Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into update-to-action-buttons

This commit is contained in:
SandPoot
2024-01-07 02:09:58 -03:00
45 changed files with 291 additions and 124 deletions
+2
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@@ -123,6 +123,8 @@
#define COLOR_THEME_OPERATIVE "#B8221F"
#define COLOR_THEME_GLASS "#75A4C4"
#define COLOR_THEME_CLOCKWORK "#CFBA47"
#define COLOR_THEME_TRASENKNOX "#3ce375"
#define COLOR_THEME_DETECTIVE "#c7b08b"
///Colors for eigenstates
#define COLOR_PERIWINKLEE "#9999FF"
+3
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@@ -230,3 +230,6 @@
#define SCRN_OBJ_IN_LIST "list"
/// In the collapseable palette
#define SCRN_OBJ_IN_PALETTE "palette"
/// The filter name for the hover outline
#define HOVER_OUTLINE_FILTER "hover_outline"
+7
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@@ -4,6 +4,13 @@
/proc/cmp_numeric_asc(a,b)
return a - b
// please don't ask
/proc/cmp_numeric_text_desc(a, b)
return text2num(b) - text2num(a)
/proc/cmp_numeric_text_asc(a, b)
return text2num(a) - text2num(b)
/proc/cmp_text_asc(a,b)
return sorttext(b,a)
+6
View File
@@ -689,5 +689,11 @@
return 'modular_citadel/icons/ui/screen_operative.dmi'
if('icons/mob/screen_clockwork.dmi')
return 'modular_citadel/icons/ui/screen_clockwork.dmi'
if('icons/mob/screen_glass.dmi')
return 'modular_citadel/icons/ui/screen_glass.dmi'
if('icons/mob/screen_trasenknox.dmi')
return 'modular_citadel/icons/ui/screen_trasenknox.dmi'
if('icons/mob/screen_detective.dmi')
return 'modular_citadel/icons/ui/screen_detective.dmi'
else
return 'modular_citadel/icons/ui/screen_midnight.dmi'
+5 -2
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@@ -11,7 +11,10 @@ GLOBAL_LIST_INIT(available_ui_styles, list(
"Plasmafire" = 'icons/mob/screen_plasmafire.dmi',
"Slimecore" = 'icons/mob/screen_slimecore.dmi',
"Operative" = 'icons/mob/screen_operative.dmi',
"Clockwork" = 'icons/mob/screen_clockwork.dmi'
"Glass" = 'icons/mob/screen_glass.dmi',
"Clockwork" = 'icons/mob/screen_clockwork.dmi',
"Trasen-Knox" = 'icons/mob/screen_trasenknox.dmi',
"Detective" = 'icons/mob/screen_detective.dmi',
))
/proc/ui_style2icon(ui_style)
@@ -646,4 +649,4 @@ GLOBAL_LIST_INIT(available_ui_styles, list(
/datum/action_group/listed/refresh_actions()
. = ..()
owner.palette_actions.refresh_actions() // We effect them, so we gotta refresh em
owner?.palette_actions.refresh_actions() // We effect them, so we gotta refresh em
+5 -5
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@@ -324,11 +324,11 @@
using.hud = src
hotkeybuttons += using
using = new /atom/movable/screen/rest()
using.icon = ui_style
using.screen_loc = ui_pull_resist
using.hud = src
static_inventory += using
rest_icon = new /atom/movable/screen/rest()
rest_icon.icon = ui_style
rest_icon.screen_loc = ui_pull_resist
rest_icon.hud = src
static_inventory += rest_icon
//END OF CIT CHANGES
using = new /atom/movable/screen/human/toggle()
+6
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@@ -5,6 +5,12 @@
///Whether the menu is currently on the client's screen or not
var/menu_hud_status = TRUE
/datum/hud/new_player/New(mob/dead/new_player/owner)
. = ..()
if(!owner.age_verify())
return
populate_buttons(owner)
/datum/hud/new_player/proc/populate_buttons(mob/dead/new_player/owner)
var/list/buttons = subtypesof(/atom/movable/screen/lobby)
for(var/button_type in buttons)
