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* Cannot suicide as host anymore. * Cannot kill your host anymore. * Thought-speak is more subtle. * Borers can secrete more chemicals (some of which are unlockable). * Borers have a new Evolve verb to unlock new chems (and eventually, abilities and host-related things) * Removed dickish chems. * Forced-control on entering host is configurable. Add borer_takeover_immediately to gameconfig.txt to enable. * Removed borers' ability to multiply, for now. (Balancing) * Borers now only have a survive objective. * Borers are instructed to be helpful and non-dickish.
22 KiB
22 KiB