RCD Rework.

RCDs now work on a system of schematics, with an RPD style UI.

RPD, RCD, RSF and tile painters all implemented into this new system.
This commit is contained in:
PJB3005
2015-08-15 18:18:51 +02:00
parent 929f182a68
commit ccb9ceb811
45 changed files with 2293 additions and 1604 deletions

View File

@@ -98,7 +98,7 @@
/obj/machinery/atmospherics/unary/cap/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if(istype(W, /obj/item/weapon/pipe_dispenser) || istype(W, /obj/item/device/pipe_painter))
if(istype(W, /obj/item/device/rcd/rpd) || istype(W, /obj/item/device/pipe_painter))
return // Coloring pipes.
if(istype(W, /obj/item/weapon/reagent_containers/glass/paint/red))

View File

@@ -95,7 +95,7 @@
/obj/machinery/atmospherics/unary/tank/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if(istype(W, /obj/item/weapon/pipe_dispenser) || istype(W, /obj/item/device/pipe_painter))
if(istype(W, /obj/item/device/rcd/rpd) || istype(W, /obj/item/device/pipe_painter))
return // Coloring pipes.
if (istype(W, /obj/item/device/analyzer) && get_dist(user, src) <= 1)
user.visible_message("<span class='attack'>[user] has used [W] on \icon[icon] [src]</span>", "<span class='attack'>You use \the [W] on \icon[icon] [src]</span>")

View File

@@ -16,6 +16,8 @@
burst_type = /obj/machinery/atmospherics/unary/vent/burstpipe/heat_exchanging
available_colors = null //Overrides the available colors list from the parent.
/obj/machinery/atmospherics/pipe/simple/heat_exchanging/getNodeType(var/node_id)
return PIPE_TYPE_HE

View File

@@ -24,13 +24,13 @@
var/baseicon=""
available_colors = list(
"grey"=PIPE_COLOR_GREY,
"red"=PIPE_COLOR_RED,
"blue"=PIPE_COLOR_BLUE,
"cyan"=PIPE_COLOR_CYAN,
"green"=PIPE_COLOR_GREEN,
"yellow"=PIPE_COLOR_YELLOW,
"purple"=PIPE_COLOR_PURPLE
"grey" = PIPE_COLOR_GREY,
"red" = PIPE_COLOR_RED,
"blue" = PIPE_COLOR_BLUE,
"cyan" = PIPE_COLOR_CYAN,
"green" = PIPE_COLOR_GREEN,
"yellow" = PIPE_COLOR_YELLOW,
"purple" = PIPE_COLOR_PURPLE
)
/obj/machinery/atmospherics/pipe/singularity_pull(/obj/machinery/singularity/S, size)
@@ -404,7 +404,7 @@
level = 1
alpha=128
/obj/machinery/atmospherics/pipe/simple/insulated
name = "Insulated pipe"
name = "\improper Insulated pipe"
//icon = 'icons/obj/atmospherics/red_pipe.dmi'
icon = 'icons/obj/atmospherics/insulated.dmi'
minimum_temperature_difference = 10000
@@ -415,8 +415,12 @@
alert_pressure = 900000
available_colors = list(
"red"=IPIPE_COLOR_RED,
"blue"=IPIPE_COLOR_BLUE
"red" = IPIPE_COLOR_RED,
"blue" = IPIPE_COLOR_BLUE,
"cyan" = PIPE_COLOR_CYAN,
"green" = PIPE_COLOR_GREEN,
"yellow" = PIPE_COLOR_YELLOW,
"purple" = PIPE_COLOR_PURPLE
)
_color = "red"
/obj/machinery/atmospherics/pipe/simple/insulated/visible
@@ -592,35 +596,35 @@
update_icon()
/obj/machinery/atmospherics/pipe/manifold/scrubbers
name = "Scrubbers pipe"
name = "\improper Scrubbers pipe"
_color = "red"
color=PIPE_COLOR_RED
/obj/machinery/atmospherics/pipe/manifold/supply
name = "Air supply pipe"
name = "\improper Air supply pipe"
_color = "blue"
color=PIPE_COLOR_BLUE
/obj/machinery/atmospherics/pipe/manifold/supplymain
name = "Main air supply pipe"
name = "\improper Main air supply pipe"
_color = "purple"
color=PIPE_COLOR_PURPLE
/obj/machinery/atmospherics/pipe/manifold/general
name = "Gas pipe"
name = "\improper Gas pipe"
_color = "gray"
color=PIPE_COLOR_GREY
/obj/machinery/atmospherics/pipe/manifold/yellow
name = "Air supply pipe"
name = "\improper Air supply pipe"
_color = "yellow"
color=PIPE_COLOR_YELLOW
/obj/machinery/atmospherics/pipe/manifold/cyan
name = "Air supply pipe"
name = "\improper Air supply pipe"
_color = "cyan"
color=PIPE_COLOR_CYAN
/obj/machinery/atmospherics/pipe/manifold/filtering
name = "Air filtering pipe"
name = "\improper Air filtering pipe"
_color = "green"
color=PIPE_COLOR_GREEN
/obj/machinery/atmospherics/pipe/manifold/insulated
name = "Insulated pipe"
name = "\improper Insulated pipe"
//icon = 'icons/obj/atmospherics/red_pipe.dmi'
icon = 'icons/obj/atmospherics/insulated.dmi'
icon_state = "manifold"
@@ -628,10 +632,16 @@
_color = "red"
color=IPIPE_COLOR_RED
level = 2
available_colors = list(
"red"=IPIPE_COLOR_RED,
"blue"=IPIPE_COLOR_BLUE
"red" = IPIPE_COLOR_RED,
"blue" = IPIPE_COLOR_BLUE,
"cyan" = PIPE_COLOR_CYAN,
"green" = PIPE_COLOR_GREEN,
"yellow" = PIPE_COLOR_YELLOW,
"purple" = PIPE_COLOR_PURPLE
)
/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible
level = 2
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden
@@ -838,40 +848,46 @@
update_icon()
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers
name = "Scrubbers pipe"
name = "\improper Scrubbers pipe"
_color = "red"
color=PIPE_COLOR_RED
/obj/machinery/atmospherics/pipe/manifold4w/supply
name = "Air supply pipe"
name = "\improper Air supply pipe"
_color = "blue"
color=PIPE_COLOR_BLUE
/obj/machinery/atmospherics/pipe/manifold4w/supplymain
name = "Main air supply pipe"
name = "\improper Main air supply pipe"
_color = "purple"
color=PIPE_COLOR_PURPLE
/obj/machinery/atmospherics/pipe/manifold4w/general
name = "Air supply pipe"
name = "\improper Air supply pipe"
_color = "gray"
color=PIPE_COLOR_GREY
/obj/machinery/atmospherics/pipe/manifold4w/yellow
name = "Air supply pipe"
name = "\improper Air supply pipe"
_color = "yellow"
color=PIPE_COLOR_YELLOW
/obj/machinery/atmospherics/pipe/manifold4w/filtering
name = "Air filtering pipe"
name = "\improper Air filtering pipe"
_color = "green"
color=PIPE_COLOR_GREEN
/obj/machinery/atmospherics/pipe/manifold4w/insulated
icon = 'icons/obj/atmospherics/insulated.dmi'
name = "Insulated pipe"
name = "\improper Insulated pipe"
_color = "red"
alert_pressure = 900*ONE_ATMOSPHERE
color=IPIPE_COLOR_RED
level = 2
available_colors = list(
"red"=IPIPE_COLOR_RED,
"blue"=IPIPE_COLOR_BLUE
"red" = IPIPE_COLOR_RED,
"blue" = IPIPE_COLOR_BLUE,
"cyan" = PIPE_COLOR_CYAN,
"green" = PIPE_COLOR_GREEN,
"yellow" = PIPE_COLOR_YELLOW,
"purple" = PIPE_COLOR_PURPLE
)
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/visible
level = 2
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden
@@ -916,7 +932,7 @@
/obj/machinery/atmospherics/pipe/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if(istype(W, /obj/item/weapon/pipe_dispenser) || istype(W, /obj/item/device/pipe_painter))
if(istype(W, /obj/item/device/rcd/rpd) || istype(W, /obj/item/device/pipe_painter))
return // Coloring pipes.
if(istype(W, /obj/item/weapon/reagent_containers/glass/paint/red))

View File

@@ -86,7 +86,7 @@ rcd light flash thingy on matter drain
for(var/datum/AI_Module/large/disable_rcd/rcdmod in current_modules)
if(rcdmod.uses > 0)
rcdmod.uses --
for(var/obj/item/weapon/rcd/rcd in world)
for(var/obj/item/device/rcd/matter/engineering/rcd in world)
rcd.disabled = 1
for(var/obj/item/mecha_parts/mecha_equipment/tool/rcd/rcd in world)
rcd.disabled = 1

View File

@@ -72,12 +72,12 @@
/datum/theft_objective/traitor/rcd
name = "an RCD"
typepath = /obj/item/weapon/rcd
typepath = /obj/item/device/rcd/matter/engineering
protected_jobs = list("Chief Engineer")
/datum/theft_objective/traitor/rpd
name = "an RPD"
typepath = /obj/item/weapon/pipe_dispenser
typepath = /obj/item/device/rcd/rpd
protected_jobs = list("Chief Engineer", "Atmospherics Technician")
/datum/theft_objective/traitor/jetpack

View File

@@ -92,7 +92,7 @@
new /obj/item/clothing/head/welding(), \
new /obj/item/device/taperecorder(), \
new /obj/item/weapon/chisel(), \
new /obj/item/weapon/tile_painter(), \
new /obj/item/device/rcd/tile_painter(), \
),
"Misc_Other"=list(
new /obj/item/weapon/rcd_ammo(), \
@@ -107,9 +107,9 @@
"Hidden_Items" = list(
new /obj/item/weapon/flamethrower/full(), \
new /obj/item/ammo_storage/box/flare(), \
new /obj/item/weapon/rcd(), \
new /obj/item/weapon/pipe_dispenser(),\
new /obj/item/weapon/rsf(), \
new /obj/item/device/rcd/matter/engineering(), \
new /obj/item/device/rcd/rpd(),\
new /obj/item/device/rcd/matter/rsf(), \
new /obj/item/device/radio/electropack(), \
new /obj/item/weapon/weldingtool/largetank(), \
new /obj/item/weapon/handcuffs(), \

View File

@@ -1,289 +0,0 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/*
CONTAINS:
RCD
*/
/obj/item/weapon/rcd
name = "rapid-construction-device (RCD)"
desc = "A device used to rapidly build walls/floor."
icon = 'icons/obj/items.dmi'
icon_state = "rcd"
opacity = 0
density = 0
anchored = 0.0
flags = FPRINT
siemens_coefficient = 1
force = 10.0
throwforce = 10.0
throw_speed = 1
throw_range = 5
w_class = 3.0
starting_materials = list(MAT_IRON = 50000)
w_type = RECYK_ELECTRONIC
melt_temperature = MELTPOINT_STEEL // Lots of metal
origin_tech = "engineering=4;materials=2"
var/datum/effect/effect/system/spark_spread/spark_system
var/matter = 0
var/max_matter = 30
var/working = 0
var/mode = 1
var/canRwall = 0
var/disabled = 0
var/airlock_type = /obj/machinery/door/airlock
var/floor_cost = 1
var/wall_cost = 3
var/airlock_cost = 3
var/decon_cost = 5
/obj/item/weapon/rcd/verb/change_airlock_setting()
set name = "Change Airlock Setting"
set category = "Object"
set src in usr
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/rcd/verb/change_airlock_setting() called tick#: [world.time]")
var airlockcat = input(usr, "Select the type of the airlock.") in list("Solid", "Glass")
switch(airlockcat)
if("Solid")
var airlockpaint = input(usr, "Select the paintjob of the airlock.") in list("Default", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Mining", "Maintenance", "External", "High Security")
switch(airlockpaint)
if("Default")
airlock_type = /obj/machinery/door/airlock
if("Engineering")
airlock_type = /obj/machinery/door/airlock/engineering
if("Atmospherics")
airlock_type = /obj/machinery/door/airlock/atmos
if("Security")
airlock_type = /obj/machinery/door/airlock/security
if("Command")
airlock_type = /obj/machinery/door/airlock/command
if("Medical")
airlock_type = /obj/machinery/door/airlock/medical
if("Research")
airlock_type = /obj/machinery/door/airlock/research
if("Mining")
airlock_type = /obj/machinery/door/airlock/mining
if("Maintenance")
airlock_type = /obj/machinery/door/airlock/maintenance
if("External")
airlock_type = /obj/machinery/door/airlock/external
if("High Security")
airlock_type = /obj/machinery/door/airlock/highsecurity
if("Glass")
var airlockpaint = input(usr, "Select the paintjob of the airlock.") in list("Default", "Engineering", "Atmospherics", "Security", "Command", "Medical", "Research", "Mining")
switch(airlockpaint)
if("Default")
airlock_type = /obj/machinery/door/airlock/glass
if("Engineering")
airlock_type = /obj/machinery/door/airlock/glass_engineering
if("Atmospherics")
airlock_type = /obj/machinery/door/airlock/glass_atmos
if("Security")
airlock_type = /obj/machinery/door/airlock/glass_security
if("Command")
airlock_type = /obj/machinery/door/airlock/glass_command
if("Medical")
airlock_type = /obj/machinery/door/airlock/glass_medical
if("Research")
airlock_type = /obj/machinery/door/airlock/glass_research
if("Mining")
airlock_type = /obj/machinery/door/airlock/glass_mining
else
airlock_type = /obj/machinery/door/airlock
/obj/item/weapon/rcd/suicide_act(mob/user)
viewers(user) << "<span class='danger'>[user] is using the deconstruct function on the [src.name] on \himself! It looks like \he's trying to commit suicide!</span>"
return (user.death(1))
/obj/item/weapon/rcd/New()
..()
src.spark_system = new /datum/effect/effect/system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
return
/obj/item/weapon/rcd/examine(mob/user)
..()
if(istype(src, /obj/item/weapon/rcd/borg))
user << "It's been set to draw power from a power cell."
else
user << "It currently holds [matter]/[max_matter] matter-units."
/obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user)
..()
if(istype(W, /obj/item/weapon/rcd_ammo))
if((matter + 10) > max_matter)
user << "<span class='notice'>The RCD can't hold any more matter-units.</span>"
return
qdel(W)
matter += 10
playsound(get_turf(src), 'sound/machines/click.ogg', 20, 1)
user << "<span class='notice'>The RCD now holds [matter]/[max_matter] matter-units.</span>"
return
if(isscrewdriver(W))
user << "<span class='notice'>You unscrew the access panel and release the cartridge chamber.</span>"
while(matter>=10)
new /obj/item/weapon/rcd_ammo(user.loc)
matter -= 10
return
/obj/item/weapon/rcd/attack_self(mob/user)
//Change the mode
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
switch(mode)
if(1)
mode = 2
user << "<span class='notice'>Changed mode to 'Airlock'</span>"
if(prob(20))
src.spark_system.start()
return
if(2)
mode = 3
user << "<span class='notice'>Changed mode to 'Deconstruct'</span>"
if(prob(20))
src.spark_system.start()
return
if(3)
mode = 1
user << "<span class='notice'>Changed mode to 'Floor & Walls'</span>"
if(prob(20))
src.spark_system.start()
return
/obj/item/weapon/rcd/proc/activate()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/rcd/proc/activate() called tick#: [world.time]")
playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
/obj/item/weapon/rcd/afterattack(atom/A, mob/user)
if(disabled && !isrobot(user))
return 0
if(get_dist(user,A)>1)
return 0
if(istype(A,/area/shuttle)||istype(A,/turf/space/transit))
return 0
if(!(istype(A, /turf) || istype(A, /obj/machinery/door/airlock)))
return 0
switch(mode)
if(1)
if(istype(A, /turf/space))
if(useResource(floor_cost, user))
user << "Building Floor..."
activate()
A:ChangeTurf(/turf/simulated/floor/plating/airless)
return 1
return 0
if(istype(A, /turf/simulated/floor))
if(checkResource(wall_cost, user))
user << "Building Wall ..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 20))
if(!useResource(wall_cost, user)) return 0
activate()
A:ChangeTurf(/turf/simulated/wall)
return 1
return 0
if(2)
if(checkResource(airlock_cost, user))
user << "Building Airlock..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 50))
if(!useResource(airlock_cost, user)) return 0
if(locate(/obj/machinery/door/airlock) in A) return 0
activate()
var/obj/machinery/door/airlock/T = new airlock_type( A )
T.autoclose = 1
return 1
return 0
return 0
if(3)
if(istype(A, /turf/simulated/wall))
if(istype(A, /turf/simulated/wall/r_wall) && !canRwall)
return 0
if(checkResource(decon_cost, user))
user << "Deconstructing Wall..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 40))
if(!useResource(decon_cost, user)) return 0
activate()
A:ChangeTurf(/turf/simulated/floor/plating)
return 1
return 0
if(istype(A, /turf/simulated/floor))
if(checkResource(decon_cost, user))
user << "Deconstructing Floor..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 50))
if(!useResource(decon_cost, user)) return 0
activate()
A:ChangeTurf(get_base_turf(A.z))
return 1
return 0
if(istype(A, /obj/machinery/door/airlock))
if(checkResource((decon_cost * 2), user))
user << "Deconstructing Airlock..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 50))
if(!useResource((decon_cost * 2), user)) return 0
activate()
del(A)
return 1
return 0
return 0
else
user << "ERROR: RCD in MODE: [mode] attempted use by [user]. Send this text #coderbus or an admin."
return 0
/obj/item/weapon/rcd/proc/useResource(var/amount, var/mob/user)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/rcd/proc/useResource() called tick#: [world.time]")
if(matter < amount)
return 0
matter -= amount
return 1
/obj/item/weapon/rcd/proc/checkResource(var/amount, var/mob/user)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/rcd/proc/checkResource() called tick#: [world.time]")
return matter >= amount
/obj/item/weapon/rcd/borg/useResource(var/amount, var/mob/user)
if(!isrobot(user))
return 0
return user:cell:use(amount * 30)
/obj/item/weapon/rcd/borg/checkResource(var/amount, var/mob/user)
if(!isrobot(user))
return 0
return user:cell:charge >= (amount * 30)
/obj/item/weapon/rcd/borg/New()
..()
canRwall = 1
/obj/item/weapon/rcd_ammo
name = "compressed matter cartridge"
desc = "Highly compressed matter in a cartridge form, used in various fabricators."
icon = 'icons/obj/ammo.dmi'
icon_state = "rcd"
item_state = "rcdammo"
opacity = 0
density = 0
anchored = 0.0
origin_tech = "materials=2"
w_class = 2.0
starting_materials = list(MAT_IRON = 30000, MAT_GLASS = 15000)
w_type = RECYK_ELECTRONIC
/obj/item/weapon/rcd_ammo/attackby(var/obj/O, mob/user)
if(istype(O, /obj/item/device/material_synth) && !istype(O, /obj/item/device/material_synth/robot))
return O.attackby(src, user)
else if(istype(O, /obj/item/weapon/rcd) && !istype(O, /obj/item/weapon/rcd/borg))
return O.attackby(src, user)
else if(istype(O, /obj/item/weapon/rsf) && !istype(O, /obj/item/weapon/rsf/cyborg))
return O.attackby(src, user)

