Added 13 types of slimes/changed slime reproduction to give mutation chances on birth.

Added 13 core types with a mix of old and new reactions. Each slime has its own core type/reaction.

Added plasma sheets/a grinder to xenobio.

Added Phoal's slime people sprites.

Added simple animal pet slimes (one of the core types allows you to obtain them).

Updated the changelog

Still to come: slime types having their own temperature resists/special attacks.

This is all probably unbalanced as well but we'll see how it goes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5454 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
Kortgstation@gmail.com
2013-01-03 02:51:52 +00:00
parent 32ebb82e68
commit aa92ab7df9
17 changed files with 1038 additions and 55 deletions

View File

@@ -278,7 +278,7 @@ datum/objective/steal
"the station blueprints" = /obj/item/blueprints,
"a nasa voidsuit" = /obj/item/clothing/suit/space/nasavoid,
"28 moles of plasma (full tank)" = /obj/item/weapon/tank,
"a sample of slime extract" = /obj/item/slime_core,
"a sample of slime extract" = /obj/item/slime_extract,
"a piece of corgi meat" = /obj/item/weapon/reagent_containers/food/snacks/meat/corgi,
"a research director's jumpsuit" = /obj/item/clothing/under/rank/research_director,
"a chief engineer's jumpsuit" = /obj/item/clothing/under/rank/chief_engineer,

View File

@@ -609,10 +609,10 @@
M << "\red [user] begins to remove one of your cores with [src]! ([slime.cores] cores remaining)"
user << "\red You cut one of [M]'s cores out with [src]! ([slime.cores] cores remaining)"
new/obj/item/slime_core(M.loc)
new slime.coretype(M.loc)
if(slime.cores <= 0)
M.icon_state = "baby slime dead-nocore"
M.icon_state = "[slime.colour] baby slime dead-nocore"
return

View File

@@ -1,7 +1,7 @@
/mob/living/carbon/slime/death(gibbed)
if(stat == DEAD) return
stat = DEAD
icon_state = "baby slime dead"
icon_state = "[colour] baby slime dead"
if(!gibbed)
if(istype(src, /mob/living/carbon/slime/adult))

View File

@@ -339,22 +339,56 @@
if(amount_grown >= 10 && !Victim && !Target)
if(istype(src, /mob/living/carbon/slime/adult))
if(!client)
var/number = pick(2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,4)
for(var/i=1,i<=number,i++) // reproduce (has a small chance of producing 3 or 4 offspring)
var/mob/living/carbon/slime/M = new/mob/living/carbon/slime(loc)
// M.nutrition = round(nutrition * 0.9)
M.powerlevel = round(powerlevel/number)
M.Friends = Friends
M.tame = tame
M.rabid = rabid
M.Discipline = Discipline
if(i != 1) step_away(M,src)
for(var/i=1,i<=4,i++)
if(prob(80))
var/mob/living/carbon/slime/M = new primarytype(loc)
M.powerlevel = round(powerlevel/4)
M.Friends = Friends
M.tame = tame
M.rabid = rabid
M.Discipline = Discipline
if(i != 1) step_away(M,src)
else
var/mutations = pick("one","two","three","four")
switch(mutations)
if("one")
var/mob/living/carbon/slime/M = new mutationone(loc)
M.powerlevel = round(powerlevel/4)
M.Friends = Friends
M.tame = tame
M.rabid = rabid
M.Discipline = Discipline
if(i != 1) step_away(M,src)
if("two")
var/mob/living/carbon/slime/M = new mutationtwo(loc)
M.powerlevel = round(powerlevel/4)
M.Friends = Friends
M.tame = tame
M.rabid = rabid
M.Discipline = Discipline
if(i != 1) step_away(M,src)
if("three")
var/mob/living/carbon/slime/M = new mutationthree(loc)
M.powerlevel = round(powerlevel/4)
M.Friends = Friends
M.tame = tame
M.rabid = rabid
M.Discipline = Discipline
if(i != 1) step_away(M,src)
if("four")
var/mob/living/carbon/slime/M = new mutationfour(loc)
M.powerlevel = round(powerlevel/4)
M.Friends = Friends
M.tame = tame
M.rabid = rabid
M.Discipline = Discipline
if(i != 1) step_away(M,src)
del(src)
else
if(!client)
var/mob/living/carbon/slime/adult/A = new/mob/living/carbon/slime/adult(src.loc)
var/mob/living/carbon/slime/adult/A = new adulttype(src.loc)
A.nutrition = nutrition
// A.nutrition += 100
A.powerlevel = max(0, powerlevel-1)