+5 -8
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@@ -154,9 +154,8 @@
if(!icon_empty)
icon_empty = icon_state
if(!hud?.mymob || !slot_id || !icon_full)
return ..()
icon_state = hud.mymob.get_item_by_slot(slot_id) ? icon_full : icon_empty
if(hud?.mymob && slot_id && icon_full)
icon_state = hud.mymob.get_item_by_slot(slot_id) ? icon_full : icon_empty
return ..()
/atom/movable/screen/inventory/proc/add_overlays()
@@ -207,7 +206,7 @@
. += blocked_overlay
if(held_index == hud.mymob.active_hand_index)
. += "hand_active"
. += (held_index % 2) ? "lhandactive" : "rhandactive"
/atom/movable/screen/inventory/hand/Click(location, control, params)
@@ -411,6 +410,7 @@
name = "rest"
icon = 'icons/mob/screen_midnight.dmi'
icon_state = "act_rest"
base_icon_state = "act_rest"
plane = HUD_PLANE
/atom/movable/screen/rest/Click()
@@ -422,10 +422,7 @@
var/mob/living/user = hud?.mymob
if(!istype(user))
return ..()
if(!user.resting)
icon_state = "act_rest"
else
icon_state = "act_rest0"
icon_state = "[base_icon_state][user.resting ? 0 : null]"
return ..()
/atom/movable/screen/throw_catch
+3 -7
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@@ -1,17 +1,13 @@
/datum/component/personal_crafting/Initialize()
if(ismob(parent))
RegisterSignal(parent, COMSIG_MOB_CLIENT_LOGIN, .proc/create_mob_button)
RegisterSignal(parent, COMSIG_MOB_HUD_CREATED, .proc/create_mob_button)
/datum/component/personal_crafting/proc/create_mob_button(mob/user, client/CL)
/datum/component/personal_crafting/proc/create_mob_button(mob/user)
var/datum/hud/H = user.hud_used
for(var/huds in H.static_inventory)
if(istype(huds, /atom/movable/screen/craft))
return
//We don't want to be stacking multiple crafting huds on relogs
var/atom/movable/screen/craft/C = new()
C.icon = H.ui_style
H.static_inventory += C
CL.screen += C
user.client.screen += C
RegisterSignal(C, COMSIG_CLICK, .proc/component_ui_interact)
/datum/component/personal_crafting
+1 -1
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@@ -65,7 +65,7 @@
icon = to_reskin.unique_reskin[reskin_option]["icon"] ? to_reskin.unique_reskin[reskin_option]["icon"] : to_reskin.icon,
icon_state = to_reskin.unique_reskin[reskin_option]["icon_state"] ? to_reskin.unique_reskin[reskin_option]["icon_state"] : to_reskin.icon_state)
items += list("[reskin_option]" = item_image)
sort_list(items)
items = sort_list(items)
// Display to the user
var/pick = show_radial_menu(user, to_reskin, items, custom_check = CALLBACK(src, .proc/check_reskin_menu, user, to_reskin), radius = 38, require_near = TRUE)
+5
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@@ -1356,6 +1356,11 @@
if(filter_data && filter_data[name])
return filters[filter_data.Find(name)]
/// Returns the indice in filters of the given filter name.
/// If it is not found, returns null.
/atom/proc/get_filter_index(name)
return filter_data?.Find(name)
/atom/proc/remove_filter(name_or_names)
if(!filter_data)
return
-15
View File
@@ -1,18 +1,3 @@
/obj/effect/temp_visual/point
name = "pointer"
icon = 'icons/mob/screen_gen.dmi'
icon_state = "arrow"
layer = POINT_LAYER
duration = 25
/obj/effect/temp_visual/point/Initialize(mapload, set_invis = 0)
. = ..()
var/atom/old_loc = loc
loc = get_turf(src) // We don't want to actualy trigger anything when it moves
pixel_x = old_loc.pixel_x
pixel_y = old_loc.pixel_y
invisibility = set_invis
//Used by spraybottles.
