Files
vgstation13/code/modules/mob/living/silicon/robot/robot_modules.dm
PJB3005 83598d6e50 RCD Rework.
RCDs now work on a system of schematics, with an RPD style UI.

RPD, RCD, RSF and tile painters all implemented into this new system. (reverted from commit ccb9ceb811) (reverted from commit 1d9a328ba6)
2015-08-18 17:32:38 +00:00

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14 KiB
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/obj/item/weapon/robot_module
name = "robot module"
icon = 'icons/obj/module.dmi'
icon_state = "std_module"
w_class = 100.0
item_state = "electronic"
flags = FPRINT
siemens_coefficient = 1
var/list/modules = list()
var/obj/item/emag = null
var/obj/item/borg/upgrade/jetpack = null
var/recharge_tick = 0
var/recharge_time = 10 // when to recharge a consumable, only used for engi borgs atm
var/list/sensor_augs
var/languages
var/list/added_languages
/obj/item/weapon/robot_module/proc/recharge_consumable()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/robot_module/proc/recharge_consumable() called tick#: [world.time]")
return
/obj/item/weapon/robot_module/proc/on_emag()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/robot_module/proc/on_emag() called tick#: [world.time]")
modules += emag
rebuild()
..()
/obj/item/weapon/robot_module/emp_act(severity)
if(modules)
for(var/obj/O in modules)
O.emp_act(severity)
if(emag)
emag.emp_act(severity)
..()
return
/obj/item/weapon/robot_module/New(var/mob/living/silicon/robot/R)
..()
languages = list( LANGUAGE_SOL_COMMON = 1, LANGUAGE_TRADEBAND = 1, LANGUAGE_VOX = 0,
LANGUAGE_ROOTSPEAK = 0, LANGUAGE_GREY = 0, LANGUAGE_CLATTER = 0,
LANGUAGE_MONKEY = 0, LANGUAGE_UNATHI = 0, LANGUAGE_SIIK_TAJR = 0,
LANGUAGE_SKRELLIAN = 0, LANGUAGE_GUTTER = 0, LANGUAGE_MONKEY = 0)
added_languages = list()
if(!isMoMMI(R)) add_languages(R)
AddToProfiler()
src.modules += new /obj/item/device/flashlight(src)
src.modules += new /obj/item/device/flash(src)
src.emag = new /obj/item/toy/sword(src)
src.emag.name = "Placeholder Emag Item"
// src.jetpack = new /obj/item/toy/sword(src)
// src.jetpack.name = "Placeholder Upgrade Item"
return
/obj/item/weapon/robot_module/proc/respawn_consumable(var/mob/living/silicon/robot/R)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/robot_module/proc/respawn_consumable() called tick#: [world.time]")
return
/obj/item/weapon/robot_module/proc/rebuild()//Rebuilds the list so it's possible to add/remove items from the module
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/robot_module/proc/rebuild() called tick#: [world.time]")
var/list/temp_list = modules
modules = list()
for(var/obj/O in temp_list)
if(O)
modules += O
/obj/item/weapon/robot_module/standard
name = "standard robot module"
/obj/item/weapon/robot_module/standard/New()
..()
src.modules += new /obj/item/weapon/melee/baton/loaded(src)
src.modules += new /obj/item/weapon/extinguisher(src)
src.modules += new /obj/item/weapon/wrench(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/weapon/soap/nanotrasen(src)
src.modules += new /obj/item/device/taperecorder(src)
src.modules += new /obj/item/device/megaphone(src)
src.emag = new /obj/item/weapon/melee/energy/sword(src)
sensor_augs = list("Security", "Medical", "Mesons", "Disable")
