Commit Graph

19181 Commits

Author SHA1 Message Date
unid15
b7cab3c220 Polishing 2015-08-06 16:59:13 +00:00
unid15
6c4d0add75 SHUTTleS 2015-08-06 16:59:13 +00:00
Rob Nelson
c9df670a28 Revert "Correct wire and power connection removal"
This reverts commit eaceefba33cf377cdce7b53cf8c34f0b8f59cc88.

<PJB3005> I guess Destroy() is the best then
<PJB3005> well I mean we're never gonna hit a memory issue even if we pool ALL the things
<clusterfack> yeah it's very unlikely
<N3X15> so Destroy()
<clusterfack> yep
2015-08-06 08:50:17 +00:00
Rob Nelson
6319049d5a Fix mergeConnectedNetworksOnTurf() 2015-08-06 08:50:16 +00:00
Rob Nelson
3ca812851f fucking clusterfack actually doing proper code review what an asshole 2015-08-06 08:50:16 +00:00
Rob Nelson
10dc80bf61 Added on_moved support to /datum/power_connections. 2015-08-06 08:50:16 +00:00
Rob Nelson
c514940a37 Correct wire and power connection removal 2015-08-06 08:50:15 +00:00
Rob Nelson
494c155a74 Remove erroneous comment. 2015-08-06 08:50:15 +00:00
Rob Nelson
e9715e3749 BROADCASTER REWORK AHOY (also powernet things)
- Added: /datum/power_connection components, allows machinery to have cable connections without being /obj/machinery/power + more flexibility
- Bugfix: Broadcaster doesn't use area power anymore, requires a direct cable connection to grid.
- Bugfix: Broadcaster can be unwrenched again
- Bugfix: Broadcaster cannot be on while unanchored

NOTE: Didn't fuck around with adding cables to the broadcaster's lair on the maps.  Mappers will need to fix that.

Tested locally, eradicated some related funtimes.
2015-08-06 08:50:14 +00:00
DeityLink
7ad99d0bd4 typos 2015-08-06 01:02:22 +00:00
DeityLink
2b6be6151f balancing dylan's cult changes 2015-08-06 01:02:21 +00:00
D3athrow
40bd11ec4e Fix github issue #5658 2015-08-05 11:49:38 -05:00
PJB3005
4758cda9ab Fixes lights on turfs that changed dynamicity.
Is dynamicity even a word?
2015-08-05 04:49:24 +00:00
dylanstrategie
2a165ac976 Hotfix to Bible 2015-08-05 04:29:27 +00:00
D3athrow
880d39ca1b Merge branch 'dylanstrategie/vgstation-Chaplain' into Bleeding-Edge 2015-08-04 16:48:23 -05:00
D3athrow
a91290b13c Fix the schedule interval being reset to 50 on every process 2015-08-04 16:47:25 -05:00
dylanstrategie
dac2e27ad6 Bring back Chaplain tweaks 2015-08-04 23:20:49 +02:00
D3athrow
2274dfa78a Re-enable xenomorph jobbans. 2015-08-04 13:45:16 -05:00
ririchiyo
f768a2deb0 Merge pull request #5651 from clusterfack/huds
Probably stops huds breaking
2015-08-04 13:33:59 -04:00
ririchiyo
07cc9f02fc Merge pull request #5620 from PJB3005/NOT-THE-BE-OH-SHIT-NOT-THE-CAEL-CODE
OH FUCK CAEL IS HERE
2015-08-04 12:49:23 -04:00
ririchiyo
500fb701e3 adds the processSchedulerView for looking at ticks, should probably work 2015-08-04 10:42:05 -04:00
clusterfack
a09c1648bd Probably stops huds breaking
- Added a thing to remove screen obj references to logout in addition to being called in destroy instead of relying fully on the reset screen obj proc.

