how did i fuck that up

This commit is contained in:
timothyteakettle
2020-06-16 00:34:28 +01:00
parent 35aa1c4520
commit 002fa1da1d
3 changed files with 14 additions and 4 deletions

View File

@@ -1108,7 +1108,7 @@
block_slowdown = 2
// no attacking while blocking
block_lock_attacking = TRUE
parry_time_windup = 1
parry_time_active = 5
parry_time_spindown = 0

View File

@@ -406,7 +406,7 @@
if(PROJECTILE_RICOCHET_YES)
var/chance = ricochet_chance * A.ricochet_chance_mod
if(firer && HAS_TRAIT(firer, TRAIT_NICE_SHOT))
chance += NICE_SHOT_RICOCHET_BONUS
chance += NICE_SHOT_RICOCHET_BONUS
if(prob(chance))
return TRUE
else

View File

@@ -48,7 +48,6 @@
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\exports.dm"
#include "code\__DEFINES\fantasy_affixes.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\food.dm"
#include "code\__DEFINES\footsteps.dm"
#include "code\__DEFINES\hud.dm"
@@ -77,7 +76,6 @@
#include "code\__DEFINES\movespeed_modification.dm"
#include "code\__DEFINES\nanites.dm"
#include "code\__DEFINES\networks.dm"
#include "code\__DEFINES\obj_flags.dm"
#include "code\__DEFINES\pinpointers.dm"
#include "code\__DEFINES\pipe_construction.dm"
#include "code\__DEFINES\pool.dm"
@@ -85,6 +83,7 @@
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\profile.dm"
#include "code\__DEFINES\projectiles.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\radiation.dm"
#include "code\__DEFINES\radio.dm"
@@ -119,10 +118,17 @@
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wall_dents.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\_flags\_flags.dm"
#include "code\__DEFINES\_flags\item_flags.dm"
#include "code\__DEFINES\_flags\obj_flags.dm"
#include "code\__DEFINES\admin\keybindings.dm"
#include "code\__DEFINES\combat\attack_types.dm"
#include "code\__DEFINES\combat\block.dm"
#include "code\__DEFINES\combat\block_parry.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__DEFINES\flags\do_after.dm"
#include "code\__DEFINES\flags\shields.dm"
#include "code\__DEFINES\mapping\maploader.dm"
#include "code\__DEFINES\material\worth.dm"
@@ -144,6 +150,7 @@
#include "code\__HELPERS\custom_holoforms.dm"
#include "code\__HELPERS\dates.dm"
#include "code\__HELPERS\dna.dm"
#include "code\__HELPERS\do_after.dm"
#include "code\__HELPERS\donator_groupings.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\game.dm"
@@ -2316,7 +2323,10 @@
#include "code\modules\mob\living\emote.dm"
#include "code\modules\mob\living\life.dm"
#include "code\modules\mob\living\living.dm"
#include "code\modules\mob\living\living_active_block.dm"
#include "code\modules\mob\living\living_active_parry.dm"
#include "code\modules\mob\living\living_block.dm"
#include "code\modules\mob\living\living_blocking_parrying.dm"
#include "code\modules\mob\living\living_defense.dm"
#include "code\modules\mob\living\living_defines.dm"
#include "code\modules\mob\living\living_mobility.dm"