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Removes tile painter paint delay (#12013)
Since you cant change the painting type while you are currently painting easily, and they're simply no balance reason that 'painting' would ever need a delay.
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@@ -18,10 +18,6 @@
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/datum/rcd_schematic/clear_decals/attack(var/turf/A, var/mob/user)
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to_chat(user, "Clearing decals...")
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playsound(get_turf(master), 'sound/effects/spray3.ogg', 15, 1)
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if (!do_after(user, A, 20))
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return 1
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playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
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A.ClearDecals()
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@@ -118,10 +114,6 @@
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to_chat(user, "Painting floor...")
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//playsound(get_turf(master), 'sound/AI/animes.ogg', 50, 1)
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playsound(get_turf(master), 'sound/effects/spray3.ogg', 15, 1)
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if (!do_after(user, A, 20))
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return 1
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playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
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selection.apply(A, nname, ndesc, thisdir)
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