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cyberpresidentvanellope/vgstation13
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mirror of https://github.com/vgstation-coders/vgstation13.git synced 2025-12-10 10:21:11 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
19cf2e47677982172f4b6609c92ea6ce3c93aa6a
vgstation13/code
History
Rob Nelson 19cf2e4767 Disable zombies and fix a syringegun bug
2013-10-29 02:09:56 -07:00
..
__HELPERS
Fix compile, add icons
2013-10-28 00:28:28 -07:00
ATMOSPHERICS
Fix cooling system
2013-10-11 00:25:59 -07:00
controllers
Lighting reverted.
2013-09-25 16:38:30 -07:00
datums
Lock a mob to a defined z-level (for MoMMI spawners on derelict).
2013-10-23 16:09:47 -07:00
defines
Merge branch 'Hospitality' of github.com:d3athrow/vgstation13 into Bleeding-Edge
2013-10-27 15:20:57 -07:00
FEA
…
game
Fixed radiation storm event.
2013-10-28 05:56:14 -07:00
js
…
modules
Disable zombies and fix a syringegun bug
2013-10-29 02:09:56 -07:00
TriDimension
Make icon paths absolute.
2013-09-24 20:06:18 -07:00
unused
…
WorkInProgress
Enable supermatter. Not on map yet.
2013-10-24 20:45:37 -07:00
ZAS
Hopefully fix plasma overlays not updating all the time
2013-10-11 14:32:50 -05:00
global.dm
Added NanoUI from bay, hit string limit, ran string combiner again.
2013-09-24 19:46:45 -07:00
hub.dm
…
names.dm
…
setup.dm
Fixes AI being able to see the Deathsquad camera net
2013-10-08 13:50:21 -05:00
stylesheet.dm
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world.dm
Added NanoUI from bay, hit string limit, ran string combiner again.
2013-09-24 19:46:45 -07:00
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