/obj/effect/decal/chempuff
name = "chemicals"
+7 -3
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@@ -922,13 +922,13 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
/obj/item/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
. = ..()
remove_filter("hover_outline") //get rid of the hover effect in case the mouse exit isn't called if someone drags and drops an item and somthing goes wrong
remove_filter(HOVER_OUTLINE_FILTER) //get rid of the hover effect in case the mouse exit isn't called if someone drags and drops an item and somthing goes wrong
/obj/item/MouseExited(location, control, params)
SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_EXIT, location, control, params)
deltimer(usr.client.tip_timer) //delete any in-progress timer if the mouse is moved off the item before it finishes
closeToolTip(usr)
remove_filter("hover_outline")
remove_filter(HOVER_OUTLINE_FILTER)
/obj/item/proc/apply_outline(outline_color = null)
if(get(src, /mob) != usr || QDELETED(src) || isobserver(usr)) //cancel if the item isn't in an inventory, is being deleted, or if the person hovering is a ghost (so that people spectating you don't randomly make your items glow)
@@ -950,12 +950,16 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
outline_color = COLOR_THEME_CLOCKWORK //if you want free gbp go fix the fact that clockwork's tooltip css is glass'
if("glass")
outline_color = COLOR_THEME_GLASS
if("trasen-knox")
outline_color = COLOR_THEME_TRASENKNOX
if("detective")
outline_color = COLOR_THEME_DETECTIVE
else //this should never happen, hopefully
outline_color = COLOR_WHITE
if(color)
outline_color = COLOR_WHITE //if the item is recolored then the outline will be too, let's make the outline white so it becomes the same color instead of some ugly mix of the theme and the tint
add_filter("hover_outline", 1, list("type" = "outline", "size" = 1, "color" = outline_color))
add_filter(HOVER_OUTLINE_FILTER, 1, list("type" = "outline", "size" = 1, "color" = outline_color))
// Called when a mob tries to use the item as a tool.
// Handles most checks.
@@ -217,6 +217,7 @@
/obj/item/stack/medical/gauze/cyborg
custom_materials = null
is_cyborg = TRUE
source = /datum/robot_energy_storage/medical
cost = 250
/obj/item/stack/medical/suture
@@ -441,6 +442,7 @@
/obj/item/stack/medical/bone_gel/cyborg
custom_materials = null
is_cyborg = TRUE
source = /datum/robot_energy_storage/medical
cost = 250
/obj/item/stack/medical/aloe
+3 -6
View File
@@ -39,7 +39,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
/obj/item/stack/rods/update_icon_state()
var/amount = get_amount()
if(amount <= 5)
if(amount <= 5 && amount >= 1)
icon_state = "rods-[amount]"
else
icon_state = "rods"
@@ -77,11 +77,8 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
/obj/item/stack/rods/cyborg
custom_materials = null
is_cyborg = TRUE
cost = 250
/obj/item/stack/rods/cyborg/ComponentInitialize()
. = ..()
AddElement(/datum/element/update_icon_blocker)
source = /datum/robot_energy_storage/medical
cost = MINERAL_MATERIAL_AMOUNT * 0.125
/obj/item/stack/rods/ten
amount = 10
+13 -4
View File
@@ -52,7 +52,8 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
/obj/item/stack/sheet/glass/cyborg
custom_materials = null
is_cyborg = TRUE
cost = 500
source = /datum/robot_energy_storage/glass
cost = MINERAL_MATERIAL_AMOUNT * 0.25
/obj/item/stack/sheet/glass/fifty
amount = 50
@@ -179,9 +180,15 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
/obj/item/stack/sheet/rglass/cyborg
custom_materials = null
is_cyborg = TRUE
var/datum/robot_energy_storage/glasource
var/metcost = 250
var/glacost = 500
source = /datum/robot_energy_storage/metal
var/datum/robot_energy_storage/glasource = /datum/robot_energy_storage/glass
var/metcost = MINERAL_MATERIAL_AMOUNT * 0.125
var/glacost = MINERAL_MATERIAL_AMOUNT * 0.25
/obj/item/stack/sheet/rglass/cyborg/prepare_estorage(obj/item/robot_module/module)
. = ..()
if(glasource)
glasource = module.get_or_create_estorage(glasource)
/obj/item/stack/sheet/rglass/cyborg/get_amount()
return min(round(source.energy / metcost), round(glasource.energy / glacost))
@@ -189,10 +196,12 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
/obj/item/stack/sheet/rglass/cyborg/use(used, transfer = FALSE) // Requires special checks, because it uses two storages
source.use_charge(used * metcost)
glasource.use_charge(used * glacost)
update_icon()
/obj/item/stack/sheet/rglass/cyborg/add(amount)
source.add_charge(amount * metcost)
glasource.add_charge(amount * glacost)
update_icon()
/obj/item/stack/sheet/rglass/get_main_recipes()
. = ..()
@@ -164,7 +164,8 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
/obj/item/stack/sheet/metal/cyborg
custom_materials = null
is_cyborg = TRUE
cost = 500
source = /datum/robot_energy_storage/metal
cost = MINERAL_MATERIAL_AMOUNT * 0.25
/obj/item/stack/sheet/metal/get_main_recipes()
. = ..()
+65 -4
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@@ -42,6 +42,12 @@
var/matter_amount = 0
/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
if(is_cyborg)
if(!istype(loc, /obj/item/robot_module))
stack_trace("Cyborg stack created outside of a robot module, deleting.")
