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* Adds new Engineering mech. * Changes the Exosuit-mounted Rapid Construction Device to the Exosuit-mounted Rapid Engineering Device. * Added mech sprites, beginning work on exosuit-mounted Engineering switchtool. * Fully implements the mech switchtool. * First round of fixes. * Fixes compile failure. * More fixes. * Adds mech-mounted metal foam grenade launcher. * Makes the mech switchtool Engineering-exclusive. * Refactored the RED. * More fixes. * Adds Destroy() to global_iterator. * Mech movement will no longer bypass do_after(). * The Rapid Engineering Device can now function as a socket wrench when used on pipes in RPD mode. * Added automatic tiler. * Added built-in scrubber to Engineering mech. * Adds mech-mounted inflatable barrier launcher. * Does a fix. * Adds exosuit-mounted radiation collector array. * Makes changes, separates plating and tiling for tiler, adds new sprites, renames mech. * Adds construction steps, circuit boards, and everything else needed to fully implement the mech. * leg * Adds mecha tool sprites.
4.4 KiB
4.4 KiB