- Moved some hud creation from AI to the hud datums where it should have been, might fix an issue or two

- My teeth still hurt from the dentist

- Adds robot module backgrounds to one of the screen objs that should be removed on logout as well so all screen objs should always be accounted for going in/out

Man you have to be reeeally careful with pooling about this kind of shit.
2015-08-03 15:10:58 -05:00
D3athrow
270a4a0d6a burn it down 2015-08-03 02:08:47 -05:00
D3athrow
4a4e58bcb5 comment it out for now 2015-08-02 23:31:18 -05:00
clusterfack
5c0d666a5a Merge pull request #5640 from clusterfack/volundrmorelikevolunteerhuehuehue
WHAT COULD POSSIBLY GO WRONG
2015-08-02 20:29:42 -05:00
clusterfack
ff6aef1dd5 Process Scheduler
I did none of the work on this
Thanks @volundr- for doing literally everything here

-Makes process scheduler not cause client lag ever
-Party
-**Party**
2015-08-02 20:18:13 -05:00
D3athrow
0bc1057d26 i feex da boog 2015-08-02 19:26:16 -05:00
D3athrow
dcca92ead1 Fix #5636 2015-08-02 17:35:00 -05:00
d3athrow
d44b4d3554 Merge pull request #5612 from Shadowmech88/SlimeEater
Expanding the List of Edible Mobs.
2015-08-02 16:08:51 -05:00
d3athrow
6cc0c8b4f6 Merge pull request #5589 from Intigracy/cubeit
Adds monkey cubes to the biogen for 250 points each
2015-08-02 16:08:35 -05:00
Arthurdentist
6d2ae77155 Fixes Grey Tea Sprite
Icon_State for Grey Tea was incorrect
2015-08-02 04:28:06 +01:00
D3athrow
1a5c7bcd2c BEAMS BEAMS BEAMS BEAMS BEAMS 2015-08-01 20:24:21 -05:00
D3athrow
e9cd176fe7 runtime prevention 2015-08-01 20:24:12 -05:00
PJB3005
5412493323 OH FUCK CAEL IS HERE 2015-08-01 23:02:13 +02:00
clusterfack
36b763d710 Message spam from not having +PERMISSIONS on opening player notes is hilarious and unfortunate 2015-08-01 02:03:08 -05:00
D3athrow
42195ba837 wolo this too 2015-07-31 19:48:22 -05:00
D3athrow
f6aaf5cf0f make things more coherent 2015-07-31 18:50:18 -05:00
D3athrow
8d1875771d Make nano use html_interface minimaps 2015-07-31 18:50:17 -05:00
d3athrow
52ebbc0b0a Merge pull request #5590 from Intigracy/teamdeadward
Vampire QoL changes
2015-07-31 15:19:30 -05:00
d3athrow
a3cebd5581 Merge pull request #5596 from PJB3005/CAEL-HELL-WHY
FUCKING HELL CAEL.
2015-07-31 13:32:45 -05:00
d3athrow
bd89f08a37 Merge pull request #5606 from Duny-/Bugfixan0
Stops ghosts from removing items from the destructive analyzer
2015-07-31 13:32:30 -05:00
d3athrow
837cdd73db Merge pull request #5322 from Kurfursten/tooltweak
Tool Tweaks
2015-07-31 12:25:35 -05:00
PJB3005
bacafad4c4 RPED from TG.
With /vg/ added flavour too!
2015-07-31 18:10:01 +02:00
D3athrow
915a715f44 no messages 2015-07-31 10:50:02 -05:00
Duny-
444c12b912 still preventing ghosts from removing items from the destructive analyzer 2015-07-31 16:34:58 +02:00
Kurfursten
0b109bc4d2 Busy check 2015-07-31 06:47:10 -05:00
Shadowmech88
d5aa799de7 Expanding the list of edible mobs. 2015-07-31 02:16:21 -05:00
D3athrow
feb35d507a no no no 2015-07-31 01:10:25 -05:00
Duny-
5b409758d0 Ghosts pls stop removing items from the destructive analyzer 2015-07-31 03:16:52 +02:00
D3athrow
84a4ea3edb kill the prob 2015-07-30 16:34:28 -05:00