return INITIALIZE_HINT_QDEL
prepare_estorage(loc)
if(new_amount != null)
amount = new_amount
while(amount > max_amount)
@@ -383,7 +389,9 @@
if(check && zero_amount())
return FALSE
if (is_cyborg)
return source.use_charge(used * cost)
. = source.use_charge(used * cost)
update_icon()
return
if (amount < used)
return FALSE
amount -= used
@@ -486,9 +494,53 @@
return
//get amount from user
var/max = get_amount()
var/stackmaterial = round(input(user,"How many sheets do you wish to take out of this stack? (Maximum [max])") as null|num)
max = get_amount()
stackmaterial = min(max, stackmaterial)
var/list/quick_split
for(var/option in list(2, 3, 4, 5, 6, 7, "One", "Five", "Ten", "Custom"))
var/mutable_appearance/option_display = new(src)
option_display.filters = null
option_display.cut_overlays()
option_display.pixel_x = 0
option_display.pixel_y = 0
switch(option)
if("Custom")
var/list/sort_numbers = quick_split
sort_numbers = sort_list(sort_numbers, /proc/cmp_numeric_text_desc)
option_display.maptext = MAPTEXT("?")
quick_split = list("Custom" = option_display)
quick_split += sort_numbers
if("One")
option = 1
option_display.maptext = MAPTEXT("1")
if("Five")
if(max > 5)
option = 5
option_display.maptext = MAPTEXT("5")
else
continue
if("Ten")
if(max > 10)
option = 10
option_display.maptext = MAPTEXT("10")
else
continue
else
if(max % option == 0)
option_display.maptext = MAPTEXT(max / option)
option = max / option
else
continue
if(option != "Custom")
LAZYSET(quick_split, "[option]", option_display)
var/stackmaterial
if(length(quick_split) <= 2)
stackmaterial = round(input(user, "How many sheets do you wish to take out of this stack?\nMax: [max]") as null|num)
else
stackmaterial = show_radial_menu(user, get_atom_on_turf(src), quick_split, require_near = TRUE, tooltips = TRUE)
if(stackmaterial == "Custom")
stackmaterial = round(input(user, "How many sheets do you wish to take out of this stack?\nMax: [max]") as null|num)
stackmaterial = isnum(stackmaterial) ? stackmaterial : text2num(stackmaterial)
stackmaterial = min(get_amount(), stackmaterial)
if(stackmaterial == null || stackmaterial <= 0 || !user.canUseTopic(src, BE_CLOSE, TRUE, FALSE)) //, !iscyborg(user)
return
split_stack(user, stackmaterial)
@@ -539,3 +591,12 @@
/obj/item/stack/microwave_act(obj/machinery/microwave/M)
if(istype(M) && M.dirty < 100)
M.dirty += amount
/obj/item/stack/proc/prepare_estorage(obj/item/robot_module/module)
if(source)
source = module.get_or_create_estorage(source)
/obj/item/stack/Moved(old_loc, dir)
. = ..()
if(isturf(loc))
update_icon()
@@ -536,7 +536,8 @@
/obj/item/stack/tile/plasteel/cyborg
custom_materials = null // All other Borg versions of items have no Metal or Glass - RR
is_cyborg = TRUE
cost = 125
source = /datum/robot_energy_storage/metal
cost = MINERAL_MATERIAL_AMOUNT * 0.0625
/obj/item/stack/tile/material
name = "floor tile"
+6
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@@ -40,6 +40,12 @@
resistance_flags = FLAMMABLE
grind_results = list(/datum/reagent/cellulose = 5)
/obj/item/stack/packageWrap/cyborg
custom_materials = null
is_cyborg = TRUE
source = /datum/robot_energy_storage/wrapping_paper
cost = 1
/obj/item/stack/packageWrap/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] begins wrapping [user.p_them()]self in \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
if(use(3))
+5 -3
View File
@@ -2631,8 +2631,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/pickedui = input(user, "Choose your UI style.", "Character Preference", UI_style) as null|anything in GLOB.available_ui_styles
if(pickedui)
UI_style = pickedui
