mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
This commit is contained in:
@@ -128,7 +128,7 @@ datum/pipeline
|
||||
var/datum/gas_mixture/air_sample = air.remove_ratio(mingle_volume/air.volume)
|
||||
air_sample.volume = mingle_volume
|
||||
|
||||
if(istype(target) && target.zone)
|
||||
if(istype(target) && target.zone && !iscatwalk(target))
|
||||
//Have to consider preservation of group statuses
|
||||
var/datum/gas_mixture/turf_copy = new
|
||||
|
||||
@@ -149,7 +149,7 @@ datum/pipeline
|
||||
air.merge(air_sample)
|
||||
//turf_air already modified by equalize_gases()
|
||||
|
||||
if(istype(target) && !target.processing)
|
||||
if(istype(target) && !target.processing && !iscatwalk(target))
|
||||
if(target.air)
|
||||
if(target.air.check_tile_graphic())
|
||||
target.update_visuals(target.air)
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
..()
|
||||
else
|
||||
var/environment_temperature = 0
|
||||
if(istype(loc, /turf/simulated/))
|
||||
if(istype(loc, /turf/simulated/) && !iscatwalk(loc))
|
||||
if(loc:blocks_air)
|
||||
environment_temperature = loc:temperature
|
||||
else
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
|
||||
/turf/simulated/assume_air(datum/gas_mixture/giver)
|
||||
if(!giver) return 0
|
||||
if(zone)
|
||||
if(zone && zone.air && !iscatwalk(src))
|
||||
zone.air.merge(giver)
|
||||
return 1
|
||||
else
|
||||
@@ -222,7 +222,7 @@
|
||||
for(var/connection/C in air_master.turfs_with_connections["\ref[src]"])
|
||||
air_master.connections_to_check |= C
|
||||
|
||||
if(zone && !zone.rebuild)
|
||||
if(zone && istype(zone.air) && !zone.rebuild)
|
||||
if(zone.air.check_tile_graphic())
|
||||
update_visuals(zone.air)
|
||||
for(var/direction in cardinal)
|
||||
|
||||
@@ -1487,4 +1487,9 @@ proc/rotate_icon(file, state, step = 1, aa = FALSE)
|
||||
if(aa) temp.Scale(w, h)
|
||||
result.Insert(temp, "[angle]")
|
||||
|
||||
return result
|
||||
return result
|
||||
|
||||
/proc/iscatwalk(atom/A)
|
||||
if(istype(A, /turf/simulated/floor/plating/airless/catwalk))
|
||||
return 1
|
||||
return 0
|
||||
@@ -141,7 +141,7 @@
|
||||
H.updatehealth() //forces a health update, otherwise the oxyloss adjustment wouldnt do anything
|
||||
M.visible_message("\red [M]'s body convulses a bit.")
|
||||
var/datum/organ/external/temp = H.get_organ("head")
|
||||
if(H.health > -100 && !(temp.status & ORGAN_DESTROYED) && !(M_NOCLONE in H.mutations) && !H.suiciding)
|
||||
if(H.health > -100 && !(temp.status & ORGAN_DESTROYED) && !(M_NOCLONE in H.mutations) && !H.suiciding && (H.brain_op_stage < 4))
|
||||
viewers(M) << "\blue [src] beeps: Resuscitation successful."