var/obj/item/stack/medical/bruise_pack/B = new /obj/item/stack/medical/bruise_pack(src)
B.max_amount = 15
B.amount = 15
src.modules += B
var/obj/item/stack/medical/ointment/O = new /obj/item/stack/medical/ointment(src)
O.max_amount = 15
O.amount = 15
src.modules += O
return
/obj/item/weapon/robot_module/standard/respawn_consumable(var/mob/living/silicon/robot/R)
// Recharge baton battery
for(var/obj/item/weapon/melee/baton/B in src.modules)
if(B && B.bcell)
B.bcell.give(175)
// Replenish ointment and bandages
var/list/what = list (
/obj/item/stack/medical/bruise_pack,
/obj/item/stack/medical/ointment,
)
for (var/T in what)
if (!(locate(T) in src.modules))
src.modules -= null
var/O = new T(src)
if(istype(O,/obj/item/stack/medical))
O:max_amount = 15
src.modules += O
O:amount = 1
return
/obj/item/weapon/robot_module/medical
name = "medical robot module"
/obj/item/weapon/robot_module/medical/New()
..()
//src.modules += new /obj/item/borg/sight/hud/med(src)
src.modules += new /obj/item/device/healthanalyzer(src)
src.modules += new /obj/item/weapon/reagent_containers/borghypo(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/beaker/large/cyborg(src,src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
src.modules += new /obj/item/weapon/reagent_containers/syringe(src)
src.modules += new /obj/item/weapon/storage/bag/chem(src)
src.modules += new /obj/item/weapon/extinguisher/mini(src)
src.modules += new /obj/item/weapon/scalpel(src)
src.modules += new /obj/item/weapon/hemostat(src)
src.modules += new /obj/item/weapon/retractor(src)
src.modules += new /obj/item/weapon/circular_saw(src)
src.modules += new /obj/item/weapon/cautery(src)
src.modules += new /obj/item/weapon/bonegel(src)
src.modules += new /obj/item/weapon/bonesetter(src)
src.modules += new /obj/item/weapon/FixOVein(src)
src.modules += new /obj/item/weapon/surgicaldrill(src)
src.modules += new /obj/item/weapon/revivalprod(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
sensor_augs = list("Medical", "Disable")
src.emag.reagents.add_reagent("pacid", 250)
src.emag.name = "Polyacid spray"
var/obj/item/stack/medical/advanced/bruise_pack/B = new /obj/item/stack/medical/advanced/bruise_pack(src)
B.max_amount = 10
B.amount = 10
src.modules += B
var/obj/item/stack/medical/advanced/ointment/O = new /obj/item/stack/medical/advanced/ointment(src)
O.max_amount = 10
O.amount = 10
src.modules += O
var/obj/item/stack/medical/splint/S = new /obj/item/stack/medical/splint(src)
S.max_amount = 10
S.amount = 10
src.modules += S
return
/obj/item/weapon/robot_module/medical/respawn_consumable(var/mob/living/silicon/robot/R)
var/list/what = list (
/obj/item/stack/medical/advanced/bruise_pack,
/obj/item/stack/medical/advanced/ointment,
/obj/item/stack/medical/splint,
)
for (var/T in what)
if (!(locate(T) in src.modules))
src.modules -= null
var/O = new T(src)
if(istype(O,/obj/item/stack/medical))
O:max_amount = 15
src.modules += O
O:amount = 1
return
/obj/item/weapon/robot_module/engineering
name = "engineering robot module"
/obj/item/weapon/robot_module/engineering/New()
..()
src.emag = new /obj/item/borg/stun(src)
src.modules += new /obj/item/device/rcd/borg/engineering(src)
src.modules += new /obj/item/device/rcd/rpd(src) //What could possibly go wrong?
