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hotfix
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@@ -52,9 +52,7 @@
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new /obj/structure/bomberman(T, power, destroy_environnement, hurt_players, src, user.dir)
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/obj/item/weapon/bomberman/proc/cure(var/disease)
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world << "making a cure() for [disease]"
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spawn(400)
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world << "curing [disease]"
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switch(disease)
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if("Low Power Disease")
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small_bomb = 0
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