Removes tile painter paint delay (#12013)

Since you cant change the painting type while you are currently painting easily, and they're simply no balance reason that 'painting' would ever need a delay.
This commit is contained in:
clusterfack
2016-09-26 23:24:01 -05:00
committed by GitHub
parent b0100d16bb
commit 99da2a94fc

View File

@@ -18,10 +18,6 @@
/datum/rcd_schematic/clear_decals/attack(var/turf/A, var/mob/user)
to_chat(user, "Clearing decals...")
playsound(get_turf(master), 'sound/effects/spray3.ogg', 15, 1)
if (!do_after(user, A, 20))
return 1
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
A.ClearDecals()
@@ -118,10 +114,6 @@
to_chat(user, "Painting floor...")
//playsound(get_turf(master), 'sound/AI/animes.ogg', 50, 1)
playsound(get_turf(master), 'sound/effects/spray3.ogg', 15, 1)
if (!do_after(user, A, 20))
return 1
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
selection.apply(A, nname, ndesc, thisdir)