View File

@@ -1,7 +1,7 @@
/mob/living/carbon/slime
name = "baby slime"
icon = 'icons/mob/slimes.dmi'
icon_state = "baby slime"
icon_state = "grey baby slime"
pass_flags = PASSTABLE
voice_message = "skree!"
say_message = "hums"
@@ -22,7 +22,7 @@
// for the sake of cleanliness, though, here they are.
status_flags = CANPARALYSE|CANPUSH
var/cores = 3 // the number of /obj/item/slime_core's the slime has left inside
var/cores = 1 // the number of /obj/item/slime_extract's the slime has left inside
var/powerlevel = 0 // 1-10 controls how much electricity they are generating
var/amount_grown = 0 // controls how long the slime has been overfed, if 10, grows into an adult
@@ -41,10 +41,21 @@
// slimes pass on genetic data, so all their offspring have the same "Friends",
///////////TIME FOR SUBSPECIES
var/colour = "grey"
var/primarytype = /mob/living/carbon/slime
var/mutationone = /mob/living/carbon/slime/orange
var/mutationtwo = /mob/living/carbon/slime/metal
var/mutationthree = /mob/living/carbon/slime/blue
var/mutationfour = /mob/living/carbon/slime/purple
var/adulttype = /mob/living/carbon/slime/adult
var/coretype = /obj/item/slime_extract/grey
/mob/living/carbon/slime/adult
name = "adult slime"
icon = 'icons/mob/slimes.dmi'
icon_state = "adult slime"
icon_state = "grey adult slime"
health = 200
gender = NEUTER
@@ -58,9 +69,9 @@
reagents = R
R.my_atom = src
if(name == "baby slime")
name = text("baby slime ([rand(1, 1000)])")
name = text("[colour] baby slime ([rand(1, 1000)])")
else
name = text("adult slime ([rand(1,1000)])")
name = text("[colour] adult slime ([rand(1,1000)])")
real_name = name
spawn (1)
regenerate_icons()
@@ -716,6 +727,100 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
return 1
/obj/item/slime_extract
name = "slime extract"
desc = "Goo extracted from a slime. Legends claim these to have \"magical powers\"."
icon = 'icons/mob/slimes.dmi'
icon_state = "grey slime extract"
flags = TABLEPASS
force = 1.0
w_class = 1.0
throwforce = 1.0
throw_speed = 3
throw_range = 6
origin_tech = "biotech=4"
var/Flush = 30
var/Uses = 1 // uses before it goes inert
/obj/item/slime_extract/New()
..()
var/datum/reagents/R = new/datum/reagents(100)
reagents = R
R.my_atom = src
/obj/item/slime_extract/grey
icon_state = "grey slime extract"
/obj/item/slime_extract/gold
icon_state = "gold slime extract"
/obj/item/slime_extract/silver
icon_state = "silver slime extract"
/obj/item/slime_extract/metal
icon_state = "metal slime extract"
/obj/item/slime_extract/purple
icon_state = "purple slime extract"
/obj/item/slime_extract/darkpurple
icon_state = "dark purple slime extract"
/obj/item/slime_extract/orange
icon_state = "orange slime extract"
/obj/item/slime_extract/yellow
icon_state = "yellow slime extract"
/obj/item/slime_extract/red
icon_state = "red slime extract"
/obj/item/slime_extract/blue
icon_state = "blue slime extract"
/obj/item/slime_extract/darkblue
icon_state = "dark blue slime extract"
/obj/item/slime_extract/pink
icon_state = "pink slime extract"
/obj/item/slime_extract/green
icon_state = "green slime extract"
////Pet Slime Creation///
/obj/item/weapon/slimepotion
name = "docility potion"
desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame."
icon = 'icons/obj/chemical.dmi'
icon_state = "bottle19"
attack(mob/living/carbon/slime/M as mob, mob/user as mob)
if(!istype(M, /mob/living/carbon/slime))//If target is not a slime.
user << "/red The potion only works on baby slimes!"
return ..()
if(istype(M, /mob/living/carbon/slime/adult)) //Can't tame adults
user << "/red Only baby slimes can be tamed!"
return..()
if(M.stat)
user << "\red The slime is dead!"
return..()
var/mob/living/simple_animal/slime/pet = new /mob/living/simple_animal/slime(M.loc)
pet.icon_state = "[M.colour] baby slime"
pet.icon_living = "[M.colour] baby slime"
pet.icon_dead = "[M.colour] baby slime dead"
user <<"You feed the slime the potion, removing it's powers and calming it."
del (M)
var/newname = copytext(sanitize(input(user, "Would you like to give the slime a name?", "Name your new pet", "pet slime") as null|text),1,MAX_NAME_LEN)
if (!newname)
newname = "pet slime"
pet.name = newname
pet.real_name = newname
del (src)
//////////////////////////////Old shit from metroids/RoRos, and the old cores, would not take much work to re-add them////////////////////////
/*
// Basically this slime Core catalyzes reactions that normally wouldn't happen anywhere
/obj/item/slime_core
name = "slime extract"
@@ -754,6 +859,8 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
Flush = 30
*/
/obj/item/weapon/reagent_containers/food/snacks/egg/slime
name = "slime egg"
desc = "A small, gelatinous egg."
@@ -796,4 +903,5 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
if(istype( W, /obj/item/toy/crayon ))
return
else
..()
..()
*/

View File

@@ -50,9 +50,9 @@
var/lastnut = nutrition
//if(M.client) M << "\red You legs become paralyzed!"
if(istype(src, /mob/living/carbon/slime/adult))
icon_state = "adult slime eat"
icon_state = "[colour] adult slime eat"
else
icon_state = "baby slime eat"
icon_state = "[colour] baby slime eat"
while(Victim && M.health > -70 && stat != 2)
// M.canmove = 0
@@ -120,13 +120,13 @@
if(stat == 2)
if(!istype(src, /mob/living/carbon/slime/adult))
icon_state = "baby slime dead"
icon_state = "[colour] baby slime dead"
else
if(istype(src, /mob/living/carbon/slime/adult))
icon_state = "adult slime"
icon_state = "[colour] adult slime"
else
icon_state = "baby slime"
icon_state = "[colour] baby slime"
canmove = 1
anchored = 0
@@ -164,7 +164,7 @@
/mob/living/carbon/slime/verb/Evolve()
set category = "slime"
set category = "Slime"
set desc = "This will let you evolve from baby to adult slime."
if(stat)
@@ -172,7 +172,7 @@
return
if(!istype(src, /mob/living/carbon/slime/adult))
if(amount_grown >= 10)
var/mob/living/carbon/slime/adult/new_slime = new /mob/living/carbon/slime/adult(loc)
var/mob/living/carbon/slime/adult/new_slime = new adulttype(loc)
new_slime.nutrition = nutrition
new_slime.powerlevel = max(0, powerlevel-1)
new_slime.a_intent = "hurt"
@@ -187,7 +187,7 @@
/mob/living/carbon/slime/verb/Reproduce()
set category = "Slime"
set desc = "This will make you split into a random number of Slimes (usually 2). NOTE: this will KILL you, but you will be transferred into one of the babies."
set desc = "This will make you split into four Slimes. NOTE: this will KILL you, but you will be transferred into one of the babies."
if(stat)
src << "<i>I must be conscious to do this...</i>"
@@ -195,28 +195,55 @@
if(istype(src, /mob/living/carbon/slime/adult))
if(amount_grown >= 10)
if(input("Are you absolutely sure you want to reproduce? Your current body will cease to be, but your consciousness will be transferred into a produced slime.") in list("Yes","No")=="Yes")
if(stat)
src << "<i>I must be conscious to do this...</i>"
return
//if(input("Are you absolutely sure you want to reproduce? Your current body will cease to be, but your consciousness will be transferred into a produced slime.") in list("Yes","No")=="Yes")
if(stat)
src << "<i>I must be conscious to do this...</i>"
return
var/list/babies = list()
var/number = pick(14;2,3,4)
var/new_nutrition = round(nutrition * 0.9)
var/new_powerlevel = round(powerlevel / number)
for(var/i=1,i<=number,i++) // reproduce (has a small chance of producing 3 or 4 offspring)
var/mob/living/carbon/slime/M = new/mob/living/carbon/slime(loc)
var/list/babies = list()
var/new_nutrition = round(nutrition * 0.9)
var/new_powerlevel = round(powerlevel / 4)
for(var/i=1,i<=4,i++)
if(prob(80))
var/mob/living/carbon/slime/M = new primarytype(loc)
M.nutrition = new_nutrition
M.powerlevel = new_powerlevel
if(i != 1) step_away(M,src)
babies += M
else
var/mutations = pick("one","two","three","four")
switch(mutations)
if("one")
var/mob/living/carbon/slime/M = new mutationone(loc)
M.nutrition = new_nutrition
M.powerlevel = new_powerlevel
if(i != 1) step_away(M,src)
babies += M
if("two")
var/mob/living/carbon/slime/M = new mutationtwo(loc)
M.nutrition = new_nutrition
M.powerlevel = new_powerlevel
if(i != 1) step_away(M,src)
babies += M
if("three")
var/mob/living/carbon/slime/M = new mutationthree(loc)
M.nutrition = new_nutrition
M.powerlevel = new_powerlevel
if(i != 1) step_away(M,src)
babies += M
if("four")
var/mob/living/carbon/slime/M = new mutationfour(loc)
M.nutrition = new_nutrition
M.powerlevel = new_powerlevel
if(i != 1) step_away(M,src)
babies += M
var/mob/living/carbon/slime/new_slime = pick(babies)
new_slime.a_intent = "hurt"
new_slime.key = key
var/mob/living/carbon/slime/new_slime = pick(babies)
new_slime.a_intent = "hurt"
new_slime.key = key
new_slime << "<B>You are now a slime!</B>"
del(src)
new_slime << "<B>You are now a slime!</B>"
del(src)
else
src << "<i>I am not ready to reproduce yet...</i>"
else

