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[ci skip] Automatic changelog update.
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@@ -82,6 +82,11 @@ ADDING CREDITS? EDIT templates/changelog.tmpl.html
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<li class="tweak">Ghosts can now only write in blood up to a certain amount of tiles from the original blood source (before they could daisy-chain messages ad nauseam). The max distance depends of the original source's amount of blood. A drip will only have a radius of 1. Splatters a radius of 2. Gibs a radius of 5. (Same distance as footprints)</li>
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<li class="tweak">Projectiles now have a 75 percent chance of hitting mobs in cages, as long as the cover is up.</li>
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<li class="rscadd">Just like artificers can click floors up to 3 tiles away to convert them into cult floors, they can now click space tiles to conjure floors over them. As when done by clicking the spell button, conjuring a tile instead of converting one leads to a longer cooldown.</li>
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<li class="bugfix">Fixed mapped alien embryos not spawning a dead alien larva. Expect to find a few dead larvas hidden on some maps.</li>
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<li class="rscadd">All playable mobs now have standardized damage overlays which should help players controlling simple_animals noticing when they're taking damage.</li>
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<li class="bugfix">Fixed the brute and oxy damage overlays going away for a second then coming back when dying. Those overlays also now come back instantly when re-entering a corpse.</li>
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<li class="bugfix">Patched an exploit that allowed players to unload ore boxes using the pop-up window from any distance away or even adjacent but otherwise incapacitated, which apparently allowed a few people to mess with our shaft miner friends.</li>
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<li class="bugfix">Also fixed ore unloading machines causing all ore boxes in their area to dump everything every second, instead of only those in front of them.</li>
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</ul>
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<h3 class="author">Eneocho updated:</h3>
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<ul class="changes bgimages16">
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@@ -1770,6 +1770,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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into cult floors, they can now click space tiles to conjure floors over them.
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As when done by clicking the spell button, conjuring a tile instead of converting
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one leads to a longer cooldown.
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- bugfix: Fixed mapped alien embryos not spawning a dead alien larva. Expect to
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find a few dead larvas hidden on some maps.
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- rscadd: All playable mobs now have standardized damage overlays which should help
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players controlling simple_animals noticing when they're taking damage.
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- bugfix: Fixed the brute and oxy damage overlays going away for a second then coming
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back when dying. Those overlays also now come back instantly when re-entering
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a corpse.
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- bugfix: Patched an exploit that allowed players to unload ore boxes using the
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pop-up window from any distance away or even adjacent but otherwise incapacitated,
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which apparently allowed a few people to mess with our shaft miner friends.
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- bugfix: Also fixed ore unloading machines causing all ore boxes in their area
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to dump everything every second, instead of only those in front of them.
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Eneocho:
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- tweak: Makes the mouser fit inside the handgun holster.
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Jackreturnswithaveangenace:
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