Commit Graph

1991 Commits

Author SHA1 Message Date
rockdtben
c2eaca7b29 Removed all global modifications of toxloss.
Added a setToxLoss() proc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2653 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-10 14:36:08 +00:00
rockdtben
46685aba5b Removed some redundant checks
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2652 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-10 14:14:48 +00:00
ryantennessee@yahoo.com
b8ef575274 Jetpack changing to wrong sprite when turned on fixed.
Syringes will autochange inject/draw when full/empty.
Medborg syringes start full and set to inject even though the icon is still messed up.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2650 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-09 20:33:25 +00:00
kortgstation@gmail.com
58265c8629 Hastur Robes (yellow costume) removed from chaplains closet at Urist's command/request.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2649 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-09 06:17:26 +00:00
kortgstation@gmail.com
f22a97e982 Added a mint food item/sprite which contains mint toxin
Added mint toxin, a poison which will gib fat people upon consumption
Added the mint to the chefs kitchen.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2648 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-09 04:26:15 +00:00
ryantennessee@yahoo.com
08347ddb01 Tracked down the last bottles with limited transfer amounts and made more transfer amounts for them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2647 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-09 01:22:01 +00:00
ryantennessee@yahoo.com
24d262f19d Drills and Ddrills now dig sand faster than shovels. Changed digging to produce 5 glass ore instead of 4.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2646 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-09 01:01:37 +00:00
baloh.matevz@gmail.com
b30bfac8f9 - added feedback logging for alert levels
- alert level descriptions are now part of the config file config.txt
- alert levels default to the ones I had before, if the config file isn't configured.
- Restored a HTML vending machine interface, an updated one. (I have limited time so I'll commit this one too, it's part of the bundle i coded while offline today and I don't have time to separate it before discussing it. I'll revert it later if needed)

Vending machine demo:
http://www.kamletos.si/vending.html

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2641 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-08 11:09:01 +00:00
n3ophyt3
141977983c Fixed an issue with the captain's laser.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2640 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-08 06:28:16 +00:00
vageyenaman@gmail.com
cc59093135 This should fix the cloning issue. (See: http://nanotrasen.com/phpBB3/viewtopic.php?f=7&t=6502)
Special thanks to the kind folks over at Bay12 for spotting the problem.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2638 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-08 00:46:15 +00:00
baloh.matevz@gmail.com
d1f2c54b17 (forgot one file, but also sending the log from the previous commit)
Command intercept will now only increase the security level if it's lower than blue
Added a keycard authentication device. When you interact with it it asks you which event you'd like to trigger, currently only "Red alert". When you select the event, it asks you to swipe your ID card. If you have the new keycard auth access (60) on it (all heads of staff do), it will trigger all other devices of the same type to flash for 2 seconds. If someone with the same access level on their card swipes their card on another device during this period, the event will happen.

The idea behind this is the two key idea from submarine movies - just with ID cards. Admins are informed who requests the event and who triggers it btw, so abusing this is a bad idea.

Added this to the changelog. Hopefully the dme will work properly this time.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2635 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-07 00:55:20 +00:00
baloh.matevz@gmail.com
810dbd7346 git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2634 316c924e-a436-60f5-8080-3fe189b3f50e 2011-12-07 00:53:09 +00:00
baloh.matevz@gmail.com
73aa4a1afa hotfix for comms console locking up when you try to change the alert level...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2632 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 22:43:15 +00:00
baloh.matevz@gmail.com
8636f28d7d In response to the problems of miner inactivity and a suspicion of the steel change affecting robotics in that mechs, specifically ripleys will no longer be built, I have included some stats logging about mecha construction and mineral production.
Also made steel and reinforced glass correctly decrease ore amounts.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2631 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 22:33:23 +00:00
uporotiy
df04d75c48 Aaaaaaaaaand once again I forget to upload a new file.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2629 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 15:04:11 +00:00
baloh.matevz@gmail.com
cb19629c18 Wrenches no longer spawn with a random pixel offset to the right.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2628 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 14:39:19 +00:00
uporotiy
4764cdc990 Aliens:
Reworked the code to use a new "plasma" var instead of toxloss for their powers.
Facehuggers are now active for 30 to 60 instead of 3 to 5 seconds.
Aliens can see whether facehuggers are active without needing to examine them.
Changelings:
Ranged sting is now 2 squares-ranged instead of 3 squares.
Space:
Reverted the randomly accessible z-levels back to how they were (derelict and ai sat).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2627 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 08:30:03 +00:00
kortgstation@gmail.com
07dac128c1 Gyrojet bolts now explode on contact with mobs and walls.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2626 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 04:50:42 +00:00
ryantennessee@yahoo.com
1657e3a9dc Changing portable air pump volume from 750 to 2500 (3.33 x current).
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2625 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-06 01:28:28 +00:00
uhangi@gmail.com
414cfbe8c1 Uncommented erro's code, reticked erro's code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2620 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-05 02:02:35 +00:00
uhangi@gmail.com
025288d4eb Commenting out erro's broken code until he fixes it so no compilation errors
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2619 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-05 01:48:48 +00:00
uhangi@gmail.com
44c0cfc46d -Adding pepper spray for security officers.
-Fixed a storage bug for chemsprayers and space cleaner

