maybe
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@@ -5,6 +5,51 @@
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qdel(communion)
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return ..()
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/datum/antagonist/cult/proc/add_objectives()
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var/list/target_candidates = list()
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for(var/mob/living/carbon/human/player in GLOB.player_list)
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if(player.mind && !is_convertable_to_cult(player) && (player != owner) && isliving(player))
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target_candidates += player.mind
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if(target_candidates.len == 0)
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message_admins("Cult Sacrifice: Could not find unconvertable target, checking for convertable target.")
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for(var/mob/living/carbon/human/player in GLOB.player_list)
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if(player.mind && (player != owner) && isliving(player))
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target_candidates += player.mind
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if(target_candidates.len > 0)
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GLOB.sac_mind = pick(target_candidates)
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if(!GLOB.sac_mind)
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message_admins("Cult Sacrifice: ERROR - Null target chosen!")
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else
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var/datum/job/sacjob = SSjob.GetJob(GLOB.sac_mind.assigned_role)
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var/datum/preferences/sacface = GLOB.sac_mind.current.client.prefs
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var/icon/reshape = get_flat_human_icon(null, sacjob, sacface)
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reshape.Shift(SOUTH, 4)
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reshape.Shift(EAST, 1)
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reshape.Crop(7,4,26,31)
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reshape.Crop(-5,-3,26,30)
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GLOB.sac_image = reshape
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else
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message_admins("Cult Sacrifice: Could not find unconvertable or convertable target. WELP!")
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GLOB.sac_complete = TRUE
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SSticker.mode.cult_objectives += "sacrifice"
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SSticker.mode.cult_objectives += "eldergod"
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on_gain()
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/datum/antagonist/cult/proc/cult_memorization(datum/mind/cult_mind)
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var/mob/living/current = cult_mind.current
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for(var/obj_count = 1,obj_count <= SSticker.mode.cult_objectives.len,obj_count++)
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var/explanation
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switch(SSticker.mode.cult_objectives[obj_count])
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if("sacrifice")
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if(GLOB.sac_mind)
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explanation = "Sacrifice [GLOB.sac_mind], the [GLOB.sac_mind.assigned_role] via invoking a Sacrifice rune with them on it and three acolytes around it."
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else
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explanation = "The veil has already been weakened here, proceed to the final objective."
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if("eldergod")
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explanation = "Summon Nar-Sie by invoking the rune 'Summon Nar-Sie' with nine acolytes on it. You must do this after sacrificing your target."
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to_chat(current, "<B>Objective #[obj_count]</B>: [explanation]")
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cult_mind.memory += "<B>Objective #[obj_count]</B>: [explanation]<BR>"
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/datum/antagonist/cult/can_be_owned(datum/mind/new_owner)
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. = ..()
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if(.)
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@@ -12,14 +57,17 @@
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/datum/antagonist/cult/on_gain()
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. = ..()
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SSticker.mode.cult += owner
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var/mob/living/current = owner.current
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if(SSticker.mode.cult_objectives.len == 0)
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add_objectives()
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return
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SSticker.mode.cult += owner // Only add after they've been given objectives
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cult_memorization(owner)
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if(jobban_isbanned(current, ROLE_CULTIST))
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addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, current, ROLE_CULTIST, ROLE_CULTIST), 0)
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SSticker.mode.update_cult_icons_added(owner)
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if(istype(SSticker.mode, /datum/game_mode/cult))
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var/datum/game_mode/cult/C = SSticker.mode
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C.memorize_cult_objectives(owner)
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if(jobban_isbanned(owner.current, ROLE_CULTIST))
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addtimer(CALLBACK(SSticker.mode, /datum/game_mode.proc/replace_jobbaned_player, owner.current, ROLE_CULTIST, ROLE_CULTIST), 0)
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owner.current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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current.throw_alert("bloodsense", /obj/screen/alert/bloodsense)
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current.log_message("<font color=#960000>Has been converted to the cult of Nar'Sie!</font>", INDIVIDUAL_ATTACK_LOG)
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/datum/antagonist/cult/apply_innate_effects(mob/living/mob_override)
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. = ..()
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@@ -28,6 +76,8 @@
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current = mob_override
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current.faction |= "cult"
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current.verbs += /mob/living/proc/cult_help
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if(!GLOB.cult_mastered)
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current.verbs += /mob/living/proc/cult_master
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communion.Grant(current)
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/datum/antagonist/cult/remove_innate_effects(mob/living/mob_override)
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@@ -38,6 +88,10 @@
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current.faction -= "cult"
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current.verbs -= /mob/living/proc/cult_help
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communion.Remove(current)
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owner.current.verbs -= /mob/living/proc/cult_master
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for(var/datum/action/innate/cultmast/H in owner.current.actions)
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qdel(H)
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current.clear_alert("bloodsense")
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/datum/antagonist/cult/on_removal()
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owner.wipe_memory()
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