View File

@@ -0,0 +1,277 @@
////////////////Tier 2
/mob/living/carbon/slime/purple
colour = "purple"
icon_state = "purple baby slime"
primarytype = /mob/living/carbon/slime/purple
mutationone = /mob/living/carbon/slime/darkpurple
mutationtwo = /mob/living/carbon/slime/darkblue
mutationthree = /mob/living/carbon/slime/green
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/purple
coretype = /obj/item/slime_extract/purple
/mob/living/carbon/slime/adult/purple
icon_state = "purple adult slime"
colour = "purple"
primarytype = /mob/living/carbon/slime/purple
mutationone = /mob/living/carbon/slime/darkpurple
mutationtwo = /mob/living/carbon/slime/darkblue
mutationthree = /mob/living/carbon/slime/green
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/purple
coretype = /obj/item/slime_extract/purple
/mob/living/carbon/slime/metal
colour = "metal"
icon_state = "metal baby slime"
primarytype = /mob/living/carbon/slime/metal
mutationone = /mob/living/carbon/slime/silver
mutationtwo = /mob/living/carbon/slime/yellow
mutationthree = /mob/living/carbon/slime/gold
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/metal
coretype = /obj/item/slime_extract/metal
/mob/living/carbon/slime/adult/metal
icon_state = "metal adult slime"
colour = "metal"
primarytype = /mob/living/carbon/slime/metal
mutationone = /mob/living/carbon/slime/silver
mutationtwo = /mob/living/carbon/slime/yellow
mutationthree = /mob/living/carbon/slime/gold
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/metal
coretype = /obj/item/slime_extract/metal
/mob/living/carbon/slime/orange
colour = "orange"
icon_state = "orange baby slime"
primarytype = /mob/living/carbon/slime/orange
mutationone = /mob/living/carbon/slime/red
mutationtwo = /mob/living/carbon/slime/yellow
mutationthree = /mob/living/carbon/slime/darkpurple
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/orange
coretype = /obj/item/slime_extract/orange
/mob/living/carbon/slime/adult/orange
colour = "orange"
icon_state = "orange adult slime"
primarytype = /mob/living/carbon/slime/orange
mutationone = /mob/living/carbon/slime/red
mutationtwo = /mob/living/carbon/slime/yellow
mutationthree = /mob/living/carbon/slime/darkpurple
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/orange
coretype = /obj/item/slime_extract/orange
/mob/living/carbon/slime/blue
colour = "blue"
icon_state = "blue baby slime"
primarytype = /mob/living/carbon/slime/blue
mutationone = /mob/living/carbon/slime/darkblue
mutationtwo = /mob/living/carbon/slime/pink
mutationthree = /mob/living/carbon/slime/silver
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/blue
coretype = /obj/item/slime_extract/blue
/mob/living/carbon/slime/adult/blue
icon_state = "blue adult slime"
colour = "blue"
primarytype = /mob/living/carbon/slime/blue
mutationone = /mob/living/carbon/slime/darkblue
mutationtwo = /mob/living/carbon/slime/pink
mutationthree = /mob/living/carbon/slime/silver
mutationfour = /mob/living/carbon/slime
adulttype = /mob/living/carbon/slime/adult/blue
coretype = /obj/item/slime_extract/blue
//Tier 3
/mob/living/carbon/slime/darkblue
colour = "dark blue"
icon_state = "dark blue baby slime"
primarytype = /mob/living/carbon/slime/darkblue
mutationone = /mob/living/carbon/slime/purple
mutationtwo = /mob/living/carbon/slime/purple
mutationthree = /mob/living/carbon/slime/blue
mutationfour = /mob/living/carbon/slime/blue
adulttype = /mob/living/carbon/slime/adult/darkblue
coretype = /obj/item/slime_extract/darkblue
/mob/living/carbon/slime/adult/darkblue
icon_state = "dark blue adult slime"
colour = "dark blue"
primarytype = /mob/living/carbon/slime/darkblue
mutationone = /mob/living/carbon/slime/purple
mutationtwo = /mob/living/carbon/slime/purple
mutationthree = /mob/living/carbon/slime/blue
mutationfour = /mob/living/carbon/slime/blue
adulttype = /mob/living/carbon/slime/adult/darkblue
coretype = /obj/item/slime_extract/darkblue
/mob/living/carbon/slime/darkpurple
colour = "dark purple"
icon_state = "dark purple baby slime"
primarytype = /mob/living/carbon/slime/darkpurple
mutationone = /mob/living/carbon/slime/purple
mutationtwo = /mob/living/carbon/slime/purple
mutationthree = /mob/living/carbon/slime/orange
mutationfour = /mob/living/carbon/slime/orange
adulttype = /mob/living/carbon/slime/adult/darkpurple
coretype = /obj/item/slime_extract/darkpurple
/mob/living/carbon/slime/adult/darkpurple
icon_state = "dark purple adult slime"
colour = "dark purple"
primarytype = /mob/living/carbon/slime/darkpurple
mutationone = /mob/living/carbon/slime/purple
mutationtwo = /mob/living/carbon/slime/purple
mutationthree = /mob/living/carbon/slime/orange
mutationfour = /mob/living/carbon/slime/orange
adulttype = /mob/living/carbon/slime/adult/darkpurple
coretype = /obj/item/slime_extract/darkpurple
/mob/living/carbon/slime/yellow
icon_state = "yellow baby slime"
colour = "yellow"
primarytype = /mob/living/carbon/slime/yellow
mutationone = /mob/living/carbon/slime/metal
mutationtwo = /mob/living/carbon/slime/metal
mutationthree = /mob/living/carbon/slime/orange
mutationfour = /mob/living/carbon/slime/orange
adulttype = /mob/living/carbon/slime/adult/yellow
coretype = /obj/item/slime_extract/yellow
/mob/living/carbon/slime/adult/yellow
icon_state = "yellow adult slime"
colour = "yellow"
primarytype = /mob/living/carbon/slime/yellow
mutationone = /mob/living/carbon/slime/metal
mutationtwo = /mob/living/carbon/slime/metal
mutationthree = /mob/living/carbon/slime/orange
mutationfour = /mob/living/carbon/slime/orange
adulttype = /mob/living/carbon/slime/adult/yellow
coretype = /obj/item/slime_extract/yellow
/mob/living/carbon/slime/silver
colour = "silver"
icon_state = "silver baby slime"
primarytype = /mob/living/carbon/slime/silver
mutationone = /mob/living/carbon/slime/metal
mutationtwo = /mob/living/carbon/slime/metal
mutationthree = /mob/living/carbon/slime/blue
mutationfour = /mob/living/carbon/slime/blue
adulttype = /mob/living/carbon/slime/adult/silver
coretype = /obj/item/slime_extract/silver
/mob/living/carbon/slime/adult/silver
icon_state = "silver adult slime"
colour = "silver"
primarytype = /mob/living/carbon/slime/silver
mutationone = /mob/living/carbon/slime/metal
mutationtwo = /mob/living/carbon/slime/metal
mutationthree = /mob/living/carbon/slime/blue
mutationfour = /mob/living/carbon/slime/blue
adulttype = /mob/living/carbon/slime/adult/silver
coretype = /obj/item/slime_extract/silver
/////////////Tier 4
/mob/living/carbon/slime/pink
colour = "pink"
icon_state = "pink baby slime"
primarytype = /mob/living/carbon/slime/pink
mutationone = /mob/living/carbon/slime/pink
mutationtwo = /mob/living/carbon/slime/pink
mutationthree = /mob/living/carbon/slime/pink
mutationfour = /mob/living/carbon/slime/pink
adulttype = /mob/living/carbon/slime/adult/pink
coretype = /obj/item/slime_extract/pink
/mob/living/carbon/slime/adult/pink
icon_state = "pink adult slime"
colour = "pink"
primarytype = /mob/living/carbon/slime/pink
mutationone = /mob/living/carbon/slime/pink
mutationtwo = /mob/living/carbon/slime/pink
mutationthree = /mob/living/carbon/slime/pink
mutationfour = /mob/living/carbon/slime/pink
adulttype = /mob/living/carbon/slime/adult/pink
coretype = /obj/item/slime_extract/pink
/mob/living/carbon/slime/red
colour = "red"
icon_state = "red baby slime"
primarytype = /mob/living/carbon/slime/red
mutationone = /mob/living/carbon/slime/red
mutationtwo = /mob/living/carbon/slime/red
mutationthree = /mob/living/carbon/slime/red
mutationfour = /mob/living/carbon/slime/red
adulttype = /mob/living/carbon/slime/adult/red
coretype = /obj/item/slime_extract/red
/mob/living/carbon/slime/adult/red
icon_state = "red adult slime"
colour = "red"
primarytype = /mob/living/carbon/slime/red
mutationone = /mob/living/carbon/slime/red
mutationtwo = /mob/living/carbon/slime/red
mutationthree = /mob/living/carbon/slime/red
mutationfour = /mob/living/carbon/slime/red
adulttype = /mob/living/carbon/slime/adult/red
coretype = /obj/item/slime_extract/red
/mob/living/carbon/slime/gold
colour = "gold"
icon_state = "gold baby slime"
primarytype = /mob/living/carbon/slime/gold
mutationone = /mob/living/carbon/slime/gold
mutationtwo = /mob/living/carbon/slime/gold
mutationthree = /mob/living/carbon/slime/gold
mutationfour = /mob/living/carbon/slime/gold
adulttype = /mob/living/carbon/slime/adult/gold
coretype = /obj/item/slime_extract/gold
/mob/living/carbon/slime/adult/gold
icon_state = "gold adult slime"
colour = "gold"
primarytype = /mob/living/carbon/slime/gold
mutationone = /mob/living/carbon/slime/gold
mutationtwo = /mob/living/carbon/slime/gold
mutationthree = /mob/living/carbon/slime/gold
mutationfour = /mob/living/carbon/slime/gold
adulttype = /mob/living/carbon/slime/adult/gold
coretype = /obj/item/slime_extract/gold
/mob/living/carbon/slime/green
colour = "green"
icon_state = "green baby slime"
primarytype = /mob/living/carbon/slime/green
mutationone = /mob/living/carbon/slime/green
mutationtwo = /mob/living/carbon/slime/green
mutationthree = /mob/living/carbon/slime/green
mutationfour = /mob/living/carbon/slime/green
adulttype = /mob/living/carbon/slime/adult/green
coretype = /obj/item/slime_extract/green
/mob/living/carbon/slime/adult/green
icon_state = "green adult slime"
colour = "green"
primarytype = /mob/living/carbon/slime/green
mutationone = /mob/living/carbon/slime/green
mutationtwo = /mob/living/carbon/slime/green
mutationthree = /mob/living/carbon/slime/green
mutationfour = /mob/living/carbon/slime/green
adulttype = /mob/living/carbon/slime/adult/green
coretype = /obj/item/slime_extract/green

