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dd2b3cc816b6ec6fbe51154ff9adbf1b320b7b45
runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors. Xenos are immune to stunning and weakening. This basically means you cannot run up to a xeno and shoot them with a taser and game over. This makes them a lot more dangerous. To compensate, I've added in a xeno-exclusive variable controlling movement delay addition. When a xeno is stunned, its movement speed goes down. The speed is recovered in the life() proc. Modifications to critter.dmi (manhacks). Added a new lighting icon, floor lights. Possible implementation later. r2886
Baystation 12 Website: http://baystation12.net/ Wiki: http://baystation12.net/wiki/ Install Guide: http://baystation12.net/wiki/index.php/Install Code: https://github.com/Baystation12/Baystation12 IRC: irc://irc.sorcery.net/bs12 Based on the code of tgstation13, itself based on the code of goonstation13. tgstation13 - http://code.google.com/p/tgstation13
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