|
||||
spawn(0)
|
||||
H.stat = 1
|
||||
|
||||
@@ -461,6 +461,209 @@
|
||||
block = SMALLSIZEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/sober
|
||||
name = "DNA-Injector (Sober)"
|
||||
desc = "Makes you not fun."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = SOBERBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antisober
|
||||
name = "DNA-Injector (Anti-Sober)"
|
||||
desc = "Makes you fun as hell."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = SOBERBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/psychic_resist
|
||||
name = "DNA-Injector (Psychic Resist)"
|
||||
desc = "Not today, mind hippies."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = PSYRESISTBLOCK
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/antipsychic_resist
|
||||
name = "DNA-Injector (Anti-Psychic Resist)"
|
||||
desc = "Im thinking about furry porn 24/7. Come at me, faggots."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = PSYRESISTBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/darkcloak
|
||||
name = "DNA-Injector (Dark Cloak)"
|
||||
desc = "BLEH BLEH, I AM HERE TO SUCK YOUR BLOOD!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = SHADOWBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antidarkcloak
|
||||
name = "DNA-Injector (Anti-Dark Cloak)"
|
||||
desc = "THE LIGHT, IT BUUURNS!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = SHADOWBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/chameleon
|
||||
name = "DNA-Injector (Chameleon)"
|
||||
desc = "You cant see me."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = CHAMELEONBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antichameleon
|
||||
name = "DNA-Injector (Anti-Chameleon)"
|
||||
desc = "OH GOD EVERYONE CAN SEE ME!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = CHAMELEONBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/cryo
|
||||
name = "DNA-Injector (Cryokinesis)"
|
||||
desc = "Its about to get chilly."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = CRYOBLOCK
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/anticryo
|
||||
name = "DNA-Injector (Anti-Cryokinesis)"
|
||||
desc = "Fuck, its hot in here!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = CRYOBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/mattereater
|
||||
name = "DNA-Injector (Matter Eater)"
|
||||
desc = "OM NOM NOM."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = EATBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antimattereater
|
||||
name = "DNA-Injector (Anti-Matter Eater)"
|
||||
desc = "Oh god I'm gonna puke."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = EATBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/jumpy
|
||||
name = "DNA-Injector (Jumpy)"
|
||||
desc = "WEEEEEEEEEEEE!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = JUMPBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antijumpy
|
||||
name = "DNA-Injector (Anti-Jumpy)"
|
||||
desc = "Awwe.."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = JUMPBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/polymorph
|
||||
name = "DNA-Injector (Polymorph)"
|
||||
desc = "A clone of myself? Now neither of us will be virgins!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = POLYMORPHBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antipolymorph
|
||||
name = "DNA-Injector (Anti-Polymorph)"
|
||||
desc = "Damn, friendzoned by my own clone."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = POLYMORPHBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/empath
|
||||
name = "DNA-Injector (Empathic Thought)"
|
||||
desc = "What will I have for dinner?"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = EMPATHBLOCK
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/antiempath
|
||||
name = "DNA-Injector (Anti-Empathic Thought)"
|
||||
desc = "Damn tin foil hats."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = EMPATHBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/superfart
|
||||
name = "DNA-Injector (Super Fart)"
|
||||
desc = "Really?"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 2
|
||||
New()
|
||||
block = SUPERFARTBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antisuperfart
|
||||
name = "DNA-Injector (Anti-Super Fart)"
|
||||
desc = "No, really!?"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 2
|
||||
New()
|
||||
block = SUPERFARTBLOCK
|
||||
..()
|
||||
|
||||
/////////////////////////////////////
|
||||
/obj/item/weapon/dnainjector/antiglasses
|
||||
name = "DNA-Injector (Anti-Glasses)"
|
||||
@@ -660,4 +863,208 @@
|
||||
//block = 14
|
||||
New()
|
||||
block = MONKEYBLOCK
|
||||
..()
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/mute
|
||||
name = "DNA-Injector (Mute)"
|
||||
desc = "Hell."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = MUTEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antimute
