mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
283 lines
6.5 KiB
Plaintext
283 lines
6.5 KiB
Plaintext
var/list/gateways = list() //List containing the gateways on away missions
|
|
|
|
/obj/machinery/gateway
|
|
name = "gateway"
|
|
desc = "A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations."
|
|
icon = 'icons/obj/machines/gateway.dmi'
|
|
icon_state = "off"
|
|
density = 1
|
|
anchored = 1
|
|
var/active = 0
|
|
|
|
/obj/machinery/gateway/initialize()
|
|
update_icon()
|
|
if(dir == 2)
|
|
setDensity(FALSE)
|
|
|
|
|
|
/obj/machinery/gateway/update_icon()
|
|
if(active)
|
|
icon_state = "on"
|
|
return
|
|
icon_state = "off"
|
|
|
|
/obj/machinery/gateway/map_element_rotate()
|
|
return
|
|
|
|
|
|
//this is da important part wot makes things go
|
|
/obj/machinery/gateway/centerstation
|
|
density = 1
|
|
icon_state = "offcenter"
|
|
use_power = 1
|
|
|
|
//warping vars
|
|
var/list/linked = list()
|
|
var/ready = 0 //have we got all the parts for a gateway?
|
|
var/wait = 0 //this just grabs world.time at world start
|
|
var/obj/machinery/gateway/centeraway/awaygate = null
|
|
|
|
/obj/machinery/gateway/centerstation/proc/admin_active()
|
|
detect()
|
|
initialize()
|
|
wait = 0
|
|
toggleon()
|
|
|
|
/obj/machinery/gateway/centerstation/initialize()
|
|
update_icon()
|
|
wait = world.time + config.gateway_delay //+ thirty minutes default
|
|
awaygate = locate(/obj/machinery/gateway/centeraway)
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/update_icon()
|
|
if(active)
|
|
icon_state = "oncenter"
|
|
return
|
|
icon_state = "offcenter"
|
|
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/process()
|
|
if(stat & (NOPOWER|FORCEDISABLE))
|
|
if(active)
|
|
toggleoff()
|
|
return
|
|
|
|
if(active)
|
|
use_power(5000)
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/proc/detect()
|
|
linked = list() //clear the list
|
|
var/turf/T = loc
|
|
|
|
for(var/i in alldirs)
|
|
T = get_step(loc, i)
|
|
var/obj/machinery/gateway/G = locate(/obj/machinery/gateway) in T
|
|
if(G)
|
|
linked.Add(G)
|
|
continue
|
|
|
|
//this is only done if we fail to find a part
|
|
ready = 0
|
|
toggleoff()
|
|
break
|
|
|
|
if(linked.len == 8)
|
|
ready = 1
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/proc/toggleon(mob/user as mob)
|
|
if(!ready)
|
|
return
|
|
if(linked.len != 8)
|
|
return
|
|
if(!powered())
|
|
return
|
|
if(!gateways.len)
|
|
to_chat(user, "<span class='notice'>Error: No destination found.</span>")
|
|
return
|
|
if(world.time < wait)
|
|
to_chat(user, "<span class='notice'>Error: Warpspace triangulation in progress. Estimated time to completion: [round(((wait - world.time) / 10) / 60)] minutes.</span>")
|
|
return
|
|
|
|
for(var/obj/machinery/gateway/G in linked)
|
|
G.active = 1
|
|
G.update_icon()
|
|
active = 1
|
|
update_icon()
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/proc/toggleoff()
|
|
for(var/obj/machinery/gateway/G in linked)
|
|
G.active = 0
|
|
G.update_icon()
|
|
active = 0
|
|
update_icon()
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/attack_hand(mob/user as mob)
|
|
if(!ready)
|
|
detect()
|
|
return
|
|
if(!active)
|
|
toggleon(user)
|
|
return
|
|
toggleoff()
|
|
|
|
|
|
//okay, here's the good teleporting stuff
|
|
/obj/machinery/gateway/centerstation/Bumped(atom/movable/M as mob|obj)
|
|
if(!ready)
|
|
return
|
|
if(!active)
|
|
return
|
|
if(!gateways.len)
|
|
return
|
|
|
|
var/obj/machinery/gateway/centeraway/dest = pick(gateways) //Pick a random gateway from an away mission
|
|
if(dest.calibrated) //If it's calibrated, move to it
|
|
M.forceMove(get_step(dest.loc, SOUTH))
|
|
M.dir = SOUTH
|
|
return
|
|
else //Otherwise teleport to a landmark on the same z-level
|
|
var/list/good_landmarks = list()
|
|
|
|
for(var/obj/effect/landmark/L in awaydestinations)
|
|
if(L.z == dest.z)
|
|
good_landmarks.Add(L)
|
|
|
|
if(!good_landmarks.len)
|
|
return
|
|
var/obj/effect/landmark/L_dest = pick(good_landmarks)
|
|
M.forceMove(get_turf(L_dest))
|
|
M.dir = SOUTH
|
|
use_power(5000)
|
|
|
|
|
|
/obj/machinery/gateway/centerstation/attackby(obj/item/device/W as obj, mob/user as mob)
|
|
if(istype(W,/obj/item/device/multitool))
|
|
to_chat(user, "\black The gate is already calibrated, there is no work for you to do here.")