if (parent && parent.mob && parent.mob.hud_used)
parent.mob.hud_used.update_ui_style(ui_style2icon(UI_style))
if (pickedui && parent && parent.mob && parent.mob.hud_used)
QDEL_NULL(parent.mob.hud_used)
parent.mob.create_mob_hud()
parent.mob.hud_used.show_hud(1, parent.mob)
if("pda_style")
var/pickedPDAStyle = input(user, "Choose your PDA style.", "Character Preference", pda_style) as null|anything in GLOB.pda_styles
if(pickedPDAStyle)
@@ -3007,7 +3009,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
outline_enabled = !outline_enabled
if("outline_color")
var/pickedOutlineColor = input(user, "Choose your outline color.", "General Preference", outline_color) as color|null
if(pickedOutlineColor != pickedOutlineColor)
if(pickedOutlineColor != outline_color)
outline_color = pickedOutlineColor // nullable
if("screentip_pref")
var/choice = input(user, "Choose your screentip preference", "Screentipping?", screentip_pref) as null|anything in GLOB.screentip_pref_options
@@ -31,6 +31,12 @@ GLOBAL_LIST_INIT(marker_beacon_colors, list(
/obj/item/stack/marker_beacon/thirty //and they're bought in stacks of 1, 10, or 30
amount = 30
/obj/item/stack/marker_beacon/cyborg
is_cyborg = TRUE
custom_materials = null
source = /datum/robot_energy_storage/beacon
cost = 1
/obj/item/stack/marker_beacon/Initialize(mapload)
. = ..()
update_icon()
@@ -16,6 +16,7 @@
/mob/living/proc/update_resting(update_mobility = TRUE)
if(update_mobility)
update_mobility()
update_rest_hud_icon()
//Force mob to rest, does NOT do stamina damage.
//It's really not recommended to use this proc to give feedback, hence why silent is defaulting to true.
@@ -86,7 +86,7 @@
if(!(m in R.held_items))
. += m
/obj/item/robot_module/proc/get_or_create_estorage(var/storage_type)
/obj/item/robot_module/proc/get_or_create_estorage(storage_type)
for(var/datum/robot_energy_storage/S in storages)
if(istype(S, storage_type))
return S
@@ -95,42 +95,9 @@
/obj/item/robot_module/proc/add_module(obj/item/I, nonstandard, requires_rebuild)
rad_flags |= RAD_NO_CONTAMINATE
if(istype(I, /obj/item/stack))
var/obj/item/stack/S = I
if(is_type_in_list(S, list(/obj/item/stack/sheet/metal, /obj/item/stack/rods, /obj/item/stack/tile/plasteel)))
if(S.custom_materials?.len && S.custom_materials[SSmaterials.GetMaterialRef(/datum/material/iron)])
S.cost = S.custom_materials[SSmaterials.GetMaterialRef(/datum/material/iron)] * 0.25
S.source = get_or_create_estorage(/datum/robot_energy_storage/metal)
else if(istype(S, /obj/item/stack/sheet/glass))
S.cost = 500
S.source = get_or_create_estorage(/datum/robot_energy_storage/glass)
else if(istype(S, /obj/item/stack/sheet/rglass/cyborg))
var/obj/item/stack/sheet/rglass/cyborg/G = S
G.source = get_or_create_estorage(/datum/robot_energy_storage/metal)
G.glasource = get_or_create_estorage(/datum/robot_energy_storage/glass)
else if(istype(S, /obj/item/stack/medical))
S.cost = 250
S.source = get_or_create_estorage(/datum/robot_energy_storage/medical)
else if(istype(S, /obj/item/stack/cable_coil))
S.cost = 1
S.source = get_or_create_estorage(/datum/robot_energy_storage/wire)
else if(istype(S, /obj/item/stack/marker_beacon))
S.cost = 1
S.source = get_or_create_estorage(/datum/robot_energy_storage/beacon)
else if(istype(S, /obj/item/stack/packageWrap))
S.cost = 1
S.source = get_or_create_estorage(/datum/robot_energy_storage/wrapping_paper)
if(S && S.source)
S.set_custom_materials(null)
S.is_cyborg = 1
var/obj/item/stack/S = I
if(istype(I, /obj/item/stack) && !S.is_cyborg) // Now handled in the type itself
stack_trace("Non-cyborg variant of /obj/item/stack added to a cyborg's modules.")