|
||||
name = "DNA-Injector (Anti-Mute)"
|
||||
desc = "Shut up."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = MUTEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/radioactive
|
||||
name = "DNA-Injector (Radioactive)"
|
||||
desc = "Welcome to the new age."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = RADBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antiradioactive
|
||||
name = "DNA-Injector (Anti-Radioactive)"
|
||||
desc = "All systems go."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = RADBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/fat
|
||||
name = "DNA-Injector (Fat)"
|
||||
desc = "Gives you big bones."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = FATBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antifat
|
||||
name = "DNA-Injector (Anti-Fat)"
|
||||
desc = "Feeds you subway."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = FATBLOCK
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/chav
|
||||
name = "DNA-Injector (Chav)"
|
||||
desc = "Makes you a real arsehole."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = CHAVBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antichav
|
||||
name = "DNA-Injector (Anti-Chav)"
|
||||
desc = "Put it back, I liked you better that way."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = CHAVBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/sweedish
|
||||
name = "DNA-Injector (Sweedish)"
|
||||
desc = "BORK! BORK! BORK!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = SWEDEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antisweedish
|
||||
name = "DNA-Injector (Anti-Sweedish)"
|
||||
desc = "You're no fun."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = SWEDEBLOCK
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/unintelligable
|
||||
name = "DNA-Injector (Unintelligable)"
|
||||
desc = "At?wh"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = SCRAMBLEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antiunintelligable
|
||||
name = "DNA-Injector (Anti-Unintelligable)"
|
||||
desc = "What?"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = SCRAMBLEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/strong
|
||||
name = "DNA-Injector (Strong)"
|
||||
desc = "HEY BRO, WANNA HIT THE GYM?"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = STRONGBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antistrong
|
||||
name = "DNA-Injector (Anti-Strong)"
|
||||
desc = "Spot me!"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = STRONGBLOCK
|
||||
..()
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/horns
|
||||
name = "DNA-Injector (Horns)"
|
||||
desc = "Feelin' horny?"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = HORNSBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antihorns
|
||||
name = "DNA-Injector (Anti-Horns)"
|
||||
desc = "Right, lets just watch Law & Order."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = HORNSBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/immolate
|
||||
name = "DNA-Injector (Immolate)"
|
||||
desc = "We didn't start the fire."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = IMMOLATEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antiimmolate
|
||||
name = "DNA-Injector (Anti-Immolate)"
|
||||
desc = "It was always burnin' since the world was turnin'"
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = IMMOLATEBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/melt
|
||||
name = "DNA-Injector (Dissolve)"
|
||||
desc = "Win the game."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0xFFF
|
||||
//block = 14
|
||||
New()
|
||||
block = MELTBLOCK
|
||||
..()
|
||||
|
||||
/obj/item/weapon/dnainjector/antimelt
|
||||
name = "DNA-Injector (Dissolve)"
|
||||
desc = "You just lost the game."
|
||||
datatype = DNA2_BUF_SE
|
||||
value = 0x001
|
||||
//block = 14
|
||||
New()
|
||||
block = MELTBLOCK
|
||||
..()
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
title = "Particle Accelerator User's Guide"
|
||||
//big pile of shit below.
|
||||
|
||||
/*dat = {"<html>
|
||||
dat = {"<html>
|
||||
<head>
|
||||
<style>
|
||||
h1 {font-size: 18px; margin: 15px 0px 5px;}
|
||||
@@ -65,7 +65,7 @@
|
||||
</ol>
|
||||
|
||||
</body>
|
||||
</html>"}*/
|
||||
</html>"}
|
||||
|
||||
|
||||
/obj/item/weapon/book/manual/engineering_hacking
|
||||
@@ -75,7 +75,7 @@
|
||||
title = "Hacking"
|
||||
//big pile of shit below.
|
||||
|
||||
/*dat = {"
|
||||
dat = {"
|
||||
|
||||
<html><head>
|
||||
</head>
|
||||
@@ -86,7 +86,7 @@
|
||||
|
||||
</html>
|
||||
|
||||
"}*/
|
||||
"}
|
||||
|
||||
/obj/item/weapon/book/manual/engineering_singularity_safety
|
||||
name = "Singularity Safety in Special Circumstances"
|
||||
@@ -95,7 +95,7 @@
|
||||
title = "Singularity Safety in Special Circumstances"
|
||||
//big pile of shit below.