View File

@@ -1,609 +0,0 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
/*
CONTAINS:
RPD
*/
#define PIPE_BINARY 0
#define PIPE_BENT 1
#define PIPE_TRINARY 2
#define PIPE_TRIN_M 3
#define PIPE_UNARY 4
/datum/pipe_info
var/id=-1
var/dir=SOUTH
var/dirtype=PIPE_BINARY
var/icon = 'icons/obj/pipe-item.dmi'
var/icon_state=""
var/selected=0
/datum/pipe_info/New(var/pid,var/direction,var/dt)
src.id=pid
src.icon_state=pipeID2State[pid+1]
src.dir=direction
src.dirtype=dt
/datum/pipe_info/proc/Render(var/dispenser,var/label)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/pipe_info/proc/Render() called tick#: [world.time]")
return "<li><a href='?src=\ref[dispenser];makepipe=[id];dir=[dir];type=[dirtype]'>[label]</a></li>"
/datum/pipe_info/meter
icon = 'icons/obj/pipes.dmi'
icon_state = "meterX"
/datum/pipe_info/meter/New()
return
/datum/pipe_info/meter/Render(var/dispenser,var/label)
return "<li><a href='?src=\ref[dispenser];makemeter=1;type=[PIPE_UNARY]'>[label]</a></li>" //hardcoding is no
/datum/pipe_info/gsensor
icon = 'icons/obj/stationobjs.dmi'
icon_state = "gsensor1"
/datum/pipe_info/gsensor/New()
return
/datum/pipe_info/gsensor/Render(var/dispenser,var/label)
return "<li><a href='?src=\ref[dispenser];makegsensor=1;type=[PIPE_UNARY]'>[label]</a></li>" //hardcoding is no
var/global/list/disposalpipeID2State=list(
"pipe-s",
"pipe-c",
"pipe-j1",
"pipe-y",
"pipe-t",
"disposal",
"outlet",
"intake",
"pipe-j1s",
"pipe-j1s",
)
/datum/pipe_info/disposal
icon = 'icons/obj/pipes/disposal.dmi'
icon_state = "meterX"
/datum/pipe_info/disposal/New(var/pid,var/dt)
src.id=pid
src.icon_state=disposalpipeID2State[pid+1]
src.dir=2
src.dirtype=dt
if(pid<6 || pid>8)
icon_state = "con[icon_state]"
/datum/pipe_info/disposal/Render(var/dispenser,var/label)
return "<li><a href='?src=\ref[dispenser];dmake=[id];type=[PIPE_UNARY]'>[label]</a></li>" //avoid hardcoding.
//find these defines in code\ATMOSPHERICS\\\pipe\consruction.dm
var/global/list/RPD_recipes=list(
"Regular Pipes" = list(
"Pipe" = new /datum/pipe_info(PIPE_SIMPLE_STRAIGHT, 1, PIPE_BINARY),
"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE_BENT, 5, PIPE_BENT),
"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
"Pipe Cap" = new /datum/pipe_info(PIPE_CAP, 1, PIPE_UNARY),
"4-Way Manifold" = new /datum/pipe_info(PIPE_MANIFOLD4W, 1, PIPE_BINARY),
"Manual T-Valve" = new /datum/pipe_info(PIPE_MTVALVE, 2, PIPE_TRIN_M),
"Digital T-Valve" = new /datum/pipe_info(PIPE_DTVALVE, 2, PIPE_TRIN_M),
),
"Devices"=list(
"Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY),
"Unary Vent" = new /datum/pipe_info(PIPE_UVENT, 1, PIPE_UNARY),
"Passive Vent" = new /datum/pipe_info(PIPE_PASV_VENT, 1, PIPE_UNARY),
"Gas Pump" = new /datum/pipe_info(PIPE_PUMP, 1, PIPE_UNARY),
"Passive Gate" = new /datum/pipe_info(PIPE_PASSIVE_GATE, 1, PIPE_UNARY),
"Volume Pump" = new /datum/pipe_info(PIPE_VOLUME_PUMP, 1, PIPE_UNARY),
"Scrubber" = new /datum/pipe_info(PIPE_SCRUBBER, 1, PIPE_UNARY),
"Meter" = new /datum/pipe_info/meter(),
"Gas Sensor" = new /datum/pipe_info/gsensor(),
"Gas Filter" = new /datum/pipe_info(PIPE_GAS_FILTER, 1, PIPE_TRIN_M),
"Gas Mixer" = new /datum/pipe_info(PIPE_GAS_MIXER, 1, PIPE_TRIN_M),
"Thermal Plate" = new /datum/pipe_info(PIPE_THERMAL_PLATE, 1, PIPE_UNARY),
"Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY),
"Dual-Port Vent" = new /datum/pipe_info(PIPE_DP_VENT, 1, PIPE_UNARY),
),
"Heat Exchange" = list(
"Pipe" = new /datum/pipe_info(PIPE_HE_STRAIGHT, 1, PIPE_BINARY),
"Bent Pipe" = new /datum/pipe_info(PIPE_HE_BENT, 5, PIPE_BENT),
"Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY),
"Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY),
),
"Insulated Pipes" = list(
"Pipe" = new /datum/pipe_info(PIPE_INSULATED_STRAIGHT,1, PIPE_BINARY),
"Bent Pipe" = new /datum/pipe_info(PIPE_INSULATED_BENT, 5, PIPE_BENT),
"Manifold" = new /datum/pipe_info(PIPE_INSUL_MANIFOLD, 1, PIPE_TRINARY),
"4-Way Manifold" = new /datum/pipe_info(PIPE_INSUL_MANIFOLD4W, 1, PIPE_BINARY),
),
"Disposal Pipes" = list(
"Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_UNARY),
"Bent Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_BENT, PIPE_BENT),
"Junction" = new /datum/pipe_info/disposal(DISP_JUNCTION, PIPE_TRINARY),
"Y-Junction" = new /datum/pipe_info/disposal(DISP_YJUNCTION, PIPE_TRINARY),
"Trunk" = new /datum/pipe_info/disposal(DISP_END_TRUNK, PIPE_UNARY),
"Bin" = new /datum/pipe_info/disposal(DISP_END_BIN, PIPE_BINARY),
"Outlet" = new /datum/pipe_info/disposal(DISP_END_OUTLET, PIPE_UNARY),
"Chute" = new /datum/pipe_info/disposal(DISP_END_CHUTE, PIPE_UNARY),
"Sorting Junction" = new /datum/pipe_info/disposal(DISP_SORT_JUNCTION, PIPE_TRINARY),
"Wrapped Sorting Junction" = new /datum/pipe_info/disposal(DISP_SORT_WRAP_JUNCTION, PIPE_TRINARY),
)
)
/obj/item/weapon/pipe_dispenser
name = "Rapid Piping Device (RPD)"
desc = "A device used to rapidly pipe things."
icon = 'icons/obj/items.dmi'
icon_state = "rpd"
opacity = 0
density = 0
anchored = 0.0
flags = FPRINT
siemens_coefficient = 1
force = 10.0
throwforce = 10.0
throw_speed = 1
throw_range = 5
w_class = 3.0
starting_materials = list(MAT_IRON = 75000, MAT_GLASS = 37500)
w_type = RECYK_ELECTRONIC
melt_temperature = MELTPOINT_STEEL
origin_tech = "engineering=4;materials=2"
var/datum/effect/effect/system/spark_spread/spark_system
var/working = 0
var/p_type = 0
var/p_conntype = 0
var/p_dir = 1
var/p_class = 0
var/p_disposal = 0
var/list/paint_colors = list(
"grey" = "#cccccc",
"red" = "#800000",
"blue" = "#000080",
"cyan" = "#1C94C4",
"green" = "#00CC00",
"yellow" = "#FFCC00",
"purple" = "purple"
)
var/paint_color="grey"
/obj/item/weapon/pipe_dispenser/New()
. = ..()
spark_system = new /datum/effect/effect/system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
/obj/item/weapon/pipe_dispenser/attack_self(mob/user as mob)
show_menu(user)
/obj/item/weapon/pipe_dispenser/proc/render_dir_img(var/_dir,var/pic,var/title)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/pipe_dispenser/proc/render_dir_img() called tick#: [world.time]")
var/selected=""
if(_dir == p_dir)
selected=" class=\"selected\""
return "<a href=\"?src=\ref[src];setdir=[_dir]\" title=\"[title]\"[selected]><img src=\"[pic]\" /></a>"
/obj/item/weapon/pipe_dispenser/proc/show_menu(mob/user as mob)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/pipe_dispenser/proc/show_menu() called tick#: [world.time]")
if(!user || !src) return 0
var/dat = {"<h2>Type</h2>
<b>Utilities:</b>
<ul>
<li><a href='?src=\ref[src];eatpipes=1;type=-1'>Eat Pipes</a></li>
<li><a href='?src=\ref[src];paintpipes=1;type=-1'>Paint Pipes</a></li>
</ul>"}
var/icon/preview=null
for(var/category in RPD_recipes)
dat += "<b>[category]:</b><ul>"
var/list/cat=RPD_recipes[category]
for(var/label in cat)
var/datum/pipe_info/I = cat[label]
var/found=0
if(I.id == p_type)
if(p_class==0 && I.type==/datum/pipe_info)
found=1
else if(p_class==2 && I.type==/datum/pipe_info/disposal)
found=1
if(found)
preview=new /icon(I.icon,I.icon_state)
dat += I.Render(src,label)
dat += "</ul>"
var/color_css=""
var/color_picker=""
for(var/color_name in paint_colors)
var/color=paint_colors[color_name]
color_css += {"
a.color.[color_name] {
color: [color];
}
a.color.[color_name]:hover {
border:1px solid [color];
}
a.color.[color_name].selected {
background-color: [color];
}
"}
var/selected=""
if(color_name==paint_color)
selected = " selected"
color_picker += {"<a class="color [color_name][selected]" href="?src=\ref[src];set_color=[color_name]">&bull;</a>"}
var/dirsel="<h2>Direction</h2>"
switch(p_conntype)
if(-1)
if(p_class==-2)
dirsel = "<h2>Direction</h2>[color_picker]"
if(PIPE_BINARY) // Straight, N-S, W-E
if(preview)
user << browse_rsc(new /icon(preview, dir=NORTH), "vertical.png")
user << browse_rsc(new /icon(preview, dir=EAST), "horizontal.png")
dirsel += "<p>"
dirsel += render_dir_img(1,"vertical.png","Vertical")
dirsel += render_dir_img(4,"horizontal.png","Horizontal")
dirsel += "</p>"
else
dirsel+={"
<p>
<a href="?src=\ref[src];setdir=1" title="vertical">&#8597;</a>
<a href="?src=\ref[src];setdir=4" title="horizontal">&harr;</a>
</p>
"}
if(PIPE_BENT) // Bent, N-W, N-E etc
if(preview)
user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nw.png")
user << browse_rsc(new /icon(preview, dir=NORTHEAST), "ne.png")
user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "sw.png")
user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "se.png")
dirsel += "<p>"
dirsel += render_dir_img(9,"nw.png","West to North")
dirsel += render_dir_img(5,"ne.png","North to East")
dirsel += "<br />"
dirsel += render_dir_img(10,"sw.png","South to West")
dirsel += render_dir_img(6,"se.png","East to South")
dirsel += "</p>"
else
dirsel+={"
<p>
<a href="?src=\ref[src];setdir=9" title="West to North">&#9565;</a>
<a href="?src=\ref[src];setdir=5" title="North to East">&#9562;</a>
<br />
<a href="?src=\ref[src];setdir=10" title="South to West">&#9559;</a>
<a href="?src=\ref[src];setdir=6" title="East to South">&#9556;</a>
</p>
"}
if(PIPE_TRINARY) // Manifold
if(preview)
user << browse_rsc(new /icon(preview, dir=NORTH), "s.png")
user << browse_rsc(new /icon(preview, dir=EAST), "w.png")
user << browse_rsc(new /icon(preview, dir=SOUTH), "n.png")
user << browse_rsc(new /icon(preview, dir=WEST), "e.png")
dirsel += "<p>"
dirsel += render_dir_img(1,"s.png","West South East")
dirsel += render_dir_img(4,"w.png","North West South")
dirsel += "<br />"
dirsel += render_dir_img(2,"n.png","East North West")
dirsel += render_dir_img(8,"e.png","South East North")
dirsel += "</p>"
else
dirsel+={"
<p>
<a href="?src=\ref[src];setdir=1" title="West, South, East">&#9574;</a>
<a href="?src=\ref[src];setdir=4" title="North, West, South">&#9571;</a>
<br />
<a href="?src=\ref[src];setdir=2" title="East, North, West">&#9577;</a>
<a href="?src=\ref[src];setdir=8" title="South, East, North">&#9568;</a>
</p>
"}
if(PIPE_TRIN_M) // Mirrored ones
if(preview)
user << browse_rsc(new /icon(preview, dir=NORTH), "s.png")
user << browse_rsc(new /icon(preview, dir=EAST), "w.png")
user << browse_rsc(new /icon(preview, dir=SOUTH), "n.png")
user << browse_rsc(new /icon(preview, dir=WEST), "e.png")
user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "sm.png") //each mirror icon is 45 anticlockwise from it's real direction
user << browse_rsc(new /icon(preview, dir=NORTHEAST), "wm.png")
user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nm.png")
user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "em.png")
dirsel += "<p>"
dirsel += render_dir_img(1,"s.png","West South East")
dirsel += render_dir_img(4,"w.png","North West South")
dirsel += "<br />"
dirsel += render_dir_img(2,"n.png","East North West")
dirsel += render_dir_img(8,"e.png","South East North")
dirsel += "<br />"
dirsel += render_dir_img(6,"sm.png","West South East")
dirsel += render_dir_img(5,"wm.png","North West South")
dirsel += "<br />"
dirsel += render_dir_img(9,"nm.png","East North West")
dirsel += render_dir_img(10,"em.png","South East North")
dirsel += "</p>"
else
dirsel+={"
<p>
<a href="?src=\ref[src];setdir=1" title="West, South, East">&#9574;</a>
<a href="?src=\ref[src];setdir=4" title="North, West, South">&#9571;</a>
<br />
<a href="?src=\ref[src];setdir=2" title="East, North, West">&#9577;</a>
<a href="?src=\ref[src];setdir=8" title="South, East, North">&#9568;</a>
<br />
<a href="?src=\ref[src];setdir=6" title="West, South, East">&#9574;</a>
<a href="?src=\ref[src];setdir=5" title="North, West, South">&#9571;</a>
<br />
<a href="?src=\ref[src];setdir=9" title="East, North, West">&#9577;</a>
<a href="?src=\ref[src];setdir=10" title="South, East, North">&#9568;</a>
</p>
"}
if(PIPE_UNARY) // Unary
if(preview)
user << browse_rsc(new /icon(preview, dir=NORTH), "n.png")
user << browse_rsc(new /icon(preview, dir=EAST), "e.png")
user << browse_rsc(new /icon(preview, dir=SOUTH), "s.png")
user << browse_rsc(new /icon(preview, dir=WEST), "w.png")
dirsel += "<p>"
dirsel += render_dir_img(NORTH,"n.png","North")
dirsel += render_dir_img(EAST, "e.png","East")
dirsel += render_dir_img(SOUTH,"s.png","South")
dirsel += render_dir_img(WEST, "w.png","West")
dirsel += "</p>"
else
dirsel+={"
<p>
<a href="?src=\ref[src];setdir=[NORTH]" title="North">&uarr;</a>
<a href="?src=\ref[src];setdir=[EAST]" title="East">&rarr;</a>
<a href="?src=\ref[src];setdir=[SOUTH]" title="South">&darr;</a>
<a href="?src=\ref[src];setdir=[WEST]" title="West">&larr;</a>
</p>
"}
dat = {"
<html>
<head>
<title>[name]</title>
<style type="text/css">
html {
font-family:sans-serif;
font-size:small;
}
a{
color:#0066cc;
text-decoration:none;
}
a img {
border:1px solid #0066cc;
background:#dfdfdf;
}
a.color {
padding: 5px 10px;
font-size: large;
font-weight: bold;
border:1px solid white;
}
a.selected img,
a:hover {
background: #0066cc;
color: #ffffff;
}
[color_css]
</style>
</head>
<body>
[dirsel][dat]
</body>
</html>
"}
user << browse(dat, "window=pipedispenser")
onclose(user, "pipedispenser")
return
/obj/item/weapon/pipe_dispenser/Topic(href, href_list)
if(usr.stat || usr.restrained())
usr << browse(null, "window=pipedispenser")
return
usr.set_machine(src)
src.add_fingerprint(usr)
if(!src.Adjacent(usr))
usr.unset_machine(usr)
return
if(href_list["setdir"])
p_dir= text2num(href_list["setdir"])
show_menu(usr)
if(href_list["eatpipes"])
p_class = -1
p_conntype=-1
p_dir=1
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["paintpipes"])
p_class = -2
p_conntype=-1
p_dir=1
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["set_color"])
paint_color=href_list["set_color"]
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["makepipe"])
p_type = text2num(href_list["makepipe"])
p_dir = text2num(href_list["dir"])
p_conntype = text2num(href_list["type"])
p_class = 0
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["makemeter"])
p_class = 1
p_conntype=-1
p_dir=1
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["makegsensor"])
p_class = 3
p_conntype=-1
p_dir=1
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
if(href_list["dmake"])
p_type = text2num(href_list["dmake"])
p_conntype = text2num(href_list["type"])
p_dir = 1
p_class = 2
src.spark_system.start()
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
show_menu(usr)
/obj/item/weapon/pipe_dispenser/afterattack(atom/A, mob/user)
if(!in_range(A,user))
return
if(loc != user)
return
if(!isrobot(user) && !ishuman(user))
return 0
if(istype(A,/area/shuttle)||istype(A,/turf/space/transit))
return 0
if(istype(A, /obj/structure/lattice) || istype(A,/obj/structure/catwalk))
A = get_turf(A)
switch(p_class)
if(-2) // Paint pipes
if(!istype(A,/obj/machinery/atmospherics/pipe) || istype(A,/obj/machinery/atmospherics/unary/tank) || istype(A,/obj/machinery/atmospherics/unary/vent) || istype(A,/obj/machinery/atmospherics/pipe/simple/heat_exchanging) || istype(A,/obj/machinery/atmospherics/pipe/simple/insulated))
// Avoid spewing errors about invalid mode -2 when clicking on stuff that aren't pipes.
user << "\The [src]'s error light flickers. Perhaps you need to only use it on pipes and pipe meters?"
return 0
var/obj/machinery/atmospherics/pipe/P = A
if(!(paint_color in P.available_colors))
user << "<span class='warning'>This [P] can't be painted [paint_color]. Available colors: [english_list(P.available_colors)]</span>"
return 0
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
P._color = paint_color
user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
P.update_icon()
return 1
if(-1) // Eating pipes
// Must click on an actual pipe or meter.
if(istype(A,/obj/item/pipe) || istype(A,/obj/item/pipe_meter) || istype(A,/obj/structure/disposalconstruct) || istype(A,/obj/item/pipe_gsensor))
user << "Destroying Pipe..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 5))
if(A)
activate()
if(istype(A, /obj/item/pipe))
returnToPool(A)
else
qdel(A)
return 1
return 0
// Avoid spewing errors about invalid mode -1 when clicking on stuff that aren't pipes.
user << "The [src]'s error light flickers. Perhaps you need to only use it on pipes and pipe meters?"
return 0
if(0)
if(!(istype(A, /turf)))
user << "The [src]'s error light flickers."
return 0
user << "Building Pipes ..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 20))
activate()
var/obj/item/pipe/P = getFromPool(/obj/item/pipe, A)
P.New(A,pipe_type=p_type,dir=p_dir) //new (A, pipe_type=p_type, dir=p_dir)
P.update()
P.add_fingerprint(usr)
return 1
return 0
if(1)
if(!(istype(A, /turf)))
user << "The [src]'s error light flickers."
return 0
user << "Building Meter..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 20))
activate()
new /obj/item/pipe_meter(A)
return 1
return 0
if(2)
if(!(istype(A, /turf)))
user << "The [src]'s error light flickers."
return 0
user << "Building Pipes..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 20))
activate()
var/obj/structure/disposalconstruct/C = new (A)
// This may still produce runtimes, but I checked and /obj/structure/disposalconstruct
// DOES have a dir property, inherited from /obj/structure. - N3X
C.dir=p_dir
switch(p_type)
if(0)
C.ptype = 0
if(1)
C.ptype = 1
if(2)
C.ptype = 2
if(3)
C.ptype = 4
if(4)
C.ptype = 5
if(5)
C.ptype = 6
C.density = 1
if(6)
C.ptype = 7
C.density = 1
if(7)
C.ptype = 8
C.density = 1
if(8)
C.ptype = 9
if(9)
C.ptype = 11
C.add_fingerprint(usr)
C.update()
return 1
return 0
if(3)
if(!(istype(A, /turf)))
user << "The [src]'s error light flickers."
return 0
user << "Building Sensor..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 20))
activate()
new /obj/item/pipe_gsensor(A)
return 1
return 0
else
..()
return 0
/obj/item/weapon/pipe_dispenser/proc/activate()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/pipe_dispenser/proc/activate() called tick#: [world.time]")
playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)