View File

@@ -0,0 +1,50 @@
/mob/living/simple_animal/slime
name = "pet slime"
desc = "A lovable, domesticated slime."
icon = 'icons/mob/slimes.dmi'
icon_state = "grey baby slime"
icon_living = "grey baby slime"
icon_dead = "grey baby slime dead"
speak_emote = list("chirps")
health = 50
maxHealth = 50
response_help = "pets"
response_disarm = "shoos"
response_harm = "stomps on"
emote_see = list("jiggles", "bounces in place")
/mob/living/simple_animal/slime/Bump(atom/movable/AM as mob|obj, yes)
spawn( 0 )
if ((!( yes ) || now_pushing))
return
now_pushing = 1
if(ismob(AM))
var/mob/tmob = AM
if(istype(tmob, /mob/living/carbon/human) && (FAT in tmob.mutations))
if(prob(70))
src << "\red <B>You fail to push [tmob]'s fat ass out of the way.</B>"
now_pushing = 0
return
if(!(tmob.status_flags & CANPUSH))
now_pushing = 0
return
tmob.LAssailant = src
now_pushing = 0
..()
if (!( istype(AM, /atom/movable) ))
return
if (!( now_pushing ))
now_pushing = 1
if (!( AM.anchored ))
var/t = get_dir(src, AM)
if (istype(AM, /obj/structure/window))
if(AM:ini_dir == NORTHWEST || AM:ini_dir == NORTHEAST || AM:ini_dir == SOUTHWEST || AM:ini_dir == SOUTHEAST)
for(var/obj/structure/window/win in get_step(AM,t))
now_pushing = 0
return
step(AM, t)
now_pushing = null
return
return

