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Security levels commit 2
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2607 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -190,6 +190,7 @@
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// command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.")
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// world << sound('intercept.ogg')
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// set_security_level(1)
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/datum/game_mode/blob/proc/check_quarantine()
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var/numDead = 0
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var/numAlive = 0
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@@ -113,6 +113,7 @@
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command_alert("Summary downloaded and printed out at all communications consoles.", "Enemy communication intercept. Security Level Elevated.")
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world << sound('intercept.ogg')
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set_security_level(1)
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/datum/game_mode/proc/get_players_for_role(var/role, override_jobbans=1)
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@@ -127,6 +127,7 @@
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#define FILE_DIR "code/modules/projectiles/projectile"
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#define FILE_DIR "code/modules/recycling"
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#define FILE_DIR "code/modules/research"
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#define FILE_DIR "code/modules/security levels"
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#define FILE_DIR "code/unused"
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#define FILE_DIR "code/unused/beast"
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#define FILE_DIR "code/unused/computer2"
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@@ -160,6 +161,7 @@
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#define FILE_DIR "icons/vending_icons"
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#define FILE_DIR "interface"
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#define FILE_DIR "maps"
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#define FILE_DIR "maps/backup"
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#define FILE_DIR "sound"
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#define FILE_DIR "sound/ambience"
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#define FILE_DIR "sound/announcer"
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@@ -963,6 +965,7 @@
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#include "code\modules\research\rdmachines.dm"
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#include "code\modules\research\research.dm"
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#include "code\modules\research\server.dm"
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#include "code\modules\security levels\security levels.dm"
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#include "code\WorkInProgress\buildmode.dm"
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#include "code\WorkInProgress\explosion_particles.dm"
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#include "code\WorkInProgress\mapload\dmm_suite.dm"
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