if(I.loc != src)
I.forceMove(src)
@@ -935,9 +902,9 @@
/obj/item/gps/cyborg,
/obj/item/gripper/mining,
/obj/item/cyborg_clamp,
/obj/item/stack/marker_beacon,
/obj/item/stack/marker_beacon/cyborg,
/obj/item/destTagger,
/obj/item/stack/packageWrap,
/obj/item/stack/packageWrap/cyborg,
/obj/item/card/id/miningborg)
emag_modules = list(/obj/item/borg/stun)
ratvar_modules = list(
@@ -1056,7 +1023,7 @@
/obj/item/surgicaldrill,
/obj/item/scalpel,
/obj/item/bonesetter,
/obj/item/stack/medical/bone_gel,
/obj/item/stack/medical/bone_gel/cyborg,
/obj/item/melee/transforming/energy/sword/cyborg/saw,
/obj/item/roller/robo,
/obj/item/card/emag,
@@ -1191,7 +1158,7 @@
/obj/item/surgicaldrill,
/obj/item/scalpel,
/obj/item/bonesetter,
/obj/item/stack/medical/bone_gel,
/obj/item/stack/medical/bone_gel/cyborg,
/obj/item/melee/transforming/energy/sword/cyborg/saw,
/obj/item/roller/robo,
/obj/item/stack/medical/gauze/cyborg,
-21
View File
@@ -369,27 +369,6 @@
var/msg = "<span class='smallnotice'>[src] makes eye contact with you.</span>"
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, examined_mob, msg), 3)
//same as above
//note: ghosts can point, this is intended
//visible_message will handle invisibility properly
//overridden here and in /mob/dead/observer for different point span classes and sanity checks
/mob/verb/pointed(atom/A as mob|obj|turf in fov_view())
set name = "Point To"
set category = "Object"
if(!src || !isturf(src.loc) || !(A in view(src.loc)))
return FALSE
if(istype(A, /obj/effect/temp_visual/point))
return FALSE
var/tile = get_turf(A)
if (!tile)
return FALSE
new /obj/effect/temp_visual/point(A,invisibility)
SEND_SIGNAL(src, COMSIG_MOB_POINTED, A)
return TRUE
/mob/proc/can_resist()
return FALSE //overridden in living.dm
+110
View File
@@ -0,0 +1,110 @@
#define POINT_TIME (2.5 SECONDS)
/**
* Point at an atom
*
* Intended to enable and standardise the pointing animation for all atoms
*
* Not intended as a replacement for the mob verb
*/
/atom/movable/proc/point_at(atom/pointed_atom)
if(!isturf(loc))
return
if (pointed_atom in src)
create_point_bubble(pointed_atom)
return
var/turf/tile = get_turf(pointed_atom)
if (!tile)
return
var/turf/our_tile = get_turf(src)
var/obj/visual = new /obj/effect/temp_visual/point(our_tile, invisibility)
animate(visual, pixel_x = (tile.x - our_tile.x) * world.icon_size + pointed_atom.pixel_x, pixel_y = (tile.y - our_tile.y) * world.icon_size + pointed_atom.pixel_y, time = 1.7, easing = EASE_OUT)
/atom/movable/proc/create_point_bubble(atom/pointed_atom)
var/obj/effect/thought_bubble_effect = new
var/mutable_appearance/thought_bubble = mutable_appearance(
'icons/effects/effects.dmi',
"thought_bubble",
layer = POINT_LAYER,
appearance_flags = KEEP_APART,
)
var/mutable_appearance/pointed_atom_appearance = new(pointed_atom.appearance)
pointed_atom_appearance.blend_mode = BLEND_INSET_OVERLAY
pointed_atom_appearance.plane = thought_bubble.plane
pointed_atom_appearance.layer = FLOAT_LAYER
pointed_atom_appearance.pixel_x = 0
pointed_atom_appearance.pixel_y = 0