View File

@@ -226,10 +226,15 @@ datum
matching_other = 1
else
if(istype(my_atom, /obj/item/slime_core))
/*if(istype(my_atom, /obj/item/slime_core))
var/obj/item/slime_core/M = my_atom
if(M.POWERFLAG == C.required_other && M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1*/
if(istype(my_atom, /obj/item/slime_extract))
var/obj/item/slime_extract/M = my_atom
if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1
@@ -249,12 +254,20 @@ datum
for(var/mob/M in viewers(4, get_turf(my_atom)) )
M << "\blue \icon[my_atom] The solution begins to bubble."
if(istype(my_atom, /obj/item/slime_core))
/* if(istype(my_atom, /obj/item/slime_core))
var/obj/item/slime_core/ME = my_atom
ME.Uses--
if(ME.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in viewers(4, get_turf(my_atom)) )
M << "\blue \icon[my_atom] The innards begin to boil!"
*/
if(istype(my_atom, /obj/item/slime_extract))
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in viewers(4, get_turf(my_atom)) )
M << "\blue \icon[my_atom] The [my_atom]'s power is consumed in the reaction."
ME2.desc = "This extract has been used up."
playsound(get_turf(my_atom), 'sound/effects/bubbles.ogg', 80, 1)

View File

@@ -335,6 +335,23 @@ datum
..()
return
slimetoxin
name = "Mutation Toxin"
id = "mutationtoxin"
description = "A corruptive toxin produced by slimes."
reagent_state = LIQUID
color = "#13BC5E" // rgb: 19, 188, 94
on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
if(ishuman(M))
var/mob/living/carbon/human/human = M
if(human.dna.mutantrace == null)
M << "\red Your flesh rapidly mutates!"
human.dna.mutantrace = "slime"
human.update_mutantrace()
..()
return
stoxin
name = "Sleep Toxin"
id = "stoxin"
@@ -1104,10 +1121,10 @@ datum
return
reaction_obj(var/obj/O, var/volume)
src = null
if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime))
/*if(istype(O,/obj/item/weapon/reagent_containers/food/snacks/egg/slime))
var/obj/item/weapon/reagent_containers/food/snacks/egg/slime/egg = O
if (egg.grown)
egg.Hatch()
egg.Hatch()*/
if((!O) || (!volume)) return 0
var/turf/the_turf = get_turf(O)
var/datum/gas_mixture/napalm = new

View File

@@ -616,8 +616,8 @@ datum
result_amount = 5
/////////////////////////////////////slime CORE REACTIONS ///////////////////////////////
/////////////////////////////////////OLD SLIME CORE REACTIONS ///////////////////////////////
/*
slimepepper
name = "Slime Condensedcapaicin"
id = "m_condensedcapaicin"
@@ -898,12 +898,237 @@ datum
s.start()
holder.clear_reagents()
return
*/
/////////////////////////////////////////////NEW SLIME CORE REACTIONS/////////////////////////////////////////////
//Grey (Functional)
slimespawn
name = "Slime Spawn"
id = "m_spawn"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/grey
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
O.show_message(text("\red Infused with plasma, the core begins to quiver and grow, turning into a new baby slime!"), 1)
var/mob/living/carbon/slime/S = new /mob/living/carbon/slime
S.loc = get_turf_loc(holder.my_atom)
del (holder.my_atom)
//Green (Functional)
slimemutate
name = "Mutation Toxin"
id = "mutationtoxin"
result = "mutationtoxin"
required_reagents = list("plasma" = 5)
result_amount = 1
required_other = 1
required_container = /obj/item/slime_extract/green
//Metal (Functional)
slimemetal
name = "Slime Metal"
id = "m_metal"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/metal
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal
M.amount = 15
M.loc = get_turf_loc(holder.my_atom)
var/obj/item/stack/sheet/plasteel/P = new /obj/item/stack/sheet/plasteel
P.amount = 5
P.loc = get_turf_loc(holder.my_atom)
del (holder.my_atom)
//Gold (Functional)
slimecrit
name = "Slime Crit"
id = "m_tele"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/gold
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
var/blocked = list(/mob/living/simple_animal/hostile,
/mob/living/simple_animal/hostile/pirate,
/mob/living/simple_animal/hostile/pirate/ranged,
/mob/living/simple_animal/hostile/russian,
/mob/living/simple_animal/hostile/russian/ranged,
/mob/living/simple_animal/hostile/syndicate,
/mob/living/simple_animal/hostile/syndicate/melee,
/mob/living/simple_animal/hostile/syndicate/melee/space,
/mob/living/simple_animal/hostile/syndicate/ranged,
/mob/living/simple_animal/hostile/syndicate/ranged/space,
/mob/living/simple_animal/hostile/alien/queen/large,
/mob/living/simple_animal/clown
)//exclusion list for things you don't want the reaction to create.
var/list/critters = typesof(/mob/living/simple_animal/hostile) - blocked // list of possible hostile mobs
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
if(M:eyecheck() <= 0)
flick("e_flash", M.flash)
for(var/i = 1, i <= 5, i++)
var/chosen = pick(critters)
var/mob/living/simple_animal/hostile/C = new chosen
C.loc = get_turf_loc(holder.my_atom)
if(prob(50))
for(var/j = 1, j <= rand(1, 3), j++)
step(C, pick(NORTH,SOUTH,EAST,WEST))
del (holder.my_atom)
//Silver (Functional)
slimebork
name = "Slime Bork"
id = "m_tele2"
result = null
required_reagents = list("plasma" = 5)
result_amount = 3
required_container = /obj/item/slime_extract/silver
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
var/list/borks = typesof(/obj/item/weapon/reagent_containers/food/snacks) - /obj/item/weapon/reagent_containers/food/snacks
// BORK BORK BORK
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
for(var/mob/living/carbon/human/M in viewers(get_turf_loc(holder.my_atom), null))
if(M:eyecheck() <= 0)
flick("e_flash", M.flash)
for(var/i = 1, i <= created_volume + rand(1,2), i++)
var/chosen = pick(borks)
var/obj/B = new chosen
if(B)
B.loc = get_turf_loc(holder.my_atom)
if(prob(50))
for(var/j = 1, j <= rand(1, 3), j++)
step(B, pick(NORTH,SOUTH,EAST,WEST))
del (holder.my_atom)
//Blue (Functional)
slimefrost
name = "Slime Frost Oil"
id = "m_frostoil"
result = "frostoil"
required_reagents = list("plasma" = 5)
result_amount = 10
required_container = /obj/item/slime_extract/blue
required_other = 1
//Dark Blue
slimefreeze
name = "Slime Freeze"
id = "m_freeze"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/darkblue
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
sleep(5)
playsound(get_turf_loc(holder.my_atom), 'sound/effects/phasein.ogg', 100, 1)
for(var/mob/living/M in range (get_turf_loc(holder.my_atom), 7))
M.bodytemperature -= 140
M << "\blue You feel a chill!"
del (holder.my_atom)
//Orange (Functional)
slimecasp
name = "Slime Capsaicin Oil"
id = "m_capsaicinoil"
result = "capsaicin"
required_reagents = list("plasma" = 5)
result_amount = 10
required_container = /obj/item/slime_extract/orange
required_other = 1
//Yellow (Functional?)
slimeoverload
name = "Slime EMP"
id = "m_emp"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/yellow
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
empulse(get_turf_loc(holder.my_atom), 3, 7)
del (holder.my_atom)
//Purple (Functional)
slimejam
name = "Slime Jam"
id = "m_jam"
result = "slimejelly"
required_reagents = list("plasma" = 5)
result_amount = 10
required_container = /obj/item/slime_extract/purple
required_other = 1
//Dark Purple (Functional)
slimeplasma
name = "Slime Plasma"
id = "m_plasma"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/darkpurple
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
var/obj/item/stack/sheet/mineral/plasma/P = new /obj/item/stack/sheet/mineral/plasma
P.amount = 10
P.loc = get_turf_loc(holder.my_atom)
del (holder.my_atom)
//Red (Non functional)
slimefire
name = "Slime fire"
id = "m_fire"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/red
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
O.show_message(text("\red The slime extract begins to vibrate violently !"), 1)
sleep(5)
var/turf/location = get_turf(holder.my_atom.loc)
for(var/turf/simulated/floor/target_tile in range(0,location))
if(target_tile.parent && target_tile.parent.group_processing)
target_tile.parent.suspend_group_processing()
var/datum/gas_mixture/napalm = new
napalm.toxins = 25
napalm.temperature = 1400
target_tile.assume_air(napalm)
spawn (0) target_tile.hotspot_expose(700, 400)
del (holder.my_atom)
//Pink (Functional)
slimeppotion
name = "Slime Potion"
id = "m_potion"
result = null
required_reagents = list("plasma" = 5)
result_amount = 1
required_container = /obj/item/slime_extract/pink
required_other = 1
on_reaction(var/datum/reagents/holder, var/created_volume)
var/obj/item/weapon/slimepotion/P = new /obj/item/weapon/slimepotion
P.loc = get_turf_loc(holder.my_atom)
del (holder.my_atom)

