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I then changed the get_mobs_in_view() to use this proc for gathering mobs and radios. The old system would loop through lists for a total of 5000 per function call, in an empty server. This new system will loop at around 1000 in an empty server. I made get_mobs_in_radio_ranges() use a level parameter to help make it more effecient by only bothering with the mobs that are in the Z level that are getting the radio message. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4365 316c924e-a436-60f5-8080-3fe189b3f50e