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Captain's Jacket changes.
The jacket now has pockets. It no longer hides worn jumpsuits.
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@@ -16,7 +16,7 @@
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else
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new /obj/item/weapon/storage/backpack/satchel_cap(src)
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new /obj/item/clothing/suit/captunic(src)
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new /obj/item/clothing/suit/captunic/capjacket(src)
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new /obj/item/clothing/suit/storage/capjacket(src)
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new /obj/item/clothing/head/helmet/cap(src)
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new /obj/item/clothing/under/rank/captain(src)
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new /obj/item/clothing/suit/armor/vest(src)
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@@ -33,14 +33,15 @@
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flags_inv = HIDEJUMPSUIT
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species_fit = list("Vox")
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/obj/item/clothing/suit/captunic/capjacket
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/obj/item/clothing/suit/storage/capjacket
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name = "captain's uniform jacket"
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desc = "A less formal jacket for everyday captain use."
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icon_state = "capjacket"
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item_state = "bio_suit"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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flags_inv = HIDEJUMPSUIT
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species_fit = list("Vox")
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max_combined_w_class = 6
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storage_slots = 3
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//Chaplain
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/obj/item/clothing/suit/chaplain_hoodie
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