thought_bubble.overlays += pointed_atom_appearance
var/hover_outline_index = pointed_atom.get_filter_index(HOVER_OUTLINE_FILTER)
if (!isnull(hover_outline_index))
pointed_atom_appearance.filters.Cut(hover_outline_index, hover_outline_index + 1)
thought_bubble.pixel_x = 16
thought_bubble.pixel_y = 32
thought_bubble.alpha = 200
thought_bubble.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
var/mutable_appearance/point_visual = mutable_appearance(
'icons/mob/screen_gen.dmi',
"arrow",
plane = thought_bubble.plane,
)
thought_bubble.overlays += point_visual
// vis_contents is used to preserve mouse opacity
thought_bubble_effect.appearance = thought_bubble
vis_contents += thought_bubble_effect
QDEL_IN(thought_bubble_effect, POINT_TIME)
/obj/effect/temp_visual/point
name = "pointer"
icon = 'icons/mob/screen_gen.dmi'
icon_state = "arrow"
layer = POINT_LAYER
duration = POINT_TIME
/obj/effect/temp_visual/point/Initialize(mapload, set_invis = 0)
. = ..()
var/atom/old_loc = loc
abstract_move(get_turf(src))
pixel_x = old_loc.pixel_x
pixel_y = old_loc.pixel_y
invisibility = set_invis
#undef POINT_TIME
/**
* Point at an atom
*
* mob verbs are faster than object verbs. See
* [this byond forum post](https://secure.byond.com/forum/?post=1326139&page=2#comment8198716)
* for why this isn't atom/verb/pointed()
*
* note: ghosts can point, this is intended
*
* visible_message will handle invisibility properly
*
* overridden here and in /mob/dead/observer for different point span classes and sanity checks
*/
/mob/verb/pointed(atom/target as mob|obj|turf in fov_view())
set name = "Point To"
set category = "Object"
if(client && !(target in view(client.view, src)))
return FALSE
if(istype(target, /obj/effect/temp_visual/point))
return FALSE
point_at(target)
SEND_SIGNAL(src, COMSIG_MOB_POINTED, target)
return TRUE
+1
View File
@@ -517,6 +517,7 @@ By design, d1 is the smallest direction and d2 is the highest
/obj/item/stack/cable_coil/cyborg
is_cyborg = TRUE
custom_materials = null
source = /datum/robot_energy_storage/wire
cost = 1
/obj/item/stack/cable_coil/cyborg/attack_self(mob/user)
+11 -2
View File
@@ -80,12 +80,21 @@
.slimecore .wrap {border-color: #18640E;}
.slimecore .content {color: #6EA161; border-color: #11450B; background-color: #354E35;}
.operative .wrap {border-color: #1E0101;}
.operative .content {color: #FFFFFF; border-color: #750000; background-color: #350000;}
.operative .wrap {border-color: #13121b;}
.operative .content {color: #b01232; border-color: #13121b; background-color: #282831;}
.clockwork .wrap {border-color: #170800;}
.clockwork .content {color: #B18B25; border-color: #000000; background-color: #5F380E;}
.glass .wrap {border-color: #273844;}
.glass .content {color: #5b7588; border-color: #273844; background-color: #1f252b;}
.trasen-knox .wrap {border-color: #998e81;}
.trasen-knox .content {color: #3ce375; border-color: #998e81; background-color: #1e1d21;}
.detective .wrap {border-color: #2c0F0c;}
.detective .content {color: #c7b08b; border-color: #2c0F0c; background-color: #221c1a;}
</style>
</head>