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2618 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 22:42:18 +00:00
n3ophyt3
e4afa60af2 Accidentally removed a line when I was fixing gun recharge rates.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2616 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 21:40:31 +00:00
baloh.matevz
962919f6e0 - Added the ability to communications computers to switch between the blue and green security levels. I wanna make a super special way to get to the red level, which involves the turning of multiple keys (id cards) in multiple areas :)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2615 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 20:32:30 +00:00
LastBattaWolf@hotmail.com
430cca3300 (GIVE POLYBLUE COMMIT ALREADY) Headrevs can no longer be borged, and revs who get borged are dereved.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2614 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 19:55:01 +00:00
baloh.matevz
793d4051e2 security levels commit oddities fixed.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2611 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 10:25:03 +00:00
uhangi@gmail.com
58b573ceec Committing grenade fix
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2610 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 10:17:13 +00:00
uhangi@gmail.com
02132f4ebf Added grenade launcher, one in the armory with the rest of the riot gear. Capable of holding three grenades at a time. Also, one box of flashbangs in Security, another in the firing range, and two extra pairs of glasses (not HUDglasses) in the firing range.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2609 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 09:47:19 +00:00
LastBattaWolf@hotmail.com
145625b699 Cleaned up some more sounds and prepped ambistat.ogg and ambibar.ogg for their future as title music
(For PolyBlue) Flashbangs now affect people in lockers

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2608 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 08:45:39 +00:00
baloh.matevz@gmail.com
a2d6e59f18 Security levels commit 2
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2607 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 06:50:37 +00:00
baloh.matevz@gmail.com
9375c09666 security levels commit 1
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2606 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 06:49:59 +00:00
baloh.matevz@gmail.com
9c872b28e1 Reinforced metal renamed to steel, since that what it now is.
Steel floor tile renamed to metal floor tile to avoid confusion before it even happens
Grass plants in hydro will now actually make grass floor tiles instead of really awkward patches
You can no longer make steel via autolathe, you can however make metal, and inserting r-metal will still give you metal for use in the lathe
Added 10 sheets of steel to EVA and 10 units of steel to engineering


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2604 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 03:55:58 +00:00
baloh.matevz@gmail.com
e05f78831e Added the r-glass recipe for the mining furnace. I actually thought it was there all along. rglass = sand + iron ore.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2603 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 03:28:30 +00:00
petethegoat@gmail.com
ea9302e213 My side of the Christmas update.
Removed the RCD's ability to take down r-walls.
Updated the changelog.

Slight update to stack construction in preparation for buildable light fixtures.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2602 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 03:14:07 +00:00
baloh.matevz@gmail.com
f9badcefe1 It is no longer possible to make reinforced metal from metal sheets or vice versa. The reason for this is on Pete's side. The intention is to make RCD's not able to take down r-walls, however at the same time make r-walls harder to make.
The way you make reinforced metal now is by using the mining processing unit. The recipe is a combination of metal and plasma ore.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2601 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 03:05:44 +00:00
LastBattaWolf@hotmail.com
855b087f38 (Committed for PolymorphBlue) Traitors in the prison cell on the escape shuttle now fail their objective.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2599 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 02:37:19 +00:00
uhangi@gmail.com
1136054925 Fucked up, NOW space is depowered.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2598 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 01:27:44 +00:00
uhangi@gmail.com
ab779def53 Depowered space
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2597 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-04 00:11:40 +00:00
petethegoat@gmail.com
c6d94edb84 Fixed up some of the APC construction/deconstruction messages.
Changed the popcorn sprite to one that doesn't suck, by Cheridan.
Updated dat changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2596 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-03 17:26:16 +00:00
petethegoat@gmail.com
5d4b707553 Fixed all known problems with vending machines.
Fixed a minor visual bug with emagged lockers.
Minor botany rebalance by Numbers.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2595 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-03 15:36:17 +00:00
petethegoat@gmail.com
598fe6e961 r2593: LASTY BROKE EVERYTHING PANIC EDITION
But it's okay we still love you.

(fixed some missing apostrophes that were causing compile errors)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2594 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-03 03:06:54 +00:00
LastBattaWolf@hotmail.com
a6ac7c7f31 shuffled some sounds around to help counteract the SUDDEN CUTOFF issue when leaving an area
experimenting with throwing in actual music to certain areas (bar and possibly lounge in the future), will remove it if it doesn't really work out or fit well
removed some stuff that isn't getting used, everything I've removed since five or six months ago is sitting in a .rar under the downloads tab

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2593 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-02 22:52:30 +00:00
ryantennessee@yahoo.com
186fbad7fd Fixed spelling error in /obj/item/stack/tile/steel singular name.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2592 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-02 18:37:53 +00:00
ryantennessee@yahoo.com
ac581158ca Moved 2 borg chargers from robotics to the maint hallways outside security and medical. Changed around borg module order to make it easier to pick things.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2590 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-02 08:00:16 +00:00
n3ophyt3
67e43e4baf New toy, as coded by Threadstrong.
A delightful fake sunflower, that also doubles as a squirtgun. Refillable via watertanks.

Currently adminspawn only because I am too lazy to make it spawn anywhere right now.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2589 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-02 01:51:40 +00:00
n3ophyt3
b8abae2eba Fixed the recharge rates on the captain's laser, energy crossbow, and advanced energy gun.
pulse rifles can once again switch between stun, kill, and destroy (outside of the pulse destroyer, which has three settings, and they are all destroy)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2588 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-02 00:33:21 +00:00
LastBattaWolf@hotmail.com
b00324f430 fix for issue 224 by quarxink desu
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2586 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-01 21:56:08 +00:00
petethegoat@gmail.com
a80e46c078 Fixed issue 222.
Improved closet/secure closet/crate code a bit. (Updated the paths on the map.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2585 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-01 20:02:43 +00:00
LastBattaWolf@hotmail.com
29a3acab5c quickfix to make ambimalf play less often
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2584 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-01 09:37:47 +00:00
LastBattaWolf@hotmail.com
af1041f4b7 Added some more ambiance
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2583 316c924e-a436-60f5-8080-3fe189b3f50e
2011-11-30 23:24:13 +00:00