View File

@@ -1,135 +0,0 @@
/*
CONTAINS:
RSF
*/
/obj/item/weapon/rsf
name = "\improper Rapid-Service-Fabricator"
desc = "A device used to rapidly deploy service items."
icon = 'icons/obj/items.dmi'
icon_state = "rsf"
opacity = 0
density = 0
anchored = 0.0
starting_materials = list(MAT_IRON = 40000)
var/matter = 0
var/max_matter = 40
var/matter_respawn = 0
var/mode = 1
var/list/modes
w_class = 3.0
/obj/item/weapon/rsf/New()
..()
modes = list(
"glass",
"paper",
"flask",
"dice",
"deck of cards",
"candle",
"cardboard sheet",
)
return
/obj/item/weapon/rsf/attackby(obj/item/weapon/W as obj, mob/user as mob)
..()
if (istype(W, /obj/item/weapon/rcd_ammo))
if (matter >= max_matter)
user << "The RSF can't hold any more matter."
return
if ((matter+20) >= max_matter)
qdel(W)
matter = max_matter
playsound(get_turf(src), 'sound/machines/click.ogg', 20, 1)
user << "<span class='notice'>The RSF now holds [matter]/[max_matter] fabrication-units.</span>"
return
qdel(W)
matter += 20
playsound(get_turf(src), 'sound/machines/click.ogg', 20, 1)
user << "<span class='notice'>The RSF now holds [matter]/[max_matter] fabrication-units.</span>"
return
/obj/item/weapon/rsf/attack_self(mob/user as mob)
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
mode++
if(mode>modes.len) mode = 1
user << "Now dispensing [modes[mode]]!"
/obj/item/weapon/rsf/examine(mob/user)
..()
if(istype(src, /obj/item/weapon/rsf/cyborg))
user << "It's been set to draw power from a power cell."
else
user << "It currently holds [matter]/[max_matter] fabrication-units."
/obj/item/weapon/rsf/proc/pay(var/mob/user, var/amount) //spend matter or energy
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/rsf/proc/pay() called tick#: [world.time]")
if(isrobot(user)) //if the user is a robot, take power from its cell
var/mob/living/silicon/robot/R = user
if(R.cell)
return R.cell.use(amount * 50)
return 0
if(amount <= matter)
matter -= amount
user << "The RSF now holds [matter]/[max_matter] fabrication-units."
return 1
return 0
/obj/item/weapon/rsf/afterattack(atom/A, mob/user as mob)
if(!A.Adjacent(user))
return
if (!(istype(A, /obj/structure/table) || istype(A, /turf/simulated/floor))) //Must click on a table or floor to spawn stuff
return
switch(modes[mode])
if("dosh")
if(pay(user,4))
user << "Dispensing Dosh..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/weapon/spacecash/c10(get_turf(A))
return
if("glass")
if(pay(user,1))
user << "Dispensing Glass..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/weapon/reagent_containers/food/drinks/drinkingglass(get_turf(A))
if("flask")
if(pay(user,1))
user << "Dispensing Flask..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/weapon/reagent_containers/food/drinks/flask/barflask(get_turf(A))
if("paper")
if(pay(user,1))
user << "Dispensing Paper..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/weapon/paper(get_turf(A))
if("candle")
if(pay(user,1))
user << "Dispensing a Candle..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/candle(get_turf(A))
if("dice")
if(pay(user,1))
user << "Dispensing Dice Pack..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/weapon/storage/pill_bottle/dice(get_turf(A))
if("deck of cards")
if(pay(user,1))
user << "Dispensing a Deck of Cards..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/toy/cards(get_turf(A))
if("cardboard sheet")
if(pay(user,1))
user << "Dispensing a Cardboard Sheet..."
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new /obj/item/stack/sheet/cardboard(get_turf(A))
/obj/item/weapon/rsf/cyborg/New()
..()
modes |= "dosh" //cyborg rsfs get money
desc = "A device used to rapidly deploy service items."
/obj/item/weapon/rsf/cyborg/process()
return //Borg RSF doesn't need matter

View File

@@ -1,490 +0,0 @@
#define PAINT_FLOOR 1
#define PAINT_PLATING 2
#define PAINT_REINFORCED 3
#define PAINT_ALL 0
#define DIR_ONE 1 //for those tiles with only one direction
#define DIR_ORTHO 2 //orthogonal (south, west, north, east)
#define DIR_ALL 3 //all the directions
/datum/paint_info
var/dir = SOUTH
var/icon/icon = 'icons/turf/floors.dmi'
var/icon_state = "floor"
var/ftype as num //the floor type required for this paint job
var/adirs //available dirs for this floor type
/datum/paint_info/New(var/padir, var/picon)
src.adirs = padir
src.dir = SOUTH
src.icon_state = picon
src.ftype = PAINT_FLOOR
/datum/paint_info/New(var/padir, var/picon, var/ptype)
if(ptype == null) ptype = PAINT_FLOOR //DM really can't resolve this?
src.dir = SOUTH
src.icon_state = picon
src.ftype = ptype
src.adirs = padir
/datum/paint_info/proc/validate(var/turf/simulated/floor/test)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/paint_info/proc/validate() called tick#: [world.time]")
//This is used to give the user a hint that he's a massive retard for using a floor painter on the carpet
switch(ftype)
if(PAINT_FLOOR) //why is it named plasteel anyway?
if(!(istype(test.floor_tile,/obj/item/stack/tile/plasteel)))
return 0 //if it's carpet, wood or some other stuff, we aren't going to paint that
if(istype(test, /turf/simulated/floor/engine))
return 0 //reinforced floor has plasteel in floor_tile too
//but that isn't a regular floor
if(PAINT_PLATING)
if(!istype(test,/turf/simulated/floor/plating))
return 0
if(PAINT_REINFORCED)
if(!istype(test,/turf/simulated/floor/engine))
return 0
return 1
/datum/paint_info/proc/apply(var/turf/simulated/floor/T, var/pname, var/pdesc)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/datum/paint_info/proc/apply() called tick#: [world.time]")
//warning("[type]: Running /datum/paint_info/proc/apply.")
T.icon_state = icon_state
T.icon_regular_floor = icon_state //required to 'save' the new floor type so if someone crowbars it and puts it back it won't revert to the original state
T.dir = dir
T.desc = pdesc //so if you paint over a plaque with a floor the tile loses its description
if(pname != "")
T.name = pname
T.ClearDecals()
/datum/paint_info/decal
icon = 'icons/effects/warning_stripes.dmi'
ftype = PAINT_ALL
/datum/paint_info/decal/apply(var/turf/simulated/floor/T, var/pname, var/pdesc)
T.AddDecal(image(icon, icon_state = icon_state, dir = dir))
//The list of all available floor design groups
var/global/list/paint_variants = list(
"Decals" = list(
// Stripes
new /datum/paint_info/decal(DIR_ALL, "warning"),
new /datum/paint_info/decal(DIR_ONE, "all"),
// Loading areas (TODO: colorable)
new /datum/paint_info/decal(DIR_ORTHO, "warning_corner"),
new /datum/paint_info/decal(DIR_ONE, "unloading"),
new /datum/paint_info/decal(DIR_ONE, "bot"),
new /datum/paint_info/decal(DIR_ORTHO, "loading_area"),
new /datum/paint_info/decal(DIR_ONE, "no"),
// Atmos lettering
new /datum/paint_info/decal(DIR_ORTHO, "oxygen"),
new /datum/paint_info/decal(DIR_ORTHO, "nitrogen"),
new /datum/paint_info/decal(DIR_ORTHO, "carbon_dioxide"),
new /datum/paint_info/decal(DIR_ORTHO, "nitrous_oxide"),
new /datum/paint_info/decal(DIR_ORTHO, "air"),
new /datum/paint_info/decal(DIR_ORTHO, "plasma"),
new /datum/paint_info/decal(DIR_ORTHO, "zoo"),
// Numbers
new /datum/paint_info/decal(DIR_ORTHO, "1"),
new /datum/paint_info/decal(DIR_ORTHO, "2"),
new /datum/paint_info/decal(DIR_ORTHO, "3"),
new /datum/paint_info/decal(DIR_ORTHO, "4"),
new /datum/paint_info/decal(DIR_ORTHO, "5"),
new /datum/paint_info/decal(DIR_ORTHO, "6"),
new /datum/paint_info/decal(DIR_ORTHO, "7"),
new /datum/paint_info/decal(DIR_ORTHO, "8"),
new /datum/paint_info/decal(DIR_ORTHO, "9"),
new /datum/paint_info/decal(DIR_ORTHO, "0"),
),
"Gray" = list(new /datum/paint_info(DIR_ONE,"floor"),
new /datum/paint_info(DIR_ALL,"black"),
new /datum/paint_info(DIR_ORTHO,"blackcorner")),
"Neutral" = list(new /datum/paint_info(DIR_ALL,"neutral"),
new /datum/paint_info(DIR_ORTHO,"neutralcorner"),
new /datum/paint_info(DIR_ONE,"neutralfull")),
"White" = list(new /datum/paint_info(DIR_ONE,"white"),
new /datum/paint_info(DIR_ALL,"whitehall"),
new /datum/paint_info(DIR_ORTHO,"whitecorner")),
"Red" = list(new /datum/paint_info(DIR_ONE,"redfull"),
new /datum/paint_info(DIR_ALL,"red"),
new /datum/paint_info(DIR_ORTHO,"redcorner")),
"Green" = list(new /datum/paint_info(DIR_ONE,"greenfull"),
new /datum/paint_info(DIR_ALL,"green"),
new /datum/paint_info(DIR_ORTHO,"greencorner")),
"Blue" = list(new /datum/paint_info(DIR_ONE,"bluefull"),
new /datum/paint_info(DIR_ALL,"blue"),
new /datum/paint_info(DIR_ORTHO,"bluecorner")),
"Yellow" = list(new /datum/paint_info(DIR_ONE,"yellowfull"),
new /datum/paint_info(DIR_ALL,"yellow"),
new /datum/paint_info(DIR_ORTHO,"yellowcorner")),
"Purple" = list(new /datum/paint_info(DIR_ONE,"purplefull"),
new /datum/paint_info(DIR_ALL,"purple"),
new /datum/paint_info(DIR_ORTHO,"purplecorner")),
"Orange" = list(new /datum/paint_info(DIR_ONE,"orangefull"),
new /datum/paint_info(DIR_ALL,"orange"),
new /datum/paint_info(DIR_ORTHO,"orangecorner")),
"Brown" = list(new /datum/paint_info(DIR_ONE,"dark brown full"),
new /datum/paint_info(DIR_ALL,"brown"),
new /datum/paint_info(DIR_ORTHO,"browncorner")),
"Red and yellow" = list(new /datum/paint_info(DIR_ONE,"redyellowfull"),
new /datum/paint_info(DIR_ALL,"redyellow")),
"Red and blue" = list(new /datum/paint_info(DIR_ONE,"redbluefull"),
new /datum/paint_info(DIR_ALL,"redblue")),
"Red and green" = list(new /datum/paint_info(DIR_ONE,"redgreenfull"),
new /datum/paint_info(DIR_ALL,"redgreen")),
"Green and yellow" = list(new /datum/paint_info(DIR_ONE,"greenyellowfull"),
new /datum/paint_info(DIR_ALL,"greenyellow")),
"Green and blue" = list(new /datum/paint_info(DIR_ONE,"greenbluefull"),
new /datum/paint_info(DIR_ALL,"greenblue")),
"Blue and yellow" = list(new /datum/paint_info(DIR_ONE,"blueyellowfull"),
new /datum/paint_info(DIR_ALL,"blueyellow")),
"White red" = list(new /datum/paint_info(DIR_ONE,"whiteredfull"),
new /datum/paint_info(DIR_ALL,"whitered"),
new /datum/paint_info(DIR_ORTHO,"whiteredcorner")),
"White green" = list(new /datum/paint_info(DIR_ONE,"whitegreenfull"),
new /datum/paint_info(DIR_ALL,"whitegreen"),
new /datum/paint_info(DIR_ORTHO,"whitegreencorner")),
"White blue" = list(new /datum/paint_info(DIR_ONE,"whitebluefull"),
new /datum/paint_info(DIR_ALL,"whiteblue"),
new /datum/paint_info(DIR_ORTHO,"whitebluecorner"),
new /datum/paint_info(DIR_ONE,"cmo")),
"White yellow" = list(new /datum/paint_info(DIR_ONE,"whiteyellowfull"),
new /datum/paint_info(DIR_ALL,"whiteyellow"),
new /datum/paint_info(DIR_ORTHO,"whiteyellowcorner")),
"White purple" = list(new /datum/paint_info(DIR_ONE,"whitepurplefull"),
new /datum/paint_info(DIR_ALL,"whitepurple"),
new /datum/paint_info(DIR_ORTHO,"whitepurplecorner")),
"Arrival" = list(new /datum/paint_info(DIR_ALL,"arrival")),
"Escape" = list(new /datum/paint_info(DIR_ALL,"escape")),
"Dark" = list(new /datum/paint_info(DIR_ONE,"dark"),
new /datum/paint_info(DIR_ALL,"dark floor stripe"),
new /datum/paint_info(DIR_ORTHO,"dark floor corner")),
"Dark red" = list(new /datum/paint_info(DIR_ONE,"dark red full"),
new /datum/paint_info(DIR_ALL,"dark red stripe"),
new /datum/paint_info(DIR_ORTHO,"dark red corner")),
"Dark blue" = list(new /datum/paint_info(DIR_ONE,"dark blue full"),
new /datum/paint_info(DIR_ALL,"dark blue stripe"),
new /datum/paint_info(DIR_ORTHO,"dark blue corner")),
"Dark green" = list(new /datum/paint_info(DIR_ONE,"dark green full"),
new /datum/paint_info(DIR_ALL,"dark green stripe"),
new /datum/paint_info(DIR_ORTHO,"dark green corner")),
"Dark purple" = list(new /datum/paint_info(DIR_ONE,"dark purple full"),
new /datum/paint_info(DIR_ALL,"dark purple stripe"),
new /datum/paint_info(DIR_ORTHO,"dark purple corner")),
"Dark yellow" = list(new /datum/paint_info(DIR_ONE,"dark yellow full"),
new /datum/paint_info(DIR_ALL,"dark yellow stripe"),
new /datum/paint_info(DIR_ORTHO,"dark yellow corner")),
"Dark orange" = list(new /datum/paint_info(DIR_ONE,"dark orange full"),
new /datum/paint_info(DIR_ALL,"dark orange stripe"),
new /datum/paint_info(DIR_ORTHO,"dark orange corner")),
"Dark orange" = list(new /datum/paint_info(DIR_ONE,"dark orange full"),
new /datum/paint_info(DIR_ALL,"dark orange stripe"),
new /datum/paint_info(DIR_ORTHO,"dark orange corner")),
"Dark vault" = list(new /datum/paint_info(DIR_ONE,"dark vault full"),
new /datum/paint_info(DIR_ALL,"dark vault stripe"),
new /datum/paint_info(DIR_ORTHO,"dark vault corner"),
new /datum/paint_info(DIR_ORTHO,"dark-markings")),
"Markings" = list(new /datum/paint_info(DIR_ONE,"delivery"),
new /datum/paint_info(DIR_ONE,"bot"),
new /datum/paint_info(DIR_ONE,"whitedelivery"),
new /datum/paint_info(DIR_ONE,"whitebot"),
new /datum/paint_info(DIR_ONE,"enginedelivery", PAINT_REINFORCED),
new /datum/paint_info(DIR_ONE,"enginebot", PAINT_REINFORCED),
new /datum/paint_info(DIR_ONE,"plaque")),
"Loading area" = list(new /datum/paint_info(DIR_ORTHO,"loadingarea"),
new /datum/paint_info(DIR_ORTHO,"engineloadingarea", PAINT_REINFORCED),
new /datum/paint_info(DIR_ORTHO,"dark loading")),
"Warning" = list(new /datum/paint_info(DIR_ALL,"warning"),
new /datum/paint_info(DIR_ORTHO,"warningcorner")),
"White warning" = list(new /datum/paint_info(DIR_ALL,"warnwhite"),
new /datum/paint_info(DIR_ORTHO,"warnwhitecorner")),
"Reinforced warning" = list(new /datum/paint_info(DIR_ALL,"enginewarn", PAINT_REINFORCED),
new /datum/paint_info(DIR_ORTHO,"enginewarncorner", PAINT_REINFORCED)),
"Plating warning" = list(new /datum/paint_info(DIR_ALL,"warnplate", PAINT_PLATING),
new /datum/paint_info(DIR_ORTHO,"warnplatecorner", PAINT_PLATING)),
"Chapel" = list(new /datum/paint_info(DIR_ALL,"chapel")),
"SS13 logo" = list(new /datum/paint_info(DIR_ONE,"L1"),
new /datum/paint_info(DIR_ONE,"L3"),
new /datum/paint_info(DIR_ONE,"L5"),
new /datum/paint_info(DIR_ONE,"L7"),
new /datum/paint_info(DIR_ONE,"L9"),
new /datum/paint_info(DIR_ONE,"L11"),
new /datum/paint_info(DIR_ONE,"L13"),
new /datum/paint_info(DIR_ONE,"L15"),
new /datum/paint_info(DIR_ONE,"L2"),
new /datum/paint_info(DIR_ONE,"L4"),
new /datum/paint_info(DIR_ONE,"L6"),
new /datum/paint_info(DIR_ONE,"L8"),
new /datum/paint_info(DIR_ONE,"L10"),
new /datum/paint_info(DIR_ONE,"L12"),
new /datum/paint_info(DIR_ONE,"L14"),
new /datum/paint_info(DIR_ONE,"L16")),
"Derelict logo" = list(new /datum/paint_info(DIR_ONE,"derelict9"),
new /datum/paint_info(DIR_ONE,"derelict10"),
new /datum/paint_info(DIR_ONE,"derelict11"),
new /datum/paint_info(DIR_ONE,"derelict12"),
new /datum/paint_info(DIR_ONE,"derelict13"),
new /datum/paint_info(DIR_ONE,"derelict14"),
new /datum/paint_info(DIR_ONE,"derelict15"),
new /datum/paint_info(DIR_ONE,"derelict16"),
new /datum/paint_info(DIR_ONE,"derelict1"),
new /datum/paint_info(DIR_ONE,"derelict2"),
new /datum/paint_info(DIR_ONE,"derelict3"),
new /datum/paint_info(DIR_ONE,"derelict4"),
new /datum/paint_info(DIR_ONE,"derelict5"),
new /datum/paint_info(DIR_ONE,"derelict6"),
new /datum/paint_info(DIR_ONE,"derelict7"),
new /datum/paint_info(DIR_ONE,"derelict8")),
"Other" = list(new /datum/paint_info(DIR_ONE,"dark"),
new /datum/paint_info(DIR_ONE,"bar"),
new /datum/paint_info(DIR_ONE,"cafeteria"),
new /datum/paint_info(DIR_ONE,"checker"),
new /datum/paint_info(DIR_ONE,"barber"),
new /datum/paint_info(DIR_ONE,"grimy"),
new /datum/paint_info(DIR_ONE,"hydrofloor"),
new /datum/paint_info(DIR_ONE,"showroomfloor"),
new /datum/paint_info(DIR_ONE,"freezerfloor"),
new /datum/paint_info(DIR_ONE,"bcircuit"),
new /datum/paint_info(DIR_ONE,"gcircuit"),
new /datum/paint_info(DIR_ONE,"solarpanel"))
)
/obj/item/weapon/tile_painter
name = "tile painter"
desc = "A device used to paint floors in various colors and fashions."
icon = 'icons/obj/items.dmi'
icon_state = "rpd" //placeholder art, someone please sprite it
opacity = 0
density = 0
anchored = 0.0
flags = FPRINT
siemens_coefficient = 1
force = 10.0
throwforce = 10.0
throw_speed = 1
throw_range = 5
w_class = 3.0
starting_materials = list(MAT_IRON = 15000, MAT_GLASS = 7500)
w_type = RECYK_ELECTRONIC
melt_temperature = MELTPOINT_STEEL
origin_tech = "engineering=2;materials=1"
var/working = 0
var/datum/paint_info/selected
var/category = ""
/obj/item/weapon/tile_painter/New()
selected = new /datum/paint_info(SOUTH,"floor")
..()
/obj/item/weapon/tile_painter/Destroy() //do I even have to do that
selected = null
..() // FUCKING DUMB
/obj/item/weapon/tile_painter/attack_self(mob/user as mob)
show_menu(user)
/obj/item/weapon/tile_painter/proc/render_tile(var/icon/basestate, var/mob/user, var/datum/paint_info/I, var/cdir=SOUTH)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/tile_painter/proc/render_tile() called tick#: [world.time]")
// Send user the image
user << browse_rsc(new /icon(basestate, dir=cdir), "[I.icon_state][cdir].png")
// Determine if we're actually selecting this
var/is_selected = selected.icon==I.icon && selected.icon_state == I.icon_state && selected.dir==cdir
var/class=""
if(is_selected)
class=" class=\"selected\""
// Make HTML.
return "<a href=\"?src=\ref[src];set_dir=[cdir];set_state=[I.icon_state];set_type=\ref[I]\"[class]><img src='[I.icon_state][cdir].png'></a>"
/obj/item/weapon/tile_painter/proc/populate_selection(mob/user as mob, var/datum/paint_info/I)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/tile_painter/proc/populate_selection() called tick#: [world.time]")
var/data = ""
var/icon/basestate = new /icon(I.icon, I.icon_state)
switch(I.adirs)
if(DIR_ONE)
data += render_tile(basestate,user,I)
if(DIR_ORTHO)
for(var/d in cardinal) // cardinal is N,S,E,W (see global.dm)
data += render_tile(basestate,user,I,d)
if(DIR_ALL)
for(var/d in alldirs) // All 2D directions
data += render_tile(basestate,user,I,d)
return data
/obj/item/weapon/tile_painter/proc/show_menu(mob/user as mob)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/tile_painter/proc/show_menu() called tick#: [world.time]")
if(!user || !src) return 0
var/data = {"<h2>Tile Painter</h2>
<style type="text/css">
html {
font-family:sans-serif;
font-size:small;
}
a{
color:#0066cc;
text-decoration:none;
}
a img {
border:1px solid #0066cc;
background: #99B2CC;
}
a.color {
padding: 5px 10px;
font-size: large;
font-weight: bold;
border:1px solid white;
}
a.selected img,
a:hover {
background: #0066cc;
color: #ffffff;
}
</style>"}
if(category == "")
data += "<p>List of available tile groups:</p>"
data += "<p>"
for(var/iterator in paint_variants)
data += "<a href=\"?src=\ref[src];select=[iterator]\">[iterator] (view)</a><br>"
data += "</p>"
else
var/list/tiles = paint_variants[category]
data += "<p><b>[category]</b></p>"
data += "<p>"
for(var/i = 1; i <= tiles.len; i++)
if((category == "SS13 logo" || category == "Derelict logo") && i == 9)
data += "<br>"
var/datum/paint_info/I = tiles[i]
data += populate_selection(user, I)
data += "<br><br><a href=\"?src=\ref[src];select=null\">Back</a>"
data += "</p>"
var/menu = {"
<html>
<head>
<title>Tile Painter</title>
</head>
<body>
[data]
</body>
</html>
"}
user << browse(menu, "window=tilepainter")
onclose(user, "tilepainter")
return
/obj/item/weapon/tile_painter/Topic(href, href_list)
if(usr.stat || usr.restrained())
usr << browse(null, "window=tilepainter")
return
usr.set_machine(src)
src.add_fingerprint(usr)
if(href_list["select"])
if(href_list["select"] == "null") category = ""
else category = href_list["select"]
show_menu(usr)
//if we got this, that means we got set_state as well
if(href_list["set_dir"])
selected = locate(href_list["set_type"])
selected.dir = text2num(href_list["set_dir"])
/obj/item/weapon/tile_painter/afterattack(atom/A, mob/user)
if(!in_range(A,user))
return
if(loc != user)
return
if(!isrobot(user) && !ishuman(user))
return 0
if(istype(A,/area/shuttle)||istype(A,/turf/space/transit))
return 0
if(!(istype(A, /turf/simulated/floor)))
return 0
var/turf/simulated/floor/test = get_turf(A) //it should be the simulated floor type
//world.log << "[src]: selected=[selected.type]"
if(!selected.validate(test))
user << "<span class='warning'>An error indicator on [src] flicks on for a moment. Perhaps you're using it on the wrong floor type?</span>"
return 0
var/pdesc = ""
var/pname = ""
switch(selected.ftype)
if(PAINT_FLOOR) pname = "floor" //restoring the name of our new tile, usually if you place a floor tile on a plating it's still called "plating" for now
if(PAINT_REINFORCED) pname = "reinforced floor" //also getting rid of the plaque if it's there
if(PAINT_PLATING) pname = "plating"
if(selected.icon_state == "plaque") //some juice
pdesc = input(user,"What do you want to be described on this plaque?", "Plaque description")
pname = "Commemorative Plaque"
user << "Painting floor..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user,A, 20))
activate()
var/turf/simulated/floor/T = get_turf(A)
selected.apply(T,pname,pdesc)
return 1
return 0
/obj/item/weapon/tile_painter/proc/activate()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/tile_painter/proc/activate() called tick#: [world.time]")
playsound(get_turf(src), 'sound/effects/extinguish.ogg', 50, 1) //pssshtt

