Another regex pass

<span class='warning'><b> -> <span class='danger'>
This commit is contained in:
D3athrow
2015-04-14 18:34:31 -05:00
parent 1a9fec4ae6
commit fdf8b918aa
13 changed files with 30 additions and 30 deletions

View File

@@ -55,7 +55,7 @@ datum/controller/game_controller/New()
job_master = new /datum/controller/occupations()
job_master.SetupOccupations()
job_master.LoadJobs("config/jobs.txt")
world << "<span class='warning'><B>Job setup complete</span></B>"
world << "<span class='danger'>Job setup complete</span>"
if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase()
if(!syndicate_code_response) syndicate_code_response = generate_code_phrase()
@@ -90,9 +90,9 @@ datum/controller/game_controller/proc/setup()
setup_economy()
SetupXenoarch()
cachedamageicons()
world << "<span class='warning'><B>Caching Jukebox playlists...</span></B>"
world << "<span class='danger'>Caching Jukebox playlists...</span>"
load_juke_playlists()
world << "<span class='warning'><B>Caching Jukebox playlists complete.</span></B>"
world << "<span class='danger'>Caching Jukebox playlists complete.</span>"
//if(map && map.dorf)
//mining_surprises = typesof(/mining_surprise/dorf) - /mining_surprise/dorf
//max_secret_rooms += 2
@@ -133,7 +133,7 @@ datum/controller/game_controller/proc/cachedamageicons()
del(H)
datum/controller/game_controller/proc/setup_objects()
world << "<span class='warning'><B>Initializing objects</span></B>"
world << "<span class='danger'>Initializing objects</span>"
sleep(-1)
//var/last_init_type = null
for(var/atom/movable/object in world)
@@ -143,12 +143,12 @@ datum/controller/game_controller/proc/setup_objects()
object.initialize()
world << "<span class='warning'><B>Initializing pipe networks</span></B>"
world << "<span class='danger'>Initializing pipe networks</span>"
sleep(-1)
for(var/obj/machinery/atmospherics/machine in machines)
machine.build_network()
world << "<span class='warning'><B>Initializing atmos machinery.</span></B>"
world << "<span class='danger'>Initializing atmos machinery.</span>"
sleep(-1)
for(var/obj/machinery/atmospherics/unary/U in machines)
if(istype(U, /obj/machinery/atmospherics/unary/vent_pump))
@@ -158,7 +158,7 @@ datum/controller/game_controller/proc/setup_objects()
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
T.broadcast_status()
world << "<span class='warning'><B>Initializations complete.</span></B>"
world << "<span class='danger'>Initializations complete.</span>"
sleep(-1)