Commit Graph

15 Commits

Author SHA1 Message Date
clusterfack
147c5bd5a7 A process scheduler thing
Included:
-The process lists use |= instead of += due to the increased stability of the former against double additions.

-Atmospherics machinery is moved under the pipenet processing.

-Modified the atmospherics processes to return 1 when theyve done something, and 0 if they aint done jack shit. Then called scheck() if they return 1, possibly  reducing unnecessary scheck calls while still managing to smooth out the atmospherics processing.

-If a powernet happens to get rebuilt by either powernets or power machinery scheck() is also called
2015-05-08 01:15:19 -05:00
clusterfack
6ff70404e8 Fixes any transformation getting people stuck as contents during transformation.
Span class fixes for all of atmospherics files.
Calls new ..() for dice, adds minsides for admins to play with
Fixes bug where people would magically change the size of objects using wrapping paper
2015-03-04 20:23:31 -06:00
ComicIronic
7c0f3e1266 Pipe unification and type switching
Tanks are now unaries, not pipes.
Portable connectors are now unaries, not their own type.
Valves are now binaries, T-Valves are now trinaries.
Pipes as much as possible now use the general attackby code.
Slight changes to pooling code.
Removed loads of duplicate code that existed for no real reason.
T-Valves now come in manual and digital and mirrored under those types, not the other way around.
Mirrored connecting sprites for T-Valves should show up properly now.

Never again.
2015-02-18 21:36:36 +00:00
D3athrow
22c812dddd object pooled pipe items! 2015-02-10 23:38:03 -06:00
Rob Nelson
6ebd61ea1c Investigation Logging improvements.
* Adds "atmos" subject to Investigate.
 * Massive overhaul of Investigate, making it more modular.
 * Also replaced investigate_log with investigation_log, with swapped arguments (which makes more sense).
2014-12-30 21:48:36 -08:00
eswordthecat
9131429301 https://github.com/tgstation/-tg-station/pull/655 2014-12-28 08:13:48 +08:00
Chris
a0ee2a5384 Activity logging for pumps.
relative pathing to absolute pathing
2014-12-02 00:50:13 -06:00
Rob Nelson
193fe36c99 Standardize radio ID tags (id -> id_tag). Fixes multitool runtimes. 2014-02-04 03:40:49 -08:00
d3athrow
eaa0b4e0ae Fix making sounds in an area 2014-01-15 18:52:30 -06:00
giacomand@gmail.com
b9bb759cd8 -Multiple fixes for machinery not correctly updating their icons when depowered.
-Gave request consoles an off sprite.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-30 02:20:03 +00:00
giacomand@gmail.com
b00c0c2a9f -New sprites APC sprites by TankNut!
-New wraith sprites by TankNut!
-Decreased flare duration, again(!)
-Made a based interact proc and changed the updateDialog to call that instead of attack_hand. This caused issues with the APC and getting the power cell out of it. I then changed all machines that had their own defined proc (that was everywhere)


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5001 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-03 14:45:29 +00:00
giacomand@gmail.com
6a2d78bc94 -Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
-Atmos delay is now based on active players, to help fight lag for massive player rounds.

-Changed some for(blah in world) loops to use the correct lists.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4958 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-25 19:15:51 +00:00
giacomand@gmail.com
5557116fd9 Committing for Numbers.
- Readded Volume Pumps - now they work as intended and are constructable
- Readded Passive Gates - now they work as intended and are constructable
- Readded Heat Exchangers - now they work as intended and are constructable
- Added Heater - to warm up gasses to 300C
- Adjusted volumes on big tanks and portable pumps to 2000 and 1200 respectably
- Pipe dispensers can produce the readded pieces.
- Pipe construction code updated to compesate for the new items
- New graphics for all of the above - courtesy by Ausops.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4785 316c924e-a436-60f5-8080-3fe189b3f50e
2012-09-30 19:31:35 +00:00
elly1989@rocketmail.com
4073ac9b00 Replaced all 'file.extension' references with 'relativepath/file.extension' using a script by thvortex of ss13-daedalus.
All credits to the author for this handy little script.
I Committed the modified python script to tool directory. Although it needs to be in the root folder of your repo to work.

To notice the improved compile times, in dreammaker go to Build > Preferences > and untick "automatically set file_dir for subfolders"

If this commit inteferes with any large projects just revert it, do your thing, then rerun the script. Easy-peasy.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4488 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-18 16:33:40 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00