View File

@@ -119,7 +119,7 @@
user << "\red [target] is empty."
return
if(!target.is_open_container() && !istype(target,/obj/structure/reagent_dispensers) && !istype(target,/obj/item/slime_core))
if(!target.is_open_container() && !istype(target,/obj/structure/reagent_dispensers) && !istype(target,/obj/item/slime_extract))
user << "\red You cannot directly remove reagents from this object."
return
@@ -137,15 +137,15 @@
if(istype(target, /obj/item/weapon/implantcase/chem))
return
if(!target.is_open_container() && !ismob(target) && !istype(target, /obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/slime_core) && !istype(target, /obj/item/clothing/mask/cigarette) && !istype(target, /obj/item/weapon/cigpacket))
if(!target.is_open_container() && !ismob(target) && !istype(target, /obj/item/weapon/reagent_containers/food) && !istype(target, /obj/item/slime_extract) && !istype(target, /obj/item/clothing/mask/cigarette) && !istype(target, /obj/item/weapon/cigpacket))
user << "\red You cannot directly fill this object."
return
if(target.reagents.total_volume >= target.reagents.maximum_volume)
user << "\red [target] is full."
return
if(istype(target, /obj/item/slime_core))
var/obj/item/slime_core/core = target
if(istype(target, /obj/item/slime_extract))
var/obj/item/slime_extract/core = target
core.Flush = 30 // reset flush counter
if(ismob(target) && target != user)

View File

@@ -50,6 +50,11 @@ should be listed in the changelog upon commit tho. Thanks. -->
<!-- To take advantage of the pretty new format (well it was new when I wrote this anyway), open the "add-to-changelog.html" file in any browser and add the stuff and then generate the html code and paste it here -->
<div class="commit sansserif">
<h2 class="date">02 January 2013</h2>
<h3 class="author">Kor updated:</h3>
<ul class="changes bgimages16">
<li class="add">Slime breeding! There are now 13 varities of slime, each with its own extract reaction (inject five units of plasma). Some of these reactions are reused from the old cores, some are new. As to breeding, each colour of slime has a series of other slimes it may mutate into when it reproduces.</li>
</ul>
<h3 class="author">Giacom updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now use wallets as IDs and equip them in your ID slot.</li>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 56 KiB

After

Width:  |  Height:  |  Size: 61 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 40 KiB

After

Width:  |  Height:  |  Size: 40 KiB

View File

@@ -5217,7 +5217,7 @@
"bWq" = (/obj/machinery/meter/turf{desc = "It measures something."; name = "Egg Hatching meter"; pixel_x = 0; pixel_y = 24},/obj/machinery/atmospherics/binary/dp_vent_pump/high_volume{dir = 1; external_pressure_bound = 4600; frequency = 1229; id = "xeno_pump"; input_pressure_min = 0; output_pressure_max = 0},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
"bWr" = (/obj/structure/stool{pixel_y = 6},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
"bWs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/toxins/xenobiology)
"bWt" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/xenobiology)
"bWt" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/structure/table,/obj/machinery/reagentgrinder,/obj/item/stack/sheet/mineral/plasma{amount = 5; layer = 2.9},/turf/simulated/floor{icon_state = "whitehall"; dir = 4},/area/toxins/xenobiology)
"bWu" = (/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology)
"bWv" = (/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "Xenobiology APC"; pixel_x = 26; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{tag = "icon-whitehall (WEST)"; icon_state = "whitehall"; dir = 8},/area/toxins/xenobiology)
"bWw" = (/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/obj/machinery/access_button{command = "cycle_interior"; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = 8; pixel_y = -28; req_access_txt = "55"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/toxins/xenobiology)

