Rob Nelson
0e5e9b9b1d
Merge branch 'cleanbots' into 'Bleeding-Edge'
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Fix cleanbots
-Trying to astar to an area, l.o.l.
-Added assert that we AREN'T trying to plot a course to an area in case something else is doing this too
Fixes #81
See merge request !102
2015-08-18 20:30:25 +00:00
DeityLink
d74c985aaf
BEEKEEPING 2.0
2015-08-18 19:28:48 +00:00
ririchiyo
26595c565f
missing comma.
2015-08-18 13:42:46 -04:00
PJB3005
a65c29f084
better RPD pipe layer setting.
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A shitload better, at that.
2015-08-18 17:32:39 +00:00
PJB3005
c220854ed5
RCD fixes for borgs.
2015-08-18 17:32:39 +00:00
PJB3005
83598d6e50
RCD Rework.
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RCDs now work on a system of schematics, with an RPD style UI.
RPD, RCD, RSF and tile painters all implemented into this new system. (reverted from commit ccb9ceb811 ) (reverted from commit 1d9a328ba6 )
2015-08-18 17:32:38 +00:00
PJB3005
b96ab050f4
Fixes deff crashing.
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Hopefully
2015-08-18 17:32:36 +00:00
PJB3005
1d92fdc376
Fixes ceil, as such, fixes Eguns.
2015-08-18 17:29:27 +00:00
PJB3005
01257e3496
Fixes portable atmospherics machinery looking silly when connecting to a layered connector.
2015-08-18 14:59:07 +00:00
clusterfack
6e184fa99a
Remove del
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Stop using del!
2015-08-18 14:01:10 +00:00
PJB3005
38c96ac365
Buffs toolboxes
2015-08-18 12:31:02 +02:00
PJB3005
bd5d2a7e66
Attack log viewer.
2015-08-18 12:26:47 +02:00
clusterfack
f0618b544b
Ghosts use attack_ai as well
2015-08-18 05:07:15 -04:00
clusterfack
a2aff2da81
Fix cleanbots
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-Trying to astar to an area, l.o.l.
-Added asser that we AREN'T trying to plot a course to an area
2015-08-18 04:21:57 -04:00
Zth
71e9915efd
Silicons now can't kick vendors
2015-08-18 04:55:55 +00:00
D3athrow
df3a6d1cc0
fix taser icons
2015-08-17 19:19:19 -05:00
dylanstrategie
fc909a1e76
HOW DID THIS COMPILE
2015-08-17 23:25:45 +00:00
dylanstrategie
88a045e733
Fix Bible checking non-humans for Vampire and Cult
2015-08-17 23:25:45 +00:00
DeityLink
d1448601a0
applejuice and goodbye glass of ...what?
2015-08-17 22:16:02 +00:00
unid15
29218a3753
fucked that one up as well
2015-08-17 22:14:00 +00:00
unid15
7bc81a3ace
jesus on a stick
2015-08-17 22:14:00 +00:00
D3athrow
49d673e3cd
508
2015-08-17 15:31:07 -05:00
dylanstrategie
ea82206134
Fabricated welding tools now start empty
2015-08-17 19:51:19 +00:00
D3athrow
38c01935a6
i dont know how this is runtiming.
2015-08-17 14:49:35 -05:00
PJB3005
47450b8d71
How did this go missing, whoops!
2015-08-17 19:23:08 +00:00
ComicIronic
aacc8fcd49
Moved defines to setup.dm, added meter aligning, made mobs ventcrawl by layer and change layer in layer manifolds, made ventcrawling use forceMove, changelog.
2015-08-17 19:23:07 +00:00
ComicIronic
7c09b659cd
Multi-layer piping
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Pipes and pipe items now have a pipe_layer var which controls which layer they're on.
Current pipes now only connect to other pipes on the same layer as them, and it is possible to stack multiple pipes on a tile.
The layer of a pipe item can be changed by using a pipe planner, aligning with a built pipe using the RPD or a pipe item, or setting the alignment on the pipe dispenser.
Added the isConnectable() proc for OOP way of checking if two pipes can do the do.
Added the layer manifold - this pipe has 5 connectors on one side, and one on the other. It acts as a layer converter.
Pipes change their pixel_x and pixel_y according to their pipe layer.
2015-08-17 19:23:07 +00:00
DeityLink
6efba17081
fixed brainmobs being sent to nullspace upon head deletion
2015-08-17 19:20:57 +00:00
dylanstrategie
a07a842b14
Life() is dead, long live Life()
2015-08-17 19:20:21 +00:00
dylanstrategie
c99c865721
PDA Spam messages made even more annoying
2015-08-17 19:18:21 +00:00
Rob Nelson
214ab85217
Merge branch 'alien_food' of gitlab.com:unid15/vgstation into Bleeding-Edge
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Conflicts:
code/modules/mob/living/simple_animal/simple_animal.dm
2015-08-17 00:07:44 -07:00
Rob Nelson
cea277d149
Delay round start timer until loading completes.
2015-08-16 23:19:05 -07:00
Rob Nelson
f3a45cacbd
Merge branch 'Bleeding-Edge' of gitlab.com:vgstation/vgstation into Bleeding-Edge
2015-08-16 20:52:59 -07:00
Rob Nelson
2f42b2ca26
Poke CI
2015-08-16 20:51:42 -07:00
PJB3005
ef279b0393
Fixes some R&D related qdel issues.
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Note: the console itself still hard dels it appears, can't figure out why, but in the mean time this fixes qdel for R&D machinery linked to the console, and fixes #10
2015-08-17 02:12:31 +00:00
Zth
00448bd06c
bugs fix
2015-08-17 02:11:44 +00:00
Zth
2120bf1812
fast fix
2015-08-17 02:11:44 +00:00
Zth
f60880dc4f
you can now repair them. known bug: screwdrivers
2015-08-17 02:11:44 +00:00
Zth
a3c9eccb7b
update
2015-08-17 02:11:43 +00:00
Zth
8df01aaa76
adds shake atom
2015-08-17 02:11:43 +00:00
Zth
114ee4d2c4
Features!! Yay!! You can now kick vending machines
2015-08-17 02:11:43 +00:00
PJB3005
6fe9873ad2
Fixes packages AME shielding not instantly being deleted after being used, allowing multiple sections of shielding to be made from a single package.
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The issue came from a sleep(10) in the New() of the shielding units, which was delaying the qdel(src) in the code that created the shielding.
2015-08-17 02:11:00 +00:00
PJB3005
efa499a066
Makes dionas from hydroponics use a posibrain style dialogue.
2015-08-17 02:10:25 +00:00
PJB3005
32e518538b
Fixes a typo
2015-08-17 02:08:59 +00:00
dylanstrategie
e2c5177769
Fix god selection
2015-08-17 02:08:13 +00:00
dylanstrategie
ac72734aad
Added proper Syndicate Intro to all Syndicate roles
2015-08-17 02:06:25 +00:00
Intigracy
2199d6422d
simple animals can now mate with ghosts or dead people in view of them
2015-08-17 02:04:59 +00:00
PJB3005
7cdb9ab2d9
FIX
2015-08-17 02:02:01 +00:00
PJB3005
6823eb8d87
More fixes
2015-08-17 02:02:00 +00:00
PJB3005
da6aba619c
smelting runtime
2015-08-17 02:02:00 +00:00