|
|
return
|
|
|
|
/////////////////////////////////////Away////////////////////////
|
|
|
|
|
|
/obj/machinery/gateway/centeraway
|
|
density = 1
|
|
icon_state = "offcenter"
|
|
use_power = 0
|
|
var/calibrated = 1
|
|
var/list/linked = list() //a list of the connected gateway chunks
|
|
var/ready = 0
|
|
var/obj/machinery/gateway/centeraway/stationgate = null
|
|
|
|
/obj/machinery/gateway/centeraway/New()
|
|
..()
|
|
|
|
gateways.Add(src)
|
|
|
|
/obj/machinery/gateway/centeraway/Destroy()
|
|
gateways.Remove(src)
|
|
|
|
..()
|
|
|
|
/obj/machinery/gateway/centeraway/initialize()
|
|
update_icon()
|
|
stationgate = locate(/obj/machinery/gateway/centerstation)
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/update_icon()
|
|
if(active)
|
|
icon_state = "oncenter"
|
|
return
|
|
icon_state = "offcenter"
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/proc/detect()
|
|
linked = list() //clear the list
|
|
var/turf/T = loc
|
|
|
|
for(var/i in alldirs)
|
|
T = get_step(loc, i)
|
|
var/obj/machinery/gateway/G = locate(/obj/machinery/gateway) in T
|
|
if(G)
|
|
linked.Add(G)
|
|
continue
|
|
|
|
//this is only done if we fail to find a part
|
|
ready = 0
|
|
toggleoff()
|
|
break
|
|
|
|
if(linked.len == 8)
|
|
ready = 1
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/proc/toggleon(mob/user as mob)
|
|
if(!ready)
|
|
return
|
|
if(linked.len != 8)
|
|
return
|
|
if(!stationgate)
|
|
to_chat(user, "<span class='notice'>Error: No destination found.</span>")
|
|
return
|
|
|
|
for(var/obj/machinery/gateway/G in linked)
|
|
G.active = 1
|
|
G.update_icon()
|
|
active = 1
|
|
update_icon()
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/proc/toggleoff()
|
|
for(var/obj/machinery/gateway/G in linked)
|
|
G.active = 0
|
|
G.update_icon()
|
|
active = 0
|
|
update_icon()
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/attack_hand(mob/user as mob)
|
|
if(!ready)
|
|
detect()
|
|
return
|
|
if(!active)
|
|
toggleon(user)
|
|
return
|
|
toggleoff()
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/Bumped(atom/movable/M as mob|obj)
|
|
if(!ready)
|
|
return
|
|
if(!active)
|
|
return
|
|
if(istype(M, /mob/living/carbon))
|
|
for(var/obj/item/weapon/implant/exile/E in M)//Checking that there is an exile implant in the contents
|
|
if(E.imp_in == M)//Checking that it's actually implanted vs just in their pocket
|
|
to_chat(M, "\black The station gate has detected your exile implant and is blocking your entry.")
|
|
return
|
|
M.forceMove(get_step(stationgate.loc, SOUTH))
|
|
M.dir = SOUTH
|
|
|
|
|
|
/obj/machinery/gateway/centeraway/attackby(obj/item/device/W as obj, mob/user as mob)
|
|
if(istype(W,/obj/item/device/multitool))
|
|
if(calibrated)
|
|
to_chat(user, "\black The gate is already calibrated, there is no work for you to do here.")
|
|
return
|
|
else
|
|
to_chat(user, "<span class='notice'><b>Recalibration successful!</b>: </span>This gate's systems have been fine tuned. Travel to this gate will now be on target.")
|
|
calibrated = 1
|
|
return
|
|
|
|
/obj/machinery/gateway/centerstation/attack_ghost(mob/user)
|
|
if (isAdminGhost(user) && existing_away_missions.len)
|
|
admin_active()
|
|
return
|
|
return src.Bumped(user)
|
|
|
|
/obj/machinery/gateway/centeraway/attack_ghost(mob/user as mob)
|
|
return src.Bumped(user)
|