View File

@@ -6,6 +6,231 @@
// BEGIN_FILE_DIR
#define FILE_DIR .
#define FILE_DIR "code"
#define FILE_DIR "code/__HELPERS"
#define FILE_DIR "code/ATMOSPHERICS"
#define FILE_DIR "code/ATMOSPHERICS/components"
#define FILE_DIR "code/ATMOSPHERICS/components/binary_devices"
#define FILE_DIR "code/ATMOSPHERICS/components/trinary_devices"
#define FILE_DIR "code/ATMOSPHERICS/components/unary"
#define FILE_DIR "code/controllers"
#define FILE_DIR "code/datums"
#define FILE_DIR "code/datums/diseases"
#define FILE_DIR "code/datums/diseases/advance"
#define FILE_DIR "code/datums/diseases/advance/symptoms"
#define FILE_DIR "code/datums/helper_datums"
#define FILE_DIR "code/datums/organs"
#define FILE_DIR "code/datums/spells"
#define FILE_DIR "code/defines"
#define FILE_DIR "code/defines/obj"
#define FILE_DIR "code/defines/procs"
#define FILE_DIR "code/FEA"
#define FILE_DIR "code/game"
#define FILE_DIR "code/game/area"
#define FILE_DIR "code/game/gamemodes"
#define FILE_DIR "code/game/gamemodes/blob"
#define FILE_DIR "code/game/gamemodes/blob/blobs"
#define FILE_DIR "code/game/gamemodes/changeling"
#define FILE_DIR "code/game/gamemodes/cult"
#define FILE_DIR "code/game/gamemodes/events"
#define FILE_DIR "code/game/gamemodes/events/holidays"
#define FILE_DIR "code/game/gamemodes/extended"
#define FILE_DIR "code/game/gamemodes/malfunction"
#define FILE_DIR "code/game/gamemodes/meteor"
#define FILE_DIR "code/game/gamemodes/nuclear"
#define FILE_DIR "code/game/gamemodes/revolution"
#define FILE_DIR "code/game/gamemodes/sandbox"
#define FILE_DIR "code/game/gamemodes/traitor"
#define FILE_DIR "code/game/gamemodes/wizard"
#define FILE_DIR "code/game/jobs"
#define FILE_DIR "code/game/jobs/job"
#define FILE_DIR "code/game/machinery"
#define FILE_DIR "code/game/machinery/atmoalter"
#define FILE_DIR "code/game/machinery/bots"
#define FILE_DIR "code/game/machinery/camera"
#define FILE_DIR "code/game/machinery/computer"
#define FILE_DIR "code/game/machinery/doors"
#define FILE_DIR "code/game/machinery/embedded_controller"
#define FILE_DIR "code/game/machinery/kitchen"
#define FILE_DIR "code/game/machinery/pipe"
#define FILE_DIR "code/game/machinery/telecomms"
#define FILE_DIR "code/game/mecha"
#define FILE_DIR "code/game/mecha/combat"
#define FILE_DIR "code/game/mecha/equipment"
#define FILE_DIR "code/game/mecha/equipment/tools"
#define FILE_DIR "code/game/mecha/equipment/weapons"
#define FILE_DIR "code/game/mecha/medical"
#define FILE_DIR "code/game/mecha/working"
#define FILE_DIR "code/game/objects"
#define FILE_DIR "code/game/objects/effects"
#define FILE_DIR "code/game/objects/effects/decals"
#define FILE_DIR "code/game/objects/effects/decals/Cleanable"
#define FILE_DIR "code/game/objects/effects/spawners"
#define FILE_DIR "code/game/objects/items"
#define FILE_DIR "code/game/objects/items/devices"
#define FILE_DIR "code/game/objects/items/devices/PDA"
#define FILE_DIR "code/game/objects/items/devices/radio"
#define FILE_DIR "code/game/objects/items/robot"
#define FILE_DIR "code/game/objects/items/stacks"
#define FILE_DIR "code/game/objects/items/stacks/sheets"
#define FILE_DIR "code/game/objects/items/stacks/tiles"
#define FILE_DIR "code/game/objects/items/weapons"
#define FILE_DIR "code/game/objects/items/weapons/grenades"
#define FILE_DIR "code/game/objects/items/weapons/implants"
#define FILE_DIR "code/game/objects/items/weapons/melee"
#define FILE_DIR "code/game/objects/items/weapons/secstorage"
#define FILE_DIR "code/game/objects/items/weapons/storage"
#define FILE_DIR "code/game/objects/items/weapons/tanks"
#define FILE_DIR "code/game/objects/structures"
#define FILE_DIR "code/game/objects/structures/crates_lockers"
#define FILE_DIR "code/game/objects/structures/crates_lockers/closets"
#define FILE_DIR "code/game/objects/structures/crates_lockers/closets/secure"
#define FILE_DIR "code/game/objects/structures/stool_bed_chair_nest"
#define FILE_DIR "code/game/turfs"
#define FILE_DIR "code/game/turfs/simulated"
#define FILE_DIR "code/game/turfs/space"
#define FILE_DIR "code/game/turfs/unsimulated"
#define FILE_DIR "code/game/verbs"
#define FILE_DIR "code/js"
#define FILE_DIR "code/modules"
#define FILE_DIR "code/modules/admin"
#define FILE_DIR "code/modules/admin/DB ban"
#define FILE_DIR "code/modules/admin/permissionverbs"
#define FILE_DIR "code/modules/admin/verbs"
#define FILE_DIR "code/modules/assembly"
#define FILE_DIR "code/modules/awaymissions"
#define FILE_DIR "code/modules/awaymissions/maploader"
#define FILE_DIR "code/modules/client"
#define FILE_DIR "code/modules/clothing"
#define FILE_DIR "code/modules/clothing/glasses"
#define FILE_DIR "code/modules/clothing/gloves"
#define FILE_DIR "code/modules/clothing/head"
#define FILE_DIR "code/modules/clothing/masks"
#define FILE_DIR "code/modules/clothing/shoes"
#define FILE_DIR "code/modules/clothing/spacesuits"
#define FILE_DIR "code/modules/clothing/suits"
#define FILE_DIR "code/modules/clothing/under"
#define FILE_DIR "code/modules/clothing/under/jobs"
#define FILE_DIR "code/modules/detectivework"
#define FILE_DIR "code/modules/flufftext"
#define FILE_DIR "code/modules/food"
#define FILE_DIR "code/modules/library"
#define FILE_DIR "code/modules/liquid"
#define FILE_DIR "code/modules/mining"
#define FILE_DIR "code/modules/mob"
#define FILE_DIR "code/modules/mob/dead"
#define FILE_DIR "code/modules/mob/dead/observer"
#define FILE_DIR "code/modules/mob/living"
#define FILE_DIR "code/modules/mob/living/blob"
#define FILE_DIR "code/modules/mob/living/carbon"
#define FILE_DIR "code/modules/mob/living/carbon/alien"
#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid"
#define FILE_DIR "code/modules/mob/living/carbon/alien/humanoid/caste"