src.modules += new /obj/item/weapon/extinguisher(src)
src.modules += new /obj/item/weapon/extinguisher/foam(src)
src.modules += new /obj/item/weapon/weldingtool/largetank(src)
src.modules += new /obj/item/weapon/screwdriver(src)
src.modules += new /obj/item/weapon/wrench(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.modules += new /obj/item/weapon/wirecutters(src)
src.modules += new /obj/item/device/multitool(src)
src.modules += new /obj/item/device/t_scanner(src)
src.modules += new /obj/item/device/analyzer(src)
src.modules += new /obj/item/taperoll/atmos(src)
src.modules += new /obj/item/taperoll/engineering(src)
src.modules += new /obj/item/device/rcd/tile_painter(src)
src.modules += new /obj/item/device/material_synth/robot(src)
sensor_augs = list("Mesons", "Disable")
var/obj/item/stack/cable_coil/W = new /obj/item/stack/cable_coil(src)
W.amount = 50
W.max_amount = 50
src.modules += W
return
/obj/item/weapon/robot_module/engineering/respawn_consumable(var/mob/living/silicon/robot/R)
var/list/what = list (
/obj/item/stack/cable_coil
)
for (var/T in what)
if (!(locate(T) in src.modules))
src.modules -= null
var/O = new T(src)
if(istype(O,/obj/item/stack/cable_coil))
O:max_amount = 50
src.modules += O
O:amount = 1
return
/obj/item/weapon/robot_module/engineering/recharge_consumable(var/mob/living/silicon/robot/R)
for(var/T in src.modules)
if(!(locate(T) in src.modules)) //Remove nulls
src.modules -= null
recharge_tick++
if(recharge_tick < recharge_time) return 0
recharge_tick = 0
if(R && R.cell)
respawn_consumable(R)
var/list/um = R.contents|R.module.modules
// ^ makes sinle list of active (R.contents) and inactive modules (R.module.modules)
for(var/obj/O in um)
// Engineering
if(istype(O,/obj/item/stack/cable_coil))
if(O:amount < 50)
O:amount += 1
R.cell.use(50) //Take power from the borg...
if(O:amount > 50)
O:amount = 50
/obj/item/weapon/robot_module/security
name = "security robot module"
/obj/item/weapon/robot_module/security/New()
..()
//src.modules += new /obj/item/borg/sight/hud/sec(src)
src.modules += new /obj/item/weapon/melee/baton/loaded(src)
src.modules += new /obj/item/weapon/gun/energy/taser/cyborg(src)
src.modules += new /obj/item/weapon/handcuffs/cyborg(src)
src.modules += new /obj/item/weapon/reagent_containers/spray/pepper(src)
src.modules += new /obj/item/taperoll/police(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/gun/energy/laser/cyborg(src)
sensor_augs = list("Security", "Medical", "Disable")
return
/obj/item/weapon/robot_module/security/respawn_consumable(var/mob/living/silicon/robot/R)
// Recharge baton battery
for(var/obj/item/M in src.modules)
if(istype(M,/obj/item/weapon/melee/baton))
var/obj/item/weapon/melee/baton/B=M
if(B && B.bcell)
B.bcell.give(175)
/obj/item/weapon/robot_module/janitor
name = "janitorial robot module"
/obj/item/weapon/robot_module/janitor/New()
..()
src.modules += new /obj/item/weapon/soap/nanotrasen(src)
src.modules += new /obj/item/weapon/storage/bag/trash(src)
src.modules += new /obj/item/weapon/mop(src)
src.modules += new /obj/item/device/lightreplacer(src)
src.modules += new /obj/item/weapon/reagent_containers/glass/bucket(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/reagent_containers/spray(src)
src.emag.reagents.add_reagent("lube", 250)
src.emag.name = "Lube spray"
return
/obj/item/weapon/robot_module/butler
name = "service robot module"
/obj/item/weapon/robot_module/butler/New()
languages = list(
LANGUAGE_SOL_COMMON = 1,
LANGUAGE_UNATHI = 1,
LANGUAGE_SIIK_TAJR = 1,
LANGUAGE_SKRELLIAN = 1,
LANGUAGE_ROOTSPEAK = 1,
LANGUAGE_TRADEBAND = 1,
LANGUAGE_GUTTER = 1,
LANGUAGE_MONKEY = 1,
