variable for it. This is more efficient and purty.
//switch verb so we don't spam up the verb lists with like, 3 verbs for this feature.
/client/proc/admin_memo(task in list("write","show","delete"))
set name = "Memo"
set category = "Server"
if(!holder) return
switch(task)
if("write")
admin_memo_write()
if("show")
admin_memo_show()
if("delete")
admin_memo_delete()
//write a message
/client/proc/admin_memo_write()
var/savefile/F = new(MEMOFILE)
if(F)
var/memo = input(src,"Type your memo\n(Leaving it blank will delete your current memo):","Write Memo",null) as null|message
switch(memo)
if(null)
return
if("")
F.dir.Remove(ckey)
src << "<b>Memo removed</b>"
return
if( findtext(memo,"<script",1,0) )
return
F[ckey] << "[key] on [time2text(world.realtime,"(DDD) DD MMM hh:mm")]<br>[memo]"
message_admins("[key] set an admin memo:<br>[memo]")
//show all memos
/client/proc/admin_memo_show()
if(ENABLE_MEMOS)
var/savefile/F = new(MEMOFILE)
if(F)
for(var/ckey in F.dir)
src << "<center><span class='motd'><b>Admin Memo</b><i> by [F[ckey]]</i></span></center>"
//delete your own or somebody else's memo
/client/proc/admin_memo_delete()
var/savefile/F = new(MEMOFILE)
if(F)
var/ckey
if( holder.rank == "Game Master" )
ckey = input(src,"Whose memo shall we remove?","Remove Memo",null) as null|anything in F.dir
else
ckey = src.ckey
if(ckey)
F.dir.Remove(ckey)
src << "<b>Removed Memo created by [ckey].</b>"

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@@ -249,6 +249,7 @@
verbs += /client/proc/toggle_random_events
verbs += /client/proc/deadmin_self
verbs += /client/proc/Set_Holiday //Force-set a Holiday
if(ENABLE_MEMOS) verbs += /client/proc/admin_memo
//verbs += /client/proc/cmd_mass_modify_object_variables --Merged with view variables
//verbs += /client/proc/cmd_admin_explosion --Merged with view variables
//verbs += /client/proc/cmd_admin_emp --Merged with view variables
@@ -402,6 +403,7 @@
verbs -= /client/proc/giveruntimelog //used by coders to retrieve runtime logs
verbs -= /client/proc/getserverlog
verbs -= /client/proc/cinematic //show a cinematic sequence
verbs -= /client/proc/admin_memo
verbs -= /proc/possess
verbs -= /proc/release
//verbs -= /client/proc/give_spell --Merged with view variables

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@@ -651,20 +651,20 @@
return
/client/New()
if(findtextEx(key, "Telnet @"))
src << "Sorry, this game does not support Telnet."
if( connection != "seeker" )
src << "Sorry, this game does not support [connection] connections." //doesn't work
del(src)
var/isbanned = CheckBan(src)
if (isbanned)
log_access("Failed Login: [src] - Banned")
message_admins("\blue Failed Login: [src] - Banned")
alert(src,"You have been banned.\nReason : [isbanned]","Ban","Ok")
alert(src,"You have been banned.\nReason : [isbanned]","Ban","Ok") //doesn't work
del(src)
if (!guests_allowed && IsGuestKey(key))
log_access("Failed Login: [src] - Guests not allowed")
message_admins("\blue Failed Login: [src] - Guests not allowed")
alert(src,"You cannot play here.\nReason : Guests not allowed","Guests not allowed","Ok")
alert(src,"You cannot play here.\nReason : Guests not allowed","Guests not allowed","Ok") //doesn't work
del(src)
if (((world.address == address || !(address)) && !(host)))
@@ -673,15 +673,13 @@
..()
if (join_motd)
src << "<div class=\"motd\">[join_motd]</div>"
// authorize() //old gooncode
if(admins.Find(ckey))
if( ckey in admins )
holder = new /obj/admins(src)
holder.rank = admins[ckey]
update_admins(admins[ckey])
admin_memo_show()
if(ticker && ticker.mode && ticker.mode.name =="sandbox")
mob.CanBuild()

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@@ -15,6 +15,9 @@
anchored = 1 // don't get pushed around
Login()
if (join_motd)
src << "<div class=\"motd\">[join_motd]</div>"
if(!preferences)
preferences = new

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@@ -179,8 +179,6 @@
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "interface"
#define FILE_DIR "maps"
#define FILE_DIR "maps/backup"
#define FILE_DIR "maps/backup/backup"
#define FILE_DIR "maps/RandomZLevels"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
@@ -740,6 +738,7 @@
#include "code\js\byjax.dm"
#include "code\js\menus.dm"
#include "code\modules\admin\admin.dm"
#include "code\modules\admin\admin_memo.dm"
#include "code\modules\admin\admin_verbs.dm"
#include "code\modules\admin\banjob.dm"
#include "code\modules\admin\create_mob.dm"