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@@ -150,7 +150,7 @@
new /obj/item/weapon/wrench/socket(src)
new /obj/item/weapon/gun/projectile/flare(src) //yay for emergency lighting
new /obj/item/ammo_storage/box/flare(src)
new /obj/item/weapon/pipe_dispenser(src)
new /obj/item/device/rcd/rpd(src)
new /obj/item/device/analyzer(src)
return

View File

@@ -342,7 +342,7 @@
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd(src)
new /obj/item/device/rcd/matter/engineering(src)
/obj/structure/closet/crate/radiation/New()
..()

View File

@@ -205,9 +205,9 @@ var/list/blobstart = list()
var/list/ninjastart = list()
// list/traitors = list() //traitor list
var/list/cardinal = list( NORTH, SOUTH, EAST, WEST )
var/list/diagonal = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/global/universal_cult_chat = 0 //if set to 1, even human cultists can use cultchat
var/datum/station_state/start_state = null

231
code/modules/RCD/RCD.dm Normal file
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@@ -0,0 +1,231 @@
//Main class for the modular RCD system.
/obj/item/device/rcd
name = "\improper Rapid-Construction-Device (RCD)"
desc = "Used to rapidly construct things, or deconstruct them, for that matter."
icon = 'icons/obj/RCD.dmi'
icon_state = "rcd"
flags = FPRINT
siemens_coefficient = 1
w_class = 3
siemens_coefficient = 1
force = 10
throwforce = 10
throw_speed = 1
throw_range = 5
starting_materials = list(MAT_IRON = 50000)
w_type = RECYK_ELECTRONIC
melt_temperature = MELTPOINT_STEEL // Lots of metal
origin_tech = "engineering=4;materials=2"
var/datum/rcd_schematic/selected
var/list/schematics = list(/datum/rcd_schematic/test) //list of schematics, in definitions of RCD subtypes, no organization is needed, in New() these get organized.
var/sparky = 1 //Make sparks. LOTS OF SPARKS.
var/busy = 0
var/datum/html_interface/rcd/interface
var/datum/effect/effect/system/spark_spread/spark_system
/obj/item/device/rcd/New()
. = ..()
interface = new(src, sanitize(name)) //interface gets created BEFORE the schematics get created, so they can modify the HEAD content (RPD pipe colour picker).
init_schematics()
rebuild_ui()
spark_system = new
spark_system.set_up(5, 0, src)
spark_system.attach(src)
//create and organize the schematics
/obj/item/device/rcd/proc/init_schematics()
var/list/old_schematics = schematics
schematics = list()
for(var/path in old_schematics)
var/datum/rcd_schematic/C = new path(src)
if(!schematics[C.category])
schematics[C.category] = list()
schematics[C.category] += C
/obj/item/device/rcd/Destroy()
for(var/cat in schematics)
for(var/datum/rcd_schematic/C in schematics[cat])
C.master = null
schematics = null
del(interface)
del(spark_system)
. = ..()
/obj/item/device/rcd/attack_self(var/mob/user)
interface.show(user)
/obj/item/device/rcd/proc/rebuild_ui()
var/dat = ""
dat += {"
<b>Selected:</b> <span id="selectedname"></span>
<h2>Options</h2>
<div id="schematic_options">
</div>
<h2>Available schematics</h2>
"}
for(var/cat in schematics)
dat += "<b>[cat]:</b><ul style='list-style-type:disc'>"
var/list/L = schematics[cat]
for(var/i = 1 to L.len) //So we have the indexes.
var/datum/rcd_schematic/C = L[i]
dat += "<li><a href='?src=\ref[interface];cat=[cat];index=[i]'>[C.name]</a></li>"
dat += "</ul>"
interface.updateLayout(dat)
if(selected)
interface.updateContent("schematic_options", selected.get_HTML())
interface.updateContent("selectedname", selected.name)
/obj/item/device/rcd/Topic(var/href, var/list/href_list)
. = ..()
if(.)
return
if(href_list["cat"] && href_list["index"] && !busy) //Change selected schematic.
var/list/L = schematics[href_list["cat"]]
if(!L)
return 1
var/datum/rcd_schematic/C = L[Clamp(text2num(href_list["index"]), 1, L.len)]
if(!istype(C))
return 1
if(!(selected ? selected.deselect(usr, C) : 1 && C.select(usr, selected)))
return 1
spark()
selected = C
update_options_menu()
interface.updateContent("selectedname", selected.name)
return 1
else if(selected) //The href didn't get handled by us so we pass it down to the selected schematic.
return selected.Topic(href, href_list)
/obj/item/device/rcd/afterattack(var/atom/A, var/mob/user)
if(!selected)
return 1
if(selected.flags ^ (RCD_SELF_SANE | RCD_RANGE) && !(user.Adjacent(A) && A.Adjacent(user))) //If RCD_SELF_SANE and RCD_RANGE are disabled we use adjacency.
return 1
if(selected.flags & RCD_RANGE && selected.flags ^ RCD_SELF_SANE && get_dist(A, user) > 1) //RCD_RANGE is used AND we're NOT SELF_SANE, use range(1)
return 1
if(selected.flags & RCD_GET_TURF) //Get the turf because RCD_GET_TURF is on.
A = get_turf(A)
if(selected.flags ^ RCD_SELF_SANE && get_energy() < selected.energy_cost) //Handle energy amounts, but only if not SELF_SANE.
return 1
busy = 1 //Busy to prevent switching schematic while it's in use.
var/t = selected.attack(A, user)
if(!t) //No errors
if(selected.flags ^ RCD_SELF_COST) //Handle energy costs unless the schematic does it itself.
use_energy(selected.energy_cost, user)
else
if(istext(t))
user << "<span class='warning'>\the [src]'s error light flickers: [t]</span>"
else
user << "<span class='warning'>\the [src]'s error light flickers.</span>"
busy = 0
return 1
/obj/item/device/rcd/proc/spark()
if(sparky)
spark_system.start()
/obj/item/device/rcd/proc/get_energy()
return INFINITY
/obj/item/device/rcd/proc/use_energy(var/amount, var/mob/user)
return
/obj/item/device/rcd/proc/update_options_menu()
if(selected)
interface.updateContent("schematic_options", selected.get_HTML())
else
interface.updateContent("schematic_options", " ")
/obj/item/device/rcd/borg
var/cell_power_per_energy = 30
/obj/item/device/rcd/borg/use_energy(var/amount, var/mob/user)
if(!isrobot(user))
return
var/mob/living/silicon/robot/R = user
if(!R.cell)
return
R.cell.use(amount * cell_power_per_energy)
/obj/item/device/rcd/borg/get_energy(var/amount, var/mob/user)
if(!isrobot(user))
return 0
var/mob/living/silicon/robot/R = user
if(!R.cell)
return
return R.cell.charge * cell_power_per_energy
//Matter based RCDs.
/obj/item/device/rcd/matter
var/matter = 0
var/max_matter = 30
/obj/item/device/rcd/matter/examine(var/mob/user)
..()
user << "It currently holds [matter]/[max_matter] matter-units."
/obj/item/device/rcd/matter/attackby(var/obj/item/weapon/W, var/mob/user)
..()
if(istype(W, /obj/item/weapon/rcd_ammo))
if((matter + 10) > max_matter)
user << "<span class='notice'>\the [src] can't hold any more matter-units.</span>"
return 1
qdel(W)
matter += 10
playsound(get_turf(src), 'sound/machines/click.ogg', 20, 1)
user << "<span class='notice'>\the [src] now holds [matter]/[max_matter] matter-units.</span>"
return 1
if(isscrewdriver(W))
user << "<span class='notice'>You unscrew the access panel and release the cartridge chamber.</span>"
while(matter >= 10)
new /obj/item/weapon/rcd_ammo(user.loc)
matter -= 10
return 1
/obj/item/device/rcd/matter/use_energy(var/amount, var/mob/user)
matter -= amount
user << "<span class='notice'>\the [src] currently holds [matter]/[max_matter] matter-units."
/obj/item/device/rcd/matter/get_energy()
return matter

64
code/modules/RCD/RPD.dm Normal file
View File

@@ -0,0 +1,64 @@
/obj/item/device/rcd/rpd
name = "Rapid Piping Device (RPD)"
desc = "A device used to rapidly pipe things."
icon_state = "rpd"
starting_materials = list(MAT_IRON = 75000, MAT_GLASS = 37500)
schematics = list(
/* Utilities */
/datum/rcd_schematic/decon_pipes,
/datum/rcd_schematic/paint_pipes,
/* Regular pipes */
/datum/rcd_schematic/pipe,
/datum/rcd_schematic/pipe/bent,
/datum/rcd_schematic/pipe/manifold,
/datum/rcd_schematic/pipe/valve,
/datum/rcd_schematic/pipe/dvalve,
/datum/rcd_schematic/pipe/cap,
/datum/rcd_schematic/pipe/manifold_4w,
/datum/rcd_schematic/pipe/mtvalve,
/datum/rcd_schematic/pipe/dtvalve,
/* Devices */
/datum/rcd_schematic/pipe/connector,
/datum/rcd_schematic/pipe/unary_vent,
/datum/rcd_schematic/pipe/passive_vent,
/datum/rcd_schematic/pipe/pump,
/datum/rcd_schematic/pipe/passive_gate,
/datum/rcd_schematic/pipe/volume_pump,
/datum/rcd_schematic/pipe/scrubber,
/datum/rcd_schematic/pmeter,
/datum/rcd_schematic/gsensor,
/datum/rcd_schematic/pipe/filter,
/datum/rcd_schematic/pipe/mixer,
/datum/rcd_schematic/pipe/thermal_plate,
/datum/rcd_schematic/pipe/injector,
/datum/rcd_schematic/pipe/dp_vent,
/* H/E Pipes */
/datum/rcd_schematic/pipe/he,
/datum/rcd_schematic/pipe/he_bent,
/datum/rcd_schematic/pipe/juntion,
/datum/rcd_schematic/pipe/heat_exchanger,
/* Insulated Pipes */
/datum/rcd_schematic/pipe/insulated,
/datum/rcd_schematic/pipe/insulated_bent,
/datum/rcd_schematic/pipe/insulated_manifold,
/datum/rcd_schematic/pipe/insulated_4w_manifold,
/* Disposal Pipes */
/datum/rcd_schematic/pipe/disposal,
/datum/rcd_schematic/pipe/disposal/bent,
/datum/rcd_schematic/pipe/disposal/junction,
/datum/rcd_schematic/pipe/disposal/y_junction,
/datum/rcd_schematic/pipe/disposal/trunk,
/datum/rcd_schematic/pipe/disposal/bin,
/datum/rcd_schematic/pipe/disposal/outlet,
/datum/rcd_schematic/pipe/disposal/chute,
/datum/rcd_schematic/pipe/disposal/sort,
/datum/rcd_schematic/pipe/disposal/sort_wrap
)

39
code/modules/RCD/RSF.dm Normal file
View File

@@ -0,0 +1,39 @@
//Yes, subtype of engineering. (compressed matter handling.)
/obj/item/device/rcd/matter/rsf
name = "\improper Rapid-Service-Fabricator"
desc = "A device used to rapidly deploy service items."
icon_state = "rsf"
starting_materials = list(MAT_IRON = 40000)
max_matter = 40
schematics = list(
/datum/rcd_schematic/rsf/glass,
/datum/rcd_schematic/rsf/flask,
/datum/rcd_schematic/rsf/paper,
/datum/rcd_schematic/rsf/candle,
/datum/rcd_schematic/rsf/dice,
/datum/rcd_schematic/rsf/cards,
/datum/rcd_schematic/rsf/cardboard
)
/obj/item/device/rcd/borg/rsf
name = "\improper Rapid-Service-Fabricator"
desc = "A device used to rapidly deploy service items."
icon_state = "rsf"
cell_power_per_energy = 50
schematics = list(
/datum/rcd_schematic/rsf/dosh,
/datum/rcd_schematic/rsf/glass,
/datum/rcd_schematic/rsf/flask,
/datum/rcd_schematic/rsf/paper,
/datum/rcd_schematic/rsf/candle,
/datum/rcd_schematic/rsf/dice,
/datum/rcd_schematic/rsf/cards,
/datum/rcd_schematic/rsf/cardboard
)

45
code/modules/RCD/engie.dm Normal file
View File

@@ -0,0 +1,45 @@
/obj/item/device/rcd/matter/engineering
schematics = list(
/datum/rcd_schematic/decon,
/datum/rcd_schematic/con_floors,
/datum/rcd_schematic/con_walls,
/datum/rcd_schematic/con_airlock
)
var/disabled = 0
/obj/item/device/rcd/matter/engineering/afterattack(var/atom/A, var/mob/user)
if(disabled)
return
return ..()
/obj/item/device/rcd/matter/engineering/suicide_act(var/mob/user)
visible_message("<span class='danger'>[user] is using the deconstruct function on \the [src] on \himself! It looks like \he's trying to commit suicide!</span>")
return (user.death(1))
/obj/item/device/rcd/borg/engineering
schematics = list(
/datum/rcd_schematic/decon,
/datum/rcd_schematic/con_floors,
/datum/rcd_schematic/con_walls,
/datum/rcd_schematic/con_airlock/no_access
)
/obj/item/weapon/rcd_ammo
name = "compressed matter cartridge"
desc = "Highly compressed matter in a cartridge form, used in various fabricators."
icon = 'icons/obj/ammo.dmi'
icon_state = "rcd"
item_state = "rcdammo"
opacity = 0
density = 0
anchored = 0.0
origin_tech = "materials=2"
w_class = 2.0
starting_materials = list(MAT_IRON = 30000, MAT_GLASS = 15000)
w_type = RECYK_ELECTRONIC
/obj/item/weapon/rcd_ammo/attackby(var/obj/O, mob/user)
if(is_type_in_list(O, list(/obj/item/device/rcd/matter/engineering, /obj/item/device/rcd/matter/rsf)) || (istype(O, /obj/item/device/material_synth) && !istype(O, /obj/item/device/material_synth/robot)))
return O.attackby(src, user)

View File

@@ -0,0 +1,83 @@
/datum/rcd_schematic
var/name = "whomp" //Obvious.
var/category = "" //More obvious. Yes you need a category.
var/energy_cost = 0 //Energy cost of this schematic.
var/flags = 0 //Bitflags.
var/obj/item/device/rcd/master //Okay all of the vars here are obvious...
/datum/rcd_schematic/New(var/obj/item/device/rcd/n_master)
master = n_master
. = ..()
/*
Called when the RCD this thing belongs to attacks an atom.
params:
- var/atom/A: The atom being attacked.
- var/mob/user: The mob using the RCD.
return value:
- !0: Non-descriptive error.
- string: Error with reason.
- 0: No errors.
*/
/datum/rcd_schematic/proc/attack(var/atom/A, var/mob/user)
return 0
/*
Called when the RCD's schematic changes away from this one.
params:
- var/mob/user: The user, duh...
- var/datum/rcd_schematic/old_schematic: The new schematic.
return value:
- !0: Switch allowed.
- 0: Switch not allowed
*/
/datum/rcd_schematic/proc/deselect(var/mob/user, var/datum/rcd_schematic/new_schematic)
return 1
/*
Called when the RCD's schematic changes to this one
Note: this is called AFTER deselect().
params:
- var/mob/user: The user, duh...
- var/datum/rcd_schematic/old_schematic: The schematic before this one.
return value:
- !0: Switch allowed.
- 0: Switch not allowed
*/
/datum/rcd_schematic/proc/select(var/mob/user, var/datum/rcd_schematic/old_schematic)
return 1
/*
Called to get the HTML for things like the direction menu on an RPD.
Note:
- Do not do hrefs to the src, any hrefs should direct at the HTML interface, Topic() calls are passed down if not used by the RCD itself.
- Always return something here ("" is not enough), else there will be a Jscript error for clients.
params:
- I don't need to explain this.
*/
/datum/rcd_schematic/proc/get_HTML()
return " "
/*
Called when a client logs in and the required resources need to be sent to the cache.
Use client << browse_rsc() to sent the files.
params:
- var/client/client: client to send to.
*/
/datum/rcd_schematic/proc/send_icons(var/client/client)
return

