mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
that didn't work as well as I thought
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@@ -220,6 +220,7 @@
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blocks_air = 1
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explosion_block = 2
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/*
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/turf/simulated/shuttle/wall/lighting_build_overlays()
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//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/turf/proc/lighting_build_overlays() called tick#: [world.time]")
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var/atom/movable/lighting_overlay/O = ..()
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@@ -243,7 +244,7 @@
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O.icon_state = "light1_corner"
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O.dir = NORTH
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return O
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return O*/
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/turf/simulated/shuttle/wall/cultify()
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ChangeTurf(/turf/simulated/wall/cult)
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@@ -13,7 +13,6 @@
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if(lighting_overlay)
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returnToPool(lighting_overlay)
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//This proc is extended in code/game/turfs/simulated/floor_types.dm
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/turf/proc/lighting_build_overlays()
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//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/turf/proc/lighting_build_overlays() called tick#: [world.time]")
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if(lighting_overlay)
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@@ -30,8 +29,6 @@
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for(var/datum/light_source/L in affecting_lights)
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L.calc_turf(src)
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return O
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/turf/proc/get_lumcount(var/minlum = 0, var/maxlum = 1)
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//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/turf/proc/get_lumcount() called tick#: [world.time]")
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if(!lighting_overlay) //We're not dynamic, whatever, return 50% lighting.
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