|
||||
|
||||
/*dat = {"<html>
|
||||
dat = {"<html>
|
||||
<head>
|
||||
<style>
|
||||
h1 {font-size: 18px; margin: 15px 0px 5px;}
|
||||
@@ -134,7 +134,7 @@
|
||||
Step one: <b>GET THE FUCK OUT OF THERE!!! FORGET THE WOMEN AND CHILDREN, SAVE YOURSELF!!!</b><br>
|
||||
</body>
|
||||
</html>
|
||||
"}*/
|
||||
"}
|
||||
|
||||
/obj/item/weapon/book/manual/hydroponics_pod_people
|
||||
name = "The Human Harvest - From seed to market"
|
||||
@@ -178,7 +178,7 @@
|
||||
title = "Cloning techniques of the 26th century"
|
||||
//big pile of shit below.
|
||||
|
||||
/*dat = {"<html>
|
||||
dat = {"<html>
|
||||
<head>
|
||||
<style>
|
||||
h1 {font-size: 18px; margin: 15px 0px 5px;}
|
||||
@@ -246,7 +246,7 @@
|
||||
|
||||
</body>
|
||||
</html>
|
||||
"}*/
|
||||
"}
|
||||
|
||||
|
||||
/obj/item/weapon/book/manual/ripley_build_and_repair
|
||||
@@ -330,8 +330,7 @@
|
||||
icon_state = "rdbook"
|
||||
author = "Dr. L. Ight"
|
||||
title = "Research and Development 101"
|
||||
/*dat = {"
|
||||
<html>
|
||||
dat = {"<html>
|
||||
<head>
|
||||
<style>
|
||||
h1 {font-size: 18px; margin: 15px 0px 5px;}
|
||||
@@ -373,7 +372,7 @@
|
||||
Many machines produces from circuit boards and inserted into a machine frame require a variety of parts to construct. These are parts like capacitors, batteries, matter bins, and so forth. As your knowledge of science improves, more advanced versions are unlocked. If you use these parts when constructing something, its attributes may be improved. For example, if you use an advanced matter bin when constructing an autolathe (rather then a regular one), it'll hold more materials. Experiment around with stock parts of various qualities to see how they affect the end results! Be warned, however: Tier 3 and higher stock parts don't have 100% reliability and their low reliability may affect the reliability of the end machine.
|
||||
</body>
|
||||
</html>
|
||||
"}*/
|
||||
"}
|
||||
|
||||
|
||||
/obj/item/weapon/book/manual/robotics_cyborgs
|
||||
@@ -381,12 +380,12 @@
|
||||
icon_state = "borgbook"
|
||||
author = "XISC"
|
||||
title = "Cyborgs for Dummies"
|
||||
/*dat = {"<html>
|
||||
dat = {"<html>
|
||||
<head>
|
||||
<style>
|
||||
h1 {font-size: 21px; margin: 15px 0px 5px;}
|
||||
h2 {font-size: 18px; margin: 15px 0px 5px;}
|
||||
h3 {font-size: 15px; margin: 15px 0px 5px;}
|
||||
h3 {font-size: 15px; margin: 15px 0px 5px;}
|
||||
li {margin: 2px 0px 2px 15px;}
|
||||
ul {list-style: none; margin: 5px; padding: 0px;}
|
||||
ol {margin: 5px; padding: 0px 15px;}
|
||||
@@ -576,7 +575,7 @@
|
||||
|
||||
</body>
|
||||
</html>
|
||||
"}*/
|
||||
"}
|
||||
|
||||
/obj/item/weapon/book/manual/security_space_law
|
||||
name = "Space Law"
|
||||
@@ -620,7 +619,7 @@
|
||||
icon_state = "cooked_book"
|
||||
author = "Lord Frenrir Cageth"
|
||||
title = "Chef Recipes"
|
||||
/*dat = {"<html>
|
||||
dat = {"<html>
|
||||
<head>
|
||||
<style>
|
||||
h1 {font-size: 18px; margin: 15px 0px 5px;}
|
||||
@@ -636,13 +635,13 @@
|
||||
Here is a guide on basic food recipes and also how to not poison your customers accidentally.