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@@ -0,0 +1,394 @@
/datum/rcd_schematic/decon
name = "Deconstruct"
category = "Construction"
energy_cost = 5
var/can_r_wall = 0
/datum/rcd_schematic/decon/attack(var/atom/A, var/mob/user)
if(istype(A, /turf/simulated/wall))
var/turf/simulated/wall/T = A
if(istype(T, /turf/simulated/wall/r_wall) && !can_r_wall)
return "it cannot deconstruct reinforced walls!"
user << "Deconstructing \the [T]..."
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, T, 40))
if(master.get_energy() < energy_cost)
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
T.ChangeTurf(/turf/simulated/floor/plating)
return 0
else if(istype(A, /turf/simulated/floor))
var/turf/simulated/floor/T = A
user << "Deconstructing \the [T]..."
if(do_after(user, T, 50))
if(master.get_energy() < energy_cost)
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
T.ChangeTurf(get_base_turf(T.z))
return 0
else if(istype(A, /obj/machinery/door/airlock))
var/obj/machinery/door/airlock/D = A
user << "Deconstructing \the [D]..."
if(do_after(user, D, 50))
if(master.get_energy() < energy_cost)
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
qdel(D)
return 0
return 1
/datum/rcd_schematic/con_floors
name = "Build floors"
category = "Construction"
energy_cost = 1
/datum/rcd_schematic/con_floors/attack(var/atom/A, var/mob/user)
if(!(istype(A, /turf/space) && !istype(A, /turf/space/transit)))
return "it can only create floors on space!"
var/turf/space/S = A
user << "Building floor..."
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
S.ChangeTurf(/turf/simulated/floor/plating/airless)
return 0
/datum/rcd_schematic/con_walls
name = "Build walls"
category = "Construction"
energy_cost = 3
/datum/rcd_schematic/con_walls/attack(var/atom/A, var/mob/user)
if(!istype(A, /turf/simulated/floor))
return 1
var/turf/simulated/floor/T = A
user << "Building wall"
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
if(do_after(user, A, 20))
if(master.get_energy() < energy_cost)
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
T.ChangeTurf(/turf/simulated/wall)
return 0
return 1
/datum/rcd_schematic/con_airlock
name = "Build airlock"
category = "Construction"
energy_cost = 3
var/allow_access = 1
var/selected_name = "Airlock"
var/list/selected_access = list() //Selected access levels.
var/one_access = 0
var/list/schematics = list()
var/datum/airlock_schematic/selected
/datum/rcd_schematic/con_airlock/no_access
allow_access = 0
/datum/rcd_schematic/con_airlock/New()
. = ..()
for(var/path in typesof(/datum/airlock_schematic))
schematics += new path
selected = schematics[1]
/datum/rcd_schematic/con_airlock/deselect()
. = ..()
selected = schematics[1] //Reset the selection.
/datum/rcd_schematic/con_airlock/send_icons(var/client/client)
for(var/datum/airlock_schematic/C in schematics)
C.send_icon(client)
/datum/rcd_schematic/con_airlock/get_HTML()
. = "<p>"
for(var/i = 1 to schematics.len)
var/datum/airlock_schematic/C = schematics[i]
var/selected_text = ""
if(selected == C)
selected_text = " class='selected'"
. += "<a href='?src=\ref[master.interface];set_selected=[i]' title='[sanitize(C.name)]'[selected_text]><img src='[C.img]'/></a>"
if(!(i % 5))
. += "<br/>"
. += {"
<!-- Name form -->
<form action="?src=\ref[master.interface]" method="get">
<input type="hidden" name="src" value="\ref[master.interface]"/> <!-- Here so the SRC href gets passed down -->
<input type="text" name="new_name" value="[selected_name]"/>
<input type="submit" name="act" value="Save Name"/>
</form><br/>
"}
if(allow_access)
. += {"
<!-- Access list visibility toggler -->
<script>
$("#accessListShowButton").click(
function toggleAccessList()
{
if($("#accessList").is(":hidden"))
{
$("#accessList").slideDown("fast");
$("#accessListShowButton").html("Hide access controls");
}
else
{
$("#accessList").slideUp("fast");
$("#accessListShowButton").html("Show access controls");
}
}
);
</script>
<a id="accessListShowButton">Show access controls</a><br/>
<!-- Access levels form. -->
<form action="?src=\ref[master.interface]" method="get" id="accessList" style="display: none;">
<input type="hidden" name="src" value="\ref[master.interface]"/> <!-- Here so the SRC href gets passed down -->
<input type="submit" value="Save Access Settings"/><br/><br/>
<!-- One access radio buttons -->
Access requirement is set to: <br/>
"}
if(one_access) //So we check the correct button by default
. += {"
<input type="radio" name="oneAccess" value="0"/>ALL
<br/>
<input type="radio" name="oneAccess" value="1" checked/>ONE
"}
else
. += {"
<input type="radio" name="oneAccess" value="0" checked/>ALL
<br/>
<input type="radio" name="oneAccess" value="1"/>ONE
"}
. += {"<br/>
Access levels: <br/>
"}
//Access level selection comes here.
for(var/access in get_all_accesses())
var/access_name = get_access_desc(access)
if(!access_name) //I noticed in testing there's a broken access level that shows up, this should filter it out.
continue
var/checked = ""
if(access in selected_access)
checked = " checked"
. += {"
<input type="checkbox" name="[access]"[checked]/> [access_name] <br/>
"}
. += "</form>"
. += "</p>"
/datum/rcd_schematic/con_airlock/Topic(var/href, var/href_list)
if(href_list["set_selected"])
var/idx = Clamp(text2num(href_list["set_selected"]), 1, schematics.len)
var/datum/airlock_schematic/C = schematics[idx]
selected = C
selected_name = C.name //Reset the name.
master.update_options_menu()
return 1
if(href_list["new_name"])
selected_name = copytext(sanitize(href_list["new_name"]), 1, MAX_NAME_LEN)
master.update_options_menu()
return 1
if(href_list["oneAccess"] && allow_access)
one_access = text2num(href_list["oneAccess"])
//Along with oneAccess, the hrefs for access levels get called, as such we process them here before we return 1
selected_access.Cut()
var/list/access_levels = get_all_accesses()
for(var/href_key in href_list - list("oneAccess", "src")) //This should loop through all the access levels that are on.
var/access = text2num(href_key)
if(!(access in access_levels)) //Only check valid access levels.
continue
selected_access |= access
master.update_options_menu()
return 1
/datum/rcd_schematic/con_airlock/attack(var/atom/A, var/mob/user)
if(!istype(A, /turf))
return 1
if(locate(/obj/machinery/door/airlock) in A)
return "there is already an airlock on this spot!"
user << "Building airlock..."
if(!do_after(user, A, 50))
return 1
if(master.get_energy() < energy_cost)
return 1
if(locate(/obj/machinery/door/airlock) in A)
return "there is already an airlock on this spot!"
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
var/obj/machinery/door/airlock/D = new selected.airlock_type(A)
if(capitalize(selected_name) == selected_name) //The name inputted is capitalized, so we add \improper.
D.name = "\improper [selected_name]"
else
D.name = selected_name
if(allow_access)
if(one_access)
D.req_one_access = selected_access.Copy()
else
D.req_access = selected_access.Copy()
D.autoclose = 1
//Schematics for schematics, I know, but it's OOP!
/datum/airlock_schematic
var/name = "airlock" //Name of the airlock for the tooltip.
var/airlock_type = /obj/machinery/door/airlock //Type of the airlock.
var/img = "rcd_airlock.png" //Icon to send to the client AND to use for the preview.
var/icon = 'icons/obj/doors/Doorint.dmi' //Icon file to pull the icon from to send to the client.
/datum/airlock_schematic/proc/send_icon(var/client/client)
client << browse_rsc(new /icon(icon, "door_closed"), img)
//ALL THE AIRLOCK TYPES.
/datum/airlock_schematic/engie
name = "\improper Engineering Airlock"
airlock_type = /obj/machinery/door/airlock/engineering
img = "rcd_airlock_eng.png"
icon = 'icons/obj/doors/Dooreng.dmi'
/datum/airlock_schematic/atmos
name = "\improper Atmospherics Airlock"
airlock_type = /obj/machinery/door/airlock/atmos
img = "rcd_airlock_atmos.png"
icon = 'icons/obj/doors/Dooratmo.dmi'
/datum/airlock_schematic/sec
name = "\improper Security Airlock"
airlock_type = /obj/machinery/door/airlock/security
img = "rcd_airlock_sec.png"
icon = 'icons/obj/doors/Doorsec.dmi'
/datum/airlock_schematic/command
name = "\improper Command Airlock"
airlock_type = /obj/machinery/door/airlock/command
img = "rcd_airlock_command.png"
icon = 'icons/obj/doors/Doorcom.dmi'
/datum/airlock_schematic/med
name = "\improper Medical Airlock"
airlock_type = /obj/machinery/door/airlock/medical
img = "rcd_airlock_med.png"
icon = 'icons/obj/doors/Doormed.dmi'
/datum/airlock_schematic/sci
name = "\improper Research Airlock"
airlock_type = /obj/machinery/door/airlock/research
img = "rcd_airlock_sci.png"
icon = 'icons/obj/doors/doorresearch.dmi'
/datum/airlock_schematic/mining
name = "\improper Mining Airlock"
airlock_type = /obj/machinery/door/airlock/mining
img = "rcd_airlock_mining.png"
icon = 'icons/obj/doors/Doormining.dmi'
/datum/airlock_schematic/maint
name = "\improper Maintenance Access"
airlock_type = /obj/machinery/door/airlock/maintenance
img = "rcd_airlock_maint.png"
icon = 'icons/obj/doors/Doormaint.dmi'
/datum/airlock_schematic/ext
name = "\improper External Airlock"
airlock_type = /obj/machinery/door/airlock/external
img = "rcd_airlock_ext.png"
icon = 'icons/obj/doors/Doorext.dmi'
/datum/airlock_schematic/high_sec
name = "\improper High-Tech Security Airlock"
airlock_type = /obj/machinery/door/airlock/highsecurity
img = "rcd_airlock_high-sec.png"
icon = 'icons/obj/doors/hightechsecurity.dmi'
/datum/airlock_schematic/glass
name = "\improper Glass Airlock"
airlock_type = /obj/machinery/door/airlock/glass
img = "rcd_airlock_glass.png"
icon = 'icons/obj/doors/Doorglass.dmi'
/datum/airlock_schematic/glass_eng
name = "\improper Glass Engineering Airlock"
airlock_type = /obj/machinery/door/airlock/glass_engineering
img = "rcd_airlock_glass_eng.png"
icon = 'icons/obj/doors/Doorengglass.dmi'
/datum/airlock_schematic/glass_atmos
name = "\improper Glass Atmospherics Airlock"
airlock_type = /obj/machinery/door/airlock/glass_atmos
img = "rcd_airlock_glass_atmos.png"
icon = 'icons/obj/doors/Dooratmoglass.dmi'
/datum/airlock_schematic/glass_sec
name = "\improper Glass Security Airlock"
airlock_type = /obj/machinery/door/airlock/glass_security
img = "rcd_airlock_glass_sec.png"
icon = 'icons/obj/doors/Doorsecglass.dmi'
/datum/airlock_schematic/glass_command
name = "\improper Glass Command Airlock"
airlock_type = /obj/machinery/door/airlock/glass_command
img = "rcd_airlock_glass_com.png"
icon = 'icons/obj/doors/Doorcomglass.dmi'
/datum/airlock_schematic/glass_med
name = "\improper Glass Medical Airlock"
airlock_type = /obj/machinery/door/airlock/glass_medical
img = "rcd_airlock_glass_med.png"
icon = 'icons/obj/doors/doormedglass.dmi'
/datum/airlock_schematic/glass_sci
name = "\improper Glass Research Airlock"
airlock_type = /obj/machinery/door/airlock/glass_research
img = "rcd_airlock_glass_sci.png"
icon = 'icons/obj/doors/doorresearchglass.dmi'
/datum/airlock_schematic/glass_mining
name = "\improper Glass Mining Airlock"
airlock_type = /obj/machinery/door/airlock/glass_mining
img = "rcd_airlock_glass_mining.png"
icon = 'icons/obj/doors/Doorminingglass.dmi'

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#define PIPE_BINARY 0
#define PIPE_BENT 1
#define PIPE_TRINARY 2
#define PIPE_TRIN_M 3
#define PIPE_UNARY 4
//UTILITIES.
/datum/rcd_schematic/decon_pipes
name = "Eat pipes"
category = "Utilities"
flags = RCD_RANGE
/datum/rcd_schematic/decon_pipes/attack(var/atom/A, var/mob/user)
if(!istype(A, /atom/movable))
return 1
var/atom/movable/AM = A
if(!is_type_in_list(AM, list(/obj/item/pipe, /obj/item/pipe_meter, /obj/item/pipe_gsensor, /obj/structure/disposalconstruct)))
return 1
user << "Destroying Pipe..."
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
if(!do_after(user, AM, 5))
return 1
if(!AM)
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
if(istype(AM, /obj/item/pipe))
returnToPool(A)
else
qdel(AM)
/datum/rcd_schematic/paint_pipes
name = "Paint pipes"
category = "Utilities"
flags = RCD_RANGE
var/list/available_colors = list(
"grey" = "#CCCCCC",
"red" = "#800000",
"blue" = "#000080",
"cyan" = "#1C94C4",
"green" = "#00CC00",
"yellow" = "#FFCC00",
"purple" = "purple"
)
var/selected_color = "grey"
/datum/rcd_schematic/paint_pipes/New(var/obj/item/device/rcd/n_master)
. = ..()
if(!master || !master.interface)
return
//Add the colour CSS defines to the master's interface's HEAD.
var/color_css
for(var/color_name in available_colors)
var/color = available_colors[color_name]
color_css += {"
a.color.[color_name] {
color: [color];
}
a.color.[color_name]:hover {
border:1px solid [color];
}
a.color.[color_name].selected {
background-color: [color];
}
"}
master.interface.head += "<style type='text/css'>[color_css]</style>"
/datum/rcd_schematic/paint_pipes/deselect(var/mob/user, var/datum/rcd_schematic/new_schematic)
. = ..()
selected_color = available_colors[1]
/datum/rcd_schematic/paint_pipes/get_HTML()
for(var/color_name in available_colors)
var/selected = ""
if(color_name == selected_color)
selected = " selected"
. += "<a class='color [color_name][selected]' href='?src=\ref[master.interface];set_color=[color_name]'>&bull;</a>"
/datum/rcd_schematic/paint_pipes/attack(var/atom/A, var/mob/user)
if(!istype(A, /obj/machinery/atmospherics))
return 1
var/obj/machinery/atmospherics/O = A
if(!O.available_colors || !O.available_colors.len)
return "you cannot paint this!"
if(!(selected_color in O.available_colors))
return "the color '[selected_color]' is not available for \a [O]"
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
O._color = selected_color
user.visible_message("<span class='notice'>[user] paints \the [O] [selected_color].</span>","<span class='notice'>You paint \the [O] [selected_color].</span>")
O.update_icon()
/datum/rcd_schematic/paint_pipes/Topic(var/href, var/list/href_list)
if(href_list["set_color"])
if(href_list["set_color"] in available_colors)
selected_color = href_list["set_color"]
master.update_options_menu()
return 1
//METERS AND SENSORS.
/datum/rcd_schematic/gsensor
name = "Gas sensor"
category = "Devices"
flags = RCD_RANGE | RCD_GET_TURF
/datum/rcd_schematic/gsensor/attack(var/atom/A, var/mob/user)
if(!isturf(A))
return
user << "Building gas sensor..."
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
if(!do_after(user, A, 20))
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
new /obj/item/pipe_gsensor(A)
/datum/rcd_schematic/pmeter
name = "Pipe meter"
category = "Devices"
flags = RCD_RANGE | RCD_GET_TURF
/datum/rcd_schematic/pmeter/attack(var/atom/A, var/mob/user)
if(!isturf(A))
return
user << "Building pipe meter..."
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
if(!do_after(user, A, 20))
return 1
playsound(get_turf(master), 'sound/items/Deconstruct.ogg', 50, 1)
new /obj/item/pipe_meter(A)
//ACTUAL PIPES.
/datum/rcd_schematic/pipe
name = "Pipe"
category = "Regular pipes"
flags = RCD_RANGE | RCD_GET_TURF
var/pipe_id = PIPE_SIMPLE_STRAIGHT
var/pipe_type = PIPE_BINARY
var/selected_dir = NORTH
/datum/rcd_schematic/pipe/send_icons(var/client/client)
var/list/dir_list //We get the dirs to loop through and send images to the client for.
switch(pipe_type)
if(PIPE_UNARY, PIPE_TRINARY)
dir_list = cardinal
if(PIPE_BINARY)
dir_list = list(NORTH, EAST)
if(PIPE_BENT)
dir_list = diagonal
if(PIPE_TRIN_M)
dir_list = alldirs
else
dir_list = list()
for(var/dir in dir_list)
send_icon(client, dir)
/datum/rcd_schematic/pipe/proc/send_icon(var/client/client, var/dir)
client << browse_rsc(new/icon('icons/obj/pipe-item.dmi', pipeID2State[pipe_id + 1], dir), "RPD_[pipe_id]_[dir].png")
/datum/rcd_schematic/pipe/get_HTML()
. += "<p>"
switch(pipe_type)
if(PIPE_BINARY)
. += render_dir_image(NORTH, "Vertical")
. += render_dir_image(EAST, "Horizontal")
if(PIPE_UNARY)
. += render_dir_image(NORTH, "North")
. += render_dir_image(EAST, "East")
. += render_dir_image(SOUTH, "South")
. += render_dir_image(WEST, "West")
if(PIPE_BENT)
. += render_dir_image(9, "West to North")
. += render_dir_image(5, "North to East")
. += "<br/>"
. += render_dir_image(10, "South to West")
. += render_dir_image(6, "East to South")
if(PIPE_TRINARY)
. += render_dir_image(NORTH, "West South East")
. += render_dir_image(EAST, "North West South")
. += "<br/>"
. += render_dir_image(SOUTH, "East North West")
. += render_dir_image(WEST, "South East North")
if(PIPE_TRIN_M)
. += render_dir_image(NORTH, "West South East")
. += render_dir_image(EAST, "North West South")
. += "<br/>"
. += render_dir_image(SOUTH, "East North West")
. += render_dir_image(WEST, "South East North")
. += "<br/>"
. += render_dir_image(6, "West South East")
. += render_dir_image(5, "North West South")
. += "<br/>"
. += render_dir_image(9, "East North West")
. += render_dir_image(10, "South East North")
. += "</p>"
/datum/rcd_schematic/pipe/proc/render_dir_image(var/dir, var/title)
var/selected = ""
if(selected_dir == dir)
selected = " class='selected'"
return "<a href='?src=\ref[master.interface];set_dir=[dir]'[selected] title='[title]'><img src='RPD_[pipe_id]_[dir].png'/></a>"
/datum/rcd_schematic/pipe/Topic(var/href, var/href_list)
if(href_list["set_dir"])
var/dir = text2num(href_list["set_dir"])
if(!(dir in alldirs) || selected_dir == dir)
return 1
selected_dir = dir
master.update_options_menu()
return 1
/datum/rcd_schematic/pipe/attack(var/atom/A, var/mob/user)
user << "Building Pipes ..."
playsound(get_turf(user), 'sound/machines/click.ogg', 50, 1)
if(!do_after(user, A, 20))
return 1
playsound(get_turf(user), 'sound/items/Deconstruct.ogg', 50, 1)
var/obj/item/pipe/P = getFromPool(/obj/item/pipe, A, pipe_id, selected_dir)
P.update()
P.add_fingerprint(user)
//Disposal piping.
/datum/rcd_schematic/pipe/disposal
category = "Disposal Pipes"
pipe_id = DISP_PIPE_STRAIGHT
var/actual_id = 0 //This is needed because disposals construction code is a shit.
/datum/rcd_schematic/pipe/disposal/send_icon(var/client/client, var/dir)
client << browse_rsc(new/icon('icons/obj/pipes/disposal.dmi', disposalpipeID2State[pipe_id + 1], dir), "RPD_D_[pipe_id]_[dir].png")
/datum/rcd_schematic/pipe/disposal/render_dir_image(var/dir, var/title)
var/selected = ""
if(selected_dir == dir)
selected = " class='selected'"
return "<a href='?src=\ref[master.interface];set_dir=[dir]'[selected] title='[title]'><img src='RPD_D_[pipe_id]_[dir].png'/></a>"
/datum/rcd_schematic/pipe/disposal/attack(var/atom/A, var/mob/user)
user << "Building Pipes ..."
playsound(get_turf(user), 'sound/machines/click.ogg', 50, 1)
if(!do_after(user, A, 20))
return 1
playsound(get_turf(user), 'sound/items/Deconstruct.ogg', 50, 1)
var/obj/structure/disposalconstruct/C = new/obj/structure/disposalconstruct(A)
C.dir = selected_dir
C.ptype = actual_id
C.update()
C.add_fingerprint(user)
var/global/list/disposalpipeID2State=list(
"pipe-s",
"pipe-c",
"pipe-j1",
"pipe-y",
"pipe-t",
"disposal",
"outlet",
"intake",
"pipe-j1s",
"pipe-j1s",
)
//PIPE DEFINES START HERE.
//REGULAR PIPES.
//Straight is the base class, so not included.
/datum/rcd_schematic/pipe/bent
name = "Bent Pipe"
pipe_id = PIPE_SIMPLE_BENT
pipe_type = PIPE_BENT
/datum/rcd_schematic/pipe/manifold
name = "Manifold"
pipe_id = PIPE_MANIFOLD
pipe_type = PIPE_TRINARY
/datum/rcd_schematic/pipe/valve
name = "Manual Valve"
pipe_id = PIPE_MVALVE
pipe_type = PIPE_BINARY
/datum/rcd_schematic/pipe/dvalve
name = "Digital Valve"
pipe_id = PIPE_DVALVE
pipe_type = PIPE_BINARY
/datum/rcd_schematic/pipe/cap
name = "Pipe Cap"
pipe_id = PIPE_CAP
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/manifold_4w
name = "4-Way Manifold"
pipe_id = PIPE_MANIFOLD4W
pipe_type = PIPE_BINARY
/datum/rcd_schematic/pipe/mtvalve
name = "Manual T-Valve"
pipe_id = PIPE_MTVALVE
pipe_type = PIPE_TRIN_M
/datum/rcd_schematic/pipe/dtvalve
name = "Digital T-Valve"
pipe_id = PIPE_DTVALVE
pipe_type = PIPE_TRIN_M
//DEVICES.
/datum/rcd_schematic/pipe/connector
name = "Connecter"
category = "Devices"
pipe_id = PIPE_CONNECTOR
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/unary_vent
name = "Unary Vent"
category = "Devices"
pipe_id = PIPE_UVENT
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/passive_vent
name = "Passive Vent"
category = "Devices"
pipe_id = PIPE_PASV_VENT
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/pump
name = "Gas Pump"
category = "Devices"
pipe_id = PIPE_PUMP
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/passive_gate
name = "Passive gate"
category = "Devices"
pipe_id = PIPE_PASSIVE_GATE
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/volume_pump
name = "Volume Pump"
category = "Devices"
pipe_id = PIPE_VOLUME_PUMP
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/scrubber
name = "Scrubber"
category = "Devices"
pipe_id = PIPE_SCRUBBER
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/filter
name = "Gas Filter"
category = "Devices"
pipe_id = PIPE_GAS_FILTER
pipe_type = PIPE_TRIN_M
/datum/rcd_schematic/pipe/mixer
name = "Gas Mixer"
category = "Devices"
pipe_id = PIPE_GAS_MIXER
pipe_type = PIPE_TRIN_M
/datum/rcd_schematic/pipe/thermal_plate
name = "Thermal Plate"
category = "Devices"
pipe_id = PIPE_THERMAL_PLATE
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/injector
name = "Injector"
category = "Devices"
pipe_id = PIPE_INJECTOR
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/dp_vent
name = "Dual-Port Vent"
category = "Devices"
pipe_id = PIPE_DP_VENT
pipe_type = PIPE_UNARY
//H/E Pipes.
/datum/rcd_schematic/pipe/he
name = "Pipe"
category = "Heat Exchange"
pipe_id = PIPE_HE_STRAIGHT
pipe_type = PIPE_BINARY
/datum/rcd_schematic/pipe/he_bent
name = "Bent Pipe"
category = "Heat Exchange"
pipe_id = PIPE_HE_BENT
pipe_type = PIPE_BENT
/datum/rcd_schematic/pipe/juntion
name = "Junction"
category = "Heat Exchange"
pipe_id = PIPE_JUNCTION
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/heat_exchanger
name = "Heat Exchanger"
category = "Heat Exchange"
pipe_id = PIPE_HEAT_EXCHANGE
pipe_type = PIPE_UNARY
//INSULATED PIPES.
/datum/rcd_schematic/pipe/insulated
name = "Pipe"
category = "Insulated Pipes"
pipe_id = PIPE_INSULATED_STRAIGHT
pipe_type = PIPE_BINARY
/datum/rcd_schematic/pipe/insulated_bent
name = "Bent Pipe"
category = "Insulated Pipes"
pipe_id = PIPE_INSULATED_BENT
pipe_type = PIPE_BENT
/datum/rcd_schematic/pipe/insulated_manifold
name = "Manifold"
category = "Insulated Pipes"
pipe_id = PIPE_INSUL_MANIFOLD
pipe_type = PIPE_TRINARY
/datum/rcd_schematic/pipe/insulated_4w_manifold
name = "4-Way Manifold"
category = "Insulated Pipes"
pipe_id = PIPE_INSUL_MANIFOLD4W
pipe_type = PIPE_BINARY
//DISPOSAL PIPES
//Again basic straight is handled in the parent.
/datum/rcd_schematic/pipe/disposal/bent
name = "Bent Pipe"
pipe_id = DISP_PIPE_BENT
actual_id = 1
pipe_type = PIPE_UNARY //Yes this makes no sense but BLAME FUCKING DISPOSALS CODE.
/datum/rcd_schematic/pipe/disposal/junction
name = "Junction"
pipe_id = DISP_JUNCTION
actual_id = 2
pipe_type = PIPE_TRINARY
/datum/rcd_schematic/pipe/disposal/y_junction
name = "Y-Junction"
pipe_id = DISP_YJUNCTION
actual_id = 4
pipe_type = PIPE_TRINARY
/datum/rcd_schematic/pipe/disposal/trunk
name = "Trunk"
pipe_id = DISP_END_TRUNK
actual_id = 5
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/disposal/bin
name = "Bin"
pipe_id = DISP_END_BIN
actual_id = 6
pipe_type = -1 //Will disable the icon.
/datum/rcd_schematic/pipe/disposal/outlet
name = "Outlet"
pipe_id = DISP_END_OUTLET
actual_id = 7
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/disposal/chute
name = "Chute"
pipe_id = DISP_END_CHUTE
actual_id = 8
pipe_type = PIPE_UNARY
/datum/rcd_schematic/pipe/disposal/sort
name = "Sorting Junction"
pipe_id = DISP_SORT_JUNCTION
actual_id = 9
pipe_type = PIPE_TRINARY
/datum/rcd_schematic/pipe/disposal/sort_wrap
name = "Wrapped Sorting Junction"
pipe_id = DISP_SORT_WRAP_JUNCTION
actual_id = 11
pipe_type = PIPE_TRINARY