#define FILE_DIR "code/modules/mob/living/carbon/alien/larva"
#define FILE_DIR "code/modules/mob/living/carbon/alien/special"
#define FILE_DIR "code/modules/mob/living/carbon/brain"
#define FILE_DIR "code/modules/mob/living/carbon/human"
#define FILE_DIR "code/modules/mob/living/carbon/metroid"
#define FILE_DIR "code/modules/mob/living/carbon/monkey"
#define FILE_DIR "code/modules/mob/living/silicon"
#define FILE_DIR "code/modules/mob/living/silicon/ai"
#define FILE_DIR "code/modules/mob/living/silicon/ai/freelook"
#define FILE_DIR "code/modules/mob/living/silicon/decoy"
#define FILE_DIR "code/modules/mob/living/silicon/pai"
#define FILE_DIR "code/modules/mob/living/silicon/robot"
#define FILE_DIR "code/modules/mob/living/simple_animal"
#define FILE_DIR "code/modules/mob/living/simple_animal/friendly"
#define FILE_DIR "code/modules/mob/living/simple_animal/hostile"
#define FILE_DIR "code/modules/mob/new_player"
#define FILE_DIR "code/modules/paperwork"
#define FILE_DIR "code/modules/power"
#define FILE_DIR "code/modules/power/antimatter"
#define FILE_DIR "code/modules/power/singularity"
#define FILE_DIR "code/modules/power/singularity/particle_accelerator"
#define FILE_DIR "code/modules/projectiles"
#define FILE_DIR "code/modules/projectiles/ammunition"
#define FILE_DIR "code/modules/projectiles/guns"
#define FILE_DIR "code/modules/projectiles/guns/energy"
#define FILE_DIR "code/modules/projectiles/guns/projectile"
#define FILE_DIR "code/modules/projectiles/projectile"
#define FILE_DIR "code/modules/reagents"
#define FILE_DIR "code/modules/reagents/reagent_containers"
#define FILE_DIR "code/modules/reagents/reagent_containers/food"
#define FILE_DIR "code/modules/reagents/reagent_containers/food/drinks"
#define FILE_DIR "code/modules/reagents/reagent_containers/food/drinks/bottle"
#define FILE_DIR "code/modules/reagents/reagent_containers/food/snacks"
#define FILE_DIR "code/modules/reagents/reagent_containers/glass"
#define FILE_DIR "code/modules/reagents/reagent_containers/glass/bottle"
#define FILE_DIR "code/modules/recycling"
#define FILE_DIR "code/modules/research"
#define FILE_DIR "code/modules/scripting"
#define FILE_DIR "code/modules/scripting/AST"
#define FILE_DIR "code/modules/scripting/AST/Operators"
#define FILE_DIR "code/modules/scripting/Implementations"
#define FILE_DIR "code/modules/scripting/Interpreter"
#define FILE_DIR "code/modules/scripting/Parser"
#define FILE_DIR "code/modules/scripting/Scanner"
#define FILE_DIR "code/modules/security levels"
#define FILE_DIR "code/unused"
#define FILE_DIR "code/unused/beast"
#define FILE_DIR "code/unused/computer2"
#define FILE_DIR "code/unused/disease2"
#define FILE_DIR "code/unused/gamemodes"
#define FILE_DIR "code/unused/hivebot"
#define FILE_DIR "code/unused/mining"
#define FILE_DIR "code/unused/optics"
#define FILE_DIR "code/unused/pda2"
#define FILE_DIR "code/unused/powerarmor"
#define FILE_DIR "code/unused/spacecraft"
#define FILE_DIR "code/WorkInProgress"
#define FILE_DIR "code/WorkInProgress/carn"
#define FILE_DIR "code/WorkInProgress/mapload"
#define FILE_DIR "code/WorkInProgress/organs"
#define FILE_DIR "code/WorkInProgress/Sigyn"
#define FILE_DIR "code/WorkInProgress/Sigyn/Department Sec"
#define FILE_DIR "code/WorkInProgress/Sigyn/Softcurity"
#define FILE_DIR "code/WorkInProgress/virus2"
#define FILE_DIR "html"
#define FILE_DIR "icons"
#define FILE_DIR "icons/effects"
#define FILE_DIR "icons/mecha"
#define FILE_DIR "icons/misc"
#define FILE_DIR "icons/mob"
#define FILE_DIR "icons/obj"
#define FILE_DIR "icons/obj/assemblies"
#define FILE_DIR "icons/obj/atmospherics"
#define FILE_DIR "icons/obj/clothing"
#define FILE_DIR "icons/obj/doors"
#define FILE_DIR "icons/obj/flora"
#define FILE_DIR "icons/obj/machines"
#define FILE_DIR "icons/obj/pipes"
#define FILE_DIR "icons/pda_icons"
#define FILE_DIR "icons/spideros_icons"
#define FILE_DIR "icons/Testing"
#define FILE_DIR "icons/turf"
#define FILE_DIR "icons/vending_icons"
#define FILE_DIR "interface"
#define FILE_DIR "maps"
#define FILE_DIR "maps/backup"
#define FILE_DIR "maps/RandomZLevels"
#define FILE_DIR "maps/RandomZLevels/backup"
#define FILE_DIR "music"
#define FILE_DIR "music/interface"
#define FILE_DIR "sound"
#define FILE_DIR "sound/AI"
#define FILE_DIR "sound/ambience"
#define FILE_DIR "sound/effects"
#define FILE_DIR "sound/hallucinations"
#define FILE_DIR "sound/items"
#define FILE_DIR "sound/machines"
#define FILE_DIR "sound/mecha"
#define FILE_DIR "sound/misc"
#define FILE_DIR "sound/piano"
#define FILE_DIR "sound/violin"
#define FILE_DIR "sound/voice"
#define FILE_DIR "sound/weapons"
#define FILE_DIR "tools"
#define FILE_DIR "tools/Redirector"
// END_FILE_DIR
// BEGIN_PREFERENCES
@@ -836,6 +1061,7 @@
#include "code\modules\mob\living\carbon\metroid\metroid.dm"
#include "code\modules\mob\living\carbon\metroid\powers.dm"
#include "code\modules\mob\living\carbon\metroid\say.dm"
#include "code\modules\mob\living\carbon\metroid\subtypes.dm"
#include "code\modules\mob\living\carbon\metroid\update_icons.dm"
#include "code\modules\mob\living\carbon\monkey\death.dm"
#include "code\modules\mob\living\carbon\monkey\emote.dm"
@@ -904,6 +1130,7 @@
#include "code\modules\mob\living\simple_animal\friendly\lizard.dm"
#include "code\modules\mob\living\simple_animal\friendly\mouse.dm"
#include "code\modules\mob\living\simple_animal\friendly\mushroom.dm"
#include "code\modules\mob\living\simple_animal\friendly\slime.dm"
#include "code\modules\mob\living\simple_animal\friendly\tomato.dm"
#include "code\modules\mob\living\simple_animal\hostile\alien.dm"
#include "code\modules\mob\living\simple_animal\hostile\bear.dm"