)
..()
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
src.modules += new /obj/item/weapon/reagent_containers/food/condiment/enzyme(src)
src.modules += new /obj/item/weapon/pen/robopen(src)
src.modules += new /obj/item/device/rcd/borg/rsf(src)
src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
var/obj/item/weapon/lighter/zippo/L = new /obj/item/weapon/lighter/zippo(src)
L.lit = 1
L.update_brightness()
src.modules += L
src.modules += new /obj/item/weapon/tray/robotray(src)
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src)
src.modules += new /obj/item/weapon/dice/d2(src)
src.modules += new /obj/item/weapon/dice/d4(src)
src.modules += new /obj/item/weapon/dice(src)
src.modules += new /obj/item/weapon/dice/d8(src)
src.modules += new /obj/item/weapon/dice/d10(src)
src.modules += new /obj/item/weapon/dice/d00(src)
src.modules += new /obj/item/weapon/dice/d12(src)
src.modules += new /obj/item/weapon/dice/d20(src)
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
var/datum/reagents/R = new/datum/reagents(50)
src.emag.reagents = R
R.my_atom = src.emag
R.add_reagent("beer2", 50)
src.emag.name = "Mickey Finn's Special Brew"
return
/obj/item/weapon/robot_module/miner
name = "miner robot module"
/obj/item/weapon/robot_module/miner/New()
..()
//src.modules += new /obj/item/borg/sight/meson(src)
src.emag = new /obj/item/borg/stun(src)
src.modules += new /obj/item/weapon/storage/bag/ore(src)
src.modules += new /obj/item/weapon/pickaxe/drill/borg(src)
src.modules += new /obj/item/weapon/storage/bag/sheetsnatcher/borg(src)
src.modules += new /obj/item/device/mining_scanner(src)
src.modules += new /obj/item/weapon/gun/energy/kinetic_accelerator/cyborg(src)
src.modules += new /obj/item/weapon/crowbar(src)
sensor_augs = list("Mesons", "Disable")
// src.modules += new /obj/item/weapon/pickaxe/shovel(src) Uneeded due to buffed drill
return
/obj/item/weapon/robot_module/syndicate
name = "syndicate robot module"
/obj/item/weapon/robot_module/syndicate/New()
src.modules += new /obj/item/weapon/melee/energy/sword(src)
src.modules += new /obj/item/weapon/gun/energy/pulse_rifle/destroyer(src)
src.modules += new /obj/item/weapon/card/emag(src)
src.modules += new /obj/item/weapon/crowbar(src)
sensor_augs = list("Security", "Medical", "Mesons", "Thermal", "Light Amplification", "Disable")
return
/obj/item/weapon/robot_module/combat
name = "combat robot module"
/obj/item/weapon/robot_module/combat/New()
src.modules += new /obj/item/weapon/gun/energy/laser/cyborg(src)
src.modules += new /obj/item/weapon/pickaxe/plasmacutter(src)
src.modules += new /obj/item/borg/combat/shield(src)
src.modules += new /obj/item/borg/combat/mobility(src)
src.modules += new /obj/item/weapon/wrench(src) //Is a combat android really going to be stopped by a chair?
src.modules += new /obj/item/weapon/crowbar(src)
src.emag = new /obj/item/weapon/gun/energy/lasercannon/cyborg(src)
sensor_augs = list("Security", "Medical", "Mesons", "Thermal", "Light Amplification", "Disable")
return
/obj/item/weapon/robot_module/proc/add_languages(var/mob/living/silicon/robot/R)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/robot_module/proc/add_languages() called tick#: [world.time]")
for(var/language in languages)
if(R.add_language(language, languages[language]))
added_languages |= language
/obj/item/weapon/robot_module/proc/remove_languages(var/mob/living/silicon/robot/R)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/item/weapon/robot_module/proc/remove_languages() called tick#: [world.time]")
for(var/language in added_languages)
R.remove_language(language)
added_languages.len = 0