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@@ -0,0 +1,46 @@
//RSF schematics.
/datum/rcd_schematic/rsf
energy_cost = 1
var/spawn_type
category = "Service"
/datum/rcd_schematic/rsf/attack(var/atom/A, var/mob/user)
if(!is_type_in_list(A, list(/obj/structure/table, /turf/simulated/floor)))
return 1
user << "Dispensing [lowertext(name)]"
playsound(get_turf(src), 'sound/machines/click.ogg', 10, 1)
new spawn_type(get_turf(A))
/datum/rcd_schematic/rsf/dosh
name = "Dosh"
spawn_type = /obj/item/weapon/spacecash/c10
energy_cost = 4
/datum/rcd_schematic/rsf/glass
name = "Glass"
spawn_type = /obj/item/weapon/reagent_containers/food/drinks/drinkingglass
/datum/rcd_schematic/rsf/flask
name = "Flask"
spawn_type = /obj/item/weapon/reagent_containers/food/drinks/flask/barflask
/datum/rcd_schematic/rsf/paper
name = "Paper"
spawn_type = /obj/item/weapon/paper
/datum/rcd_schematic/rsf/candle
name = "Candle"
spawn_type = /obj/item/candle
/datum/rcd_schematic/rsf/dice
name = "Dice"
spawn_type = /obj/item/weapon/storage/pill_bottle/dice
/datum/rcd_schematic/rsf/cards
name = "Deck of cards"
spawn_type = /obj/item/toy/cards
/datum/rcd_schematic/rsf/cardboard
name = "Cardboard Sheet..."
spawn_type = /obj/item/stack/sheet/cardboard

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@@ -0,0 +1,6 @@
/datum/rcd_schematic/test
category = "test"
/datum/rcd_schematic/test/attack(var/atom/A, var/mob/user)
user << "WHOMP"
A.color = "#FFFF00"

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@@ -0,0 +1,609 @@
#define PAINT_ALL 0
#define PAINT_FLOOR 1
#define PAINT_PLATING 2
#define PAINT_REINFORCED 3
#define DIR_ONE 1 //For those tiles with only one direction.
#define DIR_ORTHO 2 //Orthogonal (south, west, north, east).
#define DIR_ALL 3 //All the directions.
#define PAINT_ASK_DESC = 1
s
/datum/rcd_schematic/tile
name = "Decals"
category = "Painting"
flags = RCD_GET_TURF
var/datum/paint_info/selected
var/selected_dir = 2
/datum/rcd_schematic/tile/send_icons(var/client/client)
var/list/our_list = get_our_list()
if(!our_list)
return
for(var/datum/paint_info/P in our_list)
for(var/ndir in get_dir_list_by_dir_type(P.adirs))
client << browse_rsc(new/icon(P.icon, P.icon_state, ndir), "[P.file_name][P.icon_state]_[ndir].png")
/datum/rcd_schematic/tile/proc/get_dir_list_by_dir_type(var/adir)
switch(adir)
if(DIR_ONE)
return list(SOUTH)
if(DIR_ORTHO)
return cardinal
if(DIR_ALL)
return alldirs
/datum/rcd_schematic/tile/get_HTML()
. += "<p>"
var/list/our_list = get_our_list()
for(var/datum/paint_info/P in our_list)
for(var/dir in get_dir_list_by_dir_type(P.adirs))
var/selected = ""
if(selected == P && dir == selected_dir)
selected = " class='selected'"
. += "<a href='?src=\ref[master.interface];select_paint=[our_list.Find(P)];set_dir=[dir]'[selected]><img src='[P.file_name][P.icon_state]_[dir].png'/></a>"
. += "</p>"
/datum/rcd_schematic/tile/Topic(var/href, var/href_list)
if(href_list["select_paint"])
var/list/our_list = get_our_list()
var/idx = Clamp(round(text2num(href_list["select_paint"])), 1, our_list.len)
selected = our_list[idx]
if(!(selected_dir in get_dir_list_by_dir_type(selected.adirs)))
selected_dir = 2
master.update_options_menu()
. = 1
if(href_list["set_dir"])
var/dir = text2num(href_list["set_dir"])
if(!(dir in get_dir_list_by_dir_type(selected.adirs)))
return 1
selected_dir = dir
/datum/rcd_schematic/tile/attack(var/atom/A, var/mob/user)
if(!selected)
return 1
if(!selected.validate(A))
return "maybe you're using it on the wrong floor type?"
var/nname = ""
switch(selected.ftype)
if(PAINT_FLOOR) nname = "floor" //restoring the name of our new tile, usually if you place a floor tile on a plating it's still called "plating" for now
if(PAINT_REINFORCED) nname = "reinforced floor" //also getting rid of the plaque if it's there
if(PAINT_PLATING) nname = "plating"
user << "Painting floor..."
playsound(get_turf(master), 'sound/machines/click.ogg', 50, 1)
if(!do_after(user, A, 20))
return 1
playsound(get_turf(master), 'sound/effects/extinguish.ogg', 25, 1)
selected.apply(A, nname, dir = selected_dir)
//Gets the list of paint info datums.
/datum/rcd_schematic/tile/proc/get_our_list()
return paint_variants[name]
/datum/paint_info
var/icon/icon = 'icons/turf/floors.dmi'
var/icon_state = "floor"
var/ftype = PAINT_FLOOR //The floor type required for this paint job.
var/adirs = DIR_ONE //Available dirs for this floor type.
var/file_name = "tile_painter_" //The file data gets added after this, used to seperate the decals and floor types.
var/flags = 0
/datum/paint_info/New(var/padir, var/picon, var/ptype, var/nflags = 0)
if(ptype)
ftype = ptype
if(padir)
adirs = padir
if(picon)
icon_state = picon
flags = nflags
//This is used to give the user a hint that he's a massive retard for using a floor painter on the carpet
/datum/paint_info/proc/validate(var/turf/simulated/floor/test)
switch(ftype)
if(PAINT_FLOOR) //why is it named plasteel anyway?
if(!(istype(test.floor_tile,/obj/item/stack/tile/plasteel)))
return 0 //if it's carpet, wood or some other stuff, we aren't going to paint that
if(istype(test, /turf/simulated/floor/engine))
return 0 //reinforced floor has plasteel in floor_tile too
//but that isn't a regular floor
if(PAINT_PLATING)
if(!istype(test,/turf/simulated/floor/plating))
return 0
if(PAINT_REINFORCED)
if(!istype(test,/turf/simulated/floor/engine))
return 0
return 1
/datum/paint_info/proc/apply(var/turf/simulated/floor/T, var/pname, var/pdesc, var/dir)
T.icon_state = icon_state
T.icon_regular_floor = icon_state //required to 'save' the new floor type so if someone crowbars it and puts it back it won't revert to the original state
T.dir = dir
T.desc = pdesc //so if you paint over a plaque with a floor the tile loses its description
if(pname)
T.name = pname
T.ClearDecals()
/datum/paint_info/decal
icon = 'icons/effects/warning_stripes.dmi'
ftype = PAINT_ALL
file_name = "tile_painter_d_"
/datum/paint_info/decal/apply(var/turf/simulated/floor/T, var/pname, var/pdesc, var/dir)
T.AddDecal(image(icon, icon_state = icon_state, dir = dir))
//The list of all available floor design groups.
/datum/rcd_schematic/tile/gray
name = "Gray"
/datum/rcd_schematic/tile/neutral
name = "Neutral"
/datum/rcd_schematic/tile/white
name = "White"
/datum/rcd_schematic/tile/red
name = "Red"
/datum/rcd_schematic/tile/green
name = "Green"
/datum/rcd_schematic/tile/blue
name = "Blue"
/datum/rcd_schematic/tile/yellow
name = "Yellow"
/datum/rcd_schematic/tile/purple
name = "Purple"
/datum/rcd_schematic/tile/orange
name = "Orange"
/datum/rcd_schematic/tile/brown
name = "Brown"
/datum/rcd_schematic/tile/red_yellow
name = "Red and yellow"
/datum/rcd_schematic/tile/red_blue
name = "Red and blue"
/datum/rcd_schematic/tile/red_green
name = "Red and green"
/datum/rcd_schematic/tile/green_yellow
name = "Green and yellow"
/datum/rcd_schematic/tile/green_blue
name = "Green and blue"
/datum/rcd_schematic/tile/blue_yellow
name = "Blue and yellow"
/datum/rcd_schematic/tile/white_red
name = "White red"
/datum/rcd_schematic/tile/white_green
name = "White green"
/datum/rcd_schematic/tile/white_blue
name = "White blue"
/datum/rcd_schematic/tile/white_yellow
name = "White yellow"
/datum/rcd_schematic/tile/white_purple
name = "White purple"
/datum/rcd_schematic/tile/arrival
name = "Arrival"
/datum/rcd_schematic/tile/escape
name = "Escape"
/datum/rcd_schematic/tile/dark
name = "Dark"
/datum/rcd_schematic/tile/dark_red
name = "Dark red"
/datum/rcd_schematic/tile/dark_blue
name = "Dark blue"
/datum/rcd_schematic/tile/dark_green
name = "Dark green"
/datum/rcd_schematic/tile/dark_purple
name = "Dark purple"
/datum/rcd_schematic/tile/dark_yellow
name = "Dark yellow"
/datum/rcd_schematic/tile/dark_orange
name = "Dark orange"
/datum/rcd_schematic/tile/dark_vault
name = "Dark vault"
/datum/rcd_schematic/tile/markings
name = "Markings"
/datum/rcd_schematic/tile/loading
name = "Loading area"
/datum/rcd_schematic/tile/warning
name = "Warning"
/datum/rcd_schematic/tile/warning_white
name = "White warning"
/datum/rcd_schematic/tile/warning_reinforced
name = "Reinforced warning"
/datum/rcd_schematic/tile/warning_plating
name = "Plating warning"
/datum/rcd_schematic/tile/chapel
name = "Chapel"
/datum/rcd_schematic/tile/ss13_logo
name = "SS13 logo"
/datum/rcd_schematic/tile/derelict_logo
name = "Derelict logo"
/datum/rcd_schematic/tile/other
name = "Other"
//Ririchiyo's potatobox grid.
/datum/rcd_schematic/tile/all
name = "All"
//We override this so we DON'T send files twice, sending is handled in the specific ones.
/datum/rcd_schematic/tile/all/send_icons(var/client/client)
return
//We get EVERY paint info datum.
/datum/rcd_schematic/tile/all/get_our_list()
. = list()
for(var/key in paint_variants)
for(var/datum/paint_info/P in paint_variants[key])
. += P
var/global/list/paint_variants = list(
"Decals" = list(
// Stripes
new /datum/paint_info/decal(DIR_ALL, "warning"),
new /datum/paint_info/decal(DIR_ONE, "all"),
// Loading areas (TODO: colourable)
new /datum/paint_info/decal(DIR_ORTHO, "warning_corner"),
new /datum/paint_info/decal(DIR_ONE, "unloading"),
new /datum/paint_info/decal(DIR_ONE, "bot"),
new /datum/paint_info/decal(DIR_ORTHO, "loading_area"),
new /datum/paint_info/decal(DIR_ONE, "no"),
// Atmos lettering
new /datum/paint_info/decal(DIR_ORTHO, "oxygen"),
new /datum/paint_info/decal(DIR_ORTHO, "nitrogen"),
new /datum/paint_info/decal(DIR_ORTHO, "carbon_dioxide"),
new /datum/paint_info/decal(DIR_ORTHO, "nitrous_oxide"),
new /datum/paint_info/decal(DIR_ORTHO, "air"),
new /datum/paint_info/decal(DIR_ORTHO, "plasma"),
new /datum/paint_info/decal(DIR_ORTHO, "zoo"),
// Numbers
new /datum/paint_info/decal(DIR_ORTHO, "1"),
new /datum/paint_info/decal(DIR_ORTHO, "2"),
new /datum/paint_info/decal(DIR_ORTHO, "3"),
new /datum/paint_info/decal(DIR_ORTHO, "4"),
new /datum/paint_info/decal(DIR_ORTHO, "5"),
new /datum/paint_info/decal(DIR_ORTHO, "6"),
new /datum/paint_info/decal(DIR_ORTHO, "7"),
new /datum/paint_info/decal(DIR_ORTHO, "8"),
new /datum/paint_info/decal(DIR_ORTHO, "9"),
new /datum/paint_info/decal(DIR_ORTHO, "0"),
// Path markers
new /datum/paint_info/decal(DIR_ORTHO, "1"),
new /datum/paint_info/decal(DIR_ORTHO, "1"),
new /datum/paint_info/decal(DIR_ORTHO, "1"),
new /datum/paint_info/decal(DIR_ORTHO, "1"),
),
"Gray" = list(
new /datum/paint_info(DIR_ONE, "floor"),
new /datum/paint_info(DIR_ALL, "black"),
new /datum/paint_info(DIR_ORTHO, "blackcorner")
),
"Neutral" = list(
new /datum/paint_info(DIR_ALL, "neutral"),
new /datum/paint_info(DIR_ORTHO, "neutralcorner"),
new /datum/paint_info(DIR_ONE, "neutralfull")
),
"White" = list(
new /datum/paint_info(DIR_ONE, "white"),
new /datum/paint_info(DIR_ALL, "whitehall"),
new /datum/paint_info(DIR_ORTHO, "whitecorner")
),
"Red" = list(
new /datum/paint_info(DIR_ONE, "redfull"),
new /datum/paint_info(DIR_ALL, "red"),
new /datum/paint_info(DIR_ORTHO, "redcorner")
),
"Green" = list(
new /datum/paint_info(DIR_ONE, "greenfull"),
new /datum/paint_info(DIR_ALL, "green"),
new /datum/paint_info(DIR_ORTHO, "greencorner")
),
"Blue" = list(
new /datum/paint_info(DIR_ONE, "bluefull"),
new /datum/paint_info(DIR_ALL, "blue"),
new /datum/paint_info(DIR_ORTHO, "bluecorner")
),
"Yellow" = list(
new /datum/paint_info(DIR_ONE, "yellowfull"),
new /datum/paint_info(DIR_ALL, "yellow"),
new /datum/paint_info(DIR_ORTHO, "yellowcorner")
),
"Purple" = list(
new /datum/paint_info(DIR_ONE, "purplefull"),
new /datum/paint_info(DIR_ALL, "purple"),
new /datum/paint_info(DIR_ORTHO, "purplecorner")
),
"Orange" = list(
new /datum/paint_info(DIR_ONE, "orangefull"),
new /datum/paint_info(DIR_ALL, "orange"),
new /datum/paint_info(DIR_ORTHO, "orangecorner")
),
"Brown" = list(
new /datum/paint_info(DIR_ONE, "dark brown full"),
new /datum/paint_info(DIR_ALL, "brown"),
new /datum/paint_info(DIR_ORTHO, "browncorner")
),
"Red and yellow" = list(
new /datum/paint_info(DIR_ONE, "redyellowfull"),
new /datum/paint_info(DIR_ALL, "redyellow")
),
"Red and blue" = list(
new /datum/paint_info(DIR_ONE, "redbluefull"),
new /datum/paint_info(DIR_ALL, "redblue")
),
"Red and green" = list(
new /datum/paint_info(DIR_ONE, "redgreenfull"),
new /datum/paint_info(DIR_ALL, "redgreen")
),
"Green and yellow" = list(
new /datum/paint_info(DIR_ONE, "greenyellowfull"),
new /datum/paint_info(DIR_ALL, "greenyellow")
),
"Green and blue" = list(
new /datum/paint_info(DIR_ONE, "greenbluefull"),
new /datum/paint_info(DIR_ALL, "greenblue")
),
"Blue and yellow" = list(
new /datum/paint_info(DIR_ONE, "blueyellowfull"),
new /datum/paint_info(DIR_ALL, "blueyellow")
),
"White red" = list(
new /datum/paint_info(DIR_ONE, "whiteredfull"),
new /datum/paint_info(DIR_ALL, "whitered"),
new /datum/paint_info(DIR_ORTHO, "whiteredcorner")
),
"White green" = list(
new /datum/paint_info(DIR_ONE, "whitegreenfull"),
new /datum/paint_info(DIR_ALL, "whitegreen"),
new /datum/paint_info(DIR_ORTHO, "whitegreencorner")
),
"White blue" = list(
new /datum/paint_info(DIR_ONE, "whitebluefull"),
new /datum/paint_info(DIR_ALL, "whiteblue"),
new /datum/paint_info(DIR_ORTHO, "whitebluecorner"),
new /datum/paint_info(DIR_ONE, "cmo")
),
"White yellow" = list(
new /datum/paint_info(DIR_ONE, "whiteyellowfull"),
new /datum/paint_info(DIR_ALL, "whiteyellow"),
new /datum/paint_info(DIR_ORTHO, "whiteyellowcorner")
),
"White purple" = list(
new /datum/paint_info(DIR_ONE, "whitepurplefull"),
new /datum/paint_info(DIR_ALL, "whitepurple"),
new /datum/paint_info(DIR_ORTHO, "whitepurplecorner")
),
"Arrival" = list(
new /datum/paint_info(DIR_ALL, "arrival")
),
"Escape" = list(
new /datum/paint_info(DIR_ALL, "escape")
),
"Dark" = list(
new /datum/paint_info(DIR_ONE, "dark"),
new /datum/paint_info(DIR_ALL, "dark floor stripe"),
new /datum/paint_info(DIR_ORTHO, "dark floor corner")
),
"Dark red" = list(
new /datum/paint_info(DIR_ONE, "dark red full"),
new /datum/paint_info(DIR_ALL, "dark red stripe"),
new /datum/paint_info(DIR_ORTHO, "dark red corner")
),
"Dark blue" = list(
new /datum/paint_info(DIR_ONE, "dark blue full"),
new /datum/paint_info(DIR_ALL, "dark blue stripe"),
new /datum/paint_info(DIR_ORTHO, "dark blue corner")
),
"Dark green" = list(
new /datum/paint_info(DIR_ONE, "dark green full"),
new /datum/paint_info(DIR_ALL, "dark green stripe"),
new /datum/paint_info(DIR_ORTHO, "dark green corner")
),
"Dark purple" = list(
new /datum/paint_info(DIR_ONE, "dark purple full"),
new /datum/paint_info(DIR_ALL, "dark purple stripe"),
new /datum/paint_info(DIR_ORTHO, "dark purple corner")
),
"Dark yellow" = list(
new /datum/paint_info(DIR_ONE, "dark yellow full"),
new /datum/paint_info(DIR_ALL, "dark yellow stripe"),
new /datum/paint_info(DIR_ORTHO, "dark yellow corner")
),
"Dark orange" = list(
new /datum/paint_info(DIR_ONE, "dark orange full"),
new /datum/paint_info(DIR_ALL, "dark orange stripe"),
new /datum/paint_info(DIR_ORTHO, "dark orange corner")
),
"Dark vault" = list(
new /datum/paint_info(DIR_ONE, "dark vault full"),
new /datum/paint_info(DIR_ALL, "dark vault stripe"),
new /datum/paint_info(DIR_ORTHO, "dark vault corner"),
new /datum/paint_info(DIR_ORTHO, "dark-markings")
),
"Markings" = list(
new /datum/paint_info(DIR_ONE, "delivery"),
new /datum/paint_info(DIR_ONE, "bot"),
new /datum/paint_info(DIR_ONE, "whitedelivery"),
new /datum/paint_info(DIR_ONE, "whitebot"),
new /datum/paint_info(DIR_ONE, "enginedelivery", PAINT_REINFORCED),
new /datum/paint_info(DIR_ONE, "enginebot", PAINT_REINFORCED),
new /datum/paint_info(DIR_ONE, "plaque")
),
"Loading area" = list(
new /datum/paint_info(DIR_ORTHO, "loadingarea"),
new /datum/paint_info(DIR_ORTHO, "engineloadingarea", PAINT_REINFORCED),
new /datum/paint_info(DIR_ORTHO, "dark loading")
),
"Warning" = list(
new /datum/paint_info(DIR_ALL, "warning"),
new /datum/paint_info(DIR_ORTHO, "warningcorner")
),
"White warning" = list(
new /datum/paint_info(DIR_ALL, "warnwhite"),
new /datum/paint_info(DIR_ORTHO, "warnwhitecorner")
),
"Reinforced warning" = list(
new /datum/paint_info(DIR_ALL, "enginewarn", PAINT_REINFORCED),
new /datum/paint_info(DIR_ORTHO, "enginewarncorner", PAINT_REINFORCED)
),
"Plating warning" = list(
new /datum/paint_info(DIR_ALL, "warnplate", PAINT_PLATING),
new /datum/paint_info(DIR_ORTHO, "warnplatecorner", PAINT_PLATING)
),
"Chapel" = list(
new /datum/paint_info(DIR_ALL, "chapel")
),
"SS13 logo" = list(
new /datum/paint_info(DIR_ONE, "L1"),
new /datum/paint_info(DIR_ONE, "L3"),
new /datum/paint_info(DIR_ONE, "L5"),
new /datum/paint_info(DIR_ONE, "L7"),
new /datum/paint_info(DIR_ONE, "L9"),
new /datum/paint_info(DIR_ONE, "L11"),
new /datum/paint_info(DIR_ONE, "L13"),
new /datum/paint_info(DIR_ONE, "L15"),
new /datum/paint_info(DIR_ONE, "L2"),
new /datum/paint_info(DIR_ONE, "L4"),
new /datum/paint_info(DIR_ONE, "L6"),
new /datum/paint_info(DIR_ONE, "L8"),
new /datum/paint_info(DIR_ONE, "L10"),
new /datum/paint_info(DIR_ONE, "L12"),
new /datum/paint_info(DIR_ONE, "L14"),
new /datum/paint_info(DIR_ONE, "L16")
),
"Derelict logo" = list(
new /datum/paint_info(DIR_ONE, "derelict9"),
new /datum/paint_info(DIR_ONE, "derelict10"),
new /datum/paint_info(DIR_ONE, "derelict11"),
new /datum/paint_info(DIR_ONE, "derelict12"),
new /datum/paint_info(DIR_ONE, "derelict13"),
new /datum/paint_info(DIR_ONE, "derelict14"),
new /datum/paint_info(DIR_ONE, "derelict15"),
new /datum/paint_info(DIR_ONE, "derelict16"),
new /datum/paint_info(DIR_ONE, "derelict1"),
new /datum/paint_info(DIR_ONE, "derelict2"),
new /datum/paint_info(DIR_ONE, "derelict3"),
new /datum/paint_info(DIR_ONE, "derelict4"),
new /datum/paint_info(DIR_ONE, "derelict5"),
new /datum/paint_info(DIR_ONE, "derelict6"),
new /datum/paint_info(DIR_ONE, "derelict7"),
new /datum/paint_info(DIR_ONE, "derelict8")
),
"Other" = list(
new /datum/paint_info(DIR_ONE, "dark"),
new /datum/paint_info(DIR_ONE, "bar"),
new /datum/paint_info(DIR_ONE, "cafeteria"),
new /datum/paint_info(DIR_ONE, "checker"),
new /datum/paint_info(DIR_ONE, "barber"),
new /datum/paint_info(DIR_ONE, "grimy"),
new /datum/paint_info(DIR_ONE, "hydrofloor"),
new /datum/paint_info(DIR_ONE, "showroomfloor"),
new /datum/paint_info(DIR_ONE, "freezerfloor"),
new /datum/paint_info(DIR_ONE, "bcircuit"),
new /datum/paint_info(DIR_ONE, "gcircuit"),
new /datum/paint_info(DIR_ONE, "solarpanel")
)
)

