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* Movable Hoverable Elements * reset loc * don't need those actually * probably didn't meant to remove that. =
116 lines
3.0 KiB
Plaintext
116 lines
3.0 KiB
Plaintext
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/*
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calling DisplayUI("Hello World") on a mob with a client and a mind gives them a panel with a green button that sends "Hello World!" to their chat, and a red button that hides the UI.
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*/
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////////////////////////////////////////////////////////////////////
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// //
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// HELLO WORLD //
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// //
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////////////////////////////////////////////////////////////////////
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/datum/mind_ui/test_hello_world_parent
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uniqueID = "Hello World"
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element_types_to_spawn = list(
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/obj/abstract/mind_ui_element/test_back,
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)
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sub_uis_to_spawn = list(
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/datum/mind_ui/test_hello_world,
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)
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x = "LEFT"
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y = "BOTTOM"
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display_with_parent = TRUE
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//------------------------------------------------------------
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/obj/abstract/mind_ui_element/test_back
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icon = 'icons/ui/480x480.dmi'
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icon_state = "test_background"
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layer = FULLSCREEN_LAYER
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plane = FULLSCREEN_PLANE
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blend_mode = BLEND_ADD
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mouse_opacity = 0
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////////////////////////////////////////////////////////////////////
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// //
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// HELLO WORLD CHILD //
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// //
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////////////////////////////////////////////////////////////////////
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/datum/mind_ui/test_hello_world
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uniqueID = "Hello World Panel"
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element_types_to_spawn = list(
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/obj/abstract/mind_ui_element/test_window,
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/obj/abstract/mind_ui_element/hoverable/test_close,
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/obj/abstract/mind_ui_element/hoverable/test_hello,
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/obj/abstract/mind_ui_element/hoverable/movable/test_move,
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)
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display_with_parent = TRUE
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//------------------------------------------------------------
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/obj/abstract/mind_ui_element/test_window
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icon = 'icons/ui/192x192.dmi'
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icon_state = "test_192x128"
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layer = MIND_UI_BACK
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offset_x = -80
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offset_y = -80
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alpha = 180
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mouse_opacity = 1
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//------------------------------------------------------------
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/obj/abstract/mind_ui_element/hoverable/test_close
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icon = 'icons/ui/32x32.dmi'
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icon_state = "close"
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layer = MIND_UI_BUTTON
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offset_x = 80
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offset_y = 16
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mouse_opacity = 1
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/obj/abstract/mind_ui_element/hoverable/test_close/Appear()
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..()
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mouse_opacity = 1
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icon_state = "close"
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flick("close-spawn",src)
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/obj/abstract/mind_ui_element/hoverable/test_close/Hide()
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mouse_opacity = 0
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icon_state = "blank"
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flick("close-click",src)
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spawn(10)
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..()
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/obj/abstract/mind_ui_element/hoverable/test_close/Click()
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var/datum/mind_ui/ancestor = parent.GetAncestor()
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ancestor.Hide()
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//------------------------------------------------------------
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/obj/abstract/mind_ui_element/hoverable/test_hello
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icon = 'icons/ui/32x32.dmi'
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icon_state = "hello"
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layer = MIND_UI_BUTTON
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offset_y = -16
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mouse_opacity = 1
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/obj/abstract/mind_ui_element/hoverable/test_hello/Click()
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flick("hello-click",src)
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to_chat(GetUser(), "[bicon(src)] Hello World!")
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//------------------------------------------------------------
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/obj/abstract/mind_ui_element/hoverable/movable/test_move
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icon = 'icons/ui/32x32.dmi'
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icon_state = "move"
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layer = MIND_UI_BUTTON
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offset_x = -80
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offset_y = 16
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mouse_opacity = 1
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move_whole_ui = TRUE
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//------------------------------------------------------------
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