|
||||
|
||||
<h2>Burger:<h2>
|
||||
Put 1 meat and 1 flour into the microwave and turn it on. Then wait.
|
||||
Put 1 meat and 5 flour into the microwave and turn it on. Then wait.
|
||||
|
||||
<h2>Bread:<h2>
|
||||
Put 3 flour into the microwave and then wait.
|
||||
Put 15 flour into the microwave and then wait.
|
||||
|
||||
<h2>Waffles:<h2>
|
||||
Add 2 flour and 2 egg to the microwave and then wait.
|
||||
Add 10 flour and 2 egg to the microwave and then wait.
|
||||
|
||||
<h2>Popcorn:<h2>
|
||||
Add 1 corn to the microwave and wait.
|
||||
@@ -651,13 +650,13 @@
|
||||
Put 1 meat, 1 unit of salt and 1 unit of pepper into the microwave and wait.
|
||||
|
||||
<h2>Meat Pie:<h2>
|
||||
Put 1 meat and 2 flour into the microwave and wait.
|
||||
Put 1 meat and 10 flour into the microwave and wait.
|
||||
|
||||
<h2>Boiled Spagetti:<h2>
|
||||
Put 1 spagetti and 5 units of water into the microwave and wait.
|
||||
|
||||
<h2>Donuts:<h2>
|
||||
Add 1 egg and 1 flour to the microwave and wait.
|
||||
Add 1 egg and 5 flour to the microwave and wait.
|
||||
|
||||
<h2>Fries:<h2>
|
||||
Add one potato to the processor and wait.
|
||||
@@ -665,7 +664,7 @@
|
||||
|
||||
</body>
|
||||
</html>
|
||||
"}*/
|
||||
"}
|
||||
|
||||
/obj/item/weapon/book/manual/barman_recipes
|
||||
name = "Barman Recipes"
|
||||
|
||||
@@ -192,15 +192,16 @@ var/list/mechtoys = list(
|
||||
moving = 0
|
||||
|
||||
//Do I really need to explain this loop?
|
||||
for(var/atom/A in the_shuttles_way)
|
||||
if(istype(A,/mob/living))
|
||||
var/mob/living/unlucky_person = A
|
||||
unlucky_person.gib()
|
||||
// Weird things happen when this shit gets in the way.
|
||||
if(istype(A,/obj/structure/lattice) \
|
||||
|| istype(A, /obj/structure/window) \
|
||||
|| istype(A, /obj/structure/grille))
|
||||
del(A)
|
||||
if(at_station)
|
||||
for(var/atom/A in the_shuttles_way)
|
||||
if(istype(A,/mob/living))
|
||||
var/mob/living/unlucky_person = A
|
||||
unlucky_person.gib()
|
||||
// Weird things happen when this shit gets in the way.
|
||||
if(istype(A,/obj/structure/lattice) \
|
||||
|| istype(A, /obj/structure/window) \
|
||||
|| istype(A, /obj/structure/grille))
|
||||
del(A)
|
||||
|
||||
from.move_contents_to(dest)
|
||||
|
||||
@@ -268,6 +269,7 @@ var/list/mechtoys = list(
|
||||
|
||||
// Delete it. (Fixes github #473)
|
||||
qdel(A)
|
||||
//world << "deleting [MA]/[MA.type] it was [!MA.anchored ? "not ": ""] anchored"
|
||||
qdel(MA)
|
||||
|
||||
if(plasma_count)
|
||||
|
||||
@@ -85,6 +85,8 @@
|
||||
<li class="rscadd">Added RSF to the bar.</li>
|
||||
<li class="rscadd">Added three new vending machines. Hatlord, Suitlord, and Shoelord.</li>
|
||||
<li class="rscadd">Re-did the area below tool storage.</li>
|
||||
<li class="rscadd">Added new DNA injectors.</li>
|
||||
<li class="rscadd">Fixed a couple manuals..</li>
|
||||
</ul>
|
||||
<h3 class="author">N3X15 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
Reference in New Issue
Block a user