View File

@@ -0,0 +1,15 @@
/obj/item/device/rcd/tile_painter
name = "tile painter"
desc = "A device used to paint floors in various colours and fashions."
icon_state = "rpd" //placeholder art, someone please sprite it
starting_materials = list(MAT_IRON = 75000, MAT_GLASS = 37500)
origin_tech = "engineering=2;materials=1"
sparky = 0
/obj/item/device/rcd/tile_painter/New()
schematics = typesof(/datum/rcd_schematic/tile) //For some stupid reason typesof() isn't constant.
. = ..()

View File

@@ -14,7 +14,7 @@
/obj/item/clothing/suit/space/unathi
armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/device/rcd)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
species_restricted = list("Unathi")

View File

@@ -38,7 +38,7 @@
armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 100, rad = 60)
flags = FPRINT | PLASMAGUARD
pressure_resistance = 200 * ONE_ATMOSPHERE
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \
allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/device/rcd, /obj/item/weapon/crowbar, \
/obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \
/obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, \
/obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun/energy/gun)

View File

@@ -83,7 +83,7 @@
slowdown = 1
species_restricted = list("exclude","Vox")
armor = list(melee = 40, bullet = 5, laser = 20,energy = 5, bomb = 35, bio = 100, rad = 80)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd, /obj/item/weapon/wrench/socket)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/device/rcd, /obj/item/weapon/wrench/socket)
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECTION_TEMPERATURE
pressure_resistance = 200 * ONE_ATMOSPHERE
@@ -294,7 +294,7 @@
item_state = "atmos_gold_hardsuit"
slowdown = 2
armor = list(melee = 30, bullet = 5, laser = 40,energy = 5, bomb = 35, bio = 100, rad = 60)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/backpack/satchel_norm,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd, /obj/item/weapon/extinguisher, /obj/item/weapon/)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/backpack/satchel_norm,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/device/rcd, /obj/item/weapon/extinguisher, /obj/item/weapon/)
//ADMINBUS RIGS. SOVIET + NAZI
/obj/item/clothing/head/helmet/space/rig/nazi
@@ -436,4 +436,4 @@
icon_state = "rig0-t51b"
item_state = "rig0-t51b"
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
_color="t51b"
_color="t51b"

View File

@@ -393,7 +393,7 @@ var/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/projectile, /obj/ite
/obj/item/device/radio/headset/syndicate, /obj/item/weapon/plastique,\
/obj/item/device/powersink, /obj/item/weapon/storage/box/syndie_kit,\
/obj/item/toy/syndicateballoon, /obj/item/weapon/gun/energy/laser/captain,\
/obj/item/weapon/hand_tele, /obj/item/weapon/rcd, /obj/item/weapon/tank/jetpack,\
/obj/item/weapon/hand_tele, /obj/item/device/rcd, /obj/item/weapon/tank/jetpack,\
/obj/item/clothing/under/rank/captain, /obj/item/device/aicard,\
/obj/item/clothing/shoes/magboots, /obj/item/blueprints, /obj/item/weapon/disk/nuclear,\
/obj/item/clothing/suit/space/nasavoid, /obj/item/weapon/tank)

View File

@@ -0,0 +1,28 @@
/*Made by N3X15*/
html {
font-family:sans-serif;
font-size:small;
}
a{
color:#0066cc;
text-decoration:none;
}
a img {
border:1px solid #0066cc;
background:#dfdfdf;
}
a.color {
padding: 5px 10px;
font-size: large;
font-weight: bold;
border:1px solid white;
}
a.selected img,
a:hover {
background: #0066cc;
color: #ffffff;
}

View File

@@ -0,0 +1,21 @@
/*
RCD UI style.
N3X15 wrote the stylesheet (originally RPD stylesheet)
Made into a htmli datum by PJB3005
*/
/datum/html_interface/rcd
default_html_file = 'html_interface_no_bootstrap.html'
/datum/html_interface/rcd/New()
. = ..()
head += "<link rel='stylesheet' type='text/css' href='RCD.css'>"
/datum/html_interface/rcd/sendResources(var/client/client)
. = ..()
client << browse_rsc('RCD.css')
//Send the icons.
for(var/path in typesof(/datum/rcd_schematic) - /datum/rcd_schematic)
var/datum/rcd_schematic/C = new path()
C.send_icons(client)

View File

@@ -0,0 +1,15 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge"/>
<meta charset="UTF-8" />
<title></title>
<link rel="stylesheet" type="text/css" href="html_interface.css"/>
<script type="text/javascript">var hSrc = "[hsrc]";</script>
<script type="text/javascript" src="jquery.min.js"></script>
<script type="text/javascript" src="html_interface.js"></script>
</head>
<body>
</body>
</html>

View File

@@ -105,6 +105,9 @@ mob/verb/test()
// The initial height of the browser control, used when the window is first shown to a client.
var/height
// File which the HTML is copied from onto the browser window on the client.
var/default_html_file = 'html_interface.html'
/datum/html_interface/New(atom/ref, title, width = 700, height = 480, head = "")
html_interfaces.Add(src)
@@ -232,7 +235,7 @@ mob/verb/test()
else
src.createWindow(hclient)
hclient.is_loaded = FALSE
hclient.client << output(replacetextEx(replacetextEx(file2text('html_interface.html'), "\[hsrc\]", "\ref[src]"), "</head>", "[head]</head>"), "browser_\ref[src].browser")
hclient.client << output(replacetextEx(replacetextEx(file2text(default_html_file), "\[hsrc\]", "\ref[src]"), "</head>", "[head]</head>"), "browser_\ref[src].browser")
winshow(hclient.client, "browser_\ref[src]", TRUE)
if(oldwindow && winexists(hclient.client, "browser_\ref[oldwindow]"))
winshow(hclient.client, "browser_\ref[oldwindow]", FALSE)

View File

@@ -666,10 +666,10 @@
/obj/item/weapon/grenade/chem_grenade/antiweed,
/obj/item/weapon/hatchet,
/obj/item/weapon/pickaxe/jackhammer,
/obj/item/weapon/pipe_dispenser,
/obj/item/weapon/rcd,
/obj/item/device/rcd/rpd,
/obj/item/device/rcd,
/obj/item/weapon/rcd_ammo,
/obj/item/weapon/rsf,
/obj/item/device/rcd/matter/rsf,
/obj/item/weapon/weldingtool/hugetank,
/obj/item/weapon/tank/plasma,
/obj/item/gun_part/silencer,

View File

@@ -23,8 +23,8 @@
src.modules += new /obj/item/device/analyzer(src)
src.modules += new /obj/item/weapon/extinguisher(src) // Aurx sed so
src.modules += new /obj/item/weapon/extinguisher/foam(src)
src.modules += new /obj/item/weapon/pipe_dispenser(src)
src.modules += new /obj/item/weapon/tile_painter(src)
src.modules += new /obj/item/device/rcd/rpd(src)
src.modules += new /obj/item/device/rcd/tile_painter(src)
src.modules += new /obj/item/blueprints/mommiprints(src)
src.modules += new /obj/item/device/material_synth/robot/mommi(src)
sensor_augs = list("Mesons", "Disable")

View File

@@ -189,8 +189,8 @@
/obj/item/weapon/robot_module/engineering/New()
..()
src.emag = new /obj/item/borg/stun(src)
src.modules += new /obj/item/weapon/rcd/borg(src)
src.modules += new /obj/item/weapon/pipe_dispenser(src) //What could possibly go wrong?
src.modules += new /obj/item/device/rcd/borg/engineering(src)
src.modules += new /obj/item/device/rcd/rpd(src) //What could possibly go wrong?
src.modules += new /obj/item/weapon/extinguisher(src)
src.modules += new /obj/item/weapon/extinguisher/foam(src)
src.modules += new /obj/item/weapon/weldingtool/largetank(src)
@@ -203,7 +203,7 @@
src.modules += new /obj/item/device/analyzer(src)
src.modules += new /obj/item/taperoll/atmos(src)
src.modules += new /obj/item/taperoll/engineering(src)
src.modules += new /obj/item/weapon/tile_painter(src)
src.modules += new /obj/item/device/rcd/tile_painter(src)
src.modules += new /obj/item/device/material_synth/robot(src)
sensor_augs = list("Mesons", "Disable")
@@ -315,7 +315,7 @@
src.modules += new /obj/item/weapon/reagent_containers/food/condiment/enzyme(src)
src.modules += new /obj/item/weapon/pen/robopen(src)
src.modules += new /obj/item/weapon/rsf/cyborg(src)
src.modules += new /obj/item/device/rcd/borg/rsf(src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)

View File

@@ -1213,6 +1213,12 @@ var/proccalls = 1
#define COREFIRERESIST 1
#define HIGHRESCAMS 2
//RCD schematic bitflags.
#define RCD_SELF_SANE 1 //Check proximity ourselves.
#define RCD_GET_TURF 2 //If used on objs/mobs, get the turf instead.
#define RCD_RANGE 4 //Use range() instead of adjacency. (old RPD behaviour.) (overriden by RCD_SELF_SANE)
#define RCD_SELF_COST 8 //Handle energy usage ourselves. (energy availability still checked).
//Mob sizes
#define SIZE_TINY 1 //Mice, lizards, borers, kittens - mostly things that can fit into a man's palm
#define SIZE_SMALL 2 //Monkeys, dionae, cats, dogs

View File

@@ -0,0 +1,9 @@
author: PJB3005
delete-after: true
changes:
- tweak: Rewrites RCD/RPD/RSF/tile painter code into one to be more moduler & simpler.
- tweak: RCD, RSF & tile painter now have an RPD-like UI.
- tweak: Setting airlock colour on the RCD is now done through the UI instead of a verb.
- tweak: UIs of the RPD and tile painter are now MASSIVELY more responsive.
- tweak: The RCD can now make airlocks with custom names and access levels (latter is disabled for engie borgs).
- tweak: You can paint ALL insulated pipes now! (colours other than white available)

BIN
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@@ -902,7 +902,7 @@
"arr" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/fpmaint3)
"ars" = (/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 7},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/device/multitool,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/engineering/atmos)
"art" = (/obj/structure/table,/obj/item/stack/sheet/glass/glass{amount = 50},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/turf/simulated/floor,/area/engineering/atmos)
"aru" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/item/weapon/pipe_dispenser,/turf/simulated/floor,/area/engineering/atmos)
"aru" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/machinery/atmospherics/pipe/simple/cyan/visible,/obj/item/device/rcd/rpd,/turf/simulated/floor,/area/engineering/atmos)
"arv" = (/obj/machinery/atmospherics/pipe/simple/supply/visible,/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor,/area/engineering/atmos)
"arw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/turf/simulated/floor,/area/engineering/atmos)
"arx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/space_heater,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,/obj/effect/decal/warning_stripes{icon_state = "bot"},/turf/simulated/floor,/area/engineering/atmos)
@@ -2713,7 +2713,7 @@
"bai" = (/obj/structure/table,/obj/item/weapon/storage/wallet/random{pixel_y = 9},/obj/item/weapon/storage/wallet/random{pixel_y = 6},/obj/item/weapon/storage/wallet/random{pixel_y = 3},/obj/item/weapon/storage/wallet/random,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"baj" = (/obj/structure/table,/obj/item/weapon/storage/fancy/crayons{pixel_x = 3; pixel_y = 6},/obj/item/weapon/storage/fancy/crayons,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"bak" = (/obj/structure/table,/obj/item/device/camera,/obj/item/weapon/storage/box/labels,/obj/item/weapon/hand_labeler,/turf/simulated/floor/plating,/area/maintenance/fsmaint)
"bal" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 4},/obj/machinery/alarm{dir = 4; pixel_x = -22},/obj/structure/table/reinforced,/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/weapon/cartridge/atmos,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"bal" = (/obj/machinery/camera{c_tag = "Chief Engineer's Office"; dir = 4},/obj/machinery/alarm{dir = 4; pixel_x = -22},/obj/structure/table/reinforced,/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/weapon/cartridge/atmos,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/item/device/rcd/matter/engineering,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"bam" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"ban" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"bao" = (/obj/structure/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
@@ -3020,7 +3020,7 @@
"bgd" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bge" = (/obj/structure/table/reinforced,/obj/machinery/pos{name = "Bar point of sale"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bgf" = (/obj/machinery/door/window{dir = 1; name = "Bar Door"; req_access_txt = "0"; req_one_access_txt = "25;28"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bgg" = (/obj/structure/table/reinforced,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/machinery/light/small{dir = 4},/obj/item/weapon/rsf,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bgg" = (/obj/structure/table/reinforced,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/obj/machinery/light/small{dir = 4},/obj/item/device/rcd/matter/rsf,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"bgh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/cooking/still,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bgi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
"bgj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)

View File

@@ -1491,7 +1491,7 @@
"aCI" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "neutralcorner"},/area/crew_quarters/sleep)
"aCJ" = (/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/machinery/power/port_gen/pacman,/turf/simulated/floor{dir = 2; icon_state = "floor"},/area/engineering/engine)
"aCK" = (/turf/simulated/floor{dir = 2; icon_state = "floor"},/area/engineering/engine)
"aCL" = (/obj/item/stack/sheet/plasteel{amount = 10},/obj/structure/table,/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/pipe_dispenser,/turf/simulated/floor{dir = 2; icon_state = "floor"},/area/engineering/engine)
"aCL" = (/obj/item/stack/sheet/plasteel{amount = 10},/obj/structure/table,/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/device/rcd/rpd,/turf/simulated/floor{dir = 2; icon_state = "floor"},/area/engineering/engine)
"aCM" = (/obj/structure/table,/obj/item/stack/rods{amount = 50},/obj/item/weapon/wrench,/obj/item/weapon/storage/box/lights/mixed,/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/storage/toolbox/electrical{pixel_y = 5},/turf/simulated/floor{dir = 2; icon_state = "floor"},/area/engineering/engine)
"aCN" = (/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/engineering/engine)
"aCO" = (/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/engineering/engine)
@@ -2767,7 +2767,7 @@
"bbk" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/yellow,/obj/item/device/t_scanner,/obj/item/device/multitool,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 28},/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/item/device/multitool,/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bbl" = (/obj/structure/table,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/obj/item/device/flash,/obj/item/device/flash,/obj/effect/decal/warning_stripes{icon_state = "bot"},/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bbm" = (/obj/structure/table,/obj/effect/decal/warning_stripes{icon_state = "bot"},/obj/machinery/light/small{dir = 1},/obj/machinery/cell_charger{pixel_y = 0},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bbn" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -29},/obj/structure/table/reinforced,/obj/item/weapon/pipe_dispenser,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
"bbn" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -29},/obj/structure/table/reinforced,/obj/item/device/rcd/rpd,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
"bbo" = (/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
"bbp" = (/obj/item/weapon/storage/secure/safe{pixel_x = 6; pixel_y = 30},/obj/machinery/camera{c_tag = "Engineering - CE's Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
"bbq" = (/obj/machinery/light_switch{pixel_x = 0; pixel_y = 26},/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
@@ -2848,7 +2848,7 @@
"bcN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_Toxins = 0},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bcO" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bcP" = (/obj/structure/table,/obj/item/stack/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/stack/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/effect/decal/warning_stripes{icon_state = "bot"},/turf/simulated/floor{icon_state = "dark"},/area/storage/tech)
"bcQ" = (/obj/machinery/light{dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
"bcQ" = (/obj/machinery/light{dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/device/rcd/matter/engineering,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/engineering/ce)
"bcR" = (/obj/structure/table/reinforced,/obj/item/device/flashlight/lamp,/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/engineering/ce)
"bcS" = (/obj/structure/table/reinforced,/obj/item/weapon/folder/yellow,/obj/item/weapon/stamp/ce,/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/item/weapon/reagent_containers/pill/kelotane{pixel_x = 3; pixel_y = 3},/turf/simulated/floor{icon_state = "neutral"},/area/engineering/ce)
"bcT" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/cigarette/cigar,/turf/simulated/floor{icon_state = "neutral"},/area/engineering/ce)
@@ -3741,7 +3741,7 @@
"btW" = (/obj/structure/table,/obj/item/weapon/storage/box/labels,/obj/item/weapon/hand_labeler,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/storage/art)
"btX" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/obj/item/device/radio/headset/headset_service,/obj/item/device/eftpos{eftpos_name = "HoP EFTPOS scanner"},/obj/structure/sign/securearea{desc = "Under the painting a plaque reads: 'While the meat grinder may not have spared you, fear not. Not one part of you has gone to waste... You were delicious.'"; icon_state = "monkey_painting"; name = "Mr. Deempisi portrait"; pixel_x = 0; pixel_y = 22},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"btY" = (/obj/machinery/reagentgrinder,/obj/structure/table/woodentable,/obj/machinery/requests_console{department = "Bar"; departmentType = 2; pixel_x = 0; pixel_y = 30},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"btZ" = (/obj/structure/table/woodentable,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/gun/projectile/russian,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/machinery/alarm{pixel_y = 23},/obj/item/weapon/rsf,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"btZ" = (/obj/structure/table/woodentable,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/gun/projectile/russian,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/machinery/alarm{pixel_y = 23},/obj/item/device/rcd/matter/rsf,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bua" = (/obj/structure/sink/kitchen{pixel_y = 28},/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bub" = (/obj/machinery/door/window{base_state = "left"; dir = 2; icon_state = "left"; name = "Bar Delivery"; req_access_txt = "25"},/obj/structure/window/reinforced{dir = 8},/obj/effect/decal/warning_stripes{icon_state = "unloading"},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"buc" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor/plating,/area/crew_quarters/bar)
@@ -4358,7 +4358,7 @@
"bFP" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark vault stripe"; dir = 4},/area/crew_quarters/captain{name = "\improper Captain's Quarters"})
"bFQ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8; initialize_directions = 11},/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/central)
"bFR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central)
"bFS" = (/obj/machinery/light{dir = 8},/obj/structure/table/reinforced,/obj/item/weapon/rsf,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bFS" = (/obj/machinery/light{dir = 8},/obj/structure/table/reinforced,/obj/item/device/rcd/matter/rsf,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bFT" = (/obj/structure/table/reinforced,/obj/item/clothing/head/that{throwforce = 1; throwing = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bFU" = (/obj/structure/table/reinforced,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"bFV" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/matchbox{pixel_y = 5},/turf/simulated/floor/wood,/area/crew_quarters/bar)
@@ -5055,7 +5055,7 @@
"bTk" = (/obj/machinery/atmospherics/unary/heat_reservoir/heater{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/engineering/atmos)
"bTl" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/obj/machinery/portable_atmospherics/canister,/turf/simulated/floor{dir = 9; icon_state = "caution"},/area/engineering/atmos)
"bTm" = (/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engineering/atmos)
"bTn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 6},/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/device/t_scanner{pixel_y = 4},/obj/item/device/t_scanner{pixel_y = 4},/obj/item/device/t_scanner{pixel_y = 4},/obj/item/weapon/pipe_dispenser,/obj/item/weapon/pipe_dispenser,/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engineering/atmos)
"bTn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 6},/obj/structure/table,/obj/item/weapon/storage/belt/utility,/obj/item/device/t_scanner{pixel_y = 4},/obj/item/device/t_scanner{pixel_y = 4},/obj/item/device/t_scanner{pixel_y = 4},/obj/item/device/rcd/rpd,/obj/item/device/rcd/rpd,/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engineering/atmos)
"bTo" = (/obj/machinery/camera{c_tag = "Atmospherics - NW"; dir = 2; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/grenade/chem_grenade/metalfoam,/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engineering/atmos)
"bTp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 7},/obj/item/clothing/head/welding{pixel_x = 5; pixel_y = 3},/turf/simulated/floor{dir = 1; icon_state = "caution"},/area/engineering/atmos)
"bTq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 9},/turf/simulated/floor{dir = 1; icon_state = "yellowcorner"},/area/engineering/atmos)
@@ -8922,7 +8922,7 @@
"dpD" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
"dpE" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "dark vault full"; dir = 4},/area/centcom/control)
"dpF" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/turf/unsimulated/floor{icon_state = "dark orange stripe"; dir = 1},/area/centcom/control)
"dpG" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark orange stripe"; dir = 1},/area/centcom/control)
"dpG" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/rcd/matter/engineering,/obj/item/device/rcd/matter/engineering,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark orange stripe"; dir = 1},/area/centcom/control)
"dpH" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/device/flash,/obj/item/device/flash,/turf/unsimulated/floor{icon_state = "dark neutral stripe"; dir = 1},/area/centcom/control)
"dpI" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/turf/unsimulated/floor{icon_state = "dark neutral stripe"; dir = 1},/area/centcom/control)
"dpJ" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)

View File

@@ -1080,7 +1080,7 @@
"auN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "dark vault stripe"},/area/engineering/engineering_auxiliary)
"auO" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "dark vault full"},/area/engineering/engineering_auxiliary)
"auP" = (/obj/machinery/atmospherics/pipe/simple/filtering/visible{dir = 4},/obj/structure/closet/wardrobe/atmospherics_yellow,/turf/simulated/floor,/area/engineering/atmos)
"auQ" = (/obj/structure/table,/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/weapon/pipe_dispenser,/obj/item/weapon/pipe_dispenser,/turf/simulated/floor,/area/engineering/atmos)
"auQ" = (/obj/structure/table,/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/device/rcd/rpd,/obj/item/device/rcd/rpd,/turf/simulated/floor,/area/engineering/atmos)
"auR" = (/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/visible,/obj/structure/closet/secure_closet/engineering_atmos,/turf/simulated/floor,/area/engineering/atmos)
"auS" = (/obj/machinery/suit_storage_unit/atmos,/turf/simulated/floor,/area/engineering/atmos)
"auT" = (/obj/machinery/atmospherics/pipe/simple/filtering/visible{dir = 4},/obj/structure/lattice,/turf/space,/area)
@@ -1350,7 +1350,7 @@
"azX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 2; icon_state = "blue"},/area/wreck/engineering{icon_state = "bridge"; name = "\improper Bridge Engineering"})
"azY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/wreck/engineering{icon_state = "bridge"; name = "\improper Bridge Engineering"})
"azZ" = (/obj/machinery/disposal,/obj/machinery/alarm{dir = 8; pixel_x = 22},/obj/structure/disposalpipe/trunk{desc = "An underfloor disposal pipe. This one has an acid proof coating."; dir = 8; name = "Acid-Proof disposal pipe"; unacidable = 1},/turf/simulated/floor,/area/wreck/engineering{icon_state = "bridge"; name = "\improper Bridge Engineering"})
"aAa" = (/obj/structure/table/reinforced,/obj/item/weapon/pipe_dispenser,/obj/item/weapon/lighter/zippo,/obj/machinery/newscaster{dir = 1; pixel_y = -30},/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/stamp/ce,/obj/item/device/radio/intercom{pixel_x = 25; pixel_y = 0},/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"aAa" = (/obj/structure/table/reinforced,/obj/item/device/rcd/rpd,/obj/item/weapon/lighter/zippo,/obj/machinery/newscaster{dir = 1; pixel_y = -30},/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/stamp/ce,/obj/item/device/radio/intercom{pixel_x = 25; pixel_y = 0},/obj/item/device/rcd/matter/engineering,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/mob/living/simple_animal/parrot/Poly,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"aAb" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor{icon_state = "green"; dir = 8},/area/hydroponics)
"aAc" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101; on = 1},/turf/simulated/floor,/area/hydroponics)
"aAd" = (/turf/simulated/floor,/area/hydroponics)
@@ -1492,7 +1492,7 @@
"aCJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aCK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aCL" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aCM" = (/obj/structure/table/reinforced,/obj/item/clothing/head/cakehat,/obj/item/weapon/rsf,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aCM" = (/obj/structure/table/reinforced,/obj/item/clothing/head/cakehat,/obj/item/device/rcd/matter/rsf,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aCN" = (/obj/structure/table/reinforced,/obj/machinery/pos{name = "Bar point of sale"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aCO" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1212; icon_state = "in"; id_tag = "n2_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/obj/machinery/air_sensor{frequency = 1212; id_tag = "n2_sensor"},/turf/simulated/floor/engine{name = "n2 floor"; nitrogen = 100000; oxygen = 0},/area/engine/starboard_gyro_bay{icon_state = "atmos"; name = "\improper Atmospherics Medical"})
"aCP" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/obj/item/weapon/storage/secure/safe{pixel_x = 28},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)

View File

@@ -1893,7 +1893,7 @@
"aKu" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/toilet)
"aKv" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 8},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aKw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor/carpet,/area/crew_quarters/bar)
"aKx" = (/obj/machinery/alarm{dir = 4; pixel_x = -22},/obj/structure/table/woodentable,/obj/item/clothing/suit/storage/bandolier,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/machinery/reagentgrinder,/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rsf,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aKx" = (/obj/machinery/alarm{dir = 4; pixel_x = -22},/obj/structure/table/woodentable,/obj/item/clothing/suit/storage/bandolier,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/machinery/reagentgrinder,/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/device/rcd/matter/rsf,/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aKy" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aKz" = (/obj/structure/closet/secure_closet/bar{req_access_txt = "25"},/obj/machinery/light{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/bar)
"aKA" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
@@ -2400,7 +2400,7 @@
"aUh" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aUi" = (/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aUj" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark/start{name = "Bartender"},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aUk" = (/obj/structure/table/reinforced,/obj/item/device/radio/headset/headset_service,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/obj/item/weapon/packageWrap,/obj/item/weapon/screwdriver,/obj/item/weapon/tile_painter,/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aUk" = (/obj/structure/table/reinforced,/obj/item/device/radio/headset/headset_service,/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,/obj/item/weapon/packageWrap,/obj/item/weapon/screwdriver,/obj/item/device/rcd/tile_painter,/obj/item/weapon/book/manual/barman_recipes,/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/crew_quarters/bar)
"aUl" = (/obj/machinery/alarm{dir = 4; pixel_x = -22},/obj/structure/bed/chair/vehicle/clowncart,/turf/simulated/floor/wood,/area/crew_quarters/theatre)
"aUm" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/wood,/area/crew_quarters/theatre)
"aUn" = (/turf/simulated/floor/wood,/area/crew_quarters/theatre)
@@ -6200,7 +6200,7 @@
"cpl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/sign/securearea,/turf/simulated/wall,/area/engineering/atmos_control)
"cpm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/stack/sheet/glass/glass{amount = 50},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/item/clothing/glasses/welding,/turf/simulated/floor,/area/engineering/atmos)
"cpn" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/obj/item/weapon/wrench,/obj/item/device/pipe_painter,/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{dir = 4},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor,/area/engineering/atmos)
"cpo" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 4},/obj/item/weapon/pipe_dispenser,/obj/item/weapon/pipe_dispenser,/turf/simulated/floor,/area/engineering/atmos)
"cpo" = (/obj/structure/table,/obj/item/device/t_scanner,/obj/item/device/multitool{pixel_x = 5},/obj/item/device/radio/headset/headset_eng,/obj/item/weapon/cartridge/atmos,/obj/item/weapon/cartridge/atmos,/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 4},/obj/item/device/rcd/rpd,/obj/item/device/rcd/rpd,/turf/simulated/floor,/area/engineering/atmos)
"cpp" = (/obj/machinery/atmospherics/pipe/simple/yellow/visible,/turf/simulated/floor,/area/engineering/atmos)
"cpq" = (/obj/machinery/atmospherics/pipe/simple/cyan/visible,/turf/simulated/floor,/area/engineering/atmos)
"cpr" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "n2o_in"; name = "Nitrous Oxide Supply Control"; output_tag = "n2o_out"; sensors = list("n2o_sensor" = "Tank")},/obj/machinery/atmospherics/pipe/simple/filtering/visible,/turf/simulated/floor{icon_state = "escape"; dir = 4},/area/engineering/atmos)
@@ -6744,7 +6744,7 @@
"czJ" = (/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor,/area/engineering/engine)
"czK" = (/obj/structure/table,/obj/item/weapon/circuitboard/airlock,/obj/item/weapon/circuitboard/airlock,/obj/item/weapon/circuitboard/power_control,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/engineering/engine)
"czL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating,/area/engineering/ce)
"czM" = (/obj/machinery/keycard_auth{pixel_y = 32},/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd{pixel_x = 4; pixel_y = 3; pixel_z = 0},/obj/item/weapon/pipe_dispenser,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"czM" = (/obj/machinery/keycard_auth{pixel_y = 32},/obj/structure/table/reinforced,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/device/rcd/matter/engineering{pixel_x = 4; pixel_y = 3; pixel_z = 0},/obj/item/device/rcd/rpd,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"czN" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Chief Engineer's Desk"; departmentType = 3; name = "Chief Engineer RC"; pixel_y = 32},/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"czO" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
"czP" = (/obj/machinery/door_control{id_tag = "atmos"; name = "Atmospherics Lockdown"; pixel_x = 10; pixel_y = 32; req_access_txt = "24"},/obj/machinery/door_control{desc = "A remote control-switch for the engineering security doors."; id_tag = "Engineering"; name = "Engineering Lockdown"; pixel_x = -10; pixel_y = 32; req_access_txt = "10"},/obj/machinery/door_control{desc = "A remote control-switch for secure storage."; id_tag = "Secure Storage"; name = "Engineering Secure Storage"; pixel_y = 32; req_access_txt = "11"},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engineering/ce)
@@ -8491,7 +8491,7 @@
"dho" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
"dhp" = (/obj/structure/table/reinforced,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/obj/item/weapon/gun/energy/gun/nuclear,/turf/unsimulated/floor{icon_state = "dark vault full"; dir = 4},/area/centcom/control)
"dhq" = (/obj/structure/table/reinforced,/obj/item/device/flash,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/clothing/glasses/meson,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/weapon/storage/belt/utility/full,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/obj/item/clothing/gloves/yellow,/turf/unsimulated/floor{icon_state = "dark orange stripe"; dir = 1},/area/centcom/control)
"dhr" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/weapon/rcd,/obj/item/weapon/rcd,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark orange stripe"; dir = 1},/area/centcom/control)
"dhr" = (/obj/structure/table/reinforced,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/multitool,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/flash,/obj/item/device/rcd/matter/engineering,/obj/item/device/rcd/matter/engineering,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/obj/item/weapon/rcd_ammo,/turf/unsimulated/floor{icon_state = "dark orange stripe"; dir = 1},/area/centcom/control)
"dhs" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/reagent_containers/hypospray,/obj/item/weapon/storage/box/syringes,/obj/item/device/flash,/obj/item/device/flash,/turf/unsimulated/floor{icon_state = "dark neutral stripe"; dir = 1},/area/centcom/control)
"dht" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/box/bodybags,/obj/item/weapon/storage/firstaid/o2,/obj/item/weapon/storage/firstaid/regular,/obj/item/device/flash,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/health,/obj/item/device/flash,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/pill_bottle/antitox,/obj/item/weapon/storage/pill_bottle/kelotane,/obj/item/weapon/storage/firstaid/regular,/obj/item/weapon/storage/firstaid/regular,/turf/unsimulated/floor{icon_state = "dark neutral stripe"; dir = 1},/area/centcom/control)
"dhu" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
@@ -11786,7 +11786,7 @@
"esL" = (/obj/machinery/computer/shuttle_control/salvage,/turf/simulated/floor/carpet,/area/shuttle/salvage/start)
"esM" = (/obj/structure/docking_port/destination/salvage/start{dir = 8},/turf/space,/area)
"esN" = (/obj/structure/shuttle/engine/propulsion{dir = 8},/obj/structure/docking_port/shuttle{dir = 4},/turf/space,/area/shuttle/salvage/start)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

View File

@@ -677,10 +677,7 @@
#include "code\game\objects\items\weapons\paint.dm"
#include "code\game\objects\items\weapons\paiwire.dm"
#include "code\game\objects\items\weapons\power_cells.dm"
#include "code\game\objects\items\weapons\RCD.dm"
#include "code\game\objects\items\weapons\RCL.dm"
#include "code\game\objects\items\weapons\RPD.dm"
#include "code\game\objects\items\weapons\RSF.dm"
#include "code\game\objects\items\weapons\scrolls.dm"
#include "code\game\objects\items\weapons\shard.dm"
#include "code\game\objects\items\weapons\shields.dm"
@@ -691,7 +688,6 @@
#include "code\game\objects\items\weapons\swords_axes_etc.dm"
#include "code\game\objects\items\weapons\table_rack_parts.dm"
#include "code\game\objects\items\weapons\teleportation.dm"
#include "code\game\objects\items\weapons\tile_painter.dm"
#include "code\game\objects\items\weapons\tools.dm"
#include "code\game\objects\items\weapons\twohanded.dm"
#include "code\game\objects\items\weapons\weaponry.dm"
@@ -1065,6 +1061,7 @@
#include "code\modules\html_interface\map\adv_sec\adv_camera.dm"
#include "code\modules\html_interface\map\crew\crew.dm"
#include "code\modules\html_interface\nanotrasen\nanotrasen.dm"
#include "code\modules\html_interface\RCD\RCD.dm"
#include "code\modules\html_interface\voting\voting.dm"
#include "code\modules\hydroponics\grown_inedible.dm"
#include "code\modules\hydroponics\hydro_tools.dm"
@@ -1471,6 +1468,17 @@
#include "code\modules\projectiles\projectile\force.dm"
#include "code\modules\projectiles\projectile\rocket.dm"
#include "code\modules\projectiles\projectile\special.dm"
#include "code\modules\RCD\engie.dm"
#include "code\modules\RCD\RCD.dm"
#include "code\modules\RCD\RPD.dm"
#include "code\modules\RCD\RSF.dm"
#include "code\modules\RCD\schematic.dm"
#include "code\modules\RCD\tile painter.dm"
#include "code\modules\RCD\schematics\engi.dm"
#include "code\modules\RCD\schematics\pipe.dm"
#include "code\modules\RCD\schematics\service.dm"
#include "code\modules\RCD\schematics\test.dm"
#include "code\modules\RCD\schematics\tile.dm"
#include "code\modules\reagents\Chemistry-Colours.dm"
#include "code\modules\reagents\Chemistry-Holder.dm"
#include "code\modules